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Introduction:







Advantages:
-Plenty of sustain
-Tanky champion and can give allies increased armor while ganking
-Can 'heal gank' so that your ally lives from almost inevitable death, but no actual aggression is shown toward the enemy.
-Deals a decent amount of damage
-Can increase the physical damage of an ally
-Can easily disengage from an unfavorable fight.
-Can counter-gank effectively, using

-Can build tanky or high burst damage
-Can gank often
-Clears jungle quickly after first run
-Likely not to get focused by the enemy team
-Does not need red buff
Disadvantages:
-Needs a strong level 1 leash (if starting at blue)
-Blue buff dependent during laning phase
-Needs to build 250 armor in order to give allies 30 bonus armor aura (which used to be flat out given in the past)
-Slow first jungle clear (which is why I usually gank at level 2)
-Must actively build to counter magic damage (if needed)
-Shut down by silences, and high AP burst damage during the early game
-Relies on

Synergies:
Effective Synergies:

Here are a few champions I feel he works particularly well with in each lane. Remember that not all possibilities are listed. The idea is just to understand how and why these champions work particularly well with



Top Lane:












Mid Lane:















Bottom Lane:
ADC:









Support:







Inneffective Synergies:
Even though some champions would seem to work well with














Top Lane:






Mid Lane:









Even though she has a gap closer, it can only be cast once until it has come off of cooldown. Also, she doesn't have any abilities that would help to disable the enemy mid-laner, meaning that Taric would be the only one providing a disable with his


Although her slow is very significant, it is important for





Despite the ability to close the gap over and over,




Bot Lane:
AD Carries:

The slow won't stop the enemy from flashing away to safety, and you can't guarantee that he will land his skill shot in time before


Despite the long range of her Q, and movement speed boost, this will not be enough to guarantee that the enemy will die, especially since she won't get the movement speed boost until level 6.
Support:

A single silence won't be enough to ensure that



Because












Her hard slow on



Top Lane:

Because Taric's stun is a traveling spell,







If hes got oranges, he will always be K against






Her spell shield will prevent her from being stunned by

















Her shield will prevent

Support:
I recommend


Why not
Exhaust instead of
Flash?
-You have a stun, and when you have red buff, you have a slow. You simply do not need the summoner spell to help out your team, especially if someone else on your team already has

Why not
Ghost instead of
Flash?
-As Taric, you don't really have the ability to kite anyone. There is no reason to get this spell, because it ruins the element of surprise while ganking, and limits your initiation and disengaging opportunities during the late game. Also, with


Why not
Teleport instead of
Flash?
-Because you need



Why not
Ignite instead of
Flash?
-Unlike junglers such as


Why not
Cleanse instead of
Flash?
-





Why is
Smite absolutely needed?





Runes














Take a look at the sample start below. This is what I usually start with when jungling

Item Sequence






















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