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Choose Champion Build:
Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction

Playing as
Garen is very simple if you play correctly. There are 2 ways to play
Garen:
Here are some general tips to use whith
Garen:


- AD
Garen : You will be the offtank of your team and probably who carries it.
- Tank
Garen : You will be just impossible to kill and will continue hurting them a lot.
Here are some general tips to use whith

- Harass the enemy in the early game and destroy their turrent as soon as possible
- Don't worry about losing health because you have your amazing passive.
- Ask for a ranged ally in your lane. (
Ashe is perfect )
- Don't think you will do multikills because your most damage is from
Judgment. ( 3 seconds only)
- Play smart and as you normally play, don't think you will be the best LoL player with that guide.
It's very important to get 21 offense in offense when playing with
Garen because you need a lot of AD and Armor Penetration to hurt the enemies.
The 9 points in defense help you in the early game.
Utility masteries aren't needed because
Garen doesn't uses mana and this is the most important thing to get utility masteries.

The 9 points in defense help you in the early game.
Utility masteries aren't needed because

I like to use runes that help you in the early game because beeing feeded early makes you strong for the rest of the game.
The
Greater Quintessence of Attack Damage is very good because your abilities multiply your attack and you become very strong with an extra AD in the early game. I prefer AD than Armor Penetration because of the abilities that multiply your attack.
The
Greater Mark of Attack Damage works in the same way as the
Greater Quintessence of Attack Damage
The
Greater Seal of Armor gives you a flat amount of armor that helps you a lot in the early game, it is very good because stack with your
Courage's passive.
The
Greater Glyph of Scaling Magic Resist gives you magic resist as you upon leves, it is very good because stack with your
Courage's passive.


































Remenber:
Demacian Justice>
Judgment>
Decisive Strike>
Courage
Perseverance:If Garen has not taken damage from neutral monsters, enemy champions or turrets in the last 9 seconds, he will regenerate 0.5% of his maximum health per second.
Tips:
• If you can damage your enemy and be damaged for the same amount it's ok because you have an amazing passive and he doesn't.
Decisive Strike: Garen removes all slows on him and gains 35% movement speed for 1.5 / 2.25 / 3 / 3.75 / 4.5 seconds. His next melee attack within 4.5 seconds will deal 30 / 55 / 80 / 105 / 130 (+1.4 per attack damage) physical damage and silence his target for 2.5 seconds. This attack can critically strike.
Tips:
• Use it to be certain you will get one more minion.
• Try to silence the enemy team's AP champion.
Courage: (Passive): Garen's armor and magic resistance are permanently increased by 20%.(Active): Garen places a defensive shield on himself, decreasing all damage taken by 30% and reducing the duration of crowd control by 30% for 2 / 3 / 4 / 5 / 6 seconds.
Tips:
• Stacking Armor or MR combines very well with the passive effect.
• If the enemy has a lot of CC, use it when running.
Judgment: Garen rapidly spins his sword around his body for 3 seconds dealing 20 / 45 / 70 / 95 / 120 (+0.7 / 0.8 / 0.9 / 1.0/ 1.1 total Attack Damage) physical damage to nearby enemies every half second. Garen can deactivate Judgement early by activating the ability again after 0.5 seconds. Garen cannot use Decisive Strike or Demacian Justice while Judgement is in effect. Damage to minions and neutral monsters is reduced by 25%. Garen ignores unit collision while spinning, but takes a 20% movement speed penalty when passing through minions.
Tips:
• This is your DPS abilitie that can kill enemies quickly.
• Use as a escape mechanism because you ignores unit collision.
Demacian Justice: Garen brings down Demacian Justice on his opponent, dealing 175 / 350 / 525 magic damage plus 1 additional damage per 3.5 / 3 / 2.5 health his opponent is missing.
Tips:
• Only use to kill because of the long cooldown.
• if you can attack once and use it or use it and attack once do the first opition because it becomes strongly when your enemy has less health.






Tips:
• If you can damage your enemy and be damaged for the same amount it's ok because you have an amazing passive and he doesn't.


Tips:
• Use it to be certain you will get one more minion.
• Try to silence the enemy team's AP champion.


Tips:
• Stacking Armor or MR combines very well with the passive effect.
• If the enemy has a lot of CC, use it when running.


Tips:
• This is your DPS abilitie that can kill enemies quickly.
• Use as a escape mechanism because you ignores unit collision.


Tips:
• Only use to kill because of the long cooldown.
• if you can attack once and use it or use it and attack once do the first opition because it becomes strongly when your enemy has less health.
Starting Items
Choose one of this items to start the game.






First Recall
Try to have 2,5k in your first recall.




Assassin Garen







Tank Garen





There are a lot of good items to use in garen to finish the build.
If fully stacked provides 100 AD (it is relevant) and life steal (it isn't relevant). (I strongly recommend it)
Very good if the enemy is stacking armor.
Good because gives a lot of AD but you will never use the passive.
Health is never too much and 2
Warmog's Armor can stack really well with
Perseverance and
Force of Nature. (I strongly recommend it)
Gives a lot of HP and a small amount of AD but gives you a slow that can help a lot.
HP, armor and a good passive for team fights.
Good balnced item prncipally because of the improved
Sheen's passive. With 400 AD, one attack after one abilitie will deal 1000 damage. (I strongly recommend it)
Good if there are one
Karthus,
Veigar or another AP with an OP ult in the enemy team.
Offensive Items
Use this items if you want to be agressive.


Deffensive Items
Use this items if you want to be more tanky.





Balanced Items
Use this items if you want to be strong hurting and don't want to be hurted a lot.




You need to remember this to play well with
Garen:
• Be an offtank because you need to be close to deal damage.
• Don't basic attack the enemy because you won't have a good Attack Speed.
• Initiate one combat with
Decisive Strike then active judgmente and
Courage and finalize the enemy with
Demacian Justice.
• Use
Decisive Strike to quicly run in the map.

• Be an offtank because you need to be close to deal damage.
• Don't basic attack the enemy because you won't have a good Attack Speed.
• Initiate one combat with



• Use


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