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Recommended Items
Runes: Standard (check notes)
1
2
Precision
Inspiration
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
1
2
Flash/Smite
Flash
Smite
Items
Ability Order Q > W > E
Stone Skin (PASSIVE)
Wukong Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Udyr
Phoenix ruins your day, basically un-killable through Turtle and Bear stance. Try to kite him in fights and stay away from his storm.
Leona
Any champ with reliable set-up is really nice.
Ideal
Strong
Ok
Low
None
Leona
Any champ with reliable set-up is really nice.
Champion Build Guide
Introduction
Yo, my name's Alex (or PerfectPower). I popped off in NA Master 300LP with jungle Wukong in Season 12 and decided that I wanted to start streaming my gameplay at twitch.tv/perfectpower and make content out of it. I only have around 200k Mastery on Wukong, but I am ready to fully embrace my inner monkey.
If you enjoy the guide or find it useful, please give it an upvote! Thanks :D
If you enjoy the guide or find it useful, please give it an upvote! Thanks :D
Pros / Cons
Pros
- Really good into AD matchups like




- Creative gank angles with

- Fairly simple combos and kit
- Sticks onto targets well with



Cons



- No CC outside of R -

- Fairly reliant on teammates having CC for successful ganks
- Typically gets outscaled
Combos / Tips
If you are in melee range:
Q








If you are in E range:
E








If you need to get into E range:
W








Important Notes:
- Ideally, you fit in auto-attacks in between almost every ability to stack


- You can save W -


- You can W -


- Use W -




- Use R -




Early Game / Jungle Pathing
Decide where to path (during champion select or loading screen):
Path Toward:
- Lanes with good gank set-up (as detailed in Build Options > Synergies). (e.g.


- Lanes that are volatile (e.g.


- Snowball lanes (e.g.


Most of all, path toward winning lanes. Solo queue is random and often times unpredictable. If you see your teammate is 5/0/0 in 8 minutes, help push their lead.
Start the game with





Quick tip: Use your W -


Red Start Explanation:
Start

I'm only showing some variations of paths and ganks.

Blue Start Explanation:
Start

A 'psycho gank' is when you forgo your pre-game pathing plan and opt for a different path in the spur of the moment. Maybe your Mid or Bot had a really big trade and the enemy is diveable or you need to counter-gank.
I'm only showing some variations of paths and ganks.

Raptors Trick Explanation:
Auto-attacking the






What do I buy on my first back?
If you recall with 700g after first clear: buy two




If you recall with 1100g after first clear: buy



If you get a super nice start and recall with 1400g or 1500g,





Soloing Dragons:
You can solo every


Soloing








Mid Game / Team Fighting
If early game went well, keep playing agressive:
Squishies get very scared when you






Look for invades with champions with lots of damage and lockdown (e.g.



Take




Take


What do I build?
Purchase your tier 2 boots:







If you need anti-heal,



Get your core items:







During team fights:
Play towards your team's strengths:
Peel your fed ADC and/or Mid (e.g.



Kill the enemy backline with your fed Assassin (e.g.



Engage with your Tanks (e.g.



Playing From Behind
Imagine your early skirmishes and/or mid-game fights turn out really bad. Knowing League players, your team will want to FF.
Take
Rift Herald
if the enemy is taking
Dragon
, play for Bot lane if your Top lane is losing, go Mid if they 5 man dive Bot, etc.
Your pick potential is crazy with
Cyclone and a little bit of CC from a teammate. Try to get champion bounties.
You also take turrets very fast with
Crushing Blow +
Divine Sunderer, so try to claim objective bounties and/or turret plates.
However, if they actually want to play it out, go for cross-map trades:
Take


Your pick potential is crazy with

You also take turrets very fast with


Late Game
What do I build?
Wukong can utilize





Quick Tip: After using the







Remember, squishies get very scared when you




Keep playing to your team's strengths as mentioned in Mid Game:
If you have a strong side laner (e.g.



If you have a strong botside (e.g.




If your team has better teamfight, look to engage.
Otherwise, refer to Playing From Behind.
Not Obvious W Wall Hops
Green = they take some getting used to
Orange = if the turret is up, you need at least
Slightly Magical Boots in order to cross without taking 2 shots.
Red = super hard wall jump, DO NOT ATTEMPT (but it's possible)
WALL HOPS: CLICK TO VIEW
Orange = if the turret is up, you need at least

Red = super hard wall jump, DO NOT ATTEMPT (but it's possible)

Plugs
Again, if you enjoyed the guide or found it useful, please give it an upvote!
Follow my stream: twitch.tv/perfectpower where I stream pretty often (no schedule yet).
Join my Discord Server that is currently under construction, but feel free to chat in it or ask me questions.
Subscribe to my Youtube channel where I post #shorts and slightly edited full gameplays. I might also upload a video going over this guide.
Follow my TikTok for content as well (same vids as the Youtube #shorts).
Follow my Instagram for physique/gym posts.
Thanks to all my subscribers, followers, friends, and family.
Thanks for reading!
Follow my stream: twitch.tv/perfectpower where I stream pretty often (no schedule yet).
Join my Discord Server that is currently under construction, but feel free to chat in it or ask me questions.
Subscribe to my Youtube channel where I post #shorts and slightly edited full gameplays. I might also upload a video going over this guide.
Follow my TikTok for content as well (same vids as the Youtube #shorts).
Follow my Instagram for physique/gym posts.
Thanks to all my subscribers, followers, friends, and family.
Thanks for reading!
[13.6] PerfectPower's Jungle Wukong Guide
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