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Elise Build Guide by tr0im0n
The spiders and You
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Hallo everyone I am tr0im0n and this is my Elise guide I hope you enjoy
This is my first guide so I like all the feedback you can give me, that will really help me out.
Elise is a champion you can build in a lot of different ways, such as AP, hybrid, jungle and ap bruiser. elise is a champion who is ranged and melee, with a ult Spider Form / Human Form you will automatically learn at level 1, which will transform her in a spider (melee) with new abilaties.
I like this champ because she can farm and poke at a range but fight in melee.
In dark halls, hidden from society, Elise preached the word of a mythical spider god. Her desperate followers hungered for the god's favor, believing its blessings to be the source of Elise's vibrance and power. When Elise proclaimed that she would lead a pilgrimage to the spider god's shrine, she selected only her most devout disciples to join her. Ecstatic, the chosen few followed her blindly as she led them on a perilous journey across the sea. When they came ashore at their final destination, the mysterious Shadow Isles, Elise led them to a cavern shrouded in webs. Expecting a shrine, the group looked to their priestess in confusion. She turned to the crowd and raised her arms in triumph, revealing strange, spiderlike legs that grew out of her back. Seeing her terrifying true form for the first time, Elise's followers turned to flee, but she conjured magical webs to trap them. With her victims ensnared, she turned to face the cave and uttered a screeching cry. An enormous undead spider-beast emerged from the darkness, dragging its hideous bulk on thick, pointed legs. Elise's followers could only scream as the monstrous spider ate them alive. She approached the sated creature, extracted its venom, and drank the strange substance. An immediate sense of rejuvenation flowed through her veins. With mortality delayed once again, Elise left to rejoin her congregation. They were overjoyed to hear that their fellows had chosen to remain at the spider god's sacred home. Elise reassured her disciples that she would lead another pilgrimage in due time. The spider god would be waiting.
''The truly faithful need not fear the spider's embrace.''
-1.5 sec stun at rank 1
-procent damage is great against tanks
-2 seconds of untargetable+ jump
-changes forms ,melee and ranged
-can solo towers really well
-nice combo's (human and spider)
-burst and sustaind damage
-pritty tanky in spider form
-hard to master
-doesnt scale to well with ap
-can be shut down very easily
-not very good at pushing
Spider Queen (passieve):every time you cast a spell in human form and you hit an enemy you'll readdy a spiderlings up to 2/3/4/5 which you will release when you go to spider form.
Neurotoxin(Q): damages a single target based on his current health. so the more health the target has the more damage it does. you always start a fight with this ability.
Venomous Bite(Q): damages a single target based on his missing health. so the more health the target is missing the more damage it does.
Volatile Spiderling(W): Releases a venom-gorged Spiderling that explodes when it nears a target or after 3 seconds. this is just damage nothing else.
Skittering Frenzy(W): Elise and her Spiderlings gain attack speed and heal Elise on each attack for 3 seconds. this is just damage nothing else.
Cocoon(E): Elise fires a web that stuns the first enemy hit for 1.5 seconds. It will also reveal enemies that are hit for a second. you land this first for your combo or to stop someone from yea just everything.
Rappel(E): Elise reveals nearby enemy targets, while she and her Spiderlings lift up into the air, becoming untargetable. During that time she can cast Rappel again to descend upon a nearby enemy. If no enemy is targeted within 2 seconds, she will descend at her original location.
Spider Form / Human Form(R): Elise transforms into a menacing spider, gaining melee attacks and granting access to arachnid abilities. While in Spider Form, she release the readied spiderlings, Elise deals bonus magic damage with her autoattacks and gains 10 movement speed as well as bonus armor and magic resistance.
Spiderlings deal physical damage and take reduced damage from multi-target abilities.