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Choose Champion Build:
Spells:
Ignite
Flash
Ability Order
Relentless Assault (PASSIVE)
Jax Passive Ability
Introduction
My name is Vladimir, and I want to share my 1st seriously made build.
As you see we are talking about

So you can get here a lot of information about champion

Also I discuss playing

I love


Here I will discuss what is an balanced build in my opinion. First of all any champion in the league must have good rates at three stats: Offence, Defense and Utility You may ask why all three at once? Lets discuss it.
If champion is low in Offence - enemy team champions might just ignore him and aim for yours allays. And how you think to win a game if you cant kill an enemy champion?
If champion is low in Defense - you are a squishy champion, you will be focused first and die fast... We don't want to die fast right?
And Utility - if you are slow in movement, have huge cooldown times at spells, maybe, get low on mana fast - you are useless in team fights or long battles, need to go back fast in laneing. You don't do what you supposed to do - It is a fail!
So in my Flat Jax 3v3 TT build I combine all those stats, by using


So here we go...


This way you can Stun more often and you get more MR from ultimate










It is recommended to take minion aggro to build up your





Also it is good to take a















- Great at 1v1 battles, specialy against AD carries
- High amount of health 730 health at level 1 with this build
- Has chasing and escape mechanisms (
Leap Strike, stun and dodge)
- A decent farmer, due to his high AS
- Can solo Dragon at TT early-mid game
Cons:
- Item dependant
- Lacks damage till level 6
- Easy focused in team fights
- No AoE damage and only has CC, if he dodges








Can't believe that other people in their builds recommend to buy some other boots - not

It feels like they are old school gamers... I mean the time when there was no tenacity skill. And only item which reduced the duration of Crowd Control effects was

Now things are changed, with Patch 1.0.0.118, there is added new skill tenacity. (Tenacity is a mechanic that is used to reduce the duration of Crowd Control effects) So here are new Items that have tenacity:



In



Also some might think




So thats why in this Flat Jax build you need to always pick up

First Item I always buy is



Next item I always pick up is

Then I need to make my core build












These first 4 Items are core build. Having these four items you damage output per second should be insane. Other Items I will discuss are Luxury. From this point of game, when you bought your core build, you need to think! What do you need: more offense or defense?
Luxury Items:
Here are discussed items you must chose depending on your team and enemy team champions champions and their situation builds:



This works out to an approximate 6.4% increase in health, and an effective 2.13% damage multiplier on Atma's instead of the 2% for any other champion.
If you consider an


Alternatively, you can also consider grabbing a




If your enemies team has a lot CC consider to buy a


A















With










So the calculation: (18*3.4%) + (10*14%) + (8*4%) + 50% +4% 287.5% increased AS
0.638*3.875=2.47225 hits per second (added more 100% because 287.5% it is increased AS,)
Checked this in game! With all this in=game (level 18











1-(1-0.1125)×(1-0.02)×(1-0.18)×(1-0.12)=0.3723884 dodge chance (rounded)
It's 37% of dodge chance in game.
So at level 18

You only need to place two wards on this map, one by Grez the Lizard and one in front of the Dragon so you can see when people are going to gank and when people are going to jungle; making them targets for ganking.
Sight wards are best despite the fact that Vision Wards can detect other wards because they're simply much more cost effective. However, if you have some extra cash buy more wards and put them in front of the creeps, it's a slightly overkill but will make for better map control and more precise ganking.

Wolves
Buff: Crest of Nature's Fury
Increases attack speed by 20% and reduces cooldowns by 10%
These ancient and feral creatures are to be feared, killing them gives you an additional 20% attack speed and reduced cooldown. This buff is brilliant for most characters but you really notice the difference on ranged and melee DPS champions.

Wraith
Buff: Crest of Flowing Water
Increases Move Speed by 30%
The wraith are legendary creatures to be found all over runeterra, however the ones on the Twisted Treeline are far more sinister and superior to there counterparts, as such they bestow a gift of additional speed to the one strong enough to slay them. Great for assassin type heroes or any who dare to challenge them.

Lizard
Buff: Blessing of the Lizard Elder
This unit's physical attacks slow the target's movement speed by (10/20/30)% (at levels 1/6/11) and deal (7.7 + Level * 2.35) true damage based on their level. If the buff holder is slain, this buff is transferred to the killer.
Ah yes, the Elder Lizard, also known as "Grez", this bad boy is a relative of the ones found on Summoner's Rift and happens to go to a tea party to catch up with all his relatives every week, that is unless a challenger, or three, appear to kill him and take the mighty red buff from him. On this map the red buff can change the flow of a game in an instant; therefore it's best to save it for your main damage dealer.

Dragon
Buff: Crest of Crushing Wrath
This unit deals <Champion Level>% increased damageLast, but certainly not least, the dragon.
This bad boy is like the Baron Nashor of Twisted Treeline and has dominion over this area; any seeking his permission to pass must fight him, and if they defeat him he will bestow them with the mighty gift of an additional 18% damage and 150 gold to your entire team. However, do not underestimate him. At low levels it's best if all 3 of your team are there to take him on.

In Twisted Treeline each team wants to get Dragon down 1st.


Usually, in this build,





In practice

Also when solo top enemy reaches 6 level, he will want to use his ultimate... and if you go for a Dragon you may be ganked and give Dragon to enemy team. So think over to wait a bit, get more gold and get Sight Ward and



As you see this build makes


As we all know classic


If I play against other

So the main idea is replace


Why??? Its simple...
Classic


What I am doing is using his low stack gain early fight and trying to not letting him get stacks that are over 6!
If we want to use his low attack speed early stacks we need to have greater AS at begining - its easy: build



So here it is, how it happens in battle... Let say both




And the thing I like the best, that it is so easy to chase with


Don't forget each


A hint:
I start with




Playing like 30-40 games in dominion with

We start with:



Then continue with:






And the last three items are:



How to build these three items - sequence:





So the core build you can make every 20 min in Dominion is:
P.S. Last patch League of Legends v1.0.0.127

So now with this build we have 30% life steal (not 35% as before) and 45%s spell vamp (not 50% as before) !
Still we can use two times our slow (form


Our CDR remains unchanged 35%
And insane AS 90% form items, 140% at level 16 from



2.5 hits per second in game!
With this build you can easy kill a squishy champ with having about 10% of max hp and enemy at 100% And when you will be used to this build you can do with 20% of max heath 1v2 under tower defending. Imagine surprise of enemy when they tower dive at lvl 18 to kill you when you are at 20% of heath and they both die and

Bah, I am so upset I didn't frap that game I did 1v2 under tower...
Chapter II
As playing more Dominion games and last patch League of Legends v1.0.0.127 change of



Main idea is to buy

So the core build is:
As you see the core build has no

Also I added new Item:


In this core build we have no Attack Damage bonus from items, in other hand we have BIG boost on Ability Power like +285AP from Items. This also will let


And of course










and 52% Spell Vamp with upgraded build (45% spell vamp multiply with 15% form

max Attack Speed calculations:
We have 50% AS form items, 140% at level 16 from



So my AS calculations say with this build


Our core build costs 12055 gold and we can make it every game like at 20th minute of game.
As for 25 minute games I bring you an possible upgrade... In this build I made a hint, we can upgrade


And total cost of this upgraded build is 14480 gold.
The thing I like a lot in this build is that




This is my new build, have tried it myself just few times, so don't be shy to comment/recommend something to make it even better!
Think it's simple, but costs a lot of IP! Only dodge runes cost 13530 IP.
P.S. remember



One more nerf for


Attack Damage reduced to 40 from 60
Ability Power reduced to 70 from 75
Life Steal reduced to 15% from 20%
Spell Vamp reduced to 20% from 25% and is now UNIQUE

Other Jax build that helped me a lot!
Jax: The Dyrus Build
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