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Runes: Standard runes











+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist
Spells:

Flash

Ignite
Items
Ability Order

Mark of the Kindred
Kindred Passive Ability
Threats & Synergies






Ekko
Ekko will be a strong opponent against you, but during the laning phase you'll win your matchup. The trick with ekko is to immobilised him, because if he can't dash he can't cast. But wait you don't have that kind of CC, you'll need to have a jungler ready to gank you anytime, which can be bad for the other lanes. During the late game, you're like an ADC and he's an assassin. He's going to out damage you and get advantage on focussing you.









Tahm Kench



Champion Build Guide
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Ladies, gentlemens and Draaaaaavens! My summoner’s name is UtsukushiiSempai. This is my first guide on Mobafire (about 4 year old now) and it's about ![]() ![]() But honestly, why should you trust me with this? Don't... ( ͡° ͜ʖ ͡°) Just kidding, I'm probably the only one you'll see who has Mastery 7 with Kindred by playing her nearly only in mid lane! I've played Kindred sometimes in jungle and it didn't feel right to me. Kindred was still my favourite champions so I decided to try them mid and absolutely loved it??? I hope you’ll enjoy this guide about an awesome way to play Kindred and hope you'll have as much fun as I do while trying it! |


Why is Kindred Mid any good?
Kindred are good junglers, but can also be really quite surprising in lane.
Starting with the basics, Lamb is a marksman. It's an important advantage in mid because most mid laners play mage characters and are too dangerous for fighters and other "melee" champions in early game.
Another good point, Kindred have a very good burst and make it easy to keep a constant pressure on your opponents. They can deal much damage even if you don't focus your build on AD.
In mid, they get 2 big advantages over other lanes.
First one, they have only one opponent, which makes it easier to get their mark.
Second one, they can dodge many skill shots with

It's important to note before anything that Kindred mid are a HUUUUGE counter to Caster/Artillery mages using skill shots. Use them as a counter pick.
A fair warning though :
Click-to-win mages like Malzahar or AD assassin like Yasuo, Talon and Zed are gonna eat you.
The most important thing to note is that Kindred mid are a good pick to have fun. It's not really viable for ranked, but playing them in mid lane with this build or even with smite is one of my favorite thing in the game. Have fun!
Strenght![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Weakness![]() ![]() ![]() ![]() ![]() |
About Kindred
Kindred are marksman champions that have been created mostly for the jungle. This guide is for Kindred in lane, which plays very differently.
We rarely see them in mid lane, and yet, Kindred have a very good burst on champions. Many people only fight against Kindred when she’s ganking, but there, your opponent has to fight you in a whole laning phase. Kindred also give you a good advantage on a bunch of mages, because you can easily dodge skill shots like



Furthermore, Kindred need their marks to be strong. Being in mid lane let them focus one champion and makes them closer to their jungle marks than if they were in top or bot lane. With those easy marks, your early game can become a real problem for your opponents.
Early Game (Levels 1 to 6)
In early game, Kindred can be a real monster. You have to play aggressively to try and have your opponents far from their farms.
In mid lane, you only have one opponent, so you know who you’re going to mark first with your passive. Many mages will try to begin with a skill shot spell. If they do, dodge it and get closer to your opponent with

Each of your Q, W and E must be at least at rank 1 for your main combo (AA > Q > W > E > AA > AA > Q > AA > AA). Be sure to have them all unlocked at level 3. With this combo, you’ll have one of the easiest counter-engage of all mid laners.
Up until level 6, you’ll out-damage your opponent or even kill them if they try to play aggressively.
At level 6, you also won't have much difficulty killing them, because

One more thing about their ult, taking






Be sure to take your jungle hunt each time you kill your laner or whenever they recall. You can ask your jungler for help if you don’t feel secure enough to invade the enemy's jungle. Your marks are your main preoccupation, like Nasus and his stacks.
Mid Game (10 to 25 minutes)
That’s when the real fun begins. You’re now powerful enough to gank without your jungler in other lanes, so your game won’t be summarized by farming and pushing your lane for a thousand years. With


Around 15 minutes in, depending on your division, team fights might begin in the jungle. In such case, you must focus the squishies in the back line. ADCs and Mages are the squishier and they usually try to stay behind the jungler, the tank and their support. Be careful, you can't just dive in because you also are THE SQUISH. Instead, try to move around the fight to avoid becoming a living fluffy-cute punching bag.

During this part of the game, you can gank as many times as you want, as long as you don’t let your laner alone. Don’t forget: You are Kindred. You dominate many champions in 1v1. So kill your laner as much as you can, then choose between ganking or farming, depending on what you need (Kill/Assist or CS).
One of the biggest problems with Kindred in lane is your low damage to towers. So ask for some help if you have a short window of opportunity to push. If you don’t, you’ll give the enemy team all the time they need to organize and corner you while you're trying to destroy the tower.
Late Game (30 minutes or more)
In your late game, you are a real monster. Your passive will be (I hope for you) at 12 or more stacks, which means that you are going to destroy pretty much any opponent in 1v1.
In team fights, you should always target their biggest damage (usually the ADC). That's not a rule for Kindred mid, it's a trick for any champion no matter your lane or role.
You will kill very quickly any squishies in 1v1, but you still deal relatively low damage to towers and inhibitors, so try to attack them along with someone else. It will also give you a chance to survive, because the enemy team will focus on you. If you die, they will take a big advantage on your team.
On the same subject, winning a team fight can very well make you win the game. You must use your ult wisely. Don't activate it in the middle of a team fight, you'll save the enemy team. So cast it behind your team, in the back line. If an ally is going to die, he'll go back to your ult, but don't cast it to save only one guy if your team is winning the team fight. Use it to save your whole team.
At last, during your early game you must focus your mark, but in the late game, if you got around 7 marks or more, you won't need to focus them anymore.
You'll have to focus on jungle objective and on your team. Kindred aren't the best champions for split-pushing. Let this job to another player on your team and focus on fighting in team. Your ult is one of the best fight-changing tool of the game and your high damage to champion isn't really good against towers.
You can also use your passive as a call to objectives. Whenever a mark appears on the Baron, it would be a good time to do it. First, the enemy team probably think you'll wait to win a fight to do it. If they appear to suspect your team doing it (or it was warded), you can use it as a bait. Kindred's ability for good positioning in the river is amazing. After all, they were made for the Jungle. Even in mid lane we can use this at our advantage.
Relationship goal with your Jungler
Every games, you must have good communication with your jungler, because as the mid laner, you won't have

When your marks appear, it'll be easier to get if your jungler wants to invade. Being two at your marks will help to get them while keeping the enemy jungler out of your path.
Also, receiving gank at the right moment in mid lane can give you your marks on your laner. If you want marks on any other champions, you can gank with your jungler every time he's ganking where you have your marks, putting your opponents in a 2v4 or 1v3, depending on the lane you gank.
Collecting your marks during Team Fights
In team fights, if you have at least 10 marks in 25 minutes, you'll be the biggest pain spreader of your team. Before the team fight, marks the enemy ADC or Mid laner (mostly the ones dealing the most damage of their team). You can also farm your mark on their inting jungler because you know, free marks are free fun! After this, your team must focus first the ones you target. This way, you'll get many marks in late game and your team will get the advantage quickly.
With Kindred mid, Junglers that can push very fast or lock down your laner with a stun or something (Like

ok I know the best matchup is actually Tahm Kench, but he's just to funny to play with. Best memories of LoL I have.
Kindred mid is good in solo queue, but if your jungler doesn't want to help you or won't communicate with you, it'll be better to play something else. In duo queue with a jungler, you'll be a real monster.
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TY TO EVERYONE WHO CLICKED ON MY GUIDE! OVER 600K VIEW IT'S AMAZING! X3
Next is a HUGE MEGA FLUFFY STRAWBERRY CAKE to both Mowen and PsiGuard for being the fastest admins I've ever seen when someone's in need and for helping writers at any moments.
At last, I want to give a SPECIAL PLATINUM COOKIE to my brother Fuzzy Demon. He showed me many tricks in text formatting and BBCode for making my guide better and more comprehensive. He also helped with a full correction of this guide.

- Section at the top where items and runes are summarize has been updated to preseason!
- "Strenght / Weakness" chapter has been updated!
- "Gameplay" not updated but is currently kinda accurate for the preseason!
- "Change log" chapter has been updated!
4th November, 2020 (5:39)
- Intruduction chapter has been updated!
- "Change log" chapter has been updated!

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