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Choose Champion Build:
-
Tank your team
-
Carry your team
-
Supporting your team
Recommended Items
Runes:
Resolve
Sorcery
Spells:
Smite
Ghost
Items
Ability Order
Carnivore (PASSIVE)
Cho'Gath Passive Ability
introduction
I like to play all sort of heroes in the jungle and I wanted to do this

Even with a full tank build your



Please comment your experience using this build.

Every time you kill a unit this give you HP and Mana. This is more effective for lane


After 1 second, knock up all enemy in targeted zone, dealing magic damages. This is your main skillshot, you will have to guess where the enemy will be but the zone is large and if he doesn't have high MS you can catch easily. This is both offensively and defensively very effective.

Silent and do damages in a cone zone in front of you. Good spell but need to close from your target, use it after bumping them with


Your 3 next attacks will do bonus damages + bonus damages based on their max health to all enemy in a zone behind your target, this gives bonus attack range for the 3 attacks.
Every

This will do massives damages late game and slow a lot, you can max it first instead of


Deal true damages to a single target, scales with bonus health and AP.
If you kill the target with this ability, it grants you a stack that increase permanently your max health. At level 16 you can deal about 1k true damages and with

When you gank the combo is :





Tank of the team :
Aftershock : You will engage most fight with
Rupture and this gives you more MR and Armour during engage. This also provide good AOE damages.
Font of life : This will help your teammates survive all along the game, this is especially effective with you because of your incredible HP pool and that both
Rupture and
Vorpal Spikes impaires movement.
Conditioning : Gives some MR and Armour always appreciable as a tank + you won't really need more before 10 minutes.
Overgrowth : boring %hp, every option in this pool are ok.
The ultimate hat : Your ultimate
Feast is one of the opiest in the game, you will have to spam it as much as you can to get more of these precious
Feast stacks. This can reduce cooldown to 40s.
Celerity : You will need a lot of movement speed to chase weak prey trying to get out of range of your
Feast, coming faster on a lane when you gank so enemy can't back before you
Rupture them and to come faster every time an ally need help. It also fill your lack of escape. This runes synergize with MS and gives you some AP.
Transcendence and
Gathering Storm are also option.















Carry with Cho'gath jungle :
Grasp Of The Undying : Damages and heal based on %hp perfect for a good gank.
Font of life : This will help your teammates survive all along the game, this is especially effective with you because of your incredible HP pool and that both
Rupture and
Vorpal Spikes impaires movement.
Or
Bone Plating : If you're selfish.
Second Wind : Heal based on missing HP help staying alive when you are low.
Revitalize : Synergize with heals from previous Runes and
Carnivore.
The ultimate hat : Your ultimate
Feast is one of the opiest in the game, you will have to spam it as much as you can to get more of these precious
Feast stacks. This can reduce cooldown to 40s.
Celerity : You will need a lot of movement speed to chase weak prey trying to get out of range of your
Feast, coming faster on a lane when you gank so enemy can't back before you
Rupture them and to come faster every time an ally need help. It also fill your lack of escape. This runes synergize with MS and gives you some AP.
Transcendence and
Gathering Storm are also option.




Or













Ranged slow you need to gank, little true damages, still useful.

More bonus HP (more



Health, MR, Mana, Mana regen, CDR, Magic damages. You can't skip this item if you don't want to be oom before you die. The aura will help all your AP mates.

Good against AD more MS, helps you join every fight faster and engage if the enemy team has no slow. Remember you keep the bonus speed until you auto attack.

More MR and Armour, active it will increase your health


Main boot choice for MR and CC reduction.

Option against auto attack AD.

If you are ahead enough not to need more tankyness.

Against sustained or high regen like


AS slow even if you're not focused in teamfight and a lot armour.

Increase all healing you receive, the HP regen and MR it grants helps surviving.

Nice spell shield (not really useful considering your tankyness), MR and AP.

MS and slow to chase or initiate.

Insane regen + HP.

More slow + More HP.

You are a jungler and you are not


Almost every champ go everytime


Pros :
Cons :
- A lot of HP
- Infinite grow up
- A lot of useful spells
- Insane true damages
- Can easily finish/steal objectives with
Feast
- Good ganker
- Easy to play
Cons :
- Weak against HP based attacks
- No real escape mechanism
- Weak against very mobile champions
- Not good at soloing drakes
Early :
Start at blue, you will need some help, try to keep your smite to kill strong monster, raptors and wolves won't be a problem to you. After your first back if everything is fine you have
Stalker's Blade and
Boots, this is enough for you to gank, pick the lane the less pushed and go, if someone need help go too.
Before you get
Feast try to let the kill for landed. After 6 take the kill with
Feast everytime except if the laner has level gap.
You can get 6 stacks of
Feast with monsters and minions, try to get them ASAP, everytime you R is back, eat a minion or monster.
Mid/late game :
If the enemy team split just go hunt the weakest and get more stacks.
If they group wait until all of you 5 are ready and engage, when the fight start your main objective is to
Rupture a lot of enemy including their main carry and follow with
Feral Scream,
Vorpal Spikes and
Smite. Then
Feast him. If you are still alive go out and spam
Rupture, if you are not you still have one more stack and their main carry is dead.
Try to make as many drakes as possible, they grants you a stack just like champions.
You can also contest drakes or Baron because
Feast deals more damages than
Smite.
Start at blue, you will need some help, try to keep your smite to kill strong monster, raptors and wolves won't be a problem to you. After your first back if everything is fine you have


Before you get


You can get 6 stacks of

Mid/late game :
If the enemy team split just go hunt the weakest and get more stacks.
If they group wait until all of you 5 are ready and engage, when the fight start your main objective is to






Try to make as many drakes as possible, they grants you a stack just like champions.
You can also contest drakes or Baron because


Most useful stats :
Feast :
- CDR
- MS
- MR and Armour
- Health if you can't stack your ult
- Gank enemy that start to get kills or out farm your team
- Drakes and Herald
- Warding your jungle to prevent early death

- At level 16 if you have some stacks it can deal about 1000 true damage
- Be careful to
Barrier,
Heal and
Undying Rage (I am not sure about
Guardian Angel and
Chronoshift) because they can make you waste an ult.
[02/22/2018] : Runes modifications due to patch change setting
Conditioning and
Second Wind in the same pool.
Add "Carry" rune choice.
Add "Cho'Gath Support" build.


Add "Carry" rune choice.
Add "Cho'Gath Support" build.
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