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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Unseen Predator (PASSIVE)
Rengar Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Irelia
Ideal
Strong
Ok
Low
None
Introduction
Hello fellow potential viewers, my name is Brian or also know in-game as "BasedGodHanazawa". This is my first ever and probably my last guide I'll ever make due to my lack of knowledge on other champs and the fact that I literally only play Rengar. This guide is heavily influenced by (if you haven't noticed already) Ryan Choi and they way he plays/builds Rengar. I reached low Plat as of season 4 and am currently in the mids of Silver due to disgusting placement matches, going 2/8 and am honestly ok with such rankings. I hope you get to learn a thing or two from this guide as I did put lots of effort into the makings of this guide solely to help/educate other players who has an interest in playing Rengo. By no means, nor do I dare to label this guide as a "professional" guide as I'm just any ordinary player who happens to love a certain Champion enough to right about said Champion. ![]() |
Some of my

Season 3



(**The following explanations/advice is mostly based off of my opinion (with Ryan Choi's influence), never did I say these were the "correct" choices but this is what I deem most fruitful during my time with

Pros
|
+ Absurd Late Game if things are relatively under control + Amazing outplay potential with ![]() + Crazy lane pressure if played correctly + Strong global presence + ![]() + 5 - 12 seconds of Invisibility when using ![]() + Great additional stats when building stacks towards [[Bonetooth Necklace (Yellow)]] + Arguably the quickest killer in all of League of Legends (~2400+ DMG under 1 second) + EASY TO LEARN |
Cons
|
- Somewhat lackluster laning phase against most Champions especially when under their Jungler's mercy - Susceptible to ranged poke with nothing he can do back asides - Has no real Teamfight qualities a team would benefit from - A well timed knockback/knockup or displacements such as ![]() ![]() ![]() ![]() ![]() ![]() - Heavily item dependent - Extremely vulnerable to ganks pre-6 - Ferocity management reflects his prowess - ![]() ![]() - HARD TO MASTER |
- 1x
Greater Mark of Critical Chance: Sneaking in a Critical Strike while trading during the Early Game can severely turn the tides of a fight.
- 8x
Greater Mark of Attack Damage: Standard AD Marks for most Top Laners. Extra AD helps making CS'ing much easier and is a great boost during the Early Game.
- 9x
Greater Seal of Armor: Standard Armor Seals vs Physical Damage Dealers Top Lane
- 6x
Greater Glyph of Cooldown Reduction: The 5% CDR goes a long way when trying to reach 40% CDR, with this build you won't be actually getting 40% but 35% instead.
- 1x
Greater Glyph of Attack Damage: The 0.28 AD rounds your overall AD to 15 which is standard. Replacing this with Magic Resistance will leave you with 14 AD but 1 more Magic Resistance
- 2x
Greater Glyph of Magic Resist: A little is better than none right? If you want more CDR go for it.
- 3x
Greater Quintessence of Attack Damage: Same explanation applies with
Greater Mark of Attack Damage. Better Early Game.
Honestly not much to say here,
Ignite +
Flash is pretty standard.
Ignite plus
Rengar's immense Lv 2 power spike burst can easily grant you First Blood which not many people are aware of.
Flash is
Flash
You could experiment with swapping out
Ignite for
Exhaust for a safer laning phase and could potentially net you some sweet outplays with the DMG reduction and Movespeed reduction.
Rengar also has an arguable weak (?) early game especially when one's inexperienced with this Champion.
Exhaust could save a life.






For the Creative few:
You could experiment with swapping out




All general descriptions of skill were copied off the Wiki


This bonus lasts for 0.5 seconds upon exiting brush or stealth. Unseen Predator will happen regardless of whether or not his target has sight of him.
RANGE: 600 (725 with 6 Trophies on

Tips and Tricks
- A good habit to get into after landing from
Unseen Predator is to walk in front of your target, doing so will allow you walk ahead of your enemy and lets you register in an extra Auto-Attack before they run out of range to do so.
- 0.5 seconds upon exiting brush may not seem like a lot but it can be manipulated into creating beneficial situations for yourself. This can be used to "Psyche" your Lane Opponent by walking towards them from the brush seeming like you want to leap onto them but you're actually going to CS by clicking onto the Creeps to the left or right of you. Playing Mind Games with your Lane Opponent can make you very unpredictable with your decision on when to jump your Opponent or not and can potentially give you the "Upper Hand" in lane which naturally Zones your Opponent away from brushes and even the Creeps.


BONUS PHYSICAL DAMAGE: 30 / 60 / 90 / 120 / 150 (+ 0 / 5 / 10 / 15 / 20% AD)




Tips and Tricks
- This isn't stated in the Tool-Tip but activating
Savagery grants
Rengar ~30% bonus Attack Speed on his NEXT Auto-Attack. If
Savagery is activated after the use of
Empowered Savagery, the bonus Attack Speeds will accumulate but will only increase by ~20% rather than ~30%. This means that
Rengar can potentially have a total of ~121% bonus Attack Speed at Lv 18. Since the Buff from
Empowered Savagery lasts 5 seconds, a maximum of 2 reactivations can be pulled off granted you have achieved 40% CDR.
- Because
Savagery is an Auto-Attack Reset,
Rengar can leap out of a brush with
Unseen Predator, Auto-Attack and follow up with
Savagery resulting in a quick trade with the enemy with little time for them to react.


MAGIC DAMAGE: 50 / 80 / 110 / 140 / 170 (+ 80% AP)
ARMOR & MAGIC RESISTANCE: 10 / 15 / 20 / 25 / 30

BONUS PER CHAMPION/MONSTER HIT: 5 / 7.5 / 10 / 12.5 / 15

Battle Roar's and Empowered Battle Roar's bonus defenses do not stack with each other.
Tips and Tricks
- To maximize healing through
Empowered Battle Roar, make sure you activate
Empowered Battle Roar before chugging
Health Potions.


PHYSICAL DAMAGE: 50 / 100 / 150 / 200 / 250 (+ 70% bonus AD)
SLOW: 60 / 65 / 70 / 75 / 80%

Tips and Tricks
- Despite
Bola Strike having a cast time,
Bola Strike can be cast mid-air while leaping with
Unseen Predator without disrupting Champion movements.



VISION RADIUS: 2000 / 3000 / 4000
While stealthed,


Upon exiting stealth,

MOVEMENT SPEED: 25 / 35 / 45%
Tips and Tricks
- Players will often-time split up to look for you if you have used
Thrill of the Hunt to escape ganks. This is great for you; not only are they further away from each other but you can even net yourself an easy kill. Players often underestimate the Gankee's Damage just because they are the ones Ganking, use this to your advantage and Slay one of your Opponents before you actually backing off.









**12 Stacks on

Pretty self explanatory; points in











Item Sequence

Ravenous Hydra
3300

Youmuu's Ghostblade
2800

Last Whisper
1450

Black Cleaver
3000

Infinity Edge
3450

Trinity Force
3333
![]() |
One of the greatest items ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
This item has every State ![]() ![]() |
![]() |
![]() |
![]() |
Slight boost in Health, AD, CDR, and ArmorPen. All stats that are beneficial on ![]() |
![]() |
More AD, Critical Strike Chance, and the beloved Passive. By the time you finish completing ![]() ![]() ![]() ![]() |
![]() |
**Only Optional**![]() ![]() ![]() ![]() ![]() |


A rule of thumb to decipher whether your on-time with your build or just a bit behind is the 23:00 minute mark. By the 23:00 minute mark you should have already completed The Core Three items:



To be more specific with the Build Order,
















Why not Finish
Ravenous Hydra??
In my opinion,


Here's my theory on WHY LifeSteal not as beneficial on


What does LifeSteal do for you? It heals you for Attacking things. But why would you need get Health back? Because you are getting hurt, potentially even killing you. Now here's where



The
Rengar Assassination Combo isn't anything mechanically challenging, it only requires a bit of knwolege some practice and patience and you'll be Deleting people faster than you telling someone to type "Good Bye" in All Chat.
The gist of the Combo is just to use every Skill and Active Item and
Ignite (if deem necessary) all-while you're leaping from either a brush or from
Thrill of the Hunt.
It looks a little like:
Thrill of the Hunt>Identify Target>
Youmuu's Ghostblade>Charge
Empowered Savagery>Jump>
Bola Strike>
Battle Roar>
Tiamat(or
Ravenous Hydra)>Land
Because
Tiamat's Cast Animation is of higher priority amongst
Rengar's Skillset, it is of paramount importance that
Tiamat is activated after the rotation of skills. Activating
Tiamat early will result in the Skills which were casted AFTER
Tiamat to not activate all-together (typically
Bola Strike and
Battle Roar).
Casting
Savagery,
Bola Strike, and
Battle Roar all before
Tiamat while leaping with
Unseen Predator is something that should become "Muscle Memory" but will require practice and dedication. Even with years of experience, I often screw up the order and
Bola Strike before even jumping which nullifies the initiation and puts you in an awkward position.
Rengar does have "Clunky" Cast Animations which can be avoided with just enough practice.
Rengar's Lv 2 "Cheese" is basically
Rengar Lv'ing up to Lv 2 and killing his Lane Opponent. At Lv 2
Bola Strike should be learned and you can now "set-up" the "Cheese". Generally, you'd want to generate at least 3 if not 4 Ferocity Points before you jump your Lane Opponent.
Prior to Lv 2, you'd want to Attack your Lane Opponent with
Savagery 2-3 times and Auto-Attack him till around 50% (the lower the better). This should all happen during the First Wave of Creeps because the 7th Creep is when you reach Lv 2. Try to CS all of the first wave and Attack the 7th Creep just enough that it doesn't die before you reach the brush (you most likely won't be CS'ing this creep). The 7th Creep should die just as you're in the brush and ready to leap with
Unseen Predator onto your Lane Opponent. Because you Lv'ed Up out of sight of your Lane Opponent, he/she probably didn't realize you've Lv'ed Up. With this you leap at him/her: Start off with just an Auto-Attack and Reset your Auto-Attack with
Savagery, at this point you should have 4 if not 5 Ferocity Stacks, then from Analyzing the situation you'd want to either use
Empowered Savagery for a quick Burst or Root them with
Empowered Bola Strike. 9 times out of 10 you'd want to pick the Root over the Burst unless you are sure you won't be landing the
Empowered Bola Strike. From here on your Lane Opponent should be Rooted and sitting at around 25%-35% Health. While Rooted, walk in front of him/her and Auto-Attack,
Bola Strike and Finish him/her off with
Savagery (it should be off Cooldown by now) and
Ignite (assuming it's needed). In case this doesn't Kill your Lane Opponent because he/she either
Flash'd or just wasn't enough DMG, follow their
Flash with your own
Flash and deal the Finishing Blow, ALWAYS anticipate their
Flash because this Lv 2 "Cheese" is not something everyone is aware of and could cause them to Panic
Flash.
**This "Cheese" Combo will not work on every Lane Opponent you are matched up against. This works on most if not all "Squishy" Top Laners and will be very difficult performing this on someone like
This is a question I always ask myself; should I go Back to Buy right away? Or should I shove another wave? If I Back now won't my Lane Opponent just come back with a full wave waiting for him at his tower? Won't he be Lv 2 by then?
The answer is quite simple; from all my experience of successfully "Cheesing" my Lane Opponent and drawing First Blood off of that, you normally would want to shove out (preferably if you CS all the Creeps) to your Lane Opponent's Tower (even if they have
Teleport) and hit Lv 3. With the First Blood Gold and 2-some waves of CS, you should be able to afford a
Pickaxe, some
Health Potions, and a
Stealth Ward or two. (Please refer to "First Possible Buys")

The gist of the Combo is just to use every Skill and Active Item and


It looks a little like:







Because







Casting







Lv 2 Cheese



Prior to Lv 2, you'd want to Attack your Lane Opponent with














**This "Cheese" Combo will not work on every Lane Opponent you are matched up against. This works on most if not all "Squishy" Top Laners and will be very difficult performing this on someone like
Malphite,
Dr. Mundo, and
Shen. It is also advised to do some of your own "testing" on which Champions you know you can pull off on, don't try doing this if you know your Opponent can "out All-In" you, for example,
Riven,
Jax,
Jarvan IV,
Tryndamere,
Renekton,
Pantheon and so on.**
What to do after you Successfully "Cheesed" your Lane Opponent?
This is a question I always ask myself; should I go Back to Buy right away? Or should I shove another wave? If I Back now won't my Lane Opponent just come back with a full wave waiting for him at his tower? Won't he be Lv 2 by then?
The answer is quite simple; from all my experience of successfully "Cheesing" my Lane Opponent and drawing First Blood off of that, you normally would want to shove out (preferably if you CS all the Creeps) to your Lane Opponent's Tower (even if they have




First of all, I'd like to commemorate the very First Step to "Countering"
Rengar and preventing him from going Free-Roam and murdering everyone. (This is how to Counter
Rengar, simply camp his lane.)
Ok, so you find yourself getting ganked. Boo-Hoo right? FML? Not necessarily.
Step Two: Quickly go through the Pros and Cons of said Ganker, EVERY Champion has downsides (Do they have CC? Do they have
Crest of Cinders (Red Buff)? Items?)
Step Three: With a quick analysis of the Ganker, now think about your Lane Opponent. Are they walking a little too close to me? Is their
Flash up? Can you kill him before the Ganker gets to you?
Step Four: Now look at you. Do you have any Abilities off Cooldown? Do you BELIEVE you can outplay them? (You often-time can't do something you don't think you can do so stay optimistic) How many Ferocity Stacks do you have? Can you get off a rotation of skills to get the 5 Ferocity Stacks to cast
Empowered Battle Roar,
Empowered Bola Strike, or
Empowered Savagery?
Step Five: With all of the aforementioned information that you've gathered, think of who you can Kill first (If you can't, then that's unfortunate and that's actually too bad) and lure preferably one of them towards the brush.
Step Six: Unleash your Burst onto one target and take him/her down ASAP before moving onto the Second target (If you have enough Health to do so that is).
Step Seven: Try Juking the remaining Opponent by leaping back and forth between brushes with
Unseen Predator, try having one brush warded while you hop back and forth.
Step Eight: Slay the last man standing. Even if you die at this point you already did your job and you most definitely outplayed the **** outta them. Good Job :)
Step Nine: Profit.
Please keep in mind that if you're Lv 3, then the Jungler is probably also Lv 3. EVERY Jungler this early on in the game is Squishy, take advantage of that.
Some Jungler whom are surprisingly easy to Outplay off the top of my head:
Jarvan IV,
Vi,
Master Yi,
Kha'Zix, and
Nautilus if you can dodge his
Dredge Line


Ok, so you find yourself getting ganked. Boo-Hoo right? FML? Not necessarily.
Step Two: Quickly go through the Pros and Cons of said Ganker, EVERY Champion has downsides (Do they have CC? Do they have

Step Three: With a quick analysis of the Ganker, now think about your Lane Opponent. Are they walking a little too close to me? Is their

Step Four: Now look at you. Do you have any Abilities off Cooldown? Do you BELIEVE you can outplay them? (You often-time can't do something you don't think you can do so stay optimistic) How many Ferocity Stacks do you have? Can you get off a rotation of skills to get the 5 Ferocity Stacks to cast



Step Five: With all of the aforementioned information that you've gathered, think of who you can Kill first (If you can't, then that's unfortunate and that's actually too bad) and lure preferably one of them towards the brush.
Step Six: Unleash your Burst onto one target and take him/her down ASAP before moving onto the Second target (If you have enough Health to do so that is).
Step Seven: Try Juking the remaining Opponent by leaping back and forth between brushes with

Step Eight: Slay the last man standing. Even if you die at this point you already did your job and you most definitely outplayed the **** outta them. Good Job :)
Step Nine: Profit.
Please keep in mind that if you're Lv 3, then the Jungler is probably also Lv 3. EVERY Jungler this early on in the game is Squishy, take advantage of that.
Some Jungler whom are surprisingly easy to Outplay off the top of my head:






In my honest opinion,
Rengar is almost just as Selfish of a Champion as
Shaco.
They are "Anti-Teamfight" Champions because they lack every Teamfighting Quality you could ever think of.
But what they DO have and excel at is at "Sniping People Out", a term I made up (?) to describe such qualities.
Rengar is not a type of Champion that'd hold hands with your ADC or Front Line (Especially in Solo Queue) because they don't fall under either category.
I believe that
Rengar doesn't ever want to Teamfight because of his Lack of Disengage. I'd like to think that an Assassin (greatest example I can think of is
Zed) who can run in alongside their Front Line, do their "Magic" and get out is only capable of Teamfighting.
But that's perfectly fine,
Rengar doesn't have to Teamfight to win fights. If he does what he does best then
Rengar can easily decide whether they win the fight or not. By the time Teamfights start breaking out,
Rengar should be able to "Pop" him targets.
Rengar should be sitting on the outskirts of the battle and "Beeline" straight for the ADC/APC.


They are "Anti-Teamfight" Champions because they lack every Teamfighting Quality you could ever think of.
But what they DO have and excel at is at "Sniping People Out", a term I made up (?) to describe such qualities.

I believe that


But that's perfectly fine,




All in all
Rengar is a SUPER DUPER FUN Champion to play that can absolutely obliterate the Enemy carries if in the right hands. He has amazing outplay potential and is supremely versatile. He lacks Disengage but his Disadvantages are overshadowed by his Positives and at the end of Day I'd highly recommend people to try this Champion out. The first time around it might not be so perfect but with time; time will solve all the problems. :)
Thank you very much for reading this Guide and truly Hope you learned something off of this, it was really fun writing this and I hope you have a wonderful day. Good Luck in Solo Queue!

Thank you very much for reading this Guide and truly Hope you learned something off of this, it was really fun writing this and I hope you have a wonderful day. Good Luck in Solo Queue!
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