Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Duelist's Dance (PASSIVE)
Fiora Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Yorick
Don't bother trying to win lane. Best plan is to look to the other lanes to gank and put map pressure.
Ideal
Strong
Ok
Low
None
Introduction
A Short Introduction
Welcome to my Fiora guide. I am currently ranked as Plat 3 in the NA server with a solid amount of Fiora games under my belt. The purpose of this guide is to help people understand the new role of Fiora after her rework. I'll be updating this guide for each significant patch to Fiora.

Here is my best win ratio with Fiora as of 8/17/15:

As you can see, Fiora has the potential to carry games even in higher divisions. A good majority of my losses were from before the rework, as all Fiora had to offer in teamfights was her R. With a good mastery on her skills, she can outplay a good majority of top laners.
After her rework, Fiora is mainly viable solely as a top laner. She can go mid, but usually against melee ap champions such as

Pros[+] No counter to % health true damage >:D [+] Shreds tanks in the late game [+] Riposte is basically a "mini kayle ult" [+] Very fun champion to play and rewarding when mastered |
Cons[-] Activating passive can be inconsistent [-] Really long cooldowns early game [-] Her damage relies too heavily on hitting vital points |

These are the usual runes I run on most ad champions.
I run 8



9 [[Greater Seal of Armor] is a must in the top lane as it provides 9 armor. The majority of top laners will deal physical damage. The armor also helps against minion aggro.
9



21/9/0 masteries.
Ferocity
- Taking five points in
Fury allows you to farm better.
- Taking 1 point in
Double Edged Sword gives 5% attack speed, which helps her trade while her abilities are on cd. It also helps her to farm.
-
Vampirism is a great mastery on Fiora, as it gives her more sustain in the early game.
-
Bounty Hunter is also taken for more damage.
-
Battering Blows helps with your auto-attacks with 7% arpen.
-
Dangerous Game is a 1-point wonder as it can save you from dying after you 1v1 your opponent.
-
Warlord's Bloodlust is a must on Fiora. It allows you to sustain during a duel and allows you a better chance to get your ult heal off in a 1v1.
Fervor of Battle is nice, but you'll be building so much AD that it would barely make a difference in your damage.
Cunning
- Putting points in
Savagery allows you to farm, and yeah farming is important.
-
Assassin is extremely important as you'll be in the top lane. Get that extra damage.
-
Merciless More damage. Take.
-
Dangerous Game will allow you to survive in teamfights and after 1v1 duels.
R>Q>E>W ALWAYS HAVE HER SKILLS ON SMARTCAST!!!!!
Fiora's abilities require quick decision-making and fast reflexes to reach her full potential. You can only do so by using smartcast to always be able to react to things quickly. I recommend that beginners practice Fiora's skills to figure out her range (especially on

Duelist's Dance (Passive)


![]() ![]() ![]() Tip: If a vital appears at an unfavorable position on the enemy champion, just run from them and walk back up. It will reset where the vital is, allowing you to harass them harder. |
Lunge


![]() ![]() Another bonus to this skill is that it applies on-hit effects. This means that you can proc lifesteal and spellblade with your ![]() ![]() |
Riposte


Now this skill is one of my favorite skills in the game. ![]() ![]() Using this skill correctly separates the good ![]() ![]() |
Bladework


There's nothing really special about ![]() What this skill allows you to do is be able to move around the enemy more easily with the slow. The extra critical damage is nothing to laugh about, as it allows you to assassinate squishy targets much more easily. If you take this skill at level 2, you get a pretty significant damage spike. It should also be noted that ![]() ![]() If I could change this skill, I would decrease the attack speed buff and move it over to being a passive that scales up as you level this skill. But it's just a thought. |
Grand Challenge


At level 6, 11, and 16, ALWAYS take your ultimate. When you cast it on an enemy champion, 4 vital points will appear on all 4 of their sides. You only need to hit one vital point for you to get the massive AoE heal after they die. However, it is sometimes better to run around them to get as many vitals as possible as it will do tons of damage in the late game. Other times, It's better to get the heal off to allow your team to survive and finish off the teamfight. Putting points in this skill will also increase the movespeed you get from your passive, which is always nice. |






There is just no substitute for this item. As a

But the Korean build on a Fiora? Why not. After Fiora's rework and nerf, people underestimate that Fiora has something called an auto-attack. Wait whut? You heard it here folks. THIS BUILD IS FOR FIORA AS AN ADC. Surprisingly, she can auto-attack and it hurts. The passive is a nice bonus and it provides Fiora with more mobility to stick onto her target.




Now this is a really nice item on



This item is amazing at allowing you to survive ap burst damage. It has 55 ad and 40 mr. 300 health shield from magic damage is always welcome to help you sustain. You'll gain your health back if you can get the heal from

Controversial Items
It procs when using

It also comes with a hefty cost of 3800 gold. For an expensive item, I do not feel that Fiora's kit utilizes all of the stats to make it worth it. For starters, 25 ad is pretty weak and does not offer enough of a damage boost to Fiora's true damage. The spellblade procs are nice, but they also do not add to Fiora's true damage. For the move-speed boost,









Now this item is pretty ok on Fiora. Sure it gives 25 ad, 40% attack speed, 10% cd reduction, and 10% lifesteal. The passive on





The key to winning the early game is to know when to trade with your opponent. You should ALWAYS prioritize farming above harassing, even if the vital point is in a convenient place. Your passive won't do that much damage to them as you won't have a lot of bonus ad. Remember to




When you are harassing the enemy champion you much consider a few things:
- Can I win trades against this specific champion?
- Are there a lot of enemy minions around the opponent?
- Do I need to heal back some damage to stay in lane?
It is usually correct to trade whenever there's not that many enemy minions. Though



At this point, towers should be broken and people will start to group up. Except for you. You should be split-pushing, making sure you don't get killed in the process. The reason for this is that you need to scale into the late game. Does that mean you never group with your teammates during this time? NO. You should always have
Teleport off cooldown at this time to help your team take objectives such as
Dragon. You do a decent amount of damage, so you can help your team out.
Your core items should be finished by the time the mid game is done. With boots of your choice,
Ravenous Hydra,
Bloodthirster,
Phage or
Black Cleaver, you should be able to survive teamfights.


Your core items should be finished by the time the mid game is done. With boots of your choice,




By this point, you're basically Yu-gi-oh. You're a duel-master. You can duel almost everyone. Tanks should fear diving into your team. You should stay grouped with your team as you provide the utility of your heal from
Grand Challenge and the fact that you can almost 100-20 enemy tanks by procing all the vitals. Your primary roles are to go on enemies who are out of position, using Riposte to keep you alive till your team catches up, or to peel for your carries. Having the AoE heal on your carries will almost always win you the teamfight.
In some cases that your team is behind, it is smart to split-push. They will usually send more that one person to stop you, allowing your team to take objectives. You should build some sustain items to keep you alive in teamfights even when the enemy is focusing you. Items such as
Maw of Malmortius,
Guardian Angel, and
Mercurial Scimitar will help you survive while doing ridiculous amounts of true damage.

In some cases that your team is behind, it is smart to split-push. They will usually send more that one person to stop you, allowing your team to take objectives. You should build some sustain items to keep you alive in teamfights even when the enemy is focusing you. Items such as



Overall, Fiora's nerfs have made her played less recently. I feel that Fiora has potential as an adc that can assassinate priority targets, especially with the new Ghostblade rush build.
This is my first guide, so constructive criticism is much appreciated.
As a final side note: Royal Guard Fiora is the best Fiora right now.
This is my first guide, so constructive criticism is much appreciated.
As a final side note: Royal Guard Fiora is the best Fiora right now.
You must be logged in to comment. Please login or register.