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Recommended Items
Spells:
Exhaust
Flash
Items
Ability Order
Power Chord (PASSIVE)
Sona Passive Ability
Threats & Synergies
Leona
Leona is one of the biggest counters to Sona. She can level 2 all-in you, and her Zenith Blade, while short-ranged, passes through minions. You will need to abuse your Level 1 as much as possible. The second you see the enemy ADC in range of your Hymn of Valor, use it on them. Try to get as much damage as you can on them before she reaches level 2. If you can get the enemy ADC to about half health, they will be much more reluctant about trying to all in you, and will play a bit more passively until they regain that HP.
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filler
1 introduction
what's a datminish
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2 pros and cons
know your strengths, know your weaknesses
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3 runes
what runes to take
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4 masteries
what masteries to take
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5 spells
lifesavers
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6 skill sequence
what to max out
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7 power chord
steroids
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8 items
what to buy
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9 teamwork
key to victory
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10 hall of fame
yay
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11 finally
sayonara
filler
12 edit log
change is good
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Hello! My name is DatMinish and I am a mid/support main on EUW. I mainly play ![]() ![]() This is my first guide on MobaFire. I use this site when I want to learn how to play a champion I just bought, and I want to give back somehow, so I'm making a guide about ![]() I'm currently in Silver V, trying to carry myself to Plat by the end of this season. Also, thanks to Mikaiah for the awesome headers and images! Anyways, enough with the introduction! Here's the guide. |
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Pros
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+ Synergizes well with most ADCs + Q's ![]() + Long ranged poke + Incredible sustain + Can escape from sticky situations + Incredibly strong ult if used correctly + Bewbs |
Your ![]() ![]() ![]() ![]() ![]() ![]() |
Cons
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- Hilariously squishy at early game - Requires you to have very good positioning - Two CC's: ![]() ![]() - Nerfed here, nerfed there, nerfed everywhere |
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I run standard AP Mage runes for
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Note that I do not recommend CDR runes using this build, as you will already have 40% CDR from
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Ferocity:
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Cunning:
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These are your basic support spells. Nothing too complicated about that. ![]() ![]() ![]() |
Other good spells:
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Meh tier:
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Don't use these:
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Generally you want to max out
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Remember that this doesn't need to be the skill sequence you have to do for
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I wouldn't really recommend maxing out
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Of course, how could I forget
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An enemy ADC at level 1 hit by a rank 1 Staccato will lose about 25%-30% of their health. This increases if you managed to hit them with
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I hear some people tell me
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If the enemy ADC has low HP and your ADC has low HP too, then use
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If you are playing passive, then it could be worth it to heal your ADC and hit the enemy ADC with Diminuendo.
Notes:
- Staccato is a
Power Chord charged with
Hymn of Valor (use Q three times to get it, or cast any three spells apart from
Crescendo, and use Q once to get it). It deals 40% bonus damage to its target.
- Diminuendo is a
Power Chord charged with
Aria of Perseverance (use W three times to get it, or cast any three spells apart from
Crescendo, and use W once to get it). It reduces its target's damage output by 20% + 2% per 100 AP for 3 seconds.
- Tempo is a
Power Chord charged with
Song of Celerity (use E three times to get it, or cast any three spells apart from
Crescendo, and use E once to get it). It slows its target by 40% + 4% per 100 AP for 2 seconds.
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Finally, time to talk about items! I briefly explained in the Final Build notes that this build is pretty good on
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Eye of the Watchers: I choose this over
Frost Queen's Claim to conserve item space so you can get more damaging items.
You need extra health since you are pretty squishy, and the Eye does a very good job at that, giving you 10% CDR (I used to recommend Ionian Boots but as of Patch 6.1, all Eyes give you 10% CDR, regardless of whether you start withSpellthief's Edge,
Ancient Coin or
Relic Shield.
Finally, buyingFrost Queen's Claim and
Sightstone -> Red Sightstone is so much more costly, seeing as you get 4 wards from your
Eye of the Watchers, and that both items cost the same.
Alternative: Consider anAncient Coin ->
Nomad's Medallion -> Eye of the Oasis if you have to play safe. Getting a Spellthief's will not help you if you can't poke them with
Hymn of Valor often. On the other hand, being near a minion death but not last-hitting, using
Ancient Coin, will give you some gold. This is helpful because you can watch your ADC farm, heal them up a bit and stay away from danger, and you would still get the gold you need for these items.
Athene's Unholy Grail: I like this item instead of
Morellonomicon for a few reasons. While
Athene's Unholy Grail sacrifices 20 bonus AP for 25 Magic Resist, its passive (Mana Font) is much more efficient in regaining Mana (Mana regen is what we need here, not AP).
Morellonomicon's passive isn't the best on you, but for mid-lane mages it's often a very good passive as they can inflict tons of burst (think
Syndra,
Veigar or
Lux). You don't need to inflict Grievous Wounds, although if you are up against a champion which relies on healing or life steal (like
Vladimir,
Tryndamere,
Dr. Mundo, etc.) then you may want to consider a
Morellonomicon. It could help you out better than an
Athene's Unholy Grail.
- For boots, I personally like taking
Sorcerer's Shoes - Captain. As I said, the new patch gave our
Eye of the Watchers 10% CDR which it didn't have before, so you don't need to take the Ionian Boots anymore. However, if the enemy team has lots of hard CC, take Mercury Treads. Lots of slows?
Boots of Swiftness. Do you need to move around quicker? Take
Mobility Boots. It's all situational, so don't be afraid to mix things around to have an advantage.
Lich Bane: I like buying this item before a
Luden's Tempest due to the extra CDR it provides which makes our total CDR equal to 45% with the
Intelligence mastery at max rank. It also gives you extra mana and AP; that's also pretty good. The passive is pretty good as well. It synergizes with your Staccato very well and can inflict real burst, which most enemies will not expect.
Luden's Tempest: This item synergizes very well with
Hymn of Valor in teamfights. Attacking one champion with your Q will make it bounce to other champions which you couldn't reach without overextending before. You also get extra movement speed from this (and
Lich Bane which is also good. Consider sacrificing this for
Frozen Heart or
Banshee's Veil if you need to go defensive.
Rabadon's Deathcap: Pretty obvious. Gives you 120 AP, and increases your total AP by 35%. Why would you not want it?
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Oracle Lens: Just an upgrade to
Sweeping Lens. You already have 4 wards, from
Eye of the Watchers so you don't need the
Farsight Alteration.
A bit of math:
(Feel free to correct me if you think I made a calculation error!)
Assume you are Level 18 with Sona and everything is maxed out. This does not take in factors like
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The total AP you get from this build (and your runes and masteries): 560.25 AP rounds to 560 AP.
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With
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Tell them what you're going to do, instead of just doing it. If you want to ward your lane, tell them "I'm going to go ward, brb", and do it quickly so that you can heal them if necessary. If you see the enemy team engaging on your ADC while you are warding, then stop, and get back to bot and help them out. Denying the enemy a kill on a valuable role, like the ADC, is much more important than getting vision. You can always go back to place that last ward whenever it's safe.
If you're going all in on the enemy ADC, tell them "I'm going to initiate now" so that they can follow up with you and ensure the enemy is killed. Your ADC should be farming and trading most of the time, and you need to poke the enemy and heal your ADC when they need it frequently. Just remember not to spam your heal early on. You're not
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If all goes well, you should be getting some kills and assists, which will prepare you for when the laning phase ends. If not, then try to be in as many teamfights as possible.
Enemies and allies will be killed in teamfights and you need to try to get a lot of assists. Rush Athene's using the gold you'll be getting, get a defensive item based on who is carrying their team (mid or bot), and you can save your team with your auras.
You can often turn a very bad situation into a win for your team, and believe me, it works.
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Look at this for example. Our laning phase was pretty bad, and we ended up feeding Varus and Nami.
It was almost definitely going to be a loss for us, and we had surrender votes being called.
I rushed Athene's, got some AP items and CDR, and in teamfights, I ended up healing my teammates constantly, and poking/stunning, allowing us to walk into a teamfight, kill some enemies, heal, then kill some more. Also, since I was peeling for Vayne and healing her a lot, she was able to farm her way into the mid game where she did very well in carrying us.
I also owe it to our teamwork in the late game. Our Ekko and Vayne ended up carrying us, and since I was healing everyone, we outsustained them. That is really the goal of playing Sona -- outsustaining your opponents.
We ended up with an ace on the enemy team, and we destroyed their turrets, and soon their nexus was destroyed and we won.
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Feel free to send me imgur links showing me your wins using this build for
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This is it! The end of the guide! I hope you have fun playing
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Please consider commenting and rating this guide :) This is my first guide here, as I said in my introduction. I started League in September but I've learned a lot, and I think I can write a guide to one of my favorite champions to play.
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Definitely not my best with
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If I had to suggest a skin, go for DJ Sona. I have her, and she is absolutely amazing. In most of the games people compliment my skin and ask me to play songs for them. If you don't want to spend so much RP on that, go for Guqin Sona or Silent Night Sona. The skins look so pretty :D Pentakill Sona is also really cool.
Anyways, that's it for this guide! Enjoy playing
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Edit Log
This is just to track edits. I won't make new logs for Hall of Fame additions since these should be more frequent and will just clutter up this guide.
8/12/2015: Added Morgana to Matchups list,
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15/12/2015: Removed matchups and added some Vs. Champions matchups.
29/12/2015: Edited reasoning for Teleport spell, criteria slightly modified.
8/1/2016: Huge rework to the guide. Now there are images. Also, slightly modified some chapters.
18/1/2016: Now that the Eyes give 10% CDR, Ionian Boots aren't needed. Take any other boot upgrades, depending on the enemy team comp. Take the Captain enchantment as well.
3/2/2016: Another big rework, reasoning for a lot of things were changed so that I don't sound stupid.
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