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Choose Champion Build:
Spells:
Ghost
Smite
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Introduction
Pros:
+Great Damage
+Amazing Ganker
+Great Chaser Thanks To

+Sweet Passive Energize
+Jungler
Cons:
+Picked on by ranged
+Squishy early game
+Needs constant blue buff [Mana starves]
+Hard to lane with because of his lack of ranged abilities
+Needs Lobster Skin
Runes for jungling
Skarner
greater mark of desolation


Runes are obvious for your usual jungler.
Greater Mark of Desolation for more damage on jungle creeps and on opponents.


Greater Quintessence of Desolation 24 Armour Pentetration gives you full damage to all the creeps in the jungle.
Alternative Runes [Other choices]








Runes for laning
Skarner




greater seal of replenishment These are nice early game because Skarner does mana starve



Alternative Runes [Other Choices]
greater mark of desolationgreater seal of vitality


1-14-15:
+Improved Smite for the nice +5 Gold when used. This is the money you will be using for supplies [Health Potions, Wards, etc]
+In the defensive tree,


+In the utility tree,

+






My two favorite are:





Skarner's items are sort of hybrid items and i will give a short explanation why i pick these.
Cloth Armor +
Health Potion
These are your usual items for a jungler.
Cloth Armor to take less damage from creeps in the jungle.
Health Potions to stay in jungle longer and prevent death.
Boots
Obvious, you can't gank effectively without movement speed. With these and
Seismic Bastion you will be able catch up oppenents with ease.
Sheen
Sheen is VERY, VERY important on Skarner. Because you will be using the proc every single second you can!
Shattered Earth, auto attack,
Shattered Earth, auto attack. And the sweet thing about it is that
Shattered Earth will give a buff and you deal more damage! The stats are very nice for your early game, more mana and a little bit more damage.
Vampiric Scepter
The 12% lifesteal is nice to have so you won't be as low in the jungle. And it's a AMAZING combo with your
Shattered Earth, auto attack combo! Because of Sheen you will get more health back!
Mercury's Treads
I being CC'd by that stupid Ashe arrow, or that annoying stun from
Sion. These puppies will not only give you some nice Magic Resist but the affect on CC [crowd control] will be reduced by 25%! Skarner depends on getting and getting out safely. These puppies will ensure that.
Hextech Gunblade
SWEEEET. The damage is amazing, the lifesteal and spell vamp is amazing! The active is sweet for chasing. This is by far one, if not the best item for hybrids.
Rylai's Crystal Scepter
Great for chasing, great combo with your
Shattered Earth just to get their movement down real low for you and/or your team. This also works with your ultimate, your ultimate deals damage when the enemy is released. So amazing item for Skarner.
Trinity Force
Everything it gives you is great. The
Sheen passive. Some nice movement speed and that sexy
Phage effect.
Sunfire Aegis
I always like to get something tanky for all my champions.
Sunfire Aegis is perfect for Skarner because of the effect and the health is sexy. The effect is good on Skarner because you are melee and you will have to get into the team fight to attack. The armor is a nice bonus to get rid of some of that damage from Tryndanoobs.
Banshee's Veil
Again something tanky. This is sweet to stop
Annie's or
Ryze's burst. And just to take less damage from casters like
Vladimir. The health and mana are a nice bonus.
Guinsoo's Rageblade
Great for hybrids. Especially Skarner! Cause you can spam your Q. I take this item sometimes, only when i feel like it XD.
Will of the Ancients
Nice item. The spell vamp will alow you to heal more from
Ixtal's Impact and the ability power is just amazing. All in all it's a cheap item from some decent stats.
Wriggle's Lantern
I like this item. The damage is decent and so is the armor. I mainly like it for the passive and the active. Free ward? Yes please. Your the jungler and you should be buying wards everytime you go back. This will allow you to spent less money on wards.
Randuin's Omen
Can easily replace
Sunfire Aegis. The slow is great for team fights, the armor and the health to stay that team fight longer and for your overal survivability.
Force of Nature
Can replace your Banshee's. The movement speed is awesome and the Magic Resist is 74! This is a great item for Skarner! The only down side is that it doesnt give you health ):


These are your usual items for a jungler.



Obvious, you can't gank effectively without movement speed. With these and


Sheen is VERY, VERY important on Skarner. Because you will be using the proc every single second you can!




The 12% lifesteal is nice to have so you won't be as low in the jungle. And it's a AMAZING combo with your


I being CC'd by that stupid Ashe arrow, or that annoying stun from


SWEEEET. The damage is amazing, the lifesteal and spell vamp is amazing! The active is sweet for chasing. This is by far one, if not the best item for hybrids.

Great for chasing, great combo with your


Everything it gives you is great. The



I always like to get something tanky for all my champions.


Again something tanky. This is sweet to stop



Alternative Items [other choices]

Great for hybrids. Especially Skarner! Cause you can spam your Q. I take this item sometimes, only when i feel like it XD.

Nice item. The spell vamp will alow you to heal more from


I like this item. The damage is decent and so is the armor. I mainly like it for the passive and the active. Free ward? Yes please. Your the jungler and you should be buying wards everytime you go back. This will allow you to spent less money on wards.

Can easily replace


Can replace your Banshee's. The movement speed is awesome and the Magic Resist is 74! This is a great item for Skarner! The only down side is that it doesnt give you health ):
Passive:
energize
This passive is AMAZING! This will allow you to spam you spells like crazy! It also works on your ultimate! So gank, use your ultimate, and then go jungle! And the cooldown will go from 94 to 50 FAST!
Q Ability/Crystal Slash:

Deals short area of effect damage, and if you an enemy unit you will gain a buff, that buff will allow you to slow enemies on your next

W Ability/Crystalline Exoskeleton:

You get a shield and gain movement and attack speed. Sweet for ganks, escaping, roaming around the map. When




E Ability/Fracture:

You deal damage in a line, in the direction you choose. The enemies hit will get a debuff for a short duration. If you attack an enemy with this debuff you will get some health back. You can combo this with

Ultimate/Impale:

Oh jesus, how i love this ultimate. This ultimate is so boss! [could use a buff though]. When your about melee range from an opponent you can use






+Before or as soon as you use
Impale use
Ghost and
Seismic Bastion so you can take your victim much farther.
+
Impale deals damage after the effect ends. So picking
Rylai's Crystal Scepter will make it harder for your victim to run away.
+If your in lane and low on health use
Ixtal's Impact on a lane of minions and get in the center of all the ones you hit and use
Shattered Earth.
+use your
Ixtal's Impact,
Shattered Earth combo to stay healthy in team fights.
+When
Karthus uses
Requiem use
Seismic Bastion to take less damage for to save you life.
+In team fights try and use
Impale on the champion that is the most threat to your team.
Ashe,
Ezreal,
Xin Zhao,
Warwick,
Jax,
Caitlyn etc.
+When your jungling try and buy sight wards so you can see if the enemy team is warding in brushes, preventing you from ganking.
+When your going to gank use
Seismic Bastion and
Ghost to catch up the enemy faster so you can deal more damage.
+When ganking using the Lizard Buff and
Shattered Earth will slow your enemies dramatically.
+When you use
Impale quickly use a
Shattered Earth. At the end of the suppression you should be able to spam another one, slowing them and making it harder for them escape.
+Right before the suppression on
Impale ends try to turn around. This will make the enemy have to go through you. Making all the difference between a kill or an escape.
+If you choose to pick
Guinsoo's Rageblade spam your Q before you go and gank so you can have 5-8 stacks already.
+Remember you can use the
Sheen effect on tower.
+When pushing a turret remember that
Seismic Bastion gives you bonus attack speed when you activate it.



+


+If your in lane and low on health use


+use your


+When



+In team fights try and use







+When your jungling try and buy sight wards so you can see if the enemy team is warding in brushes, preventing you from ganking.
+When your going to gank use


+When ganking using the Lizard Buff and

+When you use


+Right before the suppression on

+If you choose to pick

+Remember you can use the

+When pushing a turret remember that

When Jungling
Levels 1-4
At levels 1-4 you should be jungling. If you see an open gank go for it. Your best option though is to stay in the jungle, because if you mess up, it will effect your exp gain and gold income. If you do fail a gank at such an early level, just stay in the lane you ganked for a short time and level up once or twice and keep jungling
Levels 4-6
You should be ganking at these levels. Look for an open gank [See Chapter: Ganking]. Take your blue buff and red buff whenever you can. These will benefit you when you gank. Blue will allow you spam your abilities and Red is a great combo with

Levels 1-When you get 1355G
Stay in lane until you get 1355 gold. This will be enough for your






Levels 7-9
Now you should start being more aggressive. When you get a kill you can easily push the turret. It's REAL easy for Skarner to get a kill if an opponnent makes even a small mistake of trying to auto attack you from melee range. Just





By level 9 you should atleast have your
Rylai's Crystal Scepter or finishing it this is for both Jungling and Lanining.
Jungling
Levels 6-8
Start your jungling route once more. [See chapter: Jungling]
Levels 8-11
Now from level 8 you should be buying wards everytime you go back to your base. Buy atleast 2 everytime. Buying vision wards will benefit you more. At this level you should be ganking. And if you do a get kill from top or mid, push the tower. You and your ally should be able to take it down before the enemy respawns and comes back.
Levels 11-16
From these levels you main objective is getting an ace. This will allow to get 2 free towers or a free Baron buff and the dragon. In team fights your main job is to take down the carry,







Laning [Look at the Jungling Mid Game]
Baron Nashor is a MUST now.
Tell you teammates to group up in midlane and start pushing. The enemy team should responed to your aggression and they will meet up aswell. Let your tank go in first. And ignore everyone except their carry. Use Cystalline Exoskeleton and







Laning is same as jungling ^[at level 18 you should be finishing your
Banshee's Veil
Superior route
This route will give you everything you need fast. Why? Having blue will let you stay in the jungle taking down camps. And you will be able to spam abilties more often. The cons of this route are: You will be more vulnerable to ganks because you will be at around 200+ health sometimes and you won't be as close to your turrets.
1.Start off at the

2.



3.



4.




5. If your above 300 health and have around 200-300 mana kill the Twin Golems. If you don't, use a health pot if you still have one and wait a couple seconds and attack them. If you don't have any of the above proceed to step 6.
6. Now teleport back to base, get three health potions, a ward, and

7. GANK! If you see a gank or someone pings you to go gank an opponent, GO! Skarner is a great ganker. If none of the above are available take down the


The Safe Route
This route is less effective. The reason being is that you can't spam your abilites as much and you will mana starve but this will prevent early ganks from enemies.
1.Twin Golems are first have someone leash them for you. Chug a health pot when they start attacking you, smite one and finish them off.
2.Wraiths are second, Wraiths are pretty hard for almost every jungler. Just use your


3.Woves are next. Wolves are real easy to take down.





4.Red is up next. Just take it down with your


5.Now just take the camps you can take [wraiths, twin golems] and go gank!
Counter Jungling
Counter jungling is fun and it benifits you alot. Counter jungling is basically either ganking the enemy jungler or stealing some of the enemies camps. You have to be real careful about this because if you screw up, it will mess up your and/or your allies early game ALOT. The main time i counter jungle is when the enemy jungler is an








Now i will teach you how the scorpion catches it's prey.
Hide in a bush near the lane you wish to gank. Wait for the perfect time...... Wait.... Wait... NOW! Use your






Note
Abilities like






YAY! You read the whole build! Or you just skipped to the end -___-
Anyway, thanks for your support! Please take some time to rate and comment!
I will upload a video on
Skarner and how i jungle with him!
Thank you my little lemon drops!
Yours in eternity,
+WickedMinded
Anyway, thanks for your support! Please take some time to rate and comment!
I will upload a video on

Thank you my little lemon drops!
Yours in eternity,
+WickedMinded
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