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Xin Zhao Build Guide by Kalaaver

AD Carry Xin Zhao the Mid Lane God (Become a Cosmic God) [S11]

AD Carry Xin Zhao the Mid Lane God (Become a Cosmic God) [S11]

Updated on February 18, 2021
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League of Legends Build Guide Author Kalaaver Build Guide By Kalaaver 75 4 128,681 Views 7 Comments
75 4 128,681 Views 7 Comments League of Legends Build Guide Author Kalaaver Xin Zhao Build Guide By Kalaaver Updated on February 18, 2021
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Runes:

Domination
Hail of Blades
Sudden Impact
Eyeball Collection
Ultimate Hunter

Precision
Legend: Alacrity
Coup de Grace
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

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Jungle Role
Ranked #33 in
Jungle Role
Win 52%
Get More Stats
Jungle Role Ranked #33 in
Jungle Role
Win 52%
More Xin Zhao Runes
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Threats & Synergies

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Champion Build Guide

Xin Zhao the Mid Lane God (Become a Cosmic God) [S11]

By Kalaaver
Table of Contents
1.
Introduction
Xin the underrated mid god
2.
Pros & Cons
Champion Strengths & Weaknesses
3.
Runes
Runes
Introduction
About Me!
Hello my name is Kalaaver on Mobafire and my IGN is Ramesses II! I'm a very experimental player, my favortie part of league is theory crafting builds. What's great is basically season 11 is a giant reset, and it's perfect for someone like me! Anywho, I was playing Xin Zhao mid in ranked in season 10 with great success, I would say he will be even stronger in the new season, so far the orginal build is still very good, but I'm working on some other builds that I will add later! I hope you enjoy my build/guide!
Champion Introduction
Abilities





Xin Zhao - Mid God
Melee, Assassin, AD DPS God
Lane Style: Aggresive
Roam Strength: Insanely OP
Speciality: Delete HP bars.
Why Zin Mid? So from my experience, most mid laners can't handle Xin's early game damage,they're very squishy and Xin's level 2 is a first blood most of the time, from that point it's very easy to snowball with lethality items. With Xin's E being a good gap closer and him having absurd damage with his Q especially with lethality he's really hard to deal with for most mid laners pre 6. Even if you're facing a strong level 6 champion it might already be to late and you've already stomped the lane, he's that strong. Even if you don't stomp early, and perhaps you're being harassed, you have very good built in sustain, and one roam or gank can get you ahead and rolling.
Pros & Cons

Pros

Insane early game damage.
Easy to snowball.
Counters most mid laners.
Good Sustain.
High Burst and DPS.
Fairly easy to learn.

Cons

Easy to gank.
Can fall off.
Weak to heavy CC.
Fairly Squishy.
Struggles against high range poke.
Lower mobility then other assassins.
Runes

DOMINATION
You're going to take Hail of Blades every game, it is the best rune on him because it synergizes with Determination and Three Talon Strike and it's going to allow you to burst down enemies really really quickly. Other runes just won't work as good for what you will be building, Press the Attack just isn't as good as Hail of Blades and Conqueror isn't as bursty as we want. You will be surpised by how strong Hail of Blades really is, I've tried other runes and nothing really compares.
Sudden Impact is perfect for Xin Zhao's Audacious Charge. This increases your amount of burst even more, combined with Hail of Blades and your passive Determination and your Q Three Talon Strike its such a massive amount of damage at just level 2!
So Eyeball Collection is simply there to help with you snowballing and give some more AD as you might need to build some lower AD defnsive items if need be .
Okay so this last one might seem a bit strange, I know there are people reading this guide going, why arent going going Relentless Hunter as it would be better for roaming? So though I agree that Relentless Hunter is very good for roaming or even good for trying to rush to a fight to help your team/team mates, but I have found that Ultimate Hunter ends up being better in the long run as your ult is much needed later into the game, especially when you go in on a teamfight, having your ult on a lower CD allowing it to be up more allows you to win fights you might not otherwise win. You can still roam and snowball without Relentless Hunter it's just not as fast :)
Items

DUSKBLADE
VS

ECLIPSE
You will go Duskblade most of the time, the new Duskblade of Draktharr is perfect for our assassin Xin, as it now grants invisibility after a kill, so as soon as you nuke an HP bar it's hard to focus you especially in a team fight, and with your sustain even if you were fairly low, the invis gives you time to engage and or dis-engage and heal back. Eclipse is good for tankier comps, you're going to be fighting for a lot longer against tanky champs so Duskblade of Draktharr dosen't serve us as much purpose. Thing to note build this if they have at least two or three DEDICATED tanks.
Lethality
Lethality is going to be your bread and butter, and I'm sorry for Crit lovers, Lethality from a damage perspective is better. Lethality synergizes with so much of your kit and makes your burst damage extremely high, crit is still good just not as good in my experience.
GUARDIAN ANGEL
Guardian Angel is core, you will need it, especially late game. You're a melee champ that's fairly squishy, even though you have good sustain you may kill a champ or two and then get bursted down, that's where GA comes in and possibly wins you a game. Other items like Sterak's Gage just aren't as good or worth it, especially in a late game barn burner.
YOUMUU'S GHOSTBLADE
Ghostblade is defintely another core item, the amount of lethality + the movement speed it gives you is to much to pass on. It really helps with roaming or chasing down a kill. Youmuu's Ghostblade is the item I used to rush in season 10, there are still times you're going to want to rush it over your mythic, if you're in a match up you struggle with rush ghostblade, you will want to be roaming a lot and may need to bonus movement speed if your jungler ganks you, and its also 200 gold cheaper then your mythic.
Berserker's Greaves
Now this is another item that might seem strange, and some may wonder why you wouldn't grab more value from defensive options like Plated Steelcaps or Mercury's Treads, though sometimes those can be solid options, more often then not the value you get from Berserker's Greaves is higher, the reason being that you actually get more from having more attack speed, as the only source of attack speed after Hail of Blades and your E Audacious Charge are down is Blade of the Ruined King. Now it's more valuable to #1 be able to still have some DPS after those are down, and #2 to proc our passive Determination as much as possible.
Blade of the Ruined King
Blade of the Ruined King offers us a lot of valuable stats, first of all its our only lifesteal item, and the reason we take it over Bloodthirster is because it offers us more overall such as Attack Speed, % bonus health damage, and it's passive synergizes with Hail of Blades, Three Talon Strike, and Determination.
Gameplay - Becoming a God
  • LANE PHASE - PHASE ONE: BECOMING GODLY
    When you're in lane the minute you're level 2, you should be looking to enage, when playing Xin mid, you out damage most champions in the game level 2. E-Q on them then ignite and most champs will be dead, make sure not to push hard early, you don't want to push them to turret, this makes it hard to get your early cheese kill, and makes you susceptible to a gank. If you're playing against a hard match up or the enemy laner is playing vary passive, try and slow push, and roam bot, these can be very easy kills and make you snowball very hard. You can roam top if it looks free but more often then not it's easiter to get kills bot. BE VERY AWARE OF THE MAP! You're mid, you can easily help your jungler kill the enemy jungler, this happens quite a lot. Their jungler might be in river fighting over scuttle or he might be invading your jungler, either way pay attention, if any of this happens from level 1- 5 even if your enemy laner comes to help you're the stronger champion.
  • MID GAME - PHASE TWO: DEMIGOD
    At this point in the game one of two things should be happening based on what's happned, if you're behind or haven't gotten fed, you mostly want to look for picks and split, with this build you melt towers, and you don't want to team fight if you're behind. If you're fed and have reached demigod status then you're well on your way to becoming a cosmic god. What you want to be doing if you're ahead is getting every possible objective or contesting it, you melt objectives, you also want to be in the team fights if you're fed, as your team will most likely need you. If your team has a weaker comp then the enemy, then you can split, if they come to fight you, most of the time you can easily 2v1.
  • LATE GAME - PHASE THREE: COSMIC GOD
    Late game, this is where most assume you fall off a bit, but with my build you're actually way stronger then you think, you will be dealing pretty crazy damage to tanks, and you just completely delete squishys, you can become a bit of a 1v9 machine, if you have a decent comp, if you do not, split and destroy anyone who dares try and stop you. You want to try and prioritize elder drag over baron if possible, this is an easy way for you to try and end as Xin.
  • THANK YOU!
    Thank you for checking out my guide on Xin Zhao! Have fun desroying solo que! I will be adding more to this guide in the future, such as, more critical builds + explanations, more item explanations and a skills section! Hope you enjoyed, and have fun on the rift!
League of Legends Build Guide Author Kalaaver
Kalaaver Xin Zhao Guide
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Xin Zhao the Mid Lane God (Become a Cosmic God) [S11]

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