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Your summoner name is now an item...

Creator: OTGBionicArm April 8, 2013 8:06pm
MyRepublic
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It can only be stacked with the active. It's permanent. It's supposed to be like the first passive is taxes, and the second is spending on military. I guess you could add in like defensive branches you could spend into. like spend 100 to get a 75 hp aura. or a ms boost. like if you fully invest you could spend 4500 gold and get 85 AD 15% crit, 375 hp and 25% ms. with the health ms and 25 of the ad being an aura. It would have to be changed a lot to make it balanced since I'm just throwin out numbers but yea that's the concept.

Thank you Miss Maw, CasterMaster and Arcana3 for the sweet sigs. I'd definitely recommend you to anyone looking for a nice sig.

"But we are stronger creatures than babies, why cant we hunt them?"- Meiyjhe
Bryun
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B. F. Sword + B. F. Sword + Dagger

10 AD
10 AS

Total Cost: 3100

Bryun

Unique Active Passive: Kills every champion, including your allies. (excluding yourself)

hue.

OTGBionicArm
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NOVEMKILL.

I think that would be the correct word right?
DillButt64
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DillButt64

Builds out of Long Sword + Long Sword + Long Sword + Long Sword + Long Sword + Long Sword

64 AD

Passive: Every additional Long Sword built grants 15 AD and disappears from your inventory

Active: Throws multiple Long Swords at a single target dealing 100 true damage x # of long swords built into this item (3 minute cooldown)
Thanks to TheNamelessBard for the signature
LiLStormcloaK
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LiLStormcloak:

Total cost: 3500
Combine cost: 400

Recipe: Tear of the Goddess + catalyst the protector + Sheen

This item cannot be built until Tear of the Goddess has been fully charged.

1500 mana
200 health
25 ability power

unique active: Drain all of your mana to summon ulfric stormcloak, a melee controllable pet with
range = 150
health = 100% mana drained
armor = 10% of mana drained
magic resist = 10% of mana drained
movement speed = 25% of mana drained
attack damage = 15% of mana drained
attack speed = 1.5

cooldown = 120 seconds
jhoijhoi
<MOBAFire Mother>
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jhoijhoi

Recipe: philosopher's stone + kage's lucky pick +

Unique Passive: Whenever your champion enters brush, they plant a rice farm and after a certain amount of time, you can farm that rice for extra gold.

8D
guide writing tips 'n tricksashes to ashesfancy a sig?

♡ sig by natuhlee ♡
OTGBionicArm
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That already exists, Jhoi, Panda Teemo's rice packs. ;p Only.. it's the enemies that farm them with Oracle's Elixir.
boythinks
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Boythinks

Combine cost: 1000

Build from Philosopher's Stone + Needlessly Large Rod + B.F Sword

+80 Ability Power
+45 Attack Damage
+10 Health Regen
+10 Mana Regesn

Unique Passive: each time you attack an enemy or cast an ability all ally champions will recieve 9 armour and 7 Magic Resist (can stack up to 5 times)

Active: will reveal the entire Map for 5 seconds (360 seconds Cool Down)
DEWO
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Belenzor was my "default male fantasy char name", but it got a bitsy more popular when i was playing Warlock in WoW i should make it a warlockish item.

Morellonomicon + Negatron Cloak

Total Price: 3200
Recipe Price: 280

80 Ability Power
20% Cooldown Reduction
12 Mana regeneration
40 Magic resistance

Active: Summon a demon imp that aids you in battle for 15 seconds. Imp casts fireballs each second that deal 30 (+0.15 per 1 ability power) magic damage. 600 range. 300hp (50% damage reduction from AoE attacks)
Did i help you? Click that +Rep

Thanks to jhoijhoi for the sig!
Meiyjhe
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Meiyjhe
Cost: 5000 (combining = 850g)
B. F. Sword + Needlessly Large Rod + Giant's Belt

+ 50 AD
+ 100 AP
+ 500 HP

Unique passive: Your AD is increased by 10% of your total AP. You AP is increased by 20% of your bonus AD. This effect does not stack with itself.

Unique active: Place an invisible bananatrap somewhere. If the enemy walks over it, they slip all the way to your fountain, killing them instantly. Traps remain forever unless activated. 100 traps can be placed at the same time. 1 second cooldown.
Okay, I admit, the active is kinda OP, let's change it :P


Unique Active: Place an invisible bananatrap somewhere. If the enemy walks over it, they slip 500 range in the same direction as they walked on to the trap. After the reached the end of the 500 range, they are stunned for 1 second. Traps remain forever unless activated. Only 1 trap can be placed at the time. 60 seconds cooldown.
Change is gooooood


Je suis le bee
~ Meiyjhe ~
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