Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
-
3xLethality Build
-
GA Build
-
Critality Build
-
Crit Build
Recommended Items
Runes:
Domination
Sorcery
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Flash
Ignite
Items
Champion Build Guide
Welcome to r/QuinnMains' guide to

So how does the community guide work? The information on the guide comes from a group of high-ranking Quinn Mains picked by the Guide Writer. This group is known as the Guide Team. The information provided by the Guide Team is checked by the Guide Writer - who stays up to date on all subreddit and Discord discussion - to ensure it corresponds with the opinions of the community. The Guide Writer then transfers all this information onto the guide. They are also responsible for making sure none that of the information on the guide is outdated. The result of this process is a guide that reflects the opinions and thoughts of a whole community of Quinn Mains.
This guide covers everything you need to know about this champion including items, runes, playstyles and matchups. This guide is designed both for beginner

I hope you enjoy reading it and I wish you all the best in your future games with Quinn and Valor: Demacia's Wings.

Head over to our subreddit/Discord and join our community!
Check out our YouTube channel! Quinn Mains Channel: ![]() |
Awesome channel with lots of ![]() PolaridadB Channel: ![]() |

We were one of the winners in MOBAFire's Season 9 Guide Contest!


We were the all time highest rated guide on MOBAFire!


Check out our community montages:
|
|
Great introduction videos:
|
|
Music:

This chapter is intended for new

Where should I play Quinn?
Play her top. Quinn can be played in any role except for support, but her most popular and strongest role is toplane.
What runes should I take on Quinn?
- ![]() - ![]() - ![]() - ![]() |
| | | | | |
INVISIBLE TEXT INVISIBLE TEXT - ![]() - ![]() INVISIBLE TEXT INVISIBLE TEXT |
What abilities should I max on Quinn?
What should I build on Quinn?
Starting Items:
Core Items:
Good and bad matchups?
Click on a picture to jump to the matchup entry!

![]() |
![]() ![]() ![]() ![]() |

![]() ![]() |
![]() |

Main Spells









INVISIBLE TEXT

Situational Spells

















What rune page you take is closely linked with what playstyle you will use. If a rune isn't mentioned, then we realistically never use it on

Precision











![]() |
![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() |
INVISIBLE TEXT

Domination















![]() ![]() |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() |
![]() ![]() |
![]() ![]() ![]() ![]() ![]() |
INVISIBLE TEXT

Sorcery








![]() ![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() ![]() |
![]() ![]() ![]() |
![]() ![]() ![]() |
INVISIBLE TEXT

Resolve










![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
INVISIBLE TEXT

Inspiration






![]() |
![]() ![]() ![]() ![]() |
![]() ![]() |
Take ![]() ![]() |
![]() |
![]() ![]() |

Passive: Harrier

Valor marks an enemy as Vulnerable for four seconds. If you attack the Vulnerable enemy you will deal bonus physical damage. Enemies hit by






Q: Blinding Assault


This is a skill-shot that might decide the outcome of a duel or skirmish. It is the ability you should max first (apart from your ultimate). It scales with your AD and deals a nice chunk of damage. The damage is dealt as an AoE but only the first enemy hit is marked and in the case of a champion, given Nearsight (if it's a jungle monster, it will be unable to attack for two seconds). Nearsight removes allied vision and reduces their vision radius to 300 for 1.5 seconds. This basically means that unless you're standing right next to them, they won't be able to see you. This allows



W: Heightened Senses


Active: Valor reveals the surrounding area for 2 seconds.
This ability is good for scouting in many situations, such as when you’re expecting a gank, invading the enemy jungle or contesting dragon/baron. Note that enemies can see the spell effect of




E: Vault


This is arguably one of the most fun abilities in the game. There are lots of things that it can be used for (look in the Spoiler).



R: Behind Enemy Lines






This is another ability that is super fun! This ability defines





Below you will find some common combos that you might use. Keep in mind that these are not set in stones and different situations will not only require different combos, but they will also need to be modified and changed to suit the current situation. This might mean adding more auto-attacks, doing less auto-attacks, saving certain abilities for later etc.
Lane Harass
This is a typical combo that you might use in lane to harass your opponent. You start by auto-attacking the enemy to proc your passive





In the above example I use









INVISIBLE TEXT

Maximum DPS
This combo is designed to get the maximum possible DPS it can. You begin the combo by using an AA whilst ulting. This will cancel your ult and perform






This combo uses all three


INVISIBLE TEXT

Assasination Combo
This combo is the one you will probably use when assassinating people who are alone (for example the enemy ADC). You begin the combo by using







You can wait a bit before using






INVISIBLE TEXT

Burst Combo
This combo should only be used when far ahead of your enemy and only against squishies. It is also good when you want to minimise your assassination time (either the target is very dangerous or the enemy team is close by). You begin by using your







Below you fill find various items that

Starting Items
![]() |
Doran's Blade is the optimal starting item for ![]() |
![]() |
Hunter's Machete is the optimal starting item for Jungle ![]() ![]() |
![]() |
Refillable Potion can be taken alongside ![]() |
Damage Items
![]() |
Essence Reaver is a good item to take for additional damage, offering AD and crit. Its CDR is also very useful when against champions with gapclosers, to ensure your ![]() ![]() |
![]() |
Blade of the Ruined King is taken in the GA Build as one of the core items. It offers a decent mix of AD and AS. It also gives you lifesteal which is great for sustain in lane. It's passive will help you deal extra damage whilst it's passive synergises well with ![]() |
![]() |
Skirmisher's Sabre is the best jungle item to take as ![]() |
![]() |
Warrior is the best choice. It offers good early game damage which can then be used to snowball. The other enchantments don't fit ![]() |
Lethality Items
![]() |
Edge of Night is the third and final lethality item. Just like its siblings, it gives a good amount of AD and lethality. However, it also gives you some HP and a spell-shield active. This makes it a great item against AP champions with CC or heavy damage abilities. It allows you to assassinate people without being CC'ed straight away, for example a ![]() |
Zeal Items
![]() |
Statikk Shiv is your default Zeal item, providing some AS, Crit and MS. Take it if you want additional burst as well as waveclear (for more efficient splitpushing) from its passive. |
![]() |
Phantom Dancer is the alternative to Shiv. Although it has less AS then Shiv, its Spectral Waltz passive gives you additional MS and you pass through units for 2 seconds after auto-attacking an enemy champion. This is very in fights. Its second passive, Lifeline, gives you some defense without compromising on your damage output; however note that this passive is shared with ![]() ![]() |
Boots
![]() |
Ninja Tabi could be taken when against a team that is very reliant on auto attacks, for example ![]() ![]() |
![]() |
Mercury's Treads could be taken when the enemy team has lots of heavy CC such as ![]() ![]() |
![]() |
Boots of Swiftness can be taken when there are a lot of slows on the enemy team. |
Lifesteal Items
![]() |
Death's Dance is the second lifesteal option. It has the best build path out of the three. DD gives the same AD as BT but less lifesteal. However, it also has 10% CDR which is always nice and the bleed effect increases ![]() |
Anti-Tank Items
![]() |
Mortal Reminder is an alternative to LDR. We take it when the enemy has a lot of health regen, for example a ![]() ![]() ![]() ![]() |
Defensive Items
![]() |
Maw of Malmortius gives decent MR, good AD, a bit of CDR and a nice passive. The passive shield scales with bonus MR, so Maw goes well with ![]() |

First things first: you should NOT be building exactly the same thing every single game. There are lots of different items and builds for

At the top of the guide we have provided you with several different builds. Each of these builds has its own strengths and weaknesses and each of them fill a different role or playstyle. Below I will explain each build. But remember, these builds are only guidelines.
INVISIBLE TEXT

Triple Lethality Build
The Triple Lethality Build provides you with immense burst at the cost of DPS. It only works with an Assassin playstyle, which makes it perfect for midlane and unsuitable for ADC. You may also decide to use it toplane or Jungle.
If you are Jungle, then start off by getting your Jungler item.













INVISIBLE TEXT

GA Build
The GA Build provides you with a lot of sustained damage. The GA Build is good for kiting your enemies. With this build,

Start off your build by getting












INVISIBLE TEXT

Critality Build
The Critality Build is a very well-balanced build, providing you with a mix of burst and DPS. Out of all the builds it is the most versatile, being viable in all lanes and all matchups.
If you are Jungle, then start off by getting your Jungler item.




















INVISIBLE TEXT

Crit Build
The Crit Build has the highest DPS of all the builds (but it still has some burst!). It uses a DPS playstyle and is therefore best suited for botlane, although it can be taken toplane too.
This build has three different build paths for its core items. The first one is to build some early AD (at least a



















Below you will find an example of how you might act in the game. The important thing to remember here is that this is just an example! Not one game will be the same as another and therefore your actions will also differ. How you play your lane/jungle will depend on many factors such as your/enemy team composition, lane opponent, how confident you are with the champion and many, many others. So take the following as a general guideline and as always, adapt it to your current situation! If you're new to


The early game is when most of the laners stay in their lane. Once people start going to other lanes and taking objectives such as towers or dragon, then the early game is over. One of the most important skills in the early game for a laner is wave manipulation. Being able to manipulate the wave allows you to dictate how your lane plays out and dominate your lane. Below is a fantastic video by QuinnMastermind on wave manipulation.
Top
As

- You must balance harassing the enemy with farming. If you just farm, then you are wasting your advantage. If you harass too much, you will miss out on CS and put yourself at a disadvantage. Striking a good balance is critical!
- Attacking the enemy will draw minion aggro onto you (the enemy minions will start attacking you instead of your minions). Minion aggro hurts and early game it can even kill you. After harassing the enemy, walk into a bush. Because the enemy minions lose sight of you, they'll go back to attacking your minions and you'll lose the aggro.
![]() |
A good strategy is to wait in the top-lane bushes until the enemy laner comes. You walk out of the bush, proc ![]() ![]() ![]() ![]() ![]() ![]() ![]() Before level 6, you want to farm, harass and eventually kill the enemy. However, once you reach level 6 and unlock your ultimate, your objectives change. ![]() ![]() |
To summarize:
- Use your level one to poke down the enemy.
- Try to get level two first and then use that advantage to get some good damage off on the enemy or even secure a kill
- Focus on farming and harassing the enemy
- If they are low from your harass, go for the kill
- Once you get your ultimate, roam!
Mid
As before use your strong level one to get some poke down and try to get level two before your opponent and then use that level gap to your advantage. Harassing the enemy isn't as important as it is in top lane because most mid-laners are ranged too, so you don't have that advantage over them. Additionally, mid-lane matchups are typically a lot harder than top-lane, so you have to be more careful. That being said, you still want to trade with the enemy in favourable situations. In the early game as ![]() ![]() ![]() |
![]() |
To summarize:
- Use your level one to poke down the enemy.
- Try to get level two first and then abuse that advantage.
- Farm and get some harass on the enemy if you can.
- Once you get your ultimate, roam like crazy!
- Don't neglect CSing and don't give up your tower too easily!
ADC
![]() |
With most matchups, ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
To summarize:
- Try to get level two first.
- Adapt your playstyle to suit the supports.
- Use your
Harrier marks to out-damage the enemy and get an early lead, which allows you to snowball.
- Hitting your
Blinding Assault when trading is the key to winning trades.
- Make sure you keep up in terms of CS.
- ADC Crit
Quinn is very strong mid/late game when she has her items, but if she doesn't have them and she falls behind, you will find it difficult to make an impact, let alone catch up and complete your build.
Jungle
![]() ![]() When clearing camps, it is essential that you kite the monsters, walking them to the edge of their reset range. Then use ![]() ![]() |
![]() |
After getting level 6, your ganks become a lot easier. Just fly into any lane and the enemies are guaranteed to

To summarize:
- Your first clear should be Red Buff > Wolves > Blue Buff.
- After that either gank, invade or take Scuttle Crab.
- Kite the monsters but don't let the patience bar drop to 0! Use Q and E once you reach reset range.
- Always kill the small monsters first.
- Farm until 6 and unlock your ultimate; ganks will now be quite easy.

In the mid game, people leave their lane to go take objectives such as dragon or towers. This is also the stage in the game where team-fighting and small skirmishes take place. In the mid game, you have two options: Team-fighting(/Skirmishing) and Split-pushing. You should be doing a mixture of both with rotations in between, but the balance between the two may change depending on your game situation. The most important goal of the midlane is to transfer your early lead into objectives. If your team has had a bad start, the mid game is also your chance to make a comeback.
Split-pushing
![]() |
Split-pushing is when you go to a lane and push the enemy minion wave. This usually happens whilst everyone else is engaged somewhere else. ![]() ![]() ![]() ![]() |
Team-fighting
Team-fighting is...well, fighting with your team...duh! If split-pushing isn't an option, than team-fighting is what you should be doing. It allows your team to get kills as well as objectives. That last bit is really important; there should always be a Baron, tower or dragon at the end of a team-fight (assuming you won it). It is objectives that win games, not kills. This is why it is crucial to keep your lanes pushed up: once you ace the enemy, you will be in a great position to take down several towers. However, ![]() ![]() ![]() |
![]() |
Both options, if successful, should result in you taking objectives. If things go well, you might even be able to end the game at this point (for example, if your team has built up a large lead and has taken down multiple objectives). If not, however, then prepare yourself for the late game.
To summarize:
- In the mid game, you will either be doing a mixture of split-pushing and team-fighting with rotations in between.
- There are times where split-pushing is better, but there are also times when team-fighting is the way to go. You must decide what balance of the two to aim for.
- Make sure you use wards when split-pushing.
- In team-fights, either assassinate their carries or stay in the back and deal damage.
- After team-fights look to take objectives!

![]() |
Late game is usually somewhere around 40 minutes and onward. Some games will end before you get to the late game, but not all. At this point in the game you will be approaching full build. You should have taken down several towers and dragons, maybe even a Baron. This is the point in the game where you should be actively looking to take down the Nexus and finish the game. However, if you're behind, it's best to defend against the enemy and wait for them to make a mistake or for someone to get caught out. This presents an opportunity to get objectives and perhaps even end the game. Remember, the longer the game goes on, the longer the death timers get. Being able to catch their ADC out of position might result in 50 seconds of 4v5, which could then lead to an ace. If this happens, you have about 50 seconds to end the game, which is plenty of time. While waiting for an opportunity, stick together and don't stray too far away on your own, as you will be an easy pick for the fed enemy team. On the other hand, you want to avoid this situation when your team is ahead of the enemy team. Make sure you are not caught out of position yourself. A silly mistake might be the end of the game for you and your team. Instead, you want to focus on sieging towers. Your team is ahead, so unless you have a poor team-fighting composition, you should win team-fights. If the enemy has a lot of wave-clear and you are finding sieging hard, take Baron. Contesting it will be a risky move for the enemy team. However, you are also at risk of Baron being stolen from you, so always try to take it when the enemy is defending or dead. Baron is a great way to close down the game. |
If both teams are about the same in terms of strength, then you have to wait for an opportunity. If you don't make mistakes, you can't lose. But in order to win, you have to use the mistakes of your enemies (Sun Tzu's Art of War).
To summarize:
- If behind, defend and look for opportunities created by the enemy making mistakes. Keep your lanes pushed up and look for picks (e.g. the enemy ADC is farming your jungle alone). Catch someone out of position, fight 4v5 and then end the game.
- If ahead, siege towers, take Baron or look for picks (which should be easy as you should be in control of the map). Don't make stupid mistakes.
- If equal in power, ensure you don't make silly mistakes whilst waiting for the enemy to make one.

Roaming is a huge part of

First of all, why do we roam? Is roaming necessary? Well, yes it is! Quinn has a non-combat ultimate. It won't help you win lane. In fact, it's pretty much useless in lane. So... don't stay in lane! If you do, you will be wasting the immense map pressure your ultimate gives you. As Quinn you need to roam! But what is the point of roaming? Well, roaming is how you win the game. Winning lane is great, but it won't win you the game. Roaming will. Why win just your own lane, when you could be winning all three?! By roaming you take the advantage you got by winning your own lane and spread it to the other lanes. This ensures that your whole team gets ahead, not just you. You can help your teammates out, get kills for your team and take objectives. There are several things you should do and consider before roaming. First of all, make sure your minion wave is pushed up. This ensures that you lose the smallest number of CS possible and that the enemy laner cannot follow you; if they do, they will lose CS themselves. There is no point in roaming when the enemy laner is taking down your tower. |
![]() |
Secondly, analyse the situation. Let's pretend you're top and you want to roam to mid. Your mid-laner is







![]() |
The most important thing about roaming is timing. Arriving too early or too late can result in your roam being a failure. If you roam too early, you will have to wait for the correct opportunity. This gives your enemies time to realize you're missing and for the enemy top-laner to clear the wave and follow you. On the other hand, if you roam too late you might miss the opportunity; the enemy ![]() ![]() Think about how the roam will benefit you and your team. There should be a clear goal or objective at the end of your roam, be it a kill (or two), a tower or a dragon. Otherwise your roam will be inefficient and not worthy. Also, remember that roaming doesn't have to be to other lanes. You can also roam and invade the enemy's jungle. If you ward their buff and you see they are taking it, then consider trying to steal it and perhaps even get a kill. Roaming the enemy jungle also allows you to set up deep wards, which increases your team's safety as you know where the enemy jungler is. However, be wary because if your enemy laner follows you, you might become trapped in their jungle and end up giving them a free kill. Keep track of where all your enemies are when invading. Roaming the enemy jungle is riskier then roaming mid lane, because you're still going to be 1v1'ing someone instead of a 2v1 in mid-lane. Only do it if you're ahead or if you're sure you can get a kill (or ask your Jungler to come with you). |
Here is an example of a good roam:
There are several things to notice in this video. Firstly, the








Another example:
One more thing to mention is the 'fake roam'. Similar to the above, you pretend like you are about to roam and go out of vision. However, instead of actually roaming you wait in a nearby bush. The enemy laner will use their abilities in an attempt to push the wave, giving you an opportunity to fly back in and engage whilst their abilites are on cooldown! This works especially well in the midlane with the assassin build.

This chapter will cover some more advanced strategies and tactics that

Dashes and blinks
This section covers the interaction between











|
|












Vault-Flash
The Vault-Flash technique is a bit more complex than cancelling dashes. Although it is rarely used, it can be a live-saver in some situations and allows for some cool plays! Here's how it works. You USE









|
|

Here is a list of common mistakes that you should try to avoid whilst playing
Quinn!
Don't cancel your auto-attacks, especially right after using ![]() ![]() ![]() ![]() ![]() ![]() ![]() Make sure you balance harassing the enemy with maintaining good CS. On one side, you don't want to be missing out on CS and gold, but on the other hand you don't want to play too passive (especially in the top-lane, where your ranged autos are a big advantage over the standard melee top-laner). You have to strike a balance between those two things. Equally try to maintain a good balance between CSing in lane and roaming. It is very common for ![]() |
![]() |
![]() |
Try not to use ![]() ![]() ![]() ![]() Save your ![]() As ![]() If you get an advantage over your lane opponents, use it! Roam to other lanes and try to get the other lanes fed too (so don't just take all the kills for yourself). If you land your ![]() ![]() ![]() |
Finally, be careful when you use your abilities. In some match-ups its fine to spam them, but in others you want to save them for when the enemy engages (for example saving your



Below you will find matchups for

One thing you will notice is that we haven't given matchups any real difficulty ratings. We feel that these ratings can be ambiguous, misleading and sometimes do more harm then good. Additionally, you will find that we try to refrain from recommending items or summoner spells. This is very important. When building your items, you should almost never itemise just against your lane opponent. You should always look at the bigger picture. Whilst your lane opponent might affect what items you buy, it should by no means by the sole deciding factor. Itemising is a complicated process where lots of variables come into play. Hence we have decided not to recommend any specific builds for any matchup.

Botlane
With Catch Support: Keep your ![]() ![]() With Sustain Support: Trade whenever you can, as you have sustain. With Poke Support: Together with your poke support poke the enemy down until you can get them low enough to all-in. INVISIBLE TEXT INVISIBLE TEXT VS Catch Support: Try not to be caught by their CC, if it’s related to skillshots you can start with ![]() ![]() ![]() VS Sustain Support: Try not to trade with the enemy ADC as they will out-sustain you (if you don’t have an sustain support as well). Wait for opportunities to all-in together with your support. If it's a healing support, consider getting ![]() VS Poke Support: If you don’t have a sustain support, you need to either dodge their poke or at least get ![]() |
![]() |
Also, remember the following:
A sustain lane has an advantage over a poke lane as they have the shields and healing to withstand the poke. A poke lane has an advantage over the catch-lane because they can poke down their opponents before they get all-ined. Finally a catch lane has an advantage over a sustain lane because they can quickly burst down the enemy in an all-in before they can sustain.
In most matchups, you want to utilise your

Back to matchups
Darius
![]() Knowing the range of ![]() Be cautious if he builds ![]() ![]() Getting boots earlier than normal is really helpful, as being able to successfully kite ![]() ![]() If you are having trouble vs Darius you could consider taking ![]() ![]() ![]() If the ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |


Save your





If you time it right you can avoid getting hit by the head of his axe by





If you time it right,



”If you don't make mistakes, Darius is never going to win the 1 v 1. If you misposition... get ready for the ****.“ MCrossS, 2017
Great video for the Darius matchup: Matchup Mechanics: Darius.
Back to matchups

Pantheon
![]() |
The first thing to know about this matchup is that despite what you might think, it’s winnable. Because of its notorious reputation, a lot of people go into the matchup with the mindset “I’ve already lost”. This is not the way to go about it! A lot of people use a very defensive playstyle against ![]() ![]() We recommend taking ![]() ![]() ![]() ![]() ![]() For summoners, take ![]() ![]() ![]() ![]() ![]() |
For starting items,



Level one,






The #1 rule for this matchup is to not allow




Being able to reliably cancel


In the event that he does land W (


In most matchups









If you time your attacks and position at the correct distance, you can take down


Learn the general CD of

Remember that


Back to matchups

Yasuo
![]() Consider starting with ![]() ![]() Try to poke down ![]() ![]() ![]() ![]() ![]() Try to save ![]() Try not to stand too close to minions so that he can’t get on top of you easily. When engaging ![]() Try to keep count of his whirlwind stacks and be cautious when he has his whirlwind up, as he might look to engage on you. Dodge any ranged whirlwinds if possible. |
![]() |
The best time to engage on



Try to predict his dashes and


When running away from

You can cancel




Don’t get too cocky if you manage to get a kill or two early. Whilst they will definitely help to even out the odds,







Back to matchups

Riven
![]() |
If you are having trouble with the matchup, try to save your ![]() ![]() ![]() However, if you are comfortable with the matchup then feel free to use ![]() ![]() ![]() ![]() ![]() ![]() ![]() Be mindful of ![]() Try to keep track of when ![]() ![]() ![]() Remember, if ![]() ![]() ![]() |
Once

After using




Although she is melee,

A mind-game tactic is cancelling your passive


If you ever get in a bad situation with



Back to matchups

Renekton
Try to zone ![]() If you cancel his first dash with ![]() If you get ahead enough that he can’t kill you even if you don’t ![]() If he is far enough that he has to use both dashes to get to you, save your ![]() If he can reach you in one dash, ![]() ![]() After ![]() ![]() ![]() ![]() ![]() |
![]() |

Ward the enemy jungle in order to have good vision of the enemy jungler. This gives you more freedom in lane to play aggressive and pressure

If you have good vision, you could try shoving the wave into his tower. This draws Jungle pressure away from your team, makes it easier for you to harass


The vast majority of


Try to stay at max range so as not to get hit by his AoE abilities or be in range of his E.
Don't towerdive him if he has his ultimate up.
Back to matchups

Fiora
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Try to learn and keep track of the cooldown of her ![]() ![]() ![]() If she uses ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() You can also do the same thing with ![]() ![]() ![]() ![]() In this matchup, you could either play really safe and never ![]() ![]() ![]() |
If you choose to use your




Continuing from the previous point, don’t use


You can reset her passive's (

A little trick you could do is hugging a wall when she ults you (if you have no way of getting out. That way she won't be able to proc all the Vitals).
Cancelling








Always keep the wave frozen if


Check out this game analysis featuring the Fiora matchup!
Back to matchups

Shen
![]() ![]() ![]() Don’t attack him whilst he is in the protective zone from his W, ![]() ![]() If ![]() ![]() ![]() ![]() Be careful when harassing him under his tower; he could taunt you with ![]() Save your ![]() All of ![]() |
![]() |
Be aware of where is Spirit Blade is and avoid getting hit by it when he recalls it using

You can cancel the dash of his taunt, but you will still get taunted.
Back to matchups

Galio
![]() |
Dodge his Q, ![]() Save ![]() ![]() ![]() ![]() When dodging his dash, move in a direction that allows you to safely ![]() Try to kill him if possible in the first few levels, because after that he will get really tanky and you most likely won’t be able to kill him without help from your jungler. ![]() Additionally, be careful as he could follow your roams with his ult, ![]() Like you, ![]() ![]() |
Try to zone him away so that he can’t Q your caster minions, which will help stop him from pushing the wave.
Be careful of harassing him under tower; if he manages to taunt you, you will take tower aggro.
If you are confident that you can use it to its full extent, then

Back to matchups

Irelia
In this matchup you shouldn’t try and get fed or bully the ![]() Early game ![]() ![]() ![]() ![]() ![]() ![]() Once she has her E you have to play cautiously. If she shoots out her first E, move around unpredictably to make it harder for her to place her second E and hit you with the stun. Dodging her E is very important in this matchup. Her E ![]() ![]() Avoid standing next to low health minions: it allows ![]() ![]() |
![]() |
You can try to predict which low health minion



If there is no threat of an incoming gank (from the enemy jungler OR midlaner) then you can position yourself towards the river. This allows you more freedom with zoning


Be wary once


Avoid fighting

While she is in her W -



It is quite tricky to manoeuvre inside her ultimate




Stay away from walls so that she can't ult you and force you to walk in her blades.
Back to matchups

Tryndamere
![]() |
Be aggressive early: zone him away from the wave so that he is unable to stack his Fury.![]() ![]() Save your ![]() If you take ![]() ![]() ![]() One thing you could do in this matchup is try to figure out what ![]() ![]() If your AD is getting reduced heavily, or if the slow portion of his W - ![]() ![]() |
If his



Because

Only roam if you are certain you will get something out of it; if you lose your first tower,

Consider getting

Back to matchups

Kled
If he hits his Q, ![]() ![]() ![]() ![]() Early on you can ![]() ![]() ![]() If he manages to hit Q and E ( ![]() ![]() ![]() ![]() ![]() Avoiding either his Q or E will give you a large advantage, as he needs both of them to be able to apply his W properly. ![]() |
![]() |
An orange-red circle below your character indicates whether

Once


Back to matchups

Teemo
![]() |
Don’t ![]() ![]() Use ![]() ![]() Don’t let him Q or auto attack you for free. Don’t auto-attack trade with him; he will win due to his E - ![]() Keep a mental note of where he places his mushrooms. When walking through the Jungle, keep to the sides of the path rather than the centre. ![]() ![]() If he blinds you, try to stay out of his auto-attack range but within ![]() ![]() After level 6, ![]() ![]() |
You could try pushing

When you are blinded, don’t bother trying to proc

Matchup Mechanics video on Teemo!
Back to matchups

Gnar
The more levels he gets, the harder it will be to trade effectively with him as his auto range increases with level (whilst his Q CD decreases) making the trading pattern for ![]() Early on you don’t be afraid to trade with him, his Q ![]() If you feel confident in dodging his Qs, you can camp the bushes and zone him off the wave by going for trades when he tries to CS. You can also stand behind the creeps so that he can’t hit you by the full Q damage. It’s even easier to trade with him when he transforms into Mega Gnar; he won’t be able to get CS with his Q ![]() ![]() ![]() ![]() Once ![]() ![]() ![]() |
![]() |
Once he gets


When trading with


Be careful as his R can cancel

Check out this game analysis featuring the Gnar matchup!
Back to matchups

Nasus
![]() |
![]() ![]() ![]() ![]() ![]() If you time it right you can interrupt his Q ( ![]() ![]() Save ![]() ![]() When he uses ![]() ![]() ![]() ![]() ![]() If he ![]() ![]() ![]() ![]() Avoid standing inside your minion wave so that he can’t poke and farm with his E, ![]() ![]() ![]() |
You can use


Be wary of his ultimate -

Early game you should be able to bully him freely. Try to zone him away from the minions so he can’t stack his Q.
Against AP



If you have the option of choosing whether to hard push or to freeze the lane, always go for a freeze unless you think you will be able to dive him.
Back to matchups

Jarvan IV
Be cautious of his Q, ![]() As long as you stay close to full HP you shouldn’t be afraid of his combo when you have ![]() However if you took a lot of damage before, you cannot run the risk of getting all-inned like this and should play cautiously. If he uses his Q or E to farm, make sure to punish him for it by harassing and poking him whilst they are on CD. After level 6 and once he has brought some AD you should respect him and hold your ![]() ![]() Don’t stand in line with your low HP minions and him unless you want a lance to your face. A good opportunity to harass him is when you proc ![]() |
![]() |
Be wary of the enemy Jungler: J4 is good at setting up ganks, especially past 6.


- (Korean advice) Don’t get hit by his combo.
Flash his R (
Cataclysm) damage (possible if you
Flash as soon as his ult animation goes off).
- Don’t use
Vault after E>Q and instead try to get away with
Harrier procs and then
Vault once you get ulted.
Be careful of his roams to mid: his ultimate makes them quite potent.
Regarding the interaction between

- You cannot interrupt the combo sideways, it will cancel your
Vault.
- If he is facing away from you, you will either follow him or you will not interrupt him. Only in rare cases can you interrupt him when he is comboing away from you.
- If he is comboing towards you, you have a high chance of cancelling him (as long as you are in
Vault range at that time).
Vault as soon as you hear the flag drop sound. You will still take the Q and E -
Demacian Standard damage but the combo gets interrupted and you will
Vault off him. Before level 6, this is a huge advantage as it screws him up dearly. However, this requires good timing: if you do it too late you will get knocked up.
Back to matchups

Jayce
![]() |
![]() ![]() ![]() Harass him when he goes in to last hit minions (try to time this with your passive coming up so he gets marked). Your ![]() ![]() ![]() The key to winning this matchup is knowing when you can go in with ![]() ![]() ![]() A good ![]() ![]() ![]() ![]() ![]() ![]() ![]() If he walks up to try and melee Q you, just throw out ![]() |
Try to bait out his ranged Q by moving unpredictably through your wave. This will help turn trades in your favour.
If you are on blue side and get pushed in beware of his

If you are on red side he can position behind the thick wall on the right or just sit in the bushes.
Don’t let him push you in: he will then spam his

Later on in the game you can engage with



Starting Q is safer in this matchup: if you


Back to matchups

Camille
![]() The majority of her damages comes from her Q, ![]() You can dodge her W - ![]() ![]() First few levels are pretty easy and you can use ![]() After level 6 you should stay away from walls to make it harder for her to hit her E ( ![]() When fighting ![]() ![]() If she ults you, walk slightly to the side and then ![]() ![]() Be wary of the enemy Jungler as ![]() ![]() |
![]() |
In the mid-late game she will be doing a lot of damage, so pick your fights carefully.
The only time you can cancel her E with

If there aren't any minions in the way, throwing your



Back to matchups

Maokai
![]() |
Early game you should have no problem. Try to get a CS lead and remember to reset minion aggro by ducking into bushes. Just be careful of entering bushes when you see him use his E, ![]() After a few bases you will have a hard time killing him, so try to make best use of the early few levels. After he gets too tanky to kill, focus on roaming but make sure to keep your tower safe. Make sure to keep track of the enemy Jungler, as you can easily be dived by ![]() When he has used W - ![]() ![]() ![]() ![]() If you want to dive ![]() ![]() ![]() You can ![]() ![]() |
Back to matchups

Cho'Gath
Don’t stand in your minion wave: this stops him from pushing and poking you at the same time (since all of his abilities except for his ultimate are AoE). Don’t get hit by his E ( ![]() ![]() ![]() You can dodge his Q, ![]() ![]() Consider getting and upgrading ![]() ![]() ![]() ![]() ![]() His AA range will get larger with his stacks. |
![]() |
Back to matchups

Gangplank
![]() |
Take ![]() GP is weak early game and is very vulnerable to being bullied by ![]() In this matchup you can use ![]() Don't let him set up his triple barrel combo. In fact, try to contest every barrel he puts down: don't allow him to setup barrels in lane for free. Be careful when trying to get rid of barrels. If you auto attack one when it is at 3 HP, he can use an AA and his Q (Parrrley) to quickly blow it up whilst placing a second one on top of you. However you can dodge this by ![]() ![]() It would be beneficial if you knew what the range of his barrels are, as in how far he can place a barrel while still being connected to another one. Then, you will know his aggression radius and will be able to bait out his combos by taking a step back at the right moment. This is especially useful when he has a 1 HP barrel that you can't simply last hit without getting combo'ed. |
Use your W to check brushes for his barrels.
After level 6 be wary of his global ultimate,

Be wary of tower-diving him due to his W,

When you go in for a kill,

Back to matchups

Jax
Level one you should be somewhat respectful since if he got his Q (![]() ![]() ![]() ![]() You should try to interrupt his Q with ![]() ![]() Abuse him whilst his Q is on CD, but be careful as he will most likely be maxing it (it will go from 10s to 6s without CDR). Don’t let him jump you whilst you have ![]() ![]() ![]() Once he unlocks his ultimate ![]() ![]() Be careful of him preparing his E and then ![]() |
![]() |
Try to trade with him when he hasn’t got his passive -

Back to matchups

Kennen
![]() |
Stand behind creeps to avoid his Q, ![]() Keep track of his W ( ![]() As long as you avoid his Q and only trade with him when has has 1-2 stacks on his W, you are safe from his passive - ![]() Be careful once he unlocks his ultimate ![]() If you ![]() ![]() ![]() ![]() ![]() ![]() If he builds ![]() When he uses his ultimate, ![]() ![]() |
Back to matchups

Malphite
Try to keep his ![]() Try not to get hit by his E, ![]() ![]() ![]() Avoid letting him poke you with his Q - ![]() You won’t have a lot of kill pressure in this lane (similar to most tank lanes) so your focus should be on denying CS whilst maintaining your own. Look for roams whenever possible. Consider asking to switch lanes with your midlaners post 6: ![]() Be cautious of his damage if he goes AP. In teamfights don't clump up next to your team-mates: this will provide ![]() Check out this video about laning vs Malphite! |
![]() |
Back to matchups

Singed
![]() |
He can use his E, ![]() ![]() ![]() ![]() ![]() Level one you should guard your jungle entry and escort your wave so that he can’t proxy it. If he starts proxying you have to be quick with your decision making. Don’t bother chasing him and losing HP + CS if you aren’t 100% sure you will get a kill (this goes to chasing ![]() After level 6 you have to be careful when pushing the wave far up the lane, there are instances where he can use his ultimate ![]() ![]() Be wary of the burst of speed ![]() ![]() His W, ![]() Check out this Matchup Mechanics video on Singed. |
Back to matchups

Vladimir
![]() ![]() ![]() ![]() When using ![]() ![]() ![]() ![]() Try to ![]() Sometimes ![]() ![]() ![]() The key to this matchup is knowing when to go for trades. Avoid going for even trades as he will just heal it back up. His abilities have fairly high CDs early on, so trade around his cooldowns. If you can force his ![]() Getting ahead levels 1-6 is vital to this matchup as it will let you snowball the lane. If you are even or fall behind, ![]() |
![]() |
Don’t walk up to him when he is about to get his 3rd Q (don’t


Also be wary of him tower-diving you and of you tower-diving him (he can escape with his

If you can get out of the range of his E,


If he uses his






Back to matchups

Zed
![]() |
If you are not comfortable in this matchup, you could take ![]() ![]() ![]() Harass him often early on but make sure to avoid his E ![]() ![]() If you can get a feel of when your opponent likes to use his W ( ![]() ![]() You want to punish him when his W is on CD. Be wary of ![]() After level 6 save your ![]() ![]() ![]() ![]() ![]() ![]() |

Back to matchups

Ahri
Pretty easy matchup but it becomes a lot harder once she unlocks her ultimate ![]() Try to push the wave; this forces her to use her small mana pool to clear waves rather than harass you. If she is using her Q - ![]() ![]() ![]() Just make sure not to stand inside your minion wave so she can’t farm and poke at the same time. ![]() ![]() ![]() Try and bait out her ![]() After level 6 things become worse for you. She can use her ult to get out of a bad spot and disengage or she can use it to engage on you/catch you out. She can also use it to engage, use her combo, disengage again and then use the third and last dash to once more re-engage once her spells come off CD. |
![]() |
If you can bait out her ultimate and survive the trade, then you have a window of time where you can kill her. However, don’t rush it if you are low.
Back to matchups

Garen
![]() |
![]() ![]() ![]() If you ![]() ![]() ![]() If he presses Q and starts running at you, there are two things you could do. If you can outrun him until his Q times out, do that and then ![]() ![]() ![]() ![]() ![]() One way to avoid his Q is to blind him with ![]() ![]() |



He can also use his W -

Auto him whenever you can to get rid of his passive (

Don’t overstay when you are low: he will just ult you.
Back to matchups

Wukong
Be wary of doing the normal level 1 bush cheese as he can out-trade you with his E (![]() ![]() Save your ![]() ![]() Before level 6 his trading pattern will be E>Q>W out. Make sure to follow him whilst he is invisible so he doesn’t get damage off you for free. Once he hits 6 cancelling his E is essential, as otherwise you will get knocked up by his R, ![]() ![]() ![]() ![]() His E CD is 4 seconds less than our ![]() Don’t get cocky if you beat him early: once he gets his lethality item he will still be able to one-shot you if you don’t play it right. Red trinket will show ![]() |
![]() |
If


And once again, because it’s so important: save

Matchup Mechanics video on Wukong!
Back to matchups

Rumble
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() It’s important to play the lane correctly early, because this lane will only get harder. If you didn’t manage to achieve an advantage early, you will have to respect him after his first MPen item. Stand in your wave to avoid his E. However this means you have to be extra skillful in hitting ![]() Early on you have the upper hand because he doesn’t have the damage to effectively push the wave. This makes it easy to trade with him and set up an early freeze (his Q is AoE and will slow push the wave, but not enough to break your freeze if you wish to set one up. Read: freeze on him early!). ![]() |
Another option is to hard-push the wave towards



Matchup Mechanics video on Rumble!
Back to matchups

Trundle
You will be able to bully him early but later on he will get tanky enough to withstand your damage. As with most matchups, try to zone him away from CS by using your superior range. ![]() ![]() Be wary of his ![]() ![]() ![]() In most cases he will use W and E ( ![]() ![]() ![]() ![]() ![]() ![]() If he ults ( ![]() |
![]() |
Back to matchups

Urgot
![]() |
![]() You can dodge Urgot’s Q - ![]() ![]() You cannot cancel his dash ( ![]() ![]() Avoid getting hit by his Q or E ( ![]() ![]() His shotgun legs have more range than his auto-attacks and they pass through minions, so be careful of getting hit. Look at the indicators on his legs to know which ones are read to shoot and which are on CD. You can always look for trades whenever the legs facing you are “on cooldown”. Blinding ![]() ![]() Don’t stay in lane when you are low. His ultimate ![]() You shouldn’t have a problem in lane unless you get flung out of your ![]() ![]() ![]() |
He has a hard time farming under turret with his legs and Q messing up the CS, so push him in to get a gold lead if your lane is not going too hot.
Back to matchups

Akali
Getting ![]() ![]() ![]() Don’t go ![]() ![]() Your aim in this lane is to out-farm and out-roam the ![]() ![]() ![]() Before she unlocks her ultimate ( ![]() ![]() ![]() ![]() After level 6 save ![]() ![]() ![]() ![]() Use attack move if you have trouble redirecting your champion after ![]() ![]() |
![]() |
Avoid fighting Akali in her

Back to matchups

Swain
![]() |
![]() ![]() Early on try to freeze the wave and get your Jungler to gank: ![]() His auto attack range is higher than ours, so you will not be able to harass him effectively with autos, especially if he took ![]() His spells also have a higher range, which makes harassing him with ![]() Try to trade with him after he has used his Q, ![]() His E ( ![]() Be wary of his level two, which is quite strong. His soul fragments are used up when he uses his ultiate ![]() Do not towerdive him if he has his ult available. |
Later on be careful of his burst damage and

His

Back to matchups

Dr. Mundo
It might be tempting to go ![]() ![]() ![]() ![]() ![]() There is little you can do if he is farming with his Q (cleavers). However, if he tries to farm with autos make sure to harass him. Also try to deny him the cannon creeps where possible by standing in front of them once they get low. The most important thing in this matchup is to have good farm. Farming should be your primary aim in this lane. If you see a good opportunity for a roam then of course take it, but in general you just want to farm up until the mid game. You most likely won’t be able to kill ![]() After laning phase you want to avoid sitting in a sidelane with ![]() ![]() |
![]() |
Back to matchups

Yorick
![]() |
![]() ![]() ![]() ![]() ![]() ![]() ![]() His Mist Walkers will only be trouble if he hits his E. Otherwise you don’t really have to worry about them. Keep moving in lane to make it harder for him to hit his E. Also keep track of how many graves there are (he needs his Mist Walkers in order for his E to be effective). Since you need to save your ![]() ![]() ![]() ![]() Keep auto-attacking his Mist Walkers when you can. This will not only make him less of a threat, but it will also keep your waves pushed out so that ![]() |
If you get hit by his E and find yourself getting jumped on by his Mist Walkers, you can either throw


Back to matchups

Heimerdinger
An early ![]() In this matchup you want to go to lane before minions spawn and stop ![]() If you prevent him from setting up his turrets level one, you can all-in him level two. ![]() You have to evaluate whether you will be able to out-damage him (and his turrets) when going for trades. If you see an opportunity for a favourable trade, go for it. But if he is too far back to trade with him effectively, focus on destroying his turrets and pushing the wave. 2 AA or 1 ![]() ![]() His main burst source is his ![]() ![]() |
![]() |
You can make use of the bushes to clear the turrets, but be careful of his skillshots when doing so.
You may need to decide whether it's worthwhile to lose your tower to make plays somewhere else on the map. Ganking another lane after you back is a useful strat in this matchup).
If your Jungler comes to gank and


Check his runes to see if he took

If you time it right, you can use your

Whenever he doesn’t have turrets set up or they are far away, go for trades.
Keep track of the bar above his turrets so that you know when they will use their extra damage beam.
Back to matchups

Illaoi
![]() |
In this matchup you want to go to lane before minions spawn and destroy any tentacles which appear so she can’t use them for her level 2. How well you do in lane depends on how well you can dodge her stuff. Her Q ( ![]() Her E ( ![]() If you get hit by her E, you can either walk out of its range or stay and fight (if retreat would take too long). Damaging ![]() If you got vesseled and are in dodge-mode, just dodge one hit and stay near that tentacle. Each tentacle only hits once and if you don't run around or kill it, no second one will spawn. After the duration, you can still kill it. |
Whenever you can, destroy her tentacles but remember to watch out for her E.
You can cancel her W,



Back to matchups

Ornn
![]() ![]() ![]() Make sure not to stand in the minion wave so he can’t hit both you and the minions with his abilities at once. Save your abilities until right after his ![]() If he tries to aggress onto you, kite him out in a circle making sure to prioritize dodging the final proc of his ![]() ![]() Pre level six if he places the pillar behind you and looks like he is going to go for the knock up, you can walk towards his initial direction: if he misses the knock up, you can all in him while you are autoing him as he walks back to his turret. |
![]() |
Post level six if you are thinking about having to



Taking

Post level 9 I highly recommend pushing him to his tower and then roaming before he tries to all in you.
It’s often beneficial to dodge to the side when Ornn throws his W -

Being able to cancel his E,



Back to matchups

Kayle
![]() |
You need to win this matchup early as you get out-scaled very hard: ![]() Taking ![]() ![]() Early game you want to be super aggressive on the ![]() Make sure to stay out of the minion wave, forcing her to either attack you or the minions. Let the wave come into you at lvl 1 and thin it out a bit so you can look to set up a slow push towards yourself at level 2. Starting level 2 you should position yourself to deny her farm when her ![]() ![]() ![]() ![]() When fighting ![]() ![]() |
A trick you could do is to engage with


Post level 6 when her ultimate,

When it comes time to teamfights, you need to make sure to kill the

If you can fly in at a flank angle and blind her and force her ult, you have made her very vulnerable for the rest of the fight.
Back to matchups

Aatrox
![]() The first Q ( ![]() ![]() Only use your ![]() Use your ![]() If you get hit by his W, you can break the chain either by walking away (it’s better to walk out sideways rather than forwards or backwards) or by ![]() ![]() If he has his ultimate, ![]() Later in the game you should aim to out-roam him and get kills/objectives on the map after shoving your wave/after laning phase. |
![]() |
Back to matchups

Ekko
![]() |
![]() Level one you want to be in lane when the creeps arrive, so that ![]() ![]() ![]() ![]() If he goes into a bush or out of your sight, expect that he casted his W, ![]() Save your ![]() ![]() Don’t stand in the minion wave so that he can’t poke you and farm with his ![]() Make sure to dodge his ![]() ![]() ![]() Once he backs and hits level 5 he can just farm the wave with his ![]() |
Keep an eye on where his hologram version is and be wary of his ultimate,

You can all-in him safely when his R is on cooldown.
If he goes tank


Be wary of his increased all-in range once he builds

Back to matchups

Olaf
You can take ![]() ![]() ![]() ![]() Dodging his axes ( ![]() Use ![]() ![]() Try to zone him off CS as much as possible so that he can’t lifesteal your harass. This will also force him to use his axes to farm, which means he's not using them to harass you (and it's also pretty mana intensive). After level 6 push the wave and roam as much as possible. Be wary of his lifesteal when planning all-ins etc. |
![]() |
Back to matchups

Nautilus
![]() |
![]() Early on be very aggressive and zone him away from the creeps. However make sure to keep your distance so that he cannot root you with his passive, ![]() Try to stay behind the minions so that he cannot hook you with ![]() ![]() When he has his ult ( ![]() When he gets ![]() |
Back to matchups

Rengar
If you don’t die early on, you will outscale him. Try to get level two first and then use that powerspike to force ![]() ![]() If you think ![]() ![]() ![]() Similarly, you can also spam ![]() ![]() ![]() Keep on the river side of the lane so that’s there’s less of a threat of him jumping on top of you from a bush. However, make sure you have good vision in case the enemy Jungler comes to gank. If you can force him out of the bushes, you can easily harass him without having to fear retaliation. Be careful of his bola: if he hits it, he can walk into a bush and jump on you whilst you are slowed/rooted. |
![]() |
Back to matchups

Mordekaiser
![]() |
![]() Always keep your distance from him so that he cannot Q ( ![]() Save your ![]() ![]() Whilst trading with him, try to avoid or bait out his E - ![]() ![]() Don’t stand next to your minions as most of his attacks are AoE: don’t let him farm and harass you at the same time! This also prevents him from getting a bigger ![]() Ask your team to get and maintain vision of Dragon: it’s his strongest tool to push the wave and get towers ( ![]() Later on in the game, ![]() |
Back to matchups

Ryze
![]() Try not to get hit by his chain-lightning spells: don’t stand in your minion wave. ![]() ![]() ![]() Later on his waveclear will be too good for you to freeze the wave and he will be able to harass you under tower. Try to clear the wave as fast as possible. Focus on farming and not getting poked by him. If he walks up to you, try use ![]() His Q, ![]() If you splitpush always try to have deep vision in the enemy jungle/river as ![]() You can cancel his ultimate ![]() ![]() |
![]() |
Back to matchups

Poppy
![]() |
Try to harass her early on and deny her as much CS as possible. Make sure to stay far away from walls as she can charge onto you with ![]() ![]() ![]() Don't stay in the impacted ground from her Q, ![]() Don’t ![]() ![]() When reasonable, step on her shield from ![]() You can cancel her ultimate ![]() ![]() Later on if she gets too tanky to kill or harass, shove you wave and roam. Matchup Mechanics: Poppy! |
Back to matchups

Sion
![]() You can cancel his Q - ![]() ![]() ![]() Try not to stand on the opposite of your minion wave so that he cannot shoot a minion onto you using ![]() His ![]() After he has used his E ( ![]() ![]() ![]() ![]() As his kit has a lot of slows and other hard CC, you should try to maintain good ward vision in case the enemy jungler comes to gank. When ganking a ![]() After killing ![]() ![]() |
![]() |
Later on in the game he will be too tanky to kill, so you want to shove the wave and roam.
Back to matchups

Karma
![]() |
![]() Push the wave if you can. This will force her to use her Q, ![]() However, if she goes tank ![]() Ensure you have good ward coverage, especially if you push the wave. She has an easy way to root you with ![]() Don’t stand inside the minion wave so that she can’t poke and waveclear at the same time. Stand slightly behind your minions so that they block the Q but you don’t get hit by its AoE. Trade with her after she has used her Q (or even better, her ![]() Don’t allow her to AA you for free as this lowers her ultimate’s cooldown. Don’t stand stand on her empowered Q as it damages again after a short delay. You will outscale her later so play safe early and don’t mess up. |
Back to matchups

Tahm Kench
Use your ![]() ![]() Stay behind minions to avoid getting hit by his Q ( ![]() Don’t let him stack his passive - ![]() ![]() Punish him when he uses his Q to farm. Play safe and try to farm as much as possible until you get your core items. Try to bait out his ![]() Later on when you splitpush be wary of his ultimate ![]() If you can, keep track of his ultimate cooldown (120/110/100). If he becomes too tanky later on and you can’t kill him, just use ![]() |
![]() |
Back to matchups

Volibear
![]() |
Start in the bush next to his tower; zone him early, harass him, deny him CS and make sure to stay out of melee range. You can avoid his Q, ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Don’t all-in him if he has his passive - ![]() ![]() If he gets ![]() ![]() If he becomes too tanky to kill, simply roam and apply pressure on the map. |
Back to matchups

Lissandra
![]() Do not stand behind your minions as her Q, ![]() Try to avoid being in her ![]() As soon as she is level 6, she can point-and-click stun you with her ultimate, ![]() ![]() After you have some items you should be able to out-trade her, but try to time you trades whilst her Q is on cooldown. Do not tower-dive her if she has her ultimate or ![]() |
![]() |
Back to matchups

Ashe
![]() |
Try to hit your ![]() Try to dodge her W ( ![]() Try to dodge her ultimate, ![]() Avoid long trades where she can stack her Q, ![]() Punish her if she used her W to farm. |
Back to matchups

Caitlyn
Try to hit your ![]() Try to play around her passive ( ![]() If you chase her, try to dodge and bait out her E, ![]() ![]() Do not step into her ![]() ![]() Try not to get hit by her ![]() Avoid trading auto-attacks with her as she has the superior range. |
![]() |
Back to matchups

Draven
![]() |
![]() ![]() It is easy to land your ![]() ![]() He can cancel our ![]() ![]() ![]() Short trades are favourable in this matchup. (Q>)AA>E>AA and disengage when possible. |
Back to matchups

Anivia
Her base HP is extremely low (480), which means it is quite easy to burst her down early on. If she starts with ![]() ![]() Because of your range, ![]() Her Q, ![]() ![]() ![]() After using ![]() ![]() ![]() ![]() ![]() |
![]() |
Past-6 you don’t want to fight her until she uses her ult and stops (or you can walk around it), this gives you 6 seconds before she can use it again. Her fully-formed ultimate also allows her to deal double damage on her E (not to mention the slow makes you an easy target for Q and makes it hard to get out).
If






Be wary of


Back to matchups

Ezreal
![]() |
Stand behind your minions so he cannot poke you for free with his Q, ![]() If you can dodge his Q you will most likely win the trade. Make use of your ![]() ![]() ![]() ![]() When going in for the kill, try to save your ![]() ![]() Don’t be surprised by his tankiness if he gets ![]() ![]() ![]() Later on in the game you should be stronger than him and able to kill him, unless he gets ahead. |
Back to matchups

Annie
An early ![]() Keep careful track of how many ![]() Play aggressively before she hits level 6 and unlocks her ultimate ( ![]() ![]() Use your ![]() ![]() |
![]() |
Back to matchups

Aurelion Sol
![]() |
Stay in melee range so that you cannot be hit by his passive, ![]() ![]() After ![]() ![]() If you ![]() ![]() ![]() You can use your ![]() |
Back to matchups

Azir
You have to be respectful of ![]() Try to predict when he might try escaping with his Q>E and cancel it with your ![]() Wait for him to use his Q ( ![]() Try to bait out his ultimate, ![]() |
![]() |
Back to matchups

Brand
![]() |
Consider getting a ![]() ![]() ![]() ![]() ![]() ![]() Keeping your distance from ![]() ![]() You can use ![]() This is a difficult matchup; you may want to consider just shoving the wave and roaming instead of looking for kills. |
Back to matchups

Cassiopeia
Make sure not to fight her in her W, ![]() ![]() ![]() Dodging her Q, ![]() ![]() ![]() You can use your ![]() If she does hit her Q, try to blind her with ![]() You can try to turn your character so they are facing away from ![]() ![]() ![]() This is a difficult matchup; you may want to consider just shoving the wave and roaming instead of looking for kills. Regarding ![]() ![]() ![]() |
![]() |
Back to matchups

Jhin
![]() |
Try to hit your ![]() You need to keep track of and play around his passive, ![]() Stay away from low HP minions when he has his Q, ![]() It’s a good idea to step to the side after using ![]() ![]() Keep track of where he places his ![]() You can cancel ![]() ![]() Late game you will need to hit ![]() |
Back to matchups

Jinx
Try to hit your ![]() ![]() ![]() Try not to ![]() ![]() Be careful if your tower is low as she can chase you down with her passive ( ![]() Do your best to dodge her W ( ![]() If you are low HP and recalling, try to do it in odd places to avoid being hit by her ultimate, ![]() |
![]() |
Back to matchups

Kai'Sa
![]() |
Try to hit your ![]() When trading with ![]() ![]() When itemising, remember that ![]() You should be looking to trade with her when she has user her Q, ![]() After she unlocks her ultimate, ![]() ![]() Try to dodge her W, ![]() ![]() If possible, try to back off when she engages with her E, ![]() |
Back to matchups

Kalista
Try to hit your ![]() Avoid extended trades as ![]() ![]() Don’t stand behind a stacked minion as she can use her Q - ![]() When engaging ![]() ![]() Try to figure out her jump pattern; she might move mostly in the same direction often after auto-attacking, so you can use that to predict and hit your ![]() You can also wait until she isn’t in range to AA anything and then use your ![]() |
![]() |
Back to matchups

Kog'Maw
![]() |
Try to hit your ![]() Try to trade when his W, ![]() Don’t get hit by his Q, ![]() Try to keep moving so that he cannot easily hit you with his E ( ![]() ![]() ![]() Keep in mind that he can still kill you after you have killed him with his passive, ![]() Later on in the game you should be able to easily kill him in a 1v1. |
Back to matchups

Lucian
Try to hit your ![]() Respect his early laning phase as he will always be stronger than you in the early game. Try to farm safely with your support protecting you. Be wary of standing behind minions as he can use his Q, ![]() He can dodge your ![]() ![]() ![]() Try to save your ![]() ![]() Getting and upgrading ![]() ![]() If you use your ![]() |
![]() |
Back to matchups

Miss Fortune
![]() |
Try to hit your ![]() If she plays with ![]() ![]() ![]() Don’t stand behind your minions (especially low HP ones) so that she cannot hit you with her Q ( ![]() You might want to save your ![]() ![]() Avoid fighting her in tight spots where she can easily hit her ultimate on you and/or your team. |
Back to matchups

Sivir
Try to hit your ![]() Don’t stand behind minions so that she cannot use her Q, ![]() She can use her E, ![]() ![]() Her early waveclear is very strong so ask your Jungler to gank early whilst they are pushed up. This also means you don’t lose First Blood/Tower. Be careful not to stand next to minions whilst she is using her W, ![]() You can use ![]() ![]() ![]() ![]() ![]() Her ![]() ![]() |
![]() |
Back to matchups

Twitch
![]() |
Try to hit your ![]() Blinding ![]() ![]() ![]() Alternately, you could blind him as he leaves stealth from his Q, ![]() Don’t use your ![]() ![]() Be aggressive early game as ![]() |
Back to matchups

Tristana
Try to hit your ![]() Try to get enough vision to be able to constantly push ![]() ![]() You can interrupt her W, ![]() ![]() Disengage if ![]() ![]() Don’t stand next to low health minions as you will take AoE damage when ![]() Her range early on is the same as yours but it increases with level, making ![]() |
![]() |
Back to matchups

Vayne
![]() |
Try to hit your ![]() Don’t stand next to any walls as ![]() ![]() Try to have short trades with her where she is unable to proc her W, ![]() ![]() ![]() ![]() ![]() Try to save your ![]() Later on in the game you must hit ![]() |
Back to matchups

Varus
Try to hit your ![]() You can dodge the damage of his E, ![]() ![]() Buying and upgrading ![]() ![]() Try to have short trades with him where he is unable to stack his W, ![]() ![]() After he hits level 6, be careful of him engaging with his ultimate, ![]() ![]() |
![]() |
Back to matchups

Xayah
![]() |
Try to hit your ![]() When trading with ![]() ![]() It’s better to fight her in open spaces where it is easier to avoid her rooting you. This is a difficult matchup because ![]() Avoid long trades where she can get a lot of feathers down; short trades are best. You will most likely have to force her to use her ultimate, ![]() |
Back to matchups

Diana
Getting a ![]() ![]() You are stronger than ![]() Dodging her Q, ![]() ![]() Try to save your ![]() ![]() ![]() ![]() She has fairly long cooldowns, so if you manage to survive her initial burst (which is where ![]() ![]() Her passive, ![]() |
![]() |
Back to matchups

Corki
![]() |
A large portion of the damage ![]() ![]() ![]() You can use ![]() ![]() You can also use ![]() ![]() ![]() ![]() ![]() |
Back to matchups

Fizz
Getting a ![]() ![]() You can cancel his Q, ![]() ![]() If possible try to use bushes to fight him, it’s unlikely he will E ( ![]() ![]() If he does hop onto you with his E, ![]() ![]() ![]() If he uses his E to clear waves, make sure to punish him for it as it is his only way of disengaging. |
![]() |
Back to matchups

Karthus
![]() |
Getting ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() His Q does double damage if it only hits one target, so stay close to your creeps. Getting and upgrading ![]() ![]() Be careful of his passive, ![]() If you get ![]() ![]() |
Back to matchups

Kassadin
Getting a ![]() ![]() His passive ( ![]() ![]() ![]() ![]() ![]() |
![]() |
Back to matchups

Katarina
![]() |
Getting ![]() ![]() This matchup is all about positioning and playing around her daggers. Do not stand on top of or even close to her daggers! If Katarina uses her Q, ![]() You could try predicting when she will jump to her dagger and use ![]() Play aggressively before level 6: Katarina won’t have her ultimate ( ![]() ![]() You can cancel her ultimate with ![]() |
Back to matchups

LeBlanc
Getting ![]() ![]() ![]() ![]() ![]() ![]() If you get hit by her E ( ![]() Don’t use your ![]() ![]() |
![]() |
Back to matchups

Lulu
![]() |
Try to use ![]() ![]() ![]() ![]() ![]() ![]() Play aggressively levels 1 and 2 where you are strong and ![]() |
Back to matchups

Lux
Don’t use ![]() ![]() ![]() ![]() It’s important that you dodge her Q, as if you get hit it makes it easy for her to land her E, ![]() ![]() You can use ![]() Don’t stand in your minion wave so that she can’t farm and harass at the same time. Try to engage her if she has used either her Q or her E. If you want to engage Lux when she has her Q up, do it whilst using ![]() ![]() |
![]() |

Getting and upgrading

Back to matchups

Malzahar
![]() |
Consider buying a ![]() ![]() ![]() ![]() Consider starting with ![]() ![]() Early game, try to auto-attack ![]() A well aimed ![]() When engaging from ![]() ![]() You can dodge his Q, ![]() ![]() |
Back to matchups

Master Yi
Try to use ![]() ![]() ![]() Save your ![]() ![]() ![]() You could max ![]() ![]() ![]() |
![]() |
Back to matchups

Orianna
![]() |
Getting ![]() ![]() When ![]() ![]() ![]() ![]() You can also dodge her ultimate ( ![]() ![]() Getting and upgrading ![]() |
Back to matchups

Pyke
You can dodge his ultimate, ![]() ![]() You can interrupt his Q, ![]() ![]() ![]() When he is charging his Q, you could try blinding him with ![]() If he dashes through you with his E, ![]() ![]() Try to keep the bushes in lane warded to make it harder for him to regenerate his health through his passive, ![]() |
![]() |
Back to matchups

Syndra
![]() |
Getting ![]() ![]() ![]() ![]() Early game, when you go in to last hit a minion, a good ![]() ![]() ![]() ![]() Utilise your ![]() ![]() |
Back to matchups

Talon
Against ![]() ![]() ![]() ![]() Never use ![]() ![]() You can walk in and out to bait out his W and then harass him while it is on cooldown. The returning part of the blades of his W will expand and deal more damage as well as apply a slow, so you want to dodge it by moving to the sides rather than backwards. Buying and upgrading ![]() |
![]() |
Back to matchups

Twisted Fate
![]() |
Don’t stay near your minions so that you avoid getting hit by the AoE damage from his red cards. Consider getting ![]() You could also get ![]() Once he unlocks his ultimate, ![]() |
Back to matchups

Veigar
Getting ![]() ![]() Keep your distance from ![]() ![]() Only use ![]() In lane only trade if you can land your ![]() ![]() Buying ![]() ![]() |
![]() |
Back to matchups

Vel'Koz
![]() |
Getting ![]() ![]() Early game you can use ![]() ![]() ![]() ![]() ![]() Buying and upgrading ![]() |
Back to matchups

Viktor
Getting ![]() ![]() ![]() Look to engage when his E, ![]() Don’t stand next to your minions so that he can’t farm and poke you at the same time with his E. ![]() ![]() |
![]() |
Back to matchups

Xerath
![]() |
Getting ![]() ![]() Getting and upgrading ![]() ![]() Avoid using ![]() ![]() ![]() ![]() |
Back to matchups

Ziggs
Getting ![]() ![]() Make sure not to stand next to your minions so that ![]() Getting and upgrading ![]() You can interrupt him using ![]() ![]() ![]() |
![]() |
Back to matchups

Zilean
![]() |
Getting ![]() ![]() ![]() Make sure to have good ward coverage, as ![]() ![]() ![]() His only real source of damage is his Q, ![]() Be aware that ![]() ![]() |
Back to matchups

Zoe
Getting ![]() ![]() You can also consider taking ![]() Getting and upgrading ![]() Stay behind minions when fighting/trading with her as they will block her Q ( ![]() ![]() ![]() Don't ever ![]() ![]() |
![]() |
Back to matchups

Taliyah
![]() |
Getting ![]() ![]() You can dodge her W, ![]() ![]() You can cancel her ultimate, ![]() ![]() Don’t ![]() ![]() |
Back to matchups

Bard
Don’t stand near walls/terrain or your minion, as you will be stunned by his Q, ![]() Wherever possible try to destroy his W, ![]() You can knock people out of his E, ![]() ![]() You can dodge his ultimate, ![]() ![]() |
![]() |
Back to matchups

Graves
![]() |
Avoid standing near walls/terrain so that ![]() ![]() Try to start your combos with ![]() Try to stay at maximum auto-attack range, as you out-range ![]() |
Back to matchups

Kindred
![]() ![]() ![]() ![]() Landing ![]() ![]() Try not to fight ![]() ![]() |
![]() |
Back to matchups

Nocturne
![]() |
When he engages, either wait out his spellshield while kiting back or use ![]() ![]() |
Back to matchups

Sylas
![]() |
You can cancel the first part of his E (![]() ![]() ![]() ![]() |
Back to matchups

Alistar
![]() |
You can interrupt his W, ![]() ![]() ![]() ![]() |
Back to matchups

Elise
![]() |
She is strong early game due to having ‘more’ abilities because of her shape-shifting. Avoid fighting her early on. She can dodge your ![]() ![]() |
Back to matchups

Evelynn
![]() |
Try to ward her camps so that you can keep track of where she is on the map (‘normal’ ward spots won’t be effective due to her passive, ![]() |
Back to matchups

Fiddlesticks
![]() |
You can interrupt his W, ![]() ![]() ![]() ![]() |
Back to matchups

Gragas
![]() |
You cannot interrupt his E (![]() ![]() |
Back to matchups

Hecarim
![]() |
He can interrupt our ![]() ![]() ![]() ![]() ![]() |
Back to matchups

Janna
![]() |
You can interrupt her ultimate (![]() ![]() ![]() ![]() ![]() ![]() |
Back to matchups

Kayn
![]() |
You can interrupt his Q, ![]() ![]() ![]() ![]() |
Back to matchups

Kha'Zix
![]() |
You can interrupt his E, ![]() ![]() Avoid fighting ![]() |
Back to matchups

Lee Sin
![]() |
You can cancel the dash part of his Q, ![]() ![]() If you are close to ![]() ![]() ![]() |
Back to matchups

Morgana
![]() |
Do not use ![]() ![]() |
Back to matchups

Nami
![]() |
Save your ![]() ![]() |
Back to matchups

Nidalee
![]() |
You can interrupt her cougar form W, ![]() ![]() |
Back to matchups

Nunu
![]() |
You can interrupt his ultimate, ![]() ![]() |
Back to matchups

Rakan
![]() |
You can interrupt his W (![]() ![]() ![]() |
Back to matchups

Rammus
![]() |
His Q (![]() ![]() ![]() |
Back to matchups

Sejuani
![]() |
You cannot interrupt her Q (![]() ![]() |
Back to matchups

Shaco
![]() |
Your ![]() ![]() ![]() |
Back to matchups

Shyvana
![]() |
Her ultimate, ![]() ![]() |
Back to matchups

Sona
![]() |
When she walks up to use her Q (![]() ![]() ![]() |
Back to matchups

Soraka
![]() |
You can dodge her Q, ![]() ![]() |
Back to matchups

Thresh
![]() |
You can cancel his W, ![]() ![]() He can knock us out of ![]() ![]() ![]() |
Back to matchups

Udyr
![]() |
Save your ![]() ![]() |
Back to matchups

Vi
![]() |
You can cancel her Q (![]() ![]() ![]() ![]() |
Back to matchups

Warwick
![]() |
You cannot cancel his Q (![]() ![]() |
Back to matchups

Xin Zhao
![]() |
Save your ![]() ![]() ![]() ![]() |
Back to matchups

Zac
![]() |
You can cancel his E, ![]() ![]() |
Back to matchups

Zyra
![]() |
Bait out her E, ![]() ![]() |
Back to matchups

Overall,

Guide Team members (past and present):
|
|
INVISIBLE TEXT INVISIBLE TEXT INVISIBLE TEXT INVISIBLE TEXT INVISIBLE TEXT |
I'd like to thank all these people, but especially those whose names are in bold. They went above and beyond in terms of their commitment and contribution. The amount of time and effort that they put into the guide and the matchups is just insane; there's no way of describing it that will do them justice. They surpassed everything you could have hoped or even wished for, working tirelessly behind the scenes for no reward. The contributions they made cannot be understated and this community owes them a very great deal. In particular I'd like to mention and thank QuinnMastermind, who had the biggest impact on the guide and matchups out of everyone on that list. The guide would not be the same standard of quality it is today if not for him.
I'd also like to thank jhoijhoi for her 'Making A Guide' guide as well as all the people who reviewed the guide in its early days and provided invaluable feedback that helped set the guide on the course to success.
Last but not least, I'd like to thank the r/QuinnMains community and everyone else who supported the guide.
I hope you enjoyed reading our guide and I wish you all the best in your future games with Quinn and Valor: Demacia's Wings.
Happy Soaring
~u/AnonimooseUser (aka Moose), the Guide Team and the rest of r/QuinnMains


You must be logged in to comment. Please login or register.