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Choose Champion Build:
Spells:
Smite
Ghost
Ability Order
Warpath (PASSIVE)
Hecarim Passive Ability
Introduction



Buy




Finishing




After triforce I like to get



In almost every game you will sell



The very last thing you can do is replace



If you want to go straight metagolem, get a leash on blue when you jungle and rush Merc Treads + Triforce. Then Atma's Impaler + Warmogs + Frozen Mallet, using the last slot for





Buy







Initially you begin with a Dunkmaster build: Wriggles + Boots, then




Since you're at your full build after that, if you have more gold then sell your boots for a third



R > Q > W > E
You will only ever need one point in E since it's only for utility; only level it when you can't level anything else. Q will be your main source of damage at all points in the game, and is great for


Q-W-Q-E is almost always how you will level your abilities before you gank. If you want to hit someone early, get E third instead of another point in Q, and then gank. You must have your E before you gank, no matter what. Q and W help your damage output considerably, so it's good to have at least one point in each of those too.
Start at wolves, and go to blue buff as it spawns (1:55). Kill blue (if you can get a leash, good, but you don't absolutely need it unless you started with something other than

Begin ganking now, or recall to buy

Why I jungle this way:


I've tried other starting items as well:
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-

-

I've tried other jungle routes as well, but they're not as efficient. Hecarim NEEDS an early blue for his first run through the jungle, and if you have to go back before level 4 then you're going to fall behind everyone else.




Wherever you go as Hecarim, and whatever you do, you NEED



Since he should be a tanky champion I like 9/21/0 or 0/21/9, but I've been experimenting with 9/12/9 after viewing the Hecarim Champion Spotlight. As with all new champions, it's good to keep an open mind in regard to build orders, runes, masteries, and so on. No one will ever really know what his optimal build is for quite some time.
ArPen reds, flat armor yellows, MR/level or flat MR blues.
greater mark of desolation +


2. Make guide more visually appealing as opposed to just blocks of text.
3. Test more starting/early items and jungle routes.
4. Test more mid/late game items (





5. Try different rune pages.
6. Anything else I forgot to list....
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