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Recommended Items
Runes:
+8 Ability Haste
+6 Armor
+65 Base Health
Spells:
Flash
Smite
Items
Ability Order
Cell Division (PASSIVE)
Zac Passive Ability
Threats & Synergies
Graves
Stupid amount of early damage avoid if you can, might have to concede both scuttles if team wont help
Yasuo
ultimate combo
Yasuo
ultimate combo
Champion Build Guide
About Me & What is Zac?
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+ Fantastic Engage
+ Fast and sustainable clear
+ Good Peel
+ High reward for low risk due to

+ Good counter ganking
+ Can Carry
- Cons -

- Weak dueling
- Hard to contest scuttle crab without help
- % health damage is very strong against you
- Grievous wounds counters healing in skirmish
- passive can be useless when caught out
![]() This is the must have. Your entire kit is based around your E ![]() ![]() This is a necessity due to the turret plating gold. After a gank which results in a kill or chunking the laner enough that they have to recall allows you to push lane and knock down some armor plating getting you that extra gold ![]() helpful late game as all you build is [armor] and [magic resistance] ![]() super helpful with your passive as it allows you to stay healthier throughout your clear ![]() free gold is good, that 300 is usefull for buying control wards or getting key items such as bambi's cinder much sooner ![]() overall helpful with everything and outclasses ![]() ![]() ![]() You could argue to take ![]() |


Almost always start With a leash from your bot lane into either


1. You can counter jungle and take

2. Counter Gank.
3. Gank bot or gank mid.
4. you can counter jungle take

1. take

2. Counter Gank
3. Take your raptors and gank mid.



If you do have to fight for scuttle you usually will be better off leaving and going topside to do either


An early back with







Your jungle item. allows you to clear and remain healthy.



you are a big gigantic booger who absorbs damage


Goes well with your passive



for enemies who build crit such as most ad carries and



great at keeping your squishy carries alive and if they are not monkeys the item will heal you as well.

helpful for shielding your teammates as well as some nice resistances.

for enemies who are extremely annoying such as




great for diving backlines and ignoring people. Severely reduces the amount of damage you will take in teamfights. doesn't help with peeling at all though, a rather selfish item. Great for attempting to steal



great damage boost if you team is lacking. boost AD carries damage along with helping you peel with a slowing aura. Also usefull with a strong top laner such as





for more selfish play where you have to carry. adds some nice damage and a slow allowing you to stay on top of the enemy carries. Can slightly help peel. The armor is nice along with the health. Versus full crit champions







Armor and some health is always nice. The passive applying Grievous Wounds is the big thing here. This is for people who heal a lot or auto attack a lot such as














I would avoid picking

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