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Gnar Build Guide by GnarZing

Jungle Zing's Guide to Jungle Gnar (9.23) WIP

By GnarZing | Updated on December 23, 2019
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Runes: Runes

Precision
Fleet Footwork
Triumph
Legend: Alacrity
Coup de Grace

Sorcery
Nimbus Cloak
Waterwalking
Bonus:

+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor

Spells:

Spells
LoL Summoner Spell: Chilling Smite

Chilling Smite

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Top Lane
Ranked #50 in
Top Lane
Win 50%
Get More Stats

Champion Build Guide

Zing's Guide to Jungle Gnar (9.23) WIP

By GnarZing
Introduction
Hello! My name is Zing. I am a Gnar One-Trick in Platinum elo with about 2 million points. I primarily play mid lane, but I am also experienced in Top, jungle, and ADC.
Items Back to Top

Chilling Smite greatly helps with dueling other junglers, due to your improved ability to kite them. The additional slow helps your ganks early. The Enchantment: Bloodrazor greatly helps your damage and clear speed, especially as Mini-Gnar.

Chilling Smite greatly helps with dueling other junglers, due to your improved ability to kite them. The additional slow helps your ganks early. The Enchantment: Warrior greatly helps your damage and clear speed, especially as Mega-Gnar.

Rageblade deals insane amounts of hybrid damage, and is useful with a variety of other items and styles of builds. Be aware that the increased attack speed and on-hit effects will cause you to gain Rage Gene much faster than normal. This item should be the core of any Carry-Oriented Gnar build. If you aren't feeding early, always build this item second or third.

Frozen mallet is another strong tank item. Its slowing effect allows you to chase or flee from enemies easily, and the high amount of health makes this a good option against enemies with true damage. This item should always be your first tank item.

Black Cleaver Provides a lot of useful utility as well as damage. The movement speed helps you kite out melee enemies in longer fights. The HP allows you to survive against champions with heavy burst, and the armor shred provides a lot more damage to your Mega Gnar combo.

Wit's End is a great balanced item against champions that deal Magic damage. The early 50 magic resist provides a lot of survivability, along with the healing passive always keeping you at least at half health. The on-hit effect also gives you a significant amount of hybrid damage as Mini Gnar. Build this after RageBlade as a foundation for a strong AP/On-hit build.

Hextech Gunblade is a good offensive AP item. The active provides a strong slow to help you kite in skirmishes, as well as gank effectively, and helps your burst damage. The strong life-steal will help a lot in extended fights. Build this some time after Rageblade in an AP build.

Blade of the Ruined King has good synergy with both Guinsoo's Rageblade and Black Cleaver. It deals very good damage as Mini Gnar when paired with one or both of these items. The active will help you kite in skirmishes, as well as gank effectively, and the life-steal helps you survive extended fights. Build this after Rageblade or Black Cleaver in an AD build.

Duskblade is a good lethality item that provides a very high amount of burst damage, especially as Mega-Gnar. The high AD and lethality massively improve the damage output of your poke with Q, Short trades such as [aa > Q > aa] that dont rely on attack speed, and all-ins with Mega Gnar.

League of Legends Build Guide Author GnarZing
GnarZing Gnar Guide
Support
Zing's Guide to Jungle Gnar (9.23) WIP