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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Blade's End (PASSIVE)
Talon Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Orianna
Orianna is a pain the ***. She might be one of Talon's worst nightmares. With Command: Protect giving her passive Armor and MR as well as an active shield, laning against her is literally the worst thing ever. Granted, she doesn't do much until about level 3-4, so you can take your level 2 power spike and all in her. She shouldn't be tanky enough to take it. Watch her Command: Protect into her ultimate while you're using you Q, it'll cancel the Q and draw you out of invis, giving her an easy kill.
Synergies
Introduction to Me
Now, onto the real good stuff: Talon!
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Talon is a champion who excels at the early to mid stages of the game thanks to his passive, |
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Incredibly high scaling and base damage Lots of mobility with Invisibility on |
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Easily countered by CC and has little CC Very squishy if not built correctly No escape unless he has ultimate or a nearby wall |
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This was slightly debatable. With
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You know, I actually used to argue FOR
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Assassin's are bounty hunters. Easiest explanation ever... In all honesty, this was a hard choice. The 5% damage is really appealing, but the 2.5% increase was just not worth it. While
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Talon wants to roam? He can roam pretty damn well with this mastery. 3% bonus movement speed? Count me in. This mastery allows for |
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Gimme that 5% damage increase, baby! This thing is so useful for destroying squishies! Who needs that blue sh** when you've got 5% more damage! Returning to seriousness, this mastery is something I always take over
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Okay, this is a highly debatable mastery. Greenfather's Gift is good on Talon because of his mobility, he steps in bushes often, allowing you to proc this master easily and often. Even then, it still affects minions so it lets you push a little bit faster.
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Ah yes, all kneel for our lord and savior
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This is probably the only one that requires an explanation. While Attack Damage marks are good, they are not as good as lethality marks. Lethality marks offer a lot of penetration rather than just a little bit of raw AD. To put this in perspective, at low levels, your lethality marks are worth MORE than |
Blade's End
Every time three abilities hit an enemy champion or epic monster, Talon can basic attack it to apply a bleed that does 60-160 + 100% of his AD.
MY THOUGHTS
Noxian Diplomacy
Talon jumps at an enemy dealing 80-140 + 100% of his AD and applying a stack of
MY THOUGHTS
Rake
Talon throws daggers in a cone that return after a delay. The first hit does 50 - 90 damage + 40% of AD. The second hit does 60 - 180 damage + 70% of AD and slows for 40 - 60%
MY THOUGHTS
Assassin's Path
Talon jumps over terrain or a structure in a target direction. The vaults speed is affected by Talon's movement speed. He cannot jump over the same section of terrain for 160 - 60 seconds.
MY THOUGHTS
Shadow Assault
Talon disappears under the cover of a ring of blades, gaining stealth for up to 2.5 seconds and 40% movement speeds. When Talon emerges from stealth, the blades converge and deal 80 - 160 damage + 80% of AD every time it hits an enemy. Each enemy can only be damaged once at the start of the ability, and once at the end. If Talon uses
MY THOUGHTS
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Boots are invaluable, even more so on Talon. With his E, |
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This item is mandatory for Talon. It gives him movement speed and the ability to ignore collision with the active, it gives him even more movement speed out of combat, it gives him lethality, it gives him AD, it gives him CDR! It's so good! |
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In the early game is where Talon shines, especially in levels 2-5. During this time, Talon's high base damage and crazy scaling comes in play. At around level 2 or 3, you want to all in your enemy laner if you can. You should be pushed into your tower, if not, let them push towards you. Once you feel confident that you can kill them at these levels, do it. Use your abilities in this order:
As mid-game nears, you should be actively roaming. If you're behind, farm up and try to keep your tower alive. Go for the items that have defensive stats instead of going for straight AD; such as
It is time for the late game destruction train that is
Teamfights with JhoiJhoi for her FABULOUS guide on how to make a guide, and her free-to-use lines. Thank you so much!
TormentedTurnip for his templates (Items, Pros and Cons), thank you buddy!
BestMinionEver for his skill explanation template. Much love and thank you!
jamespongebob for his ability leveling template which I could never do. Thank you!
If there is anyone that I missed, please tell me! I want to give credit where it is due. Also, if you anyone finds the artist who made the banner in the introduction, please comment who it is so I can add it.



















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