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Recommended Items
Spells:
Ghost
Ignite
Items
Ability Order
Noxious Slipstream (PASSIVE)
Singed Passive Ability
INTRODUCTION

A KEY THING MOST GUIDE READERS DO NOT GET IS THAT SKILL AND ITEM BUILDS ARE FLUID. I WOULD ARGUE THAT THERE IS NO SKILL OR ITEM BUILD FOR ANY CHAMPION THAT IS CONCRETE WITH EVERY SITUATION.
NOTE: DO NOT PICK SINGED IF YOU KNOW (IF YOU CAN) THAT THE ENEMY TEAM HAS EITHER


PROS
|
CONS
|
I USE 3X
Greater Quintessence of Spell Vamp AND
Vampirism
TO MAXIMIZE THE SIZES OF THE GREEN NUMBERS THAT FLOAT ABOVE ME. USED WITH
Will of the Ancients AND
Spirit Visage YOUR SPELL VAMP WILL BE HUGE AND PEOPLE WILL QQ OVER HOW YOU DON'T DIE WHILE STILL DISHING OUT HUGE, MANLY AMOUNTS OF DAMAGE. YOU MAY DECIDE TO USE
Greater Quintessence of Movement Speed INSTEAD, BECAUSE YES, THEY ARE BETTER AND I USE THEM IN ALMOST EVERY SITUATION EXCEPT THIS ONE BECAUSE I LIKE BIG GREEN NUMBERS. AS FOR MY OTHER RUNE AND MASTERY CHOICES...
9X
Greater Seal of Armor IS GOOD BECAUSE 90% OF THE TIME YOU WILL COME ACROSS EITHER AN AD TOP, JUNGLE OR BOTH. YOU WILL ALSO ALWAYS COME ACROSS MINIONS. 9X
Greater Glyph of Scaling Magic Resist IS GOOD BECAUSE UNLESS THE ENEMY TEAM MEMBERS COLLECTIVELY HAVE A LEARNING DISABILITY AND ARE ALL AD YOU WILL COME ACROSS SOME AP CHAMPIONS. EVEN AGAINST AP TOP CHAMPIONS, GENERALLY THEY DON'T DO MUCH DAMAGE EARLY ON SO I FIND SCALING MR TO BE BETTER THAN FLAT MR. YOU MAY WANT TO USE
Greater Glyph of Ability Power OR
Greater Glyph of Scaling Ability Power BECAUSE WE ARE MEN AND NEED NO RESISTANCES, BUT THAT IS UP TO YOU. 9X
Greater Mark of Magic Penetration DUH. USE ANYTHING ELSE AND I'LL EAT YOUR EYEBROWS.
I JUST GET AS MUCH HEALTH AND HEALTH REGEN AS I CAN FROM THE DEFENSE TREE, SO I CAN GET THE REALLY BIG GREEN NUMBERS, AND STICK A POINT IN
Summoner's Wrath
FOR UBER L33T SPEED HACK WITH
Ghost AND SOME BARELY NOTICEABLE AP AND AD WHEN
Ignite IS ON CD.
Mastermind
AND
Tenacious
ARE OP TOO. EVERYTHING ELSE IS JUST KINDA THERE.





9X





I JUST GET AS MUCH HEALTH AND HEALTH REGEN AS I CAN FROM THE DEFENSE TREE, SO I CAN GET THE REALLY BIG GREEN NUMBERS, AND STICK A POINT IN





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IT IS HIS HIGHEST DAMAGE DEALING ABILITY, AND EVERYONE LIKES DAMAGE, SO WE MAX THIS SPELL FIRST. YOU MAY DECIDE YOU WANT TO GET A POINT IN


TIPS:
- DON'T USE THIS TO FARM EARLY GAME. LAST HIT. POISONING THE ENEMY MINIONS IS LIKE A MAN USING AN OVER-SIZED CONDOM. NOT ONLY WILL IT NOT DO ITS JOB BECAUSE OF ITS LOW EARLY DAMAGE, BUT IT WILL MAKE YOUR PERFORMANCE WORSE BY PUSHING THE LANE REALLY HARD. IT IS DANGEROUS FOR YOU WHEN YOUR MINIONS (STD'S) ARE TOO CLOSE TO THE ENEMY TOWER (VAGINA) BECAUSE YOU ARE ONE SQUISHY BASTARD AND ARE VULNERABLE TO GANKS EARLY. ONCE YOU HIT MID-GAME, GO AHEAD AND PUSH ALL YOU WANT WITH YOUR POISON TRAIL, FARM BEHIND THE ENEMY TOWER IF YOU LIKE, BUT FOR THE LOVE OF GOD BUY SOME DAMN WARDS.
- WHEN DECIDING WHEN TO USE POISON TRAIL EARLY, OR AT ANY STAGE OF THE GAME, ASK YOURSELF THESE QUESTIONS:
AM I BEING CHASED? YES: ACTIVATE POISON TRAIL. NO: DON'T ACTIVATE POISON TRAIL.
AM I CHASING SOMEONE? YES: ACTIVATE POISON TRAIL. NO: DON'T ACTIVATE POISON TRAIL.
AM I IN A TEAM FIGHT / SMALL SKIRMISH? YES: ACTIVATE POISON TRAIL. NO: DON'T ACTIVATE POISON TRAIL.
- PRESSING Q TWICE IN QUICK SUCCESSION ALLOWS A SMALL CLOUD OF GAS TO JUST POOF OUT, SAVING YOU A LOT OF MANA BECAUSE WALKING INTO THE TRAIL CAUSES THE POISON TO TICK 3 TIMES, SO YOU DON'T HAVE TO LEAVE POISON TRAIL ACTIVATED. I JUST LEAVE IT ACTIVATED IN FIGHTS ANYWAY BECAUSE I DON'T CARE, BUT JUST SOMETHING TO KEEP IN MIND IF SOMEHOW YOU ARE LOW ON MANA.
- REMEMBER, PART OF BEING MANLY IS BEING MANA EFFICIENT AND LEAVING POISON TRAIL ACTIVATED FOR NO REASON IS NOT MANA EFFICIENT.


THIS SPELL COSTS TOO MUCH MANA EARLY ON, SO WE GET THIS AT LEVEL 8 (OR NOT AT ALL BECAUSE MANLY PEOPLE NEED NO SLOWS TO WIN). I HAVE SEEN SOME PLAYERS GET





TIPS:
- TRY TO PLACE THE PUDDLE OF **** IN FRONT OF YOUR TARGET, NOT ON THEM, TO MAXIMIZE THE AMOUNT OF TIME THAT THEY ARE SLOWED FOR. INSTEAD OF BEING SLOWED FOR LIKE 1 SECOND BECAUSE YOU WERE DUMB, THEY CAN BE SLOWED FOR... SOME MORE SECONDS. UNLESS THEY FLASH OR USE BUILT-IN ESCAPES (BASTARDS) BUT AT LEAST THAT STILL ACHIEVES SOMETHING. IF THE TARGET IS TOO FAR AWAY TO PLACE IT IN FRONT OF THEM, SAVE IT, BECAUSE YOUR SUPERIOR MOVEMENT SPEED SHOULD CLOSE THE GAP ALLOWING YOU TO SLOW THE BASTARD.
- AS WELL AS PLACING IT IN FRONT OF YOUR TARGET, TRY TO PLACE IT IN CHOKE-POINTS OR SOMETHING. FOR EXAMPLE, IF YOU ARE TOWER DIVING SOMEONE AND THEY START TO RUN THROUGH THE GAP BETWEEN THE TOWER AND THE WALL, PLACE YOUR PUDDLE ON THE OTHER SIDE OF THAT OPENING. THEY HAVE NO CHOICE BUT TO KEEP RUNNING THROUGH ONLY TO GET SLOWED FOR YEARS ALLOWING YOU TO
Fling THEM, OR BE SUPREMELY DUMB AND TURN AROUND, ALLOWING YOU TO
Fling THEM. IF I HAD A PICTURE I WOULD SHOW YOU, BUT I THINK YOU GET THE IDEA. MAYBE.
- WHEN RUNNING AWAY, PLACE THE PUDDLE OF **** IN FRONT OF YOU OR BETWEEN YOU AND YOUR PURSUER(S) SO THAT THEY RUN INTO IT. LIKE BEFORE, THIS MAXIMIZES THE SLOW UP-TIME.




BASICALLY, LIKE MENTIONED BEFORE, IF YOU WANT TO BE GOOD FOR THE TEAM, GRAB A POINT IN



TIPS:
- USE FLING TO PLACE PEOPLE RIGHT WHERE YOU WANT THEM. IF A
Teemo IS ON HALF HP AND YOUR ENTIRE TEAM IS CLOSING IN ON HIM, DO NOT FLING HIM INTO SAFETY, TAKE THE TIME TO SLOW HIM IF YOU CAN AND RUN BEHIND HIM TO GENTLY TOSS HIM INTO CERTAIN DEATH. ALSO APPLIES IF YOUR JUNGLER IS GANKING YOUR LANE.
- DON'T YOU ****ING DARE FLINGING PEOPLE LIKE
Amumu OR
Alistar INTO YOUR TEAM. YOU ARE DOING THE ENEMY A FAVOR BY BASICALLY TOSSING A GRENADE INTO YOUR ALLIES. THERE ARE OTHER CHAMPIONS THAT I WOULD NOT ADVISE YOU FLING INTO YOUR TEAM, BUT BASICALLY YOU NEED TO USE EITHER YOUR HEAD OR YOUR BALLS WHEN DECIDING WHO TO FLING.
- ASK YOURSELF THESE QUSTIONS WHEN DECIDING WHO TO FLING IN A FIGHT:
IS IT A TANK OR DOES IT HAVE LOTS OF CC OR AN ULT LIKE BLOODYTryndamere? YES: DON'T FLING. NO: FLING.
IS MY TEAM ABLE TO BACK ME UP IF I FLING? (ENOUGH PEOPLE, HAVE ENOUGH HEALTH / MANA, AREN'T INCREDIBLY STUPID) YES: FLING. NO: DON'T FLING.
IS IT AN OUT OF PLACETeemo / EQUALLY SQUISHY PERSON? YES: FLING. NO: DON'T FLING.
- BASICALLY, DON'T FLING TANKS AND AIM FOR PEOPLE WHO DO STUFF IN FIGHTS. REMEMBER, BEING MANLY ALSO MEANS BEING AWARE OF YOUR SITUATION. DON'T KILL YOUR TEAM BY DOING A DUMB FLING, BECAUSE THEN YOU GIVE THEM A REASON TO BLAME YOU WHEN YOUR TEAM LOSES.


WE MAX THIS SPELL LAST BECAUSE IT IS OUR ULTIMATE AND WE DON'T CARE ABOUT OUR ULTIMATE. WRONG. ARE YOU STUPID? OF COURSE WE MAX THIS ABOVE ALL, JUST AS WE WOULD ALMOST ANY CHAMPION.
TIPS:
- USE THIS ONLY WHEN YOU ARE FIGHTING AN ENEMY. I DON'T CARE IF YOU WANT TO REGEN SOME SMALL AMOUNT OF MANA BECAUSE YOU WEREN'T SMART WITH YOUR MANA USAGE, I DON'T CARE IF YOU ARE LOW ON HEALTH EITHER, SAVING THIS FOR A FIGHT COULD VERY WELL SAVE YOUR LIFE. IF YOU ARE LOW ON HEALTH OR MANA GO BACK AND BUY SOME POTIONS OR DON'T BE DUMB NEXT TIME.
- THIS SPELL GREATLY REDUCES THE DURATION OF CC ON YOU SO YOU CAN RUN RIGHT INTO GROUPS WITH NON MANLY PEOPLE LIKE
Taric OR
Sion FOR EXAMPLE WITH THIS ACTIVATED AND DO DAMAGE TO PEOPLE.
- REMEMBER, THIS SPELL IS WHAT MAKES SINGED OP AND EVEN MORE MANLY IN FIGHTS, SO IF YOUR TEAM IS LIKE "OMG N00B WHY DON'T YOU GO IN", YOU TELL THEM SO SIT DOWN, STFU AND WAIT FOR YOUR ULTIMATE TO BE UP. YOU NEED IT FOR FIGHTS. BESIDES, YOU AREN'T A REAL INITIATOR ANYWAY. UNLESS IT'S JUST ONE SQUISHY OR OUT OF PLACE GUY. THAT'S OK THEN.
![]() |
WE SHALL PURCHASE THESE BOOTS AS WELL AS A FEW POTIONS FIRST TO ADD TO OUR STYLE AND MANLINESS. THE ENEMY WILL GET DISTRACTED AND ASK YOU WHERE YOU GOT THOSE CUTE BOOTS, THEN YOU KILL THEM. WE UPGRADE THESE INTO ![]() ![]() ![]() ![]() |
![]() |
WE ONLY GET THE ![]() |
![]() |
NOW, THIS ITEM IS ONE OF THE BIGGEST BIG GREEN NUMBER PROVIDERS. GIVES YOU A MASIIVE, MANLY AMOUNT OF HEALTH AND SINCE THE REMOVAL OF ![]() |
![]() |
THIS IS NOT ONE OF THE BIGGEST GREEN NUMBER PROVIDERS. IT IS THE BIGGEST. YOUR SPELL VAMP AND HEALTH REGEN WILL BE SO HUGE AND SO MANLY. WITH YOUR ULTIMATE ACTIVATED AS WELL, YOUR GREEN NUMBES WILL NOT FIT ON THE SCREEN. WELL, THEY WILL, BUT YOU WILL NOT DIE. WELL, YOU MIGHT, BUT YOU WILL DIE A SLOW, MANLY DEATH. ALSO SOME NICE MAGIC RESISTANCE SO THE BASTARDS LIKE ![]() |
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THE ONLY ITEM BESIDES ![]() |
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IF I DON'T GET THIS ITEM IN MY MAIN BUILD, I MAY REPLACE MY ![]() ![]() |
![]() |
A NICE ITEM FOR SOME EXTRA DAMAGE WITH THE MAGIC PEN AND ALL, THOUGH I ONLY TAKE THIS WHEN THE ENEMY HAS 3 OR MORE MAGIC DAMAGE DEALERS. I'D REPLACE ![]() |
![]() |
YOU'D HAVE TO BE PRETTY MANLY TO TAKE THIS ITEM. YOU'D ALSO HAVE TO BE BALLING PRETTY HARD. IF I TAKE THIS ITEM AT ALL, I'D NEED AT LEAST 2 MORE AP ITEMS AND MAYBE EVEN A BLOODY ![]() |
![]() |
HOLY ****, YOU'RE BALLING OUT OF CONTROL. OR JUST REALLY REALLY DUMB. |
![]() |
THIS ITEM COULD POSSIBLY BE EITHER A REPLACEMENT FOR YOUR ![]() ![]() ![]() ![]() ![]() |
![]() |
SAME AS ![]() |
![]() |
THE ONLY TIME I WOULD TAKE THIS ITEM IS IF YOUR TEAM IS GETTING POOPED ON AND YOU GUYS DON'T HAVE ONE AT ALL FOR SOME REASON. BUT A MAN'S GOTTA DO WHAT A MAN'S GOTTA DO. |
![]() |
THIS ITEM IS ROD OF AGES MINUS THE ABILITY POWER AND PLUS SOME MAGIC RESISTANCE AND A SPELL BLOCK. A REAL MAN WOULD JUST TAKE THE ROD OF AGES, BUT IF YOU REALLY, REALLY, REALLY ARE HAVING TROUBLE WITH SOME KIND OF AP GUY, THEN BUILD YOUR ![]() |
OTHER ITEMS NOT MENTIONED HERE OR IN THE PREVIOUS CHAPTER I DON'T GET. EVER. UNLESS I'M TROLLING, THEN I'LL GET 6X

DO NOT "HARASS" WITH YOUR
Fling. REAL MEN DO NOT HARASS. JUST
Poison Trail FRIENDLY MINIONS WITH A LITTLE FART HERE AND THERE AND THE ENEMY WILL TAKE SOME DAMAGE WHEN LAST-HITTING IF THEY ARE MELEE. ONLY
Fling WHEN YOU KNOW EITHER YOUR TOWER, YOUR JUNGLER OR A LOT OF FRIENDLY MINIONS WILL GET IN SOME DAMAGE FOR A POTENTIAL KILL. WHACK THE ENEMY IN THE FACE WITH AN AUTO-ATTACK AND FART ON THEM IF THEY GET TOO CLOSE FOR COMFORT. YOUR HUGE, MANLY ATTACK DAMAGE AND SMELLY FARTS WILL SEND THEM RUNNING.
LAST HIT AS MUCH AS YOU POSSIBLY CAN. YOU WANT TO AIM FOR AT LEAST 5 OUT OF 6 MINIONS EVERY WAVE. ALSO, EVERY TIME YOU MISS A CANNON MINION KILL A DOLPHIN DIES. DO NOT POISON THE MINIONS UNTIL YOU FEEL THAT YOU CAN JUST IGNORE GANKS FROM ENEMY JUNGLERS. THIS USUALLY HAPPENS ONCE YOU HAVE A ROD OF AGES IN THE EARLY MID-GAME PART. IF MORE THAN 2 OR 3 ENEMIES ARE NOWHERE TO BE SEEN, GTFO OF THERE. ALSO, BUY SOME WARDS AND SAVE A LIFE.
IT IS ALSO CUSTOMARY TO SPAM LAUGH AT YOUR ENEMY. BIND IT ON YOUR KEYBOARD SOMEWHERE EASY TO REACH FOR MAXIMUM MANLINESS.



LAST HIT AS MUCH AS YOU POSSIBLY CAN. YOU WANT TO AIM FOR AT LEAST 5 OUT OF 6 MINIONS EVERY WAVE. ALSO, EVERY TIME YOU MISS A CANNON MINION KILL A DOLPHIN DIES. DO NOT POISON THE MINIONS UNTIL YOU FEEL THAT YOU CAN JUST IGNORE GANKS FROM ENEMY JUNGLERS. THIS USUALLY HAPPENS ONCE YOU HAVE A ROD OF AGES IN THE EARLY MID-GAME PART. IF MORE THAN 2 OR 3 ENEMIES ARE NOWHERE TO BE SEEN, GTFO OF THERE. ALSO, BUY SOME WARDS AND SAVE A LIFE.
IT IS ALSO CUSTOMARY TO SPAM LAUGH AT YOUR ENEMY. BIND IT ON YOUR KEYBOARD SOMEWHERE EASY TO REACH FOR MAXIMUM MANLINESS.
WHAT DO I DO IN A TEAM FIGHT, YOU MIGHT ASK?
1. LOCATE THE CLOSEST ENEMY THAT DOES SOMETHING IN A FIGHT.
2. ACTIVATE
Insanity Potion AND
Poison Trail
3. LAY DOWN SOME
Mega Adhesive AND
Fling HIM
4. WHACK HIM, USE ACTIVE ITEMS AND /LAUGH AT HIM
5. IF HE IS DEAD, GO TO STEP 6. ELSE, REPEAT STEPS 3 AND 4.
6. RETURN TO STEP 1. IF NO ONE ELSE IS ALIVE, GO TO STEP 7.
7. DEACTIVATE
Poison Trail
1. LOCATE THE CLOSEST ENEMY THAT DOES SOMETHING IN A FIGHT.
2. ACTIVATE


3. LAY DOWN SOME


4. WHACK HIM, USE ACTIVE ITEMS AND /LAUGH AT HIM
5. IF HE IS DEAD, GO TO STEP 6. ELSE, REPEAT STEPS 3 AND 4.
6. RETURN TO STEP 1. IF NO ONE ELSE IS ALIVE, GO TO STEP 7.
7. DEACTIVATE

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