This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Smite
Flash
Ability Order
Cursed Touch (PASSIVE)
Amumu Passive Ability
Introduction
I'm going to start off with what many people will be interested in, the pros and cons of

Pros:
-Amazing initiation with


-Rips apart anyone that comes near him with

-

-Awesome at jungling with


-Fast jungler
-Great at ganking and initiating team fights becasue of

Cons:
-Reliant on blue buff to sustain

-

Greater Mark of Desolation and Greater Quintessence of Desolation :
I find that the armor penetration is quite useful against jungle creeps and increase your damage a decent amount for your ganks once you reach level 4.

While




These are something most junglers require. They're great because they reduce damage in the jungle and are effective all the way through to late game where, depending on the enemy team's composition, armor will be important.

These are great for the early game ganks against mages. They're also effective late game in team fights, especially if the enemy team has lots of mages.
Plentiful Bounty : Improved

Defense tree
Resistance : You're a tank so you need magic resist
Hardiness : You're a tank so you need armor
Strength of Spirit : the increased health and mana regeneration is helpful at level 18
Evasion : Having even 2% dodge in the jungle is quite helpful
Quickness : If you dodged the last attack at one camp, you'll get to the next faster.
Defensive Mastery : Taking less damage from minions is awesome for a jungler


Spells you can take instead of









Spells I don't recommend:


















Activate





Start by activating






Activate






Activate


2) Gank the enemy jungler
3) Ward the map
4) Hold a lane while a team member goes to heal and but items. You can also do this at any point in your jungle.
5) Push a lane that has nobody in it
6) Buy an oracle Elixir and destroy invisible things
7) counter jungle
8) continue jungling in your own jungle.








Mercury Treads I like these boots because they provide 35 tenacity, the most from any item in the game. They also provide 25 magic resist which will be useful against mages.

Useful against AD champs









Useful against AP champs

Useful in pretty much any situation


















Thank you for reading my

You must be logged in to comment. Please login or register.