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Recommended Items
Spells:
Flash
Ignite
Items
Ability Order
Colossal Smash (PASSIVE)
Galio Passive Ability
Introduction
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LORE
Long before the League's regulation of such magic, mages experimented with the creation of artificial
life. Now forbidden, instilling golems with reason was once not so uncommon a practice amongst the more expert of craftsmen. One such visionary was the Demacian artificer, Durand. Peerless at crafting sentient beings, Durand's constructs served as tireless guardians for the border towns of his beloved city-state, affording them protection from their Noxian neighbors. For his own defense, however, Durand kept his magnum opus: Galio. This mighty construct - forged in the image of a gargoyle - kept him safe on his journeys, allowing him to perform his important work without fear of reprisal from those hostile to his homeland. That is, until dealing with his taxing sentinels finally roused the ire of the Noxian High Command.
As Durand crossed the Howling Marsh with his masterwork in tow, he was set upon by Noxian
assassins in force. Outnumbered and overwhelmed, Galio looked on in horror as the murderers cut down his charge, executing him swiftly before vanishing back into the mists. Stripped of his reason for being, Galio despaired. For years he remained in solitude, standing vigil over the bones of the master he had failed to protect... a literal monument to his own everlasting shame. Then, one nondescript day, a sad but determined yordle girl carrying a mighty Demacian crown stopped in the shadow of a great statue to rest. Hidden in plain sight from his unsuspecting visitor, Galio studied the forlorn yordle. She looked as though she too shouldered a tremendous burden. As quietly and as stoically as she had arrived, she departed in the direction of Demacia. This encounter lit a spark in Galio's eye. Remembering the cause that his master had died defending, Galio arose from his silent purgatory and followed in the wake of this brave creature. He had a new reason to live: to join the League of Legends and fight for the will of Demacia.
''There is no such thing as redemption. Only penance.''
-- Galio
-- Galio
PROSGreat Tankiness MS Buff / Enemy Slow Amazing lockdown ultimate ![]() Any MR built gives AP --> ![]() Easy to get defense capped Can tank turrets and gain health back Can step on Teemo mushrooms and gain health back Can step on any trap and gain health back Very hard to beat in lane Farms well |
CONSMana Problems Relies on Blue-Buff Early No Escape Q is fairly easy to dodge AD mids make your build worthless ![]() ![]() Melee Somewhat long cooldowns AD Champions will do true damage |
Masteries
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Overview of Masteries
Masteries account for a lot of Galio's early-and-mid-game power. IMO, going 9/21 is the strongest tree because the little bit of offense helps Galio maintain competitiveness within the lane while still being able to put points elsewhere.
Why no points in Utility?
I believe going 21 points in to the defense tree puts Galio in a very strong position in the latter part of the game compared to putting points in the Utility tree. Yes, mana-regeneration and movement speed is very key on Galio, but you need to go pretty far into the Utility tree to completely take advantage of its benefits. If you put too many points in Utility, then you won't have enough to benefit from the Defense tree's amazing mid-tier masteries. Yes, it is your choice to go between the two trees, but I highly recommend the added tankiness and threat it gives to Galio late-game.
Runes
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Having
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Magic resistance is what makes Galio so strong in lane. When you take 9
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Pretty much the same thing as said above. 4.95 Ability Power is incredibly strong for one Quintessence.
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SPELL SEQUENCE
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The above says to take
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ITEM JUSTIFICATION
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The synergy with
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Almost every team comp needs a
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VS.
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Alright.
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You're probably thinking; "Why Deathcap on
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Not a lot of choices you have to benefit
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Which brings me into my next topic:
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WHY YOU SHOULD NOT GET SPIRIT VISAGE
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As you start to get farther into your build, you'll have to make decisions on what items to get. The current state of the MR stat lays primarily in cheap, useful yet sub-par items. Don't get me wrong,
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If you strongly feel that
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Individual Champions
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Don't take it from me, take it from a professional. HotshotGG knows all about it.
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When
Galio gets to late game, then is when it gets intense. Your job as
Galio is to get to the enemy team as quick as you can (When you're engaging, of course) and disrupt all of their plans and mobility by using your ultimate,
Idol of Durand.
If you are not very tanky by this point in the game, hopefully you have another person on your team that can initiate well, such as
Hecarim,
Amumu,
Xin Zhao,
Jarvan IV, or
Vi. Something also to be thinking about is, "When and where can I use my
Idol of Durand so that it will benefit my team the most, locking 3-4-5 people down at once?"
Galio literally makes or breaks your teamfights. He has great initiation and ability to do massive damage to everyone at once while your team makes use of the two seconds they're taunted from
Idol of Durand. Take a look at the video below;
Sorry for low-quality, first video recording with Fraps. The
Galio you see is me.
This is a video I received from my friend a while ago through LoLReplay. I was playing
Galio and was up against a
Talon mid. I was doing fine in lane, thanks to
Bulwark, until mid-game, when the enemy team became VERY strong. Needless to say, we were losing bad. Eventually, we started trading evenly, and then some 3-for-2s, and we started realizing that we were coming back. At the very end of the game, they went for a
Baron Nashor to try and seal the game. We didn't have wards, and it was very intense. I popped my
Twin Shadows to confirm they were at baron, we mobilized over there and
Idol of Durand caught 4 people, finishing the game for us.
The main thing to realize from this is that
Galio, and you, when put together, have ridiculous game control. You have the potential to win or lose games for your teams. That's why I have faith that by reading this guide, you'll learn a lot more about an underestimated champion that can really do a lot to seal a victory.
Spoiler: Click to view
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If you are not very tanky by this point in the game, hopefully you have another person on your team that can initiate well, such as
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Galio literally makes or breaks your teamfights. He has great initiation and ability to do massive damage to everyone at once while your team makes use of the two seconds they're taunted from
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This is a video I received from my friend a while ago through LoLReplay. I was playing
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The main thing to realize from this is that
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If you liked this guide and found it helpful, please upvote it to support me. If you have any suggestions on improving this guide, please don't hesitate to let me know. Any questions you have I will be happy to answer in the comment section. If you didn't like this guide, please tell me why so I can improve. This is my first guide on Mobafire, so it is very much a learning experience for me, and I hope you enjoyed reading this guide as much as I enjoyed writing it.
Good luck playing with Galio, one of the best AP-Tank-Initiators in the game, and never forget to carry your team "with great force." - Galio
Last Update: 3/6/2013 / Patch 3.03
Good luck playing with Galio, one of the best AP-Tank-Initiators in the game, and never forget to carry your team "with great force." - Galio
Last Update: 3/6/2013 / Patch 3.03
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