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Recommended Items
Runes:
+10% Attack Speed
+6 Armor
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order
The Relentless Storm (PASSIVE)
Volibear Passive Ability
Threats & Synergies
Janna
Janna completely negates your all in engage, she has strong peel and disengage, preventing you from reaching your target, along with a strong shield and healing and heavy poke damage.

A little bit about me


I love competitive games and have yet to find anything for me that compares to League.
Aside from League, I am a happily married man, father of 2 kids and I am a beloved pet owner. If you guys have any questions about my guides, champions or really anything in general, feel free to stop by my stream!

If you enjoy playing, or want to learn more about

/r/VolibearMains.



The reasoning behind




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The meta is very fast paced these days, making ![]() ![]() |
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![]() ![]() ![]() ![]() |
![]() Some people do take ![]() ![]() |
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Boots of Mobility > MOVEMENT SPEED These are the cheapest boots in the game, but often the most useful - especially on a support, and one that can engage at that. ![]() Mercury's Treads > TENACITY/AP RESIST If the enemy team has a lot of CC, or a lot of AP damage, you can trade Mobi's out for these. They offer +25 magic resist, along with reducing the effect of stuns, slows, taunts, fears, silences, blinds and immobilizes by 30%. Ninja Tabi's > ARMOR If the enemy team has a lot of physical damage threats, and you're the primary front line, or need some extra survivability, ![]() |
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Zeke's Convergence > SURVIVABILITY/CDR/MANA Zeke's is a fantastic item on ![]() ![]() |
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Dead Man's Plate > CDR/HP+MANA REGEN/SUSTAIN![]() ![]() ![]() ![]() |
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Locket of the Iron Solari > SURVIVABILITY/SUSTAIN With ![]() |
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Frozen Heart > SURVIVABILITY/CDR/MANA A fantastic item if you're up vs a lot of quick hitting, physical damage champions. You gain 100 armor, 20% CDR and you reduce the attack speed of enemies by 15% within 1000 units. It can easily help shut down an ADC such as ![]() |
![]() |
Mikael's Crucible > SURVIVABILITY/CDR/UTILITY A good pick when facing an enemy team with hard CC that you need to ![]() ![]() ![]() ![]() Increases your Mana and HP regeneration, while granting you 40 magic resist, and 20% healing power - good synergy with ![]() |
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Abyssal Mask > SURVIVABILITY/CDR/UTILITY If you have a lot of AP champions on your team, ![]() |
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Righteous Glory > SURVIVABILITY/CDR/SUSTAIN/UTILITY![]() ![]() |
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Spirit Visage > SURVIVABILITY/SUSTAIN![]() ![]() |
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Thornmail > SURVIVABILITY/UTILITY![]() ![]() ![]() ![]() ![]() ![]() |
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Chosen of the Storm (Passive) STATIC COOLDOWN: 120 seconds[/size] |
INNATE: When ![]() |
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Rolling Thunder (Q) COST: 40 mana COOLDOWN: 12 / 11 / 10 / 9 / 8 |
ACTIVE: ![]() For the duration, ![]() |
Thundering Smash resets
Volibear's autoattack timer.
Thundering Smash's bonus damage affects structures.
- When
Volibear changes direction (from "towards champions" to any other direction), his bonus movement speed decays over 1 second.
![]() |
Frenzy (W) TARGET RANGE: 400 COST: 35 mana COOLDOWN: 18 |
PASSIVE: ![]() ![]() ![]() ACTIVE: ![]() |
-
Frenzy 's cooldown is halved if it is used on a minion or monster.
![]() |
Majestic Roar (E) EFFECT RADIUS: 425 COST: 60 / 65 / 70 / 75 / 80 mana COOLDOWN: 11 |
ACTIVE: ![]() Enemies who are dashing or are airborne during ![]() |
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Thunder Claws (R) EFFECT RADIUS: 500 COST: 100 mana COOLDOWN: 100 / 90 / 80 |
ACTIVE: After 0.1 seconds, ![]() Afterwards, for 12 seconds, ![]() |
- On cast
Volibear gets slightly larger in size.


When you're in laning phase, you want to be a dominant force,






Be careful of poke comps,



If you're laning vs a







Keep an eye on your midlane, as you can easily roam and use

You want

Proccing your

Once you get your first back, hopefully with at least one or two kills under your belt, you want to be looking to buy

If you can't roam, you want to be maximizing gold for your ADC, and this includes taking tower plates after kills, which is why we take





During teamfights, you'll either be wanting to make the engage with your






The main thing to be aware of, is making sure your teams threats stay alive, while removing, or zoning, the enemy teams threats.

Vision control is a big plus for


If you enjoyed my guide, you can check out my other guides here, in which I've covered more styles of supports, incase you want to branch out on supports such as enchanters (


If you're interested in seeing more of me, please follow my stream! I stream every day but Saturday, from 12:00pm - 11:00pm GMT. I play a wide variety of supports, and I am always engaging with my stream chat.
- 07/30/2019 - Published Guide.
- 11/26/2019 - Updated for 9.23.
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