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Choose Champion Build:
-
Excessive Force
-
Vault Breaker
Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Blast Shield (PASSIVE)
Vi Passive Ability
Introduction


For those of you who don't know who

With the release of season 3,

Pros
+ Excellent Mbibility
+ Tanky
+ Two Great initiators with
Vault Breaker or
Cease and Desist
+ Easy Farmer
+ Passive grants shield
Cons
- Major Mana issues
- Her Q
Vault Breaker gets interrupted by CC
- Slow movement speed
- Her E is like a skill shot and can miss
- She can also push lane to quickly
+ Excellent Mbibility
+ Tanky
+ Two Great initiators with


+ Easy Farmer
+ Passive grants shield
Cons
- Major Mana issues
- Her Q

- Slow movement speed
- Her E is like a skill shot and can miss
- She can also push lane to quickly
Excessive Force
Runes














Vault Breaker
Runes













Excessive Force
In the Excessive Force build we are completing the

Vault Breaker
In the Vault Breaker build we are completing the


Vi - Breaking Hearts and Faces
Passive Ability

Blast Shield
Effect -


Cooldown - 18 / 13 / 8 seconds (Needs further testing to confirm)

Vault Breaker
Effect - Charges a powerful punch that carries you forward.
Press W to begin charging this ability. While charging your movement speed is reduced by 15%.
Release W will cause
Vi to dash forward dealing 50 / 80 / 110 / 140 / 170 (70% of Attack Damage) up to 100 / 160 / 220 / 280 / 340 (70% of Attack Damage)(depending on how long you charge the ability) and applies a stack of
Denting Blows to each enemy passed through. Minions and Monsters only take 75% of the damage. In addition, this dash stops upon colliding with an enemy champion and it knocks the champion back a little too.
Cooldown - 18 / 15.5 / 13 / 10.5 / 8 secondsRelease W will cause


Cost - 50 / 60 / 70 / 80 / 90 mana

Denting Blows
Effect - Passive Ability.
Every 3rd attack on the same target deals an additional 6 / 7 / 8 / 9 / 10% PLUS 5% of the target's Maximum health as physical damage, reduces its armor by 20% and grants
Vi 30 / 35 / 40 / 45 / 50% attack speed for 4 seconds (max 300 damage vs. minions and monsters)


Excessive Force
Effect - Causes the next basic attack to deal 5 / 20 / 35 / 50 / 65 + (+70% Attack Damage) + (+70% Ability Power) physical damage to the target and enemies behind it in a AOE Cone.

Cooldown - 1 seconds
Cost - 60 mana
Cone Range - 625

Assault and Battery
Effect - Targets an enemy champion and chases it down, knocking it up into the air for 1.25 seconds and dealing 200 / 325 / 450 + Physical Damage.
While charging the target

Cooldown - 130 / 105 / 80 seconds
Cost - 100 / 125 / 150 mana
UNIVERSAL STARTERS
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Health Potion X 2 |
Mana Potion |
Boots of Speed |
OR
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Health Potion X 2 |
Faerie Charm |
Rejuvenation Bead |
Most guides say to go with three healing potions, but I find that replacing one with a mana potion gives you extra laning time and that is important in the earily game. You could replace the Boots with an earily




Excessive Force
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Shurelya's Reverie | Frozen Mallet | Ninja Tabi | Thornmail | Ravenous Hydra | Infinity Edge |
I treat this build as the more tanky build in my specs.
We start off with...






Alternatives:


Zeke's Herald gives 15 Cooldown Reduction, 250 Health, and an Aura that provides 20 Attack Damage and 10% Life Steal.




Vault Breaker
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Zeke's Herald |
The Black Cleaver | Warmog's Armor | Ionian Boots of Lucidity | Zephyr | Runic Bulwark | Zeke's Herald |
I treat this build as the more Cooldown reduction build in my specs.
We start off with...





Zeke's Herald gives 15 Cooldown Reduction, 250 Health, and an Aura that provides 20 Attack Damage and 10% Life Steal.
Alternatives:






Excessive Force
Farming with






1 v 1 fights with






Teamfights: In teamfights its your job to spot the squishy ADC/APC in the back and use


Vault Breaker
Farming with






1 v 1 fights with








Teamfights: In teamfights its your job to spot the squishy ADC/APC in the back and use


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