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Recommended Items
Runes:
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+65 Base Health
Spells:
Exhaust
Flash
Items
Ability Order
A Harmless Scarecrow (PASSIVE)
Fiddlesticks Passive Ability
Threats & Synergies
Blitzcrank
Any hook champions are your biggest threat, just like any other squishy mage or enchanter. Dodge their hooks, poke when on cooldown. You can harass them easier with a long range dark wind, but you can push the wave into a dangerous spot!

A little bit about me


I love competitive games and have yet to find anything for me that compares to League.
Aside from League, I am a happily married man, father of 2 kids and I am a beloved pet owner. If you guys have any questions about my guides, champions or really anything in general, feel free to stop by my stream!

He scales well into late game, with huge aoe teamfight damage, a long CC and the potential to turn teamfights around, by pouncing from the darkness unexpectedly.
If you enjoy playing, or want to learn more about

/r/FiddlecticksMains.


The reasoning behind









It gives you an extra chance at escaping with the damage reduction, as well as the slow it provides. The slow also can help set up a




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As the main reason for taking ![]() ![]() ![]() ![]() ![]() |
|
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Boots of Mobility > MOVEMENT SPEED These are the cheapest boots in the game, but often the most useful - especially on a support, and one that can engage at that. ![]() Sorcerer's Shoes > DAMAGE If you're going to be relied on to do a lot of damage in game, and/or the enemy team is taking a lot of AP resist, you might want to take ![]() Ionian Boots of Lucidity > CDR If you're wanting to have a little bit more CDR, you can take these boots, helps with getting your abilities out quicker, and reducing the CD on your summoner spells by 10%. Good synergy if you take ![]() |
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Rylai's Crystal Scepter > DAMAGE/UTILITY The main reason for picking ![]() ![]() |
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Twin Shadows > DAMAGE/UTILITY If you get an early game lead and want to snowball your lane, or other lanes, ![]() |
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Banshee's Veil > DAMAGE/SURVIVABILITY![]() ![]() ![]() ![]() |
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Mikael's Crucible > SURVIVABILITY/CDR/UTILITY A good pick when facing an enemy team with hard CC that you need to ![]() ![]() ![]() ![]() Increases your Mana and HP regeneration, while granting you 40 magic resist, good against AP heavy teams. ![]() |
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Liandry's Torment > DAMAGE If the enemy team is building a lot of extra health, this is your best pick-up, as the burn does a significant amount of damage, equal to 1.5% of their maximum health. Synergizes with all of your abilities, adds a lot more burst and a DoT (damage over time). Good vs tanks like ![]() |
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Morellonomicon > DAMAGE/UTILITY/SURVIVABILITY If the enemy team has a lot of healing such as a ![]() ![]() ![]() |
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Shurelya's Reverie > UTILITY/DAMAGE/SUSTAIN If you need to engage on enemies quickly and efficiently with your team, you can take ![]() ![]() |
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Dread (Passive) |
INNATE: Standing still or channeling abilities for 1.5 seconds grants ![]() ![]() After 5 seconds of not moving, Fiddlesticks will stand completely still and become a scarecrow. |
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Terrify (Q) RANGE: 575 COST: 65 mana COOLDOWN: 15 / 14 / 13 / 12 / 11 |
ACTIVE: ![]() |
- Targets effected by shields such as
Spell Shield or
Black Shield will block the effect.
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Drain (W) RANGE: 575 TETHER RADIUS: 650 COST: 80 / 90 / 100 / 110 / 120 mana COOLDOWN: 4 / 3.75 / 3.5 / 3.25 / 3 |
ACTIVE: ![]() ![]() If the target breaks the tether by moving out of range, ![]() |
Bountiful Harvest deals damage every 0.25 seconds.
Bountiful Harvest's channel will be interrupted if
Fiddlesticks performs any other action, uses item actives, or is disabled - This does not include summoner spells.
Bountiful Harvest will continue channeling through untargetable abilities (
Playful / Trickster,
Sanguine Pool) so long as the target remains in tether range.
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Dark Wind (E) RANGE: 750 EFFECT RADIUS 450 COST: 70 / 75 / 80 / 85 / 90 mana COOLDOWN: 10 |
ACTIVE: ![]() ![]() |
Reap will bounce to minions, so be careful of pushing the wave.
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Crowstorm (R) RANGE: 800 EFFECT RADIUS: 600 COST: 100 mana COOLDOWN: 140 / 110 / 80 |
ACTIVE: After channeling for 1.5 seconds, ![]() |
Crowstorm deals damage every 0.5 seconds.
- If
Fiddlesticks is grounded while channeling
Crowstorm, he will be interrupted and the ability will then go on full cooldown.
Fiddlesticks can use summoner spells while channeling so long as he doesn't have to move to do so.
- Start casting
Crowstorm in fog of war, so the enemy can't react until it's too late.
At level 1, you have a choice between levelling your




You should wait until the last moment to decide, and using hotkeys to level your chosen ability quickly. If your team is invading, or being invaded, and you spot an enemy, taking

Take

You want to try and harass the enemies away from taking CS, from a safe distance, your


At level 6, you can go for an easy all-in from fog of war with your





During teamfights, you will be wanting to be casting



You can use



You're all about CC, Utility and killing the enemies! Silence them, fear them, slow them, kill them!
Make sure to try and hit as many enemies with your


The main thing to be aware of, is making sure your teams threats stay alive, while removing, or zoning, the enemy teams threats.


If you enjoyed my guide, you can check out my other guides here, in which I've covered more styles of supports, incase you want to branch out on supports such as tanks, or enchanters (


If you're interested in seeing more of me, please follow my stream! I stream every day but Saturday, from 12:00pm - 11:00pm GMT. I play a wide variety of supports, and I am always engaging with my stream chat.
- 06/14/2019 - Published Guide.
- 11/23/2019 - Updated for 9.23.
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