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Spells:
Exhaust
Teleport
Ability Order
Blade's End (PASSIVE)
Talon Passive Ability
Introduction
Squirrel Master here. I decided to try out making a guide. I am by no means pro and this may not be the best guide you will ever see. But this is the way i like to play with Talon and i thought i would share and see if anyone feels the same. Please keep the flaming and trolling to a minimum. If I'm bad... just let me be bad lol.
Greater Mark of DesolationX9
Most melee champions (especially assassins) benefit greatly from piercing armor. So grabbing these was a no brainer for me
Greater Seal of ArmorX9
One of Talon's drawbacks is that he is very squishy. These runes help a bit with that especially early game.
Greater Glyph of Cooldown ReductionX9
Talon's real utility and damage comes from his abilities. Lowering their cooldown just makes him more deadly.
Greater Quintessence of DesolationX3
More armor pen. See mark explanation
Any combination of these 4 usually works for me. It depends on how i am feeling that game really.
Flash is great for those quick get a ways or catching up. For Talon think of it as a second blink.
Exhaust
I pick this one the most. Sure Rake has a slow effect but it tends to run out kinda quick. Letting a target get away with 1 health is so annoying and happens a bit with Talon.
Teleport
This spell is great especially if you can teleport so invisible objects such as Noxious Trap or wards. This can set up a nice gank if the enemy is not paying attention. Otherwise it is a good utility tool to leave, health, buy, and be back before your enemy can push.
Ignite
This kind of goes along the topic of letting a target get away with 1 health. This helps prevent that. Doesn't help very much late game though
This deserves some explanation. Some of you are probably saying "Squirrel, why so many Doran's? are you teh noobz?". The answer is simple. Yes. But as far as Talon's early game survivability, i tend to favor going for 3 of these before buy my other core items. +300 health adds so much survivability and +30 damage with 9% lifesteal is great in the early game. If you think 3 is a little over the top, i recommend at least 2.
Choosing your boots is a matter of play style. I tend to go for Ionian's because of the cooldown reduction. However, if you are finding yourself getting cc *****d or bursted down with magic, you can take Mercury. If you are the roaming type and prefer speed Boots of Swiftness are a nice fit as well. These are the only 3 i would recommend for Talon.
Here is another toss up that is more play style than utility (cause they are both good). I again go for the cooldown reduction of Brutalizer. The added armor pen and damage help also. But i found sheen to be fun to, adding more damage with Noxian Diplomacy. Usually after Cutthroat which adds damage as well. I would say that sheen is better for ganking but Brutalizer adds more utility
This will be your first big purchase. And boy is it one. Your damage output will skyrocket when you get this guy. Survivability will increase as well with the added lifesteal.
We are starting to get into expensive territory. If you aren't gaining money enough to get Warmog's quickly, i suggest grabbing giants belt and moving to the next item (coming back to finish Warmog's later) However, at this point in the game i like to start thinking about survivability. Ganking someone alone is fine but there are going to be situations where you want to gank someone 2 v 1 or more (if you choose wisely). Warmog's is great for Talon to keep you alive for those team fight moments with a floater in the back feeding on everyone elses kills.
You guessed it. No Warmog's is complete without this item. Feeding off the need for survivability, this item's passive changes overall health to attack damage. along with Crit and armor its a perfect compliment to Warmog's
The last item is situational. Trinity Force and Infinity Edge are for overall damage output. Madred's is if the other team is stacking health. Force of Nature is for those high AP champs. Last Whisper and Black Clever are for those armor stackers. Youmuu's to add some extra buffs instead of sticking with Brutalizer. You can pick these in any order that suites you and the game.
Leading
One thing i have learned with Rake is the act of leading. Rake still does damage and slow to anyone walking into it as the animation follows through. This is very handy for get aways. you can throw your Rake behind you are pure air and your enemy chasing you will walk into it. Thus slowing them and making you fight another day.
Ganking / Killing
When ganking or even just grabbing those killing blows its best to lead with Cutthroat. What more can i say than blinking to the target and causing them to WTF spam their abilities in every direction hoping they hit you (Thats only happened once but you get the picture). Follow with auto attack+ Noxian Diplomacy. Noxian Diplomacy resets your attack timer, so using auto attack first gives you that extra damage. Follow with Rake. Be careful when casting Rake when you are in melee range of a champ that isn't moving. Its easy to miss. Most of the time people will run. But sometimes they don't. If you have to, you can take a step in a different direction to get a better angle for your Rake. After that Shadow Assault. Try to get in front of your target while stealthed so when the blades return they will hit again. Repeat as necessary.
something else to keep in mind is that due to Cutthroats high cooldown, you usually only have cooldowns for one full kill (2 if you have flash). Sorry but you aren't the type of champ to penta kill consistently. That doesn't mean it won't happen. Just don't get your hopes up to high on it.
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