
[10.25] DESTROY SOLOQ SEASON 11 WITH AP SHACO! 3x Challenger
By Eagzey | Updated on December 8, 2020





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Runes: Dark Transcendence











+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:

Ignite

Smite
Items
Ability Order
Threats & Synergies






Ekko
His kit makes him extremely hard to killl as AP Shaco. The fact he's really overpowered makes it almost impossible. He shouldn't be able to kill you, but he is literally untouchable.







Leona
CC allows us to set up box and get to the fight.




Introduction



I'll list some of my achievements on

◦ 3x Challenger Shaco
◦ Rank 1 Shaco World Early Season 8
◦ Highest Shaco KDA World for 3 Successive Seasons
◦ Hit Master Season 9 with a 6KDA
◦ Hit Diamond V on KR Server with a 6KDA and a 90% Win Rate on 180+ Ping
◦ Rank 16 Peak Season 8 (600LP)
◦ Best Shaco Mechanics World
If you do end up ENJOYING & LEARNING from this guide I'd really appreciate it if you could UPVOTE it to help it get out there!
COACHING: As of recently I've started coaching full-time and made a website at the start of this week to help me organise everything. Of course,

20% OFF ORDERS AT THE MOMENT

The aim of the sessions is to get you thinking like someone in Challenger, and to teach you the habits of high elo. Clients climb divisions and tiers post-coach.
On top of coaching I also STREAM 6 nights a week so come check us out if you haven't already!
I also upload videos to my YouTube every week!
If you want to get in contact with me/join my community then click the Discord link HERE! I post when I go live, have client testimonials, and answer any questions that your heads throw at me!
Want to become the best AP Shaco you can be? WATCH MY SEASON 10 SHACO MONTAGE BELOW! (leave a like or reported no cap)
This guide will hopefully teach you guys, regardless of elo, something new and give you a newfound impetus for when you play

Before anyone says 'OCE', I'd just like to say that SoloQ is SoloQ. The best players from OCE have attained Rank 1 in NA, Rank 3-5 in KR, so if you really can't read this guide because I play on a server less competitive in high elo than others then no worries, I'm still going to sleep at night. But Summoner's Rift is the same, the champions are the same, nothing changes.
Alright, enough of the preamble, let's start with playstyle.




It's not about one-shotting or power farming until 3 items...it's about COOLDOWNS and LONGEVITY. AP


Here's one clip utilising most of what AP Shaco has to offer...


The next two chapters revolve around AP

There's ONE rune page I'm running.

If you watched the Season 10 montage I linked in the 'Introduction' section, you'd notice how many times I got






The new


The minor runes stay the same for all pages. Attack speed lets us clear efficiently early game and duel if we have to. Without it our clear is Iron IV. Adaptive Force as the second choice, kind of obvious, and Armor/Magic Resist as the last option depending on enemy comp.



STARTING ITEMS

For Season 11 the only jungle items available are the starting jungle items -


EARLY GAME ITEMS

Early in the game I want to start building toward



In terms of boots, I'm not sure why you wouldn't run



MYTHIC & CORE LEGENDARY ITEMS




NIGHT HARVESTER (3200G) BENEFITS
◦ 80 AP - pog
◦ 250 HP - increases our survivability on

◦ 15 Ability Haste
◦ 'The Reaping' passive effect: damaging an enemy champion deals an additional 175-250 magic damage based on levels (+ 15% AP)
◦ 'The Reaping' passive effect: grants 25% movement speed for 1.5 seconds (60 second cooldown) (utility is great on the Jester)
◦ The mythic passive: grants all other Legendary items 5 Ability Haste (at full build this gives us an extra 20 Haste)
NASHOR'S TOOTH (3000G) BENEFITS
◦ 100 AP - POG
◦ 50% Attack Speed
◦ 'Icathian Bite' passive: attacks apply on-hit magic damage (15 + 25% AP)
◦ Easier to take objectives (towers, drake, baron etc)
◦ Easier to clear camps
◦ On-hit damage for us and our clone
COSMIC DRIVE (3000G) BENEFITS
◦ 70 AP
◦ 200 HP
◦ 30 Ability Haste
◦ 'Spelldance' passive: dealing damage with abilities (QWER) grants move speed for 4 seconds (10 + 20% Ability Haste)


LATE GAME ITEMS

Our choice here is dictated by the enemy team composition and their items.
DEMONIC EMBRACE (3000G) BENEFITS
◦ 70 AP
◦ 350 HP
◦ 'Azakana Gaze' passive: dealing damage burns enemies for 1.5% max health magic damage every second for 4 seconds
◦ 'Azakana Gaze' passive: gain 10 armor and 10 magic resist while a champion is affected (+2.5 armor and magic resist for each additional champion affected)
Great all-around item. Great against tankier compositions because of the burn. Also great against high-damage compositions because of the armor and magic resist.
ZHONYA'S HOURGLASS (2500G) BENEFITS
◦ 65 Ability Power
◦ 45 Armor
◦ 10 Ability Haste
◦ 'Stasis' active
Another great item for our playstyle. Stats are great, cheap as chips, and the active gives us playmaking potential and survivability.
BANSHEE'S VEIL (2500G) BENEFITS
◦ 65 Ability Power
◦ 45 Magic Resist
◦ 10 Ability Haste
◦ 'Annul' passive: grants a spell shield that blocks the next enemy ability (40 second cooldown)
Exactly the same numbers as




VOID STAFF (2500G) BENEFITS
◦ 65 Ability Power
◦ 40% Magic Penetration
Build this when those enemy carries start building magic resistance (eg.



LICH BANE (3000G) BENEFITS
◦ 80 Ability Power
◦ 10% Movement Speed
Synergises great with

RYLAI'S CRYSTAL SCEPTER (3000G) BENEFITS
◦ 90 Ability Power
◦ 350 Health
◦ 'Rimefrost' passive: damaging abilities slow enemies by 30% for 1 second
Great chunk of AP and health, and the passive is also useful. If the enemy champions are slower we're essentially quicker = survivability = more cooldowns. Again, I think there are better options but still useful with our kit.
FULL BUILD IN MOST GAMES

Level 18 stats with 100 ABILITY HASTE/50% COOLDOWN REDUCTION!





Blue Buff adds another 10 Ability Haste (52%CDR).
◦ Red + Raptors > Small Wolf > Blue (Level 3) (EAGZ CLEAR)
◦ Red + Raptors > Krugs (Level 3)
In every game run to your red buff entrance and place a box - this discourages the enemy team from invading. Your setup is very important as

***YOUR FIRST BOX NEEDS TO BE PLACED AT 50 SECONDS***
***YOUR 4TH BOX NEEDS TO BE PLACED OVER THE WALL WHEN YOUR 3RD BOX IS LESS THAN HALF HP - THIS IS THE KEY PART OF THE CLEAR***
BLUE SIDE BOX PLACEMENTS




EAGZ CLEAR - BLUE SIDE
KRUGS 3 CLEAR - BLUE SIDE
RED SIDE BOX PLACEMENTS




EAGZ CLEAR - RED SIDE
KRUGS 3 CLEAR - RED SIDE
As aforementioned, I stream 6 nights a week for a few hours - everything from ranked, theory-crafting, QnA's...you name it, so come check us out HERE!
Good luck in Season 11 fellow Jesters!
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