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Choose Champion Build:
-
Tank build
-
ADC build
Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Rage Gene (PASSIVE)
Gnar Passive Ability
Introduction

(Still in development so expect changes and have patience, this might not be the best default build for Gnar yet).
![]() It provides defence by enabling you to flash over a wall or flash from an oncoming spell. It can also provide offence by enabling you to flash towards the enemy if you need that final hit, however I do not find this scenario happening often. |
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This attack damage will be used in all of your ability ratios and will help you to farm early game. This armour will help during early game to reduce the damage of any attacks/pokes done to you, it also let's you stay in the lane for longer. During early game, the enemy support will mostly cause magic damage when trying to poke you. This rune will help to reduce that damage and helps late game in team fights when the APC is present. Same as the Marks mentioned earlier, this attack damage will be used in all of your ability ratios and will help you to farm early game. I recommend getting this rune for ADC Gnar. The bonus attack speed helps Gnar to proc his ![]() |
This mastery tree works for both Tank and ADC builds.
Offensive:
This gives you high amounts of attack damage, armour penetration and attack speed. All necessary for both states.
Defensive:
Due to this being an ADC build, you usually have little defence. Keep a careful eye on this when using the Mega Gnar state. If necessary, swap some offensive masteries to
Hardiness
/
Resistance
and
Reinforced Armor
/
Evasive
Utility:
If you struggle catching the boomerang and needs more mobility, swap some of you defensive masteries to
Fleet of Foot
Offensive:
This gives you high amounts of attack damage, armour penetration and attack speed. All necessary for both states.
Defensive:
Due to this being an ADC build, you usually have little defence. Keep a careful eye on this when using the Mega Gnar state. If necessary, swap some offensive masteries to




Utility:
If you struggle catching the boomerang and needs more mobility, swap some of you defensive masteries to

This skill sequence works for both Tank and ADC builds.
Concentrate on
Hyper/
Wallop.
Hyper deals damage based on the target's HP and can be easily abused with attack speed, whilst
Wallop deals heavy AD damage and stuns opponents. Both spells are very good and are the most beneficial for each form. They will be your main sources of damage output.
Boomerang Throw/
Boulder Toss will be the first spell you choose and the second spell you prioritise upgrading.
Boomerang Throw deals heavy AD damage, slows and can proc 1-2 parts of your hyper on an enemy; this is good for starting an assault, getting the final hit and farming in-lane.
Boulder Toss deals more AD damage and can potentially slow more opponents, however it does not proc hyper.
Hop/
Crunch will be the second spell you choose, but the final spell you prioritise in upgrading.
Hop provides attack speed and excellent mobility by allowing you to jump closer to the enemy or run away if necessary, just remember that
Gnar will bounce on any unit (ally, enemy and neutral).
Crunch provides an excellent initiating spell and will slow all enemies in the impact zone, however he will not bounce using it. But if
Gnar uses
Hop to trigger
Rage Gene, he will bounce on the first unit he touches then finishes with the
Crunch.
GNAR! is the ultimate spell and will be upgraded whenever possible. It's passive effect turns Mini Gnar into a running machine capable of chunking your health down with
Hyper, it's active effect however can be game changing in a team-fight. Mega Gnar throws all nearby enemy units in one direction and will stun + deal bonus damage if they collide with terrain, use this successfully and you can stun an entire team whilst dealing 600 (+75% AD) damage.
Concentrate on



















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I hope this helps you when starting to use
Gnar and have fun playing the game :)
I will continue to develop this build as much as possible.
If you're not satisfied with my build, try Cwieker's by clicking the link: http://www.mobafire.com/league-of-legends/build/how-gnarly-a-gnarly-top-lane-guide-394746
Please post your comments and opinions, I will find them helpful when developing the build but try not to be rude or abusive.
Thank you for reading.

I will continue to develop this build as much as possible.
If you're not satisfied with my build, try Cwieker's by clicking the link: http://www.mobafire.com/league-of-legends/build/how-gnarly-a-gnarly-top-lane-guide-394746
Please post your comments and opinions, I will find them helpful when developing the build but try not to be rude or abusive.
Thank you for reading.
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