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Fizz Build Guide by TheFwnK

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Fizz's Bible - Assassinating enemies like a fish.

By TheFwnK | Updated on November 16, 2019
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Runes: DOMINATION+SORCERY

1 2 3 4
Domination
Electrocute
Sudden Impact
Eyeball Collection
Relentless Hunter

Sorcery
Celerity
Scorch
Bonus:

+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+8 Magic Resist

Spells:

1 2
Standard
LoL Summoner Spell: Flash

Flash

LoL Summoner Spell: Ignite

Ignite

LeagueSpy Logo
Middle Lane
Ranked #15 in
Middle Lane
Win 53%
Get More Stats

Threats & Synergies

Threats Synergies
Extreme Major Even Minor Tiny
Show All
None Low Ok Strong Ideal
Extreme Threats
Ideal Synergies

Champion Build Guide

Fizz's Bible - Assassinating enemies like a fish.

By TheFwnK



"Table of Contents is not working yet. I will make it work soon!"


Hey,
I'm TheFwnK, a player that's been playing since season 8 (I played in the past but I didn't know how to play and leave the game behind, but I'm back playing it. He is my secondary main champion that I'm playing with.
I love playing Fizz because he is fun to play and the most annoying champion.

So I hope you'll enjoy this guide and learn a lot. You can leave a comment if you liked it. If you downvoted the guide. Just let me know what you didn't liked from the guide and I can take your opinion in consideration.
Thanks a lot and enjoy. :)


THE TIDAL TRICKSTER

STATS
HEALTH: 570
ATTACK DAMAGE: 58
ATTACK SPEED: 0.66
MAGIC RESIST: 32
ARMOR: 22
HEALTH REGEN: 8
HEALTH: 570
MOVEMENT SPEED: 335

UTILITY
SLOW: E and Ultimate
TRUE SIGHT: Ultimate
KNOCK UP: Ultimate
INFO
ROLE: Assassin
LANE: Mid
DAMAGE: AP
MOBILITY: High
RESOURCE: Mana
REGION: Runeterra
SKINS: 9
  • FIZZ: is known as the most annoying assassins in the game. His ability is to one-shot every squishy champion. Once he killed a squishy and escapes makes him a monster every game.
  • ULTIMATE: His ultimate is great, his ultimate has a range of 1275 units and its big radius at max range. It damages and knocks all enemies if they are inside the radius, making Fizz the best assassins in teamfights.


PROS
+can outplay+
+high mobility+
+extremely mobile+
+can engage fights+
+great at escaping+
+can jump over small walls+
+can dive under tower+
+can dodge almost all ults+

Fizz is known as one of the annoying assassins in the game. He can destroy almost every squishy without taking a lot of his health.
CONS
-weak when behind-
-squishy-
-extremely hard against tanks-
-mana loss-
-useless when full mr-
-low damage early-
+high cd early+

Fizz is like the other assassins, weak if falls behind, low damage on early, he must get the lead on his lane early. He will be instanstly in a pickle if he does not have his Playful / Trickster.


  • ELECTROCUTE
  • Electrocute: Every Fizz player is using Electrocute. Very helpful in some cases. It will increase your burst to get more kills through your match. Like Fizz, he is a fish that just goes in for a kill and then he will run away with his smile on his face.






  • DOMINATION TREE
  • Ravenous Hunter: With Ravenous Hunter you get HP back per Bounty when you get a kill/assist. The more you kill someone or do a Bounty on him, the more HP you will get.

  • SORCERY TREE
  • Celerity You will gain 1%. Also, speed bonuses are 7% more effective. A great choice to roam and you can escape from enemies with your speed (Makes a perfect combination with Relentless Hunter, meaning you are uncatchable).

  • SORCERY TREE
  • Scorch: Will set your enemy on fire (only on ability hits), by dealing 15-35 magic damage (based on the level).

  • PRECISION TREE
  • Triumph: If you are not going with Ravenous Hunter, this rune is perfect for you. Makes you staying alive in fights when in a winning close 1v1.

  • PRECISION TREE
  • Coup de Grace More damage to help you killing your enemy.


  • INSPIRATION TREE
  • Time Warp Tonic: You get 50% of its health and mana, that's it. You also gain movement by 5% when using a potion.

  • RESOLVE TREE
  • Bone Plating: After taking damage from the enemy, the next 3 spells or attacks you get 30-60 less damage for a duration of 1.5 seconds.

  • RESOLVE TREE
  • Overgrowth: You gain 3 maximum health permanently for every 8 monsters or minions that die near you. When reach at 120 minions/monsters deaths, you also gain +3.5% max health.



PASSIVE ABILITY
Nimble Fighter

Fizz's dexterity allows him to ignore unit collision and take (4/6/8/10/12/14) less damage from basic attacks. The amount is increased every 3 levels.

This passive works in two ways (I'll explain shortly): 1) Can walk through minions/enemies/allies. 2) You take less damage from basic attack (as it say's up there).

Q
Urchin Strike

Fizz dashes a fixed distance in the direction of his target, dealing his total attack damage as physical damage plus additional 10 / 25 / 40 / 55 / 70 (+55% of ability power) magic damage to it. The ability will also apply on-hit effects.

This ability deals magic damage and attack damage by dealing an auto attack in one. It can save your life sometimes by using Urchin Strike into an minion.[/columns]

W
Seastone Trident

Fizz's autoattacks rend their targets, dealing magic damage over 3 seconds. Activating this ability resets Fizz's basic attack timer and empowers his next attack, dealing 50 / 70 / 90 / 110 / 130 (+50% of ability power) bonus damage.

This ability will reset in 1 seconds after killing an low enemy/minion. Try to not screw up your hit, or you will end up by missing your wave for your tower. And yes, you can use Seastone Trident while using Urchin Strike.

E
Playful/Trickster

Playful: Fizz hops onto his trident in a nearby location, becoming untargetable for 0.75 seconds and gaining the ability to use Trickster before the effect ends.

Trickster: Fizz hops off from his trident to a nearby location, dealing 70 / 120 / 170 / 220 / 270 (+75% of ability power) magic damage nearby enemies in a smaller area than Playful. This ability will not slow enemies.

R
Chum the Waters

Fizz throws a fish in a line that will bind itself onto the first enemy champion it hits. After 2 seconds, a Shark will emerge from the earth to eat the champion, damaging, knocking back and slowing enemies in the area for 1.5 seconds.

Fizz throws a fish into your enemy. If it catches your enemy, you can just secure a kill with this. This ultimate is good for killing Bot lane. Great choice am I right? If you are fighting against Zed, just force him to use his W and then you can kill him. This ability is a nightmare for a squishy target (ex. Jhin), but if you missed your Chum the Waters, you are pretty much screwed and you will end up getting pinged a lot from your allies. Try to throw it as far from the enemy, the far you throw the fish and catches the enemy, the more damage you will deal.




1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
W
Q
E
E
R
E
W
E
W
R
W
W
Q
Q
R
Q
Q
> > >

So, 1) Fizz will max his ultimate for a lot of damage. 2) Playful / Trickster as it has a large portion of your burst and the cooldown reduction for great mobility in fights. 3) Max Seastone Trident for more damage. 4) Max Urchin Strike. (Did you expected to talk a lot of this ability? No. Just max it.)





THE ONLY GREAT SPELLS FOR FIZZ
-

ALWAYS NEED TO TAKE THIS

Flash
RANGE:425
COOLDOWN:300
Flash is the best spell in the game. Why won't you take this spell? Are you out of your mind? This spell will save your life! Sometimes... Helps you in some combos with Urchin Strike and Playful / Trickster. Or use it as an advantage to reach your enemy and going for a kill or die.


CHOOSE WISELY

Ignite
RANGE:600
COOLDOWN:180
Ignite is perfect when you want to be aggressive on the lane. Take ignite to kill your enemy when you cannot fight with him anymore or when you don't have mana. Let them die slowly.


Teleport
RANGE: -
COOLDOWN:360
Teleport is still a choice, good to take when against a poke champion. You can use it for roams too.





STANDARD BUILD
-

STARTING ITEMS
Corrupting Potion
PRICE:500
RECIPE:350
Corrupting Potion is a great choice in matches. It perfect when fighting a ranged enemy (ex. Ahri), it also helps you in melee matchups to recover some of your missing Health. Just wait till you regenerate and then you can go for a kill.

The Dark Seal
PRICE:500
RECIPE:350
Dark Seal is good to take with if you want to have some damage and mana, and bigger chance to win your lane. Try to get stacks.[/list]

Doran's Ring
PRICE:400
RECIPE:400
Doran's Ring gives you a little bit of AP and mana.



EARLY ITEMS
Hextech Revolver
PRICE:1050
RECIPE:180
Hextech Revolver will be a good idea to buy after your first recall, if you don't have enough gold, just take his pieces or just one piece Amplifying Tome.

Boots of Speed
PRICE:300
RECIPE:300
Boots of Speed are always a good idea to take if you have 300 gold to spare between Hextech Protobelt-01 pieces. These will keep up with your enemy.

Kindlegem
PRICE:800
RECIPE:400
Kindlegem is the other piece for Hextech Protobelt-01. The cooldown is really good on early and it will keep you alive.



BOOTS
Sorcerer's Shoes
PRICE:1100
RECIPE:800
Sorcerer's Shoes offers you magic penetration. Good to take as first item if the enemy bought some magic resist.

Mercury's Treads
PRICE:1100
RECIPE:350
Mercury's Treads offers you a little bit of magic resist. Good to take when they have enemies based on AP.

Ninja Tabi
PRICE:1100
RECIPE:500
Ninja Tabi offers you a little bit of resistance against Heavy Physical Damage. The auto attack reduction combined with your passive ( Nimble Fighter) will make you very hard to get killed.

Ionian Boots of Lucidity
PRICE:900
RECIPE:500
Ionian Boots of Lucidity gives you Cooldown Reduction on your abilities. Perfect combination with Cosmic Insight and Hextech Protobelt-01 which both are offering you Cooldown Reduction.



CORE ITEMS
Hextech Protobelt-01
PRICE:2500
RECIPE:650
Hextech Protobelt-01 is the best for our Fish since it was added into the game. When you buyed the item, you can use it against enemy for some damage (or killing him if he is low on Health), or taking Malzahar's Shield or the shield from Banshee's Veil.

Lich Bane
PRICE:3200
RECIPE:450
Lich Bane was the first item before Hextech Protobelt-01. Is still a good choice to go with this item first.

Zhonya's Hourglass
PRICE:2900
RECIPE:300
Zhonya's Hourglass can save your life. When you are very low on Health use your Zhonya's Hourglass and wait until your skills are coming back up to either finish them off or escape from the fight.

Rabadon's Deathcap
PRICE:3600
RECIPE:1100
Rabadon's Deathcap is amazing for its huge damage. Once you buyed this item, you will be unstoppable if you made 25 Stack on your Mejai's Soulstealer.



SITUATIONAL ITEMS
Void Staff
PRICE:2650
RECIPE:1365
Void Staff gives you huge magic penetration. Just check in your scoreboard if someone took some magic resist, and then you will know when you have to buy this.

Morellonomicon
PRICE:3000
RECIPE:550
Morellonomicon offers you a ton of health and great magic damage. His Passive gives you +15 magic penetration and the other gives Griveous Wound for 3 seconds. Good when against tank too.

Banshee's Veil
PRICE:3000
RECIPE:800
Banshee's Veil gives you a lot of magic resistance, good magic damage and 10% cooldown reduction. His passive is to give you a shield. It's like Edge of Night but for mages.

Mejai's Soulstealer
PRICE:3000
RECIPE:800
Mejai's Soulstealer is very good. Why you may ask? 25 Stacks (max stacking) it means easy win. Be careful, try to dodge death when you are low, you will loose 10 stacks per death. But you will still have to sell the item to buy Void Staff. Why? Because you will have more damage with it.




MELEE & RANGED

Versus Melee Matchups: I will talk shortly on Melee. So, if you are against melee (ex. Yasuo), is a good choice for going with Ignite. Keep in mind that Teleport is a great choice too, if you want to play safe or just for roaming. Start with Playful / Trickster and use it on your first 3 minions when they are low. If the enemy hits the minions and screw your wave damage from your minions, go with Seastone Trident. Try to reach level 6 before your enemy. If you cannot reach level 6 and you want to kill him fast, just call your Jungler for helping you. If your Jungler gets the kill, don't worry, at least your enemy cannot do anything through early (if he will not get feeded by bot). If you have level 3, just do this combo (Q+hit+W+E) just to let him low or force him to use Flash. Be carefull for his Jungler, most of their Junglers will mostly gank you. Why? Because Fizz is annoying and he is dealing a lot of damage if feeded. Try to roam Bot when your enemy recall to his base, but is a greater choice to roam when you are level 6 (because of your ultimate). If you didn't reach level 6, go and help your Top laner.
If you get a counter in your lane such as Talon or Sylas, call your Jungler or Top laner for a hand. (The moment when you say that you will talk shortly on melee but you end up by getting a large text)


Versus Ranged Matches: These matches are very hard for Fizz, could be very annoying for you. Just reach level 6 before him and "MAYBE" you won your lane. Or you can just roam Top or Bot for some kills or assist (a little bit of gold for an assist is good). Keep in mind, put wards in the middle bush of the river so you will know where is the enemy Jungler or if someone is roaming to your lane.


MID/LATE GAME

Mid game: When you hit midgame (around there) and let's say, your Bot's turret falls off, right?
Go help them (or bring your Jungler to help you too for an easy execute). Or if you have Teleport, just use it. Be carefull on showing Bot or you will be ending a horrible death. If the enemy BOT is more feeded than you, you should call your Top laner too. Stay in bushes sometimes when you think a fight is gonna start on Top or Bot. But if their Jungler is there, be sure your Jungler is close to you (when he is farming as example). Top lane can be a problem, because tanks. They will be more stronger than you because they have a lot of HP or they buyed magic resist. That point you know when to buy Void Staff and Sorcerer's Shoes (if you buyed different boots).

Late game: If you have no items, you are literally 0. Try to farm your Jungler's Monsters too. And try to steal some kills for some gold. And you can recover. Late game is hard because everyone has items or they are feeded, just believe in your self and you will win. The more you approach your item set, the less the enemy can dominate you. (Sorry for not giving you anymore informations on late but its always the same story in the match. If they are feeded you will farm and comeback. That's it.)




💛 SPECIAL THANKS 💛

"Big Thanks to Wicked Cherry for making the banners and helping me in some BBCodes that I almost gave up on. Thank you very much! 💛"
You can check her guides on Lulu, Yuumi, Soraka and Nami just by pressing on these photos below. 💛
Psst, my favorite is the Yuumi guide. Don't tell to Wicked Cherry. >.>


THANK YOU FOR READING

Thank you for reading my guide. Hopefully it was helpful. If you notice any outdated sections I will do my best to fix them as fast as possible.
I will keep an eye on the guide too for some updates on the topics or for some updates on the runes (or to add new runes). I will update some of the topics soon to add more informations or videos, etc.



You can see what has been updated in the past by just clicking on the spoiler.

Spoiler: Click to view
  • Create Tips and Tricks topic.
  • Make the Table of Contents scroll you down when you press on one of the contents (ex. pressing on runes and it scrolls you down).
League of Legends Build Guide Author TheFwnK
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