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Choose Champion Build:
-
Wasted Cards
-
Hybrid AS TF
Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Loaded Dice (PASSIVE)
Twisted Fate Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Fizz
His trolljump can dodge your stun if timed correctly and will shut you down with his insane all-in burst potential.
Ideal
Strong
Ok
Low
None
Introduction

Any support is appreciated and I welcome constructive criticsm and suggestions about the guide.
-
Savagery over
Wanderer because you only gain movement speed out of combat when you already have 2 global teleports ( assuming your taking
Teleport) while
Savagery aids us in cs-ing and pushing waves
-
Merciless is better than
Meditation if you want that extra damage to low health enemies
- Running
Intelligence is viable for
Twisted Fate as CDR makes him able to stun more during fights
-
Deathfire Touch is good for
Twisted Fate to help him in his poke but I don't see the reason why you're taking this over
Thunderlord's Decree

Flashes / Teleports a distance away
Take this 101% of the time because



Teleport your champion to a turret / minions after a brief channel




Deal true damage to an enemy champion over few seconds
More offensive spell.


Gives your champion a slight burst of speed for few seconds
Taking movement speed runes and


Shields your champion for awhile
Use it to negate damage or against champion who can burst you easily since


Heals your champion and give a slight movement speed boost
Useful to help allies during clutch times and sometimes even make you survives from last tick of







- Blue Card deals most damage and refunds mana back to you.
- Red Card deals damage and slows all enemies around the target
(Iceborn Gauntlet v2 )
- Yellow Card deals the least damage but stuns the enemies. It has pretty low CD too.






My favourite build as we rush









The Good-Guy Build,







The 'Super-Defensive-Build'. Generally, you will be getting these if you have rough time, like seriously, rough. Especially against someone like










Feel free to alter any of these build path according to situations, these are examples of my builds that I always use most of the time
When the lane starts, you're gonna add
Pick A Card at level 1 most of the time and start with Red Card and hit the 3 range minions at the back and use it again to hit the 3 range minions at the back, when you succesfully hit twice, the 3 back minion will be low on health and start last hitting the melee minions in the front because they're low on health, then use another Red Card to kill the 3 range minions at the back, congratulation you managed to get 6/6 cs of the first wave ! We're doing this to prevent being pushed back to turret because
Twisted Fate have poor farming under turrets before he added some points to his
Wild Cards.
Try to harass with a (Gold Card +
Stacked Deck) >
Wild Cards > AA to proc
Thunderlord's Decree
if they ever get too close. You can Red Card to the minion nearby them too. If you feel like they're very aggressive, its high chance that enemy's jungler is approaching so take a step back after stunning them or just walk away.
Just use your summoner spells if you got ganked, getting ganked successfully will put
Twisted Fate behind and he will be more weak and scales worse into the game.



Try to harass with a (Gold Card +



Just use your summoner spells if you got ganked, getting ganked successfully will put

In the mid game, most
Twisted Fate will tend to gank other lanes or set up some kills / objectives for the team.
Push the lane first with standard Red Card +
Wild Cards combo. After you pushed / shoved a lane, go back into fog of war (place where they can't see you OR pretend that you're heading to a lane to gank) so that enemies will play more passive and your team able to play more aggressive.
Feel free to use
Destiny to locate where they are or find out if they are doing objectives, or to even prevent their ganks to your other laners.
You have great poke and sustained damage. Example, Yellow Card +
Stacked Deck +
Lich Bane +
Wild Cards will give an extreme damage output and wins you trade most of the time with enemies have no fighting back because they're stunned.

Push the lane first with standard Red Card +

Feel free to use

You have great poke and sustained damage. Example, Yellow Card +



Group up with your team and secure objectives.
By this point of the game, you can one shot their ADC with a single rotation of spell, or unfortunately leave them with a little health.
You can initiate a teamfight by
Destiny and teleporting inside their team and use a rotation of spell to burst their ADC and press
Zhonya's Hourglass and allow your team to engage.
Your positioning is probably same as ADC, deal as much damage as possible, and taking as least amount of damage as possible.
OR
You can split push the side lanes and let your team pressure the other lanes. If theres any fight happening you can teleport using
Destiny to the teamfight and help them out, or maybe distract them with split push so that your team can secure objectives (ex. dragon & baron)
By this point of the game, you can one shot their ADC with a single rotation of spell, or unfortunately leave them with a little health.
You can initiate a teamfight by


Your positioning is probably same as ADC, deal as much damage as possible, and taking as least amount of damage as possible.
OR
You can split push the side lanes and let your team pressure the other lanes. If theres any fight happening you can teleport using

Hey,
Twisted Fate's pretty fun. If your new to
Twisted Fate, try it out! I kid you not he's such an amazing champion to play around. If you don't know what to do, just follow your junglers to gank other lanes with
Destiny and pushing lane with
Twisted Fate isn't the hardest thing to do. Farm up as much as possible during laning and start roaming post-6.
Good luck on the Rift and make sure to tilt people for me ! ^w^




Good luck on the Rift and make sure to tilt people for me ! ^w^
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