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Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Unseen Predator (PASSIVE)
Rengar Passive Ability
Introduction
Hello my name is Podin and this is my AD offtank ![]() ![]() ![]() ![]() |
+ Can stick to enemies well + Unique cost efficient item + Great ultimate to roam + Sustain + Great split pusher |
- Almost no escape pre-6 - Not the greatest lategame - 6-10 ultimate CD very long - Needs CDR - can be kited when no bushes around |
Offensive tree:
We put 4 points in
Sorcery because
Rengar doesn't have mana and is only limited by CD's. Then we put 3 points in
Brute Force
. You then we have 1 point left that you can put anywhere to get to
Martial Mastery
increasing our early game damage.
Defensive tree
We put 2 points in
Block
and one in
Unyielding
for the early game trades and to lessen AA harass. You can put 2 points in either
Recovery
or
Enchanted Armor
, it depends on what you prefer. We put 3 points in
Veteran Scars
for early game and 1 point in
Juggernaut
. 1 point in
Oppression
makes for less damage after we use
Bola Strike. We put 3 points into either
Hardiness
or
Resistance
depending on the match-up and then 1 point in the following mastery, either
Reinforced Armor
or
Evasive
for the lategame damage reduction. We then put 3 point into
Perseverance because this mastery is plain OP ,and 1 into
Second Wind for the clutch heals. 2 points in
Legendary Guardian
for some added resistances and to get to
Tenacious
where we put 1 point in.
We put 4 points in




Defensive tree
We put 2 points in
















The runes I use for
Rengar 90% of the time are:
Explanation and alternatives:
Greater Seal of Armor: Best seals in the game, reduces minion damage, auto attack damage and damage from turret shots. Take these seals 100% of the time there are no better alternatives.
Greater Mark of Attack Damage: The reason i take these over marks such as greater mark of armor penetration or even greater mark of hybrid penetration is the high scaling with attack damage that
Rengar has and the fact that it makes farming in general and especially under tower a LOT easier. The other options are by no means a bad choice here it just comes down to what you prefer.
Greater Glyph of Magic Resist: This is where you can differentiate from the standard page the most. You will always be taking
Greater Glyph of Magic Resist when facing an AP toplaner and or jungler. When you are not you have 2 basic options. When you consider the toplaner/jungler matchup fairly easy take
Greater Glyph of Cooldown Reduction because you scale so well with it. When you consider the matchup hard take
Greater Glyph of Armor instead.
Greater Quintessence of Attack Damage: This is by far the best option for
Rengar it improves farming, damage against enemies and towers. Depending on what you prefer you can choose greater quintessence of armor penetration instead but i prefer raw attack damage.

Explanation and alternatives:









Explanation for R>E>Q>W
I like to max

Yes you can max


I have people seen maxing


to summarize:
Max Q for all ins/smurfing.
Max W if you are going to be in the face of you enemies and they stack armor.
Max E if non of the above.
![]() ![]() ![]() ![]() SPACE SPACE ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
If you feel like there are better summoner spells for
Rengar feel free to message me and i'll consider putting it in the guide.

Unseen predator SPACE Range: 600 (750 with 9 stacks on Bonetooth Necklace)
Tip: When chasing someone and they run past a push don't be afraid to turn around to get the passive proc and jump on the enemy.
Savagery SPACESPACES Cooldown: 8 / 7.5 / 7 / 6.5 / 6
Tip: You can use
Savagery on towers, the bonus damage and added attack speed makes
Rengar one of the fastest tower killing champions in the game.
Empowered savagery
Tip: Use
Empowered Savagery right after
Savagery for amazing burst and stacking attack speed to finish your foe.
Battle roar SPACESPACES Cooldown: 15 / 14 / 13 / 12 / 11
Tip: When jumping on the ADC in teamifght you will problaly get focused which so use
Battle Roar to get the bonus armor and magic resist.
Empowered battle roar
Tip: When laning spam you abilities to get 5 stacks of ferocity to use
Empowered Battle Roar for sustain.
Bola strike SPACESPACES Range: 575 SPACESPACES Cooldown: 12 / 11 / 10 / 9 / 8
Tip: Use
Bola Strike on cooldown to poke in lane and be annoying with the slow. If you freeze lane and keep poking it makes for an easy all-in with
Bola Strike into
Savagery and
Empowered Savagery followed by auto attacks on the slowed foe.
Empowered bola strike
Tip: Your jungler comes for a gank? get 5 stacks and use
Empowered Bola Strike so the jungler can hit his own CC.
Thrill of the hunt SPACESPACES Cooldown: 140 / 105 / 70
Important tip: You gain ferocity while being stealth so use
Savagery before you hit 5 ferocity then jump on someone use the
Savagery you activated. At this point you still have 5 ferocity, now proceed to spam q (
Savagery) for a so called 'triple Q'
Tip: If one person is low enough to kill with one auto attack or
Savagery but there is another champion next to him finish the low champion in <0,5 seconds so the passive proc is still there and then proceed to jump on the other enemy.
![]() |
SPACE While in brush or in stealth, ![]() |
Tip: When chasing someone and they run past a push don't be afraid to turn around to get the passive proc and jump on the enemy.
Savagery SPACESPACES Cooldown: 8 / 7.5 / 7 / 6.5 / 6
![]() |
SPACE![]() |
Tip: You can use


Empowered savagery
![]() |
SPACE![]() ![]() ![]() |
Tip: Use


Battle roar SPACESPACES Cooldown: 15 / 14 / 13 / 12 / 11
![]() |
SPACE![]() ![]() ![]() |
Tip: When jumping on the ADC in teamifght you will problaly get focused which so use

Empowered battle roar
![]() |
SPACE![]() ![]() ![]() |
Tip: When laning spam you abilities to get 5 stacks of ferocity to use

Bola strike SPACESPACES Range: 575 SPACESPACES Cooldown: 12 / 11 / 10 / 9 / 8
Tip: Use




Empowered bola strike
![]() |
SPACE![]() |
Tip: Your jungler comes for a gank? get 5 stacks and use

Thrill of the hunt SPACESPACES Cooldown: 140 / 105 / 70
![]() |
SPACE![]() |
Important tip: You gain ferocity while being stealth so use



Tip: If one person is low enough to kill with one auto attack or

Starting Items
Mid Game core
Damage Items
Good items versus AD
Good items versus AP
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Mid Game core
![]() ![]() ![]() ![]() ![]() ![]() Bonetooth necklace This item is a must have on ![]() ![]() |
Damage Items
|
Get this item under 2 circumstances, you are extremely fed (yes you can get fed without building damage :0), or you have to split push. The active is great for farming and it adds a littlebit of burst onto your combo. With this item you will also get unlimited sustain and even more hp regen/5.![]() ![]() ![]() ![]() ![]() ![]() ![]() SPACE ![]() SPACE An item i love on ![]() ![]() ![]() ![]() |
Good items versus AD
![]() ![]() |
Good items versus AP
If the enemy is AP heavy or the enemy AP caster is the only one that is a real threat get ![]() ![]() ![]() We all somtimes have those games, you just get CC chained and die every single teamfight. So when facing one of these CC heavy teams get ![]() |
Farming?
Almost every game your main source of gold will be from farming, so it's very important to know how to farm. Farming is not something that I can tell you how to do, it's more something you get better at if you focus on while you play the game. Next game you play top mid or ADC try to aim for around 70 CS at 10 minutes.
If you can hit this consecutively you are obviously a skilled 'farmer'.
If you don't hit this or you struggle to hit it consecutively go into a custom game VS one
Sivirbot and pick a champion you are comfortable with and just practice farming while zoning
Sivirbot.
Tips for farming:
Look at your own caster minions and cannon minion and when minion they are focusing, you can then predict the damage that the enemy minions will take. Remember that the caster minions all the the same AS so the enemy minions will take damage in small bursts.
Farming under tower is fairly easy but i still see a lot of people do it wrong. This should help:
Melee minion needs: 2 tower hits -> 1 auto attack
caster minion needs: 1 auto attack -> 1 tower hit -> 1 auto attack or 1 tower hit ->
Savagery/
Bola Strike.
Or remember a
melee minion takes 40& of max hp damage from turret.
A
caster minion takes about 70% of max hp damage turret.
A nice tip only for
Rengar is to use
Battle Roar on the
caster minions which will put out the damage that you'd normally do with the first auto attack.
When pushing a wave lategame get the
melee minions to aggro you then walk up to the
caster minions so you stand in the middle of all the minions. Then use
Battle Roar and
Empowered Battle Roar and if you have the item the active of
Ravenous Hydra.
Don't be afraid to use
Savagery or
Bola Strike to secure a cannon minion.
Lanecontrol / zoning
The first thing you should know and I see way too many people not doing is: Push the wave to the tower when you kill your lane opponent or he backed! Your opponent will then lose XP and gold allowing you to snowball harder.
Freezing is something you should also learn. When you are stronger than you opponent or he is so low that can't come close to you try not to push the wave. Try and get the enemy wave of minions as close to your tower as possible without the minions taking aggro. Now only deal the killing blow to the minions.
Here is a good example of a frozen lane.
Even if you can't freeze the wave you can still be dominant in lane. Dot this by sitting in the bush and farming with the jump of your passive
Unseen Predator. Your opponent will think that they will become that minion that just died, and the don't want a
Rengar jumping on them. It's all about intimidation.
Almost every game your main source of gold will be from farming, so it's very important to know how to farm. Farming is not something that I can tell you how to do, it's more something you get better at if you focus on while you play the game. Next game you play top mid or ADC try to aim for around 70 CS at 10 minutes.
If you can hit this consecutively you are obviously a skilled 'farmer'.
If you don't hit this or you struggle to hit it consecutively go into a custom game VS one


Tips for farming:
Look at your own caster minions and cannon minion and when minion they are focusing, you can then predict the damage that the enemy minions will take. Remember that the caster minions all the the same AS so the enemy minions will take damage in small bursts.
Farming under tower is fairly easy but i still see a lot of people do it wrong. This should help:




Or remember a

A

A nice tip only for



When pushing a wave lategame get the





Don't be afraid to use


Lanecontrol / zoning
The first thing you should know and I see way too many people not doing is: Push the wave to the tower when you kill your lane opponent or he backed! Your opponent will then lose XP and gold allowing you to snowball harder.
Freezing is something you should also learn. When you are stronger than you opponent or he is so low that can't come close to you try not to push the wave. Try and get the enemy wave of minions as close to your tower as possible without the minions taking aggro. Now only deal the killing blow to the minions.

Even if you can't freeze the wave you can still be dominant in lane. Dot this by sitting in the bush and farming with the jump of your passive


Level one:
Try and get as many ferocity stacks with
Bola Strike before hitting level 2 and push the lane to try and get the level 2 before your lane opponent. When you have to leash you
Bola Strike the buff once and run to lane, you can't afford to miss CS. Always tell your jungler to start bottom side for a better leash.
Level two:
Make sure you have 3 ferocity stacks and not
Bola Strike CD. Use your passive to jump on your opponent using
Bola Strike mid-air into
Savagery into
Empowered Savagery followed by as much AA's as you can. Push the lane if you killxyour opponent or if he gets very low and is forced to back. If not try to zone you opponent and do not push the lane!
level three - five:
Here you can depend on what you are going to build and what you are going to max.
Rengar in kind of unique in the way that he can max all of his abilities.
Easy lane: max
Savagery
Enemy build armor and is 'in your face' a lot: max
Battle Roar
Enemy has no sustain or you are getting zoned: max
Bola Strike
Depending on if you are stronger than your opponent try to trade with him. Note: Do not trade with someone if it means that they are going to heal up and you miss one or two cs, it's not worth it. Keep thinking: about 15 minions or 'cs'(creepscore) are worth the same as 1 kill. You can easily carry some games by just outfarming.
level six
You now have your ultimate ability
Thrill of the Hunt, it has a 2 minute CD so you do need to keep that in mind. Try to push your lane to the enemy tower or force you lane opponent to back (or just kill him), and roam down either mid or bot depending on what's pushed. The best way to gank as
Rengar is to lanegank and tell in chat to your allies to go in.
Rengar is one of the best toplane roamers so make use of it!
Level seven - 'end of laning phase':
Try and put as much pressure on toplane as possible, try to take the first tier tower. When you have your ult up and there are no possibilities to roam, just hold on to it and try to pressure the second tier tower. If the jungler or midlaner show their face top just spam ping dragon and type in chat that your team needs to take it because '2 TOP!'.
Midgame:
You have a couple of options here. If you are fed and you need to carry your team try to roam and look for kills to give to your teammates. I have lost a lot of games where I was 19/3 when I took all the kills, it's important to spread the kills out over your team so that in a teamfight you just overpower the enemy. When you are not so fed just try and pressure in the way of splitpushing. When people come for you your team can take an objective like the mid tower or dragon. When your entire team is stronger than theirs and you know you can win a 5 on 5 teamfight tell your team to group and try to create a pick with
Thrill of the Hunt so you can force objectives with a 5 on 4.
Lategame:
The first rule of lategame is: Do not get caught!. The second rule of lategame is Do not get caught!. When you can win a 5 on 5 just group, as simple as that. When you know you can't split push the bottom turrets and tell your team to 'dance' around
Baron nashor. If one person comes for you can most likely kill them. When more than one person come for you tell your team to engage the 4 on 3 / 2 / 1 and try to get
baron nashor.
Try and get as many ferocity stacks with


Level two:
Make sure you have 3 ferocity stacks and not




level three - five:
Here you can depend on what you are going to build and what you are going to max.

Easy lane: max

Enemy build armor and is 'in your face' a lot: max

Enemy has no sustain or you are getting zoned: max

Depending on if you are stronger than your opponent try to trade with him. Note: Do not trade with someone if it means that they are going to heal up and you miss one or two cs, it's not worth it. Keep thinking: about 15 minions or 'cs'(creepscore) are worth the same as 1 kill. You can easily carry some games by just outfarming.
level six
You now have your ultimate ability



Level seven - 'end of laning phase':
Try and put as much pressure on toplane as possible, try to take the first tier tower. When you have your ult up and there are no possibilities to roam, just hold on to it and try to pressure the second tier tower. If the jungler or midlaner show their face top just spam ping dragon and type in chat that your team needs to take it because '2 TOP!'.
Midgame:
You have a couple of options here. If you are fed and you need to carry your team try to roam and look for kills to give to your teammates. I have lost a lot of games where I was 19/3 when I took all the kills, it's important to spread the kills out over your team so that in a teamfight you just overpower the enemy. When you are not so fed just try and pressure in the way of splitpushing. When people come for you your team can take an objective like the mid tower or dragon. When your entire team is stronger than theirs and you know you can win a 5 on 5 teamfight tell your team to group and try to create a pick with

Lategame:
The first rule of lategame is: Do not get caught!. The second rule of lategame is Do not get caught!. When you can win a 5 on 5 just group, as simple as that. When you know you can't split push the bottom turrets and tell your team to 'dance' around


You can post questions in the discussion part or you can email me at
luuk11kadijk@gmail.com
I will answer every single question, when I see some questions multiple times I will post them here along with the answer.
luuk11kadijk@gmail.com
I will answer every single question, when I see some questions multiple times I will post them here along with the answer.
If you have come this far reading the guide I thank you. you deserve a medal :).
If you have any feedback on the guide feel free to email (luuk11kadijk@gmail,com), post in the discussion or message me, even typing errors or grammatical errors are welcome as English is not my main language.
You feel like downvoting? Please tell me why first so I can improve the guide and myself as a player as well.
Again thanks for reading and have a blast!
If you have any feedback on the guide feel free to email (luuk11kadijk@gmail,com), post in the discussion or message me, even typing errors or grammatical errors are welcome as English is not my main language.
You feel like downvoting? Please tell me why first so I can improve the guide and myself as a player as well.
Again thanks for reading and have a blast!
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