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Darius Build Guide by Bitsch

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League of Legends Build Guide Author Bitsch

Darius, Because **** YOU!

Bitsch Last updated on October 23, 2012
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Team 1

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Top Lane
Ranked #19 in
Top Lane
Win 50%
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.



Offense: 21

Honor Guard

Defense: 9

Strength of Spirit

Utility: 0

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My Name is Bitsch and welcome to my first Guide. It will be very short at first, but will grow as i get feedback and makes new sections.
In this guide i will go over some of Darius's various mechanics and builds. I mostly Play Twisted Treeline but this build works in Summoner's Rift too.

Darius is a melee dps with high sustain and high damage. He is a good solotop, even if the opponent team have no jungler. He just stands under tower and last hits. If the enemy gets to close he just pulls them under tower.
Many might build him with no sustain, and only attack damage and attack speed. But i find Darius to be a really good bruiser. Better to build him like a bruiser than full AD. He's not a carry.

I will try to update this guide, as soon as i learn something new about Darius, and upload some pictures of my final scores.

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Pros / Cons

+ Good Sustain
+ Good Damage output
+ Passive DOT
+ OP Ult
+ Good at rescuing chased teammates
- Slow
- Good at Killstealing
- Darius ├╝berrage
- OP Ult
- Mana hungry
- No Escape tool

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Core Build

Doran's Shield It gives you a bit of health, some armor and a just a little health regen. All stats that increase your sustain.

Berserker GreavesBerserker Greaves Gives you an offensive boost. Makes you more dangerous.

Frozen Mallet


  1. Merc's Nice alternative, against heavy CC team, or heavy AP team.
  2. ThornmailGood against Heavy AD team or fed AD Carry.
  3. Warmogs Armor I often buy Warmogs because it gives alot of extra health. If You buy warmog then you should buy Atma's Impaler too.
  4. Atmas ImpalerAtma's Impaler
  5. BloodthirsterGives alot of ad and lifesteal.
  6. Upgraded Hexdrinker Good against teams with mixed AD and AP, and Heavy AP Teams.
  7. Force of natureGood against heavy AP Team. Also gives alot of Health Regen.
  8. Last Whisper Good against teams with high armor.
  9. Infinity Edge Good Offensive Option. Good Against them Squishes. For when you need that hard hitting AD Bonus.
  10. Randuin's OmenGives the third most armor. Nice defensive touch, with 350 Health and 75 armor, and a anti AD Carry active for when they hit to fast.
  11. Frozen Heart Gives alot of armor, some cooldown, and reduces the attack speed of all opponents around you

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Hemorrhage Passive DOT, applies on basic attack and on decimate. Stacks up to 5.
Decimate Swing to Win! Darius swings his axe in a circle around him damaging enemies around him and applies Hemorrhage to all enemies struck. Max this first. Does Most Damage to enemies hit by the axe head(Hit in the outer circle).
Crippling strike Slow on next basic attack. Cooldown will be reduced by 1 second per stack of hemorrhage on target. Best used right after Apprehend, and just before enemy goes out of range trying to flee from you. While they are slowed you should be able to hit em with your basic, and add a few stacks of Hemorrhage.
ApprehendDrags Enemies back to you. Good to initiate teamfights in twisted treeline. Gives passive armor penetration. Because of this you don't need armor penetration runes. Max this second because of armor pen.
Noxian Guillotine Does massive amounts of true damage. Increased by 20% per stack of Hemorrhage. Refreshes Cooldown if it kills your target. This is The Grand Finale.


STAY CALM! Don't take every single kill! That will make you Really fed! Doesn't sound like a bad thing huh? What about the rest of your team? The want kills too! They need them! Else they will be underfed!! Like in really underfed.

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Summoner Spells

Flash is a solid choice for any champion. A great escape tool, something Darius lacks really bad. Can Also be used as a gapcloser.

A really good choice for alot of champs. If you have almost killed some1 and they got some distance, so you can't pull em back, and can't bunnyjump them, they might still be in range of ignite.

Good at slowing your opponent if you ain't close enough for a . Can easily secure kills.

Other good Spells

also a really great spell, works both as escape tool and gapcloser.If you are like me don't get this. I always forget to use it.
Great spell. Life saver. Might turn a fight.
Can be good, if you are up against a team with 5 ignites or some hard CC.