This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Runes:
+8 Ability Haste
+5 Armor
+15-90 HP (lvls 1-18)
Spells:
Flash
Teleport
Items
Ability Order
Staggering Blow (PASSIVE)
Nautilus Passive Ability
Threats & Synergies
Gnar
Gnar is an unfavorable matchup for Nautilus because of his range.
He is also hard to catch because of his jump. You best chance to kill him is when he just turns back from giant Gnar.

Hi guys,
I am KajiŌkami.
I have written a couple of guides now and I really enjoy the whole idea behind guide writing. Hopefully you will learn something from this guide, because that means I have done a good job!
I made this guide because I think

If you do like my content, feel free to follow me on Twitch, Twitter or YouTube! You can find the links at the top of my guide!
Enjoy the guide and have fun out there on the fields of justice!
If you want to be able to climb the ladder in ranked here are a few pointers in general (counts for every role and every champion). League of Legends is, and will always be, a team game. This means that you will have to rely on others in order to win games. Some games you can carry your team, some games you will be the one getting carried by your team. Just remember: everyone can have a bad game!
Do's
|
+ Be positive + Be a teamplayer + Play the vision game + Take objectives + Play mastered champions + Keep your cool |
One of the most important parts about being able to win consistently is being positive. If you go into your games with a clear and positive mindset it will not only help you, but also your teammates. Part of playing as a team includes going along with plays your team commits to. Even if you don't 100% agree with the play. By not joining when your team is committed to make the play you just lower the chances of a play succeeding or not! Another very important key to victory is vision! It's not only the support's job to provide vision. It is a team effort, by buying a ![]() Next thing to keep in mind is to play champions you feel comfortable on, don't force yourself into taking the meta pick if you don't know how to play the champion through and through! Knowing everything there is to know about your champion is very important to consistently win lane! Last but not least: keep your cool! If you are having a bad game, don't start making risky plays or going by yourself. Play safe and rely on your team to help you get back into the game. Same thing goes if your team is playing poorly. Stay calm and don't blame it on them, just keep playing and help them get back into the game. |
Don'ts
|
- Flame - Be negative - Afk farm - Surrender - Chase kills - Be a KDA player |
Never flame your teammates, because this will cost you the game more often than not. For example: We've all been there, the enemy jungler seems to have a tent set by your lane and your jungler doesn't visit your lane once. What to do next, flame and blame your jungler? No! Just play safe, don't give away free kills and let your jungler have impact elsewhere on the map. The same goes for being negative, this will just have a bad impact on your teammates. It will affect their play and your chances of winning decrease by a big amount. If a game isn't going according to plan, don't go sit in a sidelane doing nothing but farm all game. Yes, farming is important, but helping your team and assisting on plays is a lot more important! Surrendering is also never an option. If you are behind, just stall out the game until your have caught up with the enemy team or at least until the difference in items and gold doesn't matter as much anymore. A lot of games can be won by just playing smart and waiting for your time, even if you are behind. One more thing to keep in mind: don't chase for kills. Most of the times you keep chasing for a kill you are just wasting your time or worse, getting yourself killed! If an enemy gets away with just a bit of health take this opportunity to take an objective or provide and clear out vision. This will help your team globally a lot more than trying to get that one kill to boost your KDA and risk dying. |
In every game you will take


There isn't too much to explain about these choices. This just the best set of summoner spells on

You need


Note: this preseason the cool-down of


Pros
+ Very fun champion + Easy to master + Provides a lot of cc + Tanky + Amazing gank set-up + Great all-in engage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() The gank set-up of ![]() |
Cons
- Ability dependant - No escape after engaging - Easy to poke - Mana hungy - Low base movement speed ![]() ![]() ![]() ![]() |
![]() |
|
Staggering Blow (Passive):![]() |
![]() |
|
Dredge Line Q:![]() ![]() ![]() Fun fact: you can use ![]() |
![]() |
|
Titan's Wrath W: ![]() |
![]() |
|
Riptide E:![]() |
![]() |
|
Depth Charge R:![]() ![]() Hint: always use ![]() ![]() |




The second reason is the bonus slow










First things first: because of the new runes system there are now so many different building paths, depending on your playstyle, that it can become hard to choose.
In this chapter I will go over the runes that I think are best on

If you play him with other runes, or if you have some question about different runes, you can always ask and I will be happy to help! :)
![]() |
![]() ![]() ![]() ![]() This rune gives you everything you like to have a ![]() ![]() |
![]() |
![]() ![]() There are various reasons for this: First of all you get bonus armor and magic resistance every time you use ![]() Second is the increased bonus damage you get on your next basic attack against an enemy champion. This also works very nicely with ![]() ![]() Note: ![]() |
![]() |
![]() This helps you survive during laning phase and it helps you last longer when engaging in late game teamfights! Update: patch 9.9 has given some more power to ![]() |
![]() |
![]() ![]() ![]() You want to be the one peeling for your team and using your crowd control to lock down the enemy team. So, naturally, the tankier you get, the harder it is for the enemy team to get past you. That's the main reason I suggest for taking ![]() Update: patch 9.7. buffed ![]() |
![]() |
![]() ![]() This means you will almost never run out of mana and that your ![]() |
![]() |
![]() |
Well if you are looking for a reason why I prefer




The runes in the


So for that reason I feel like


This preseason has brought something new and, in my opinion, very useful to the rune-page crafting: the option to pick you own bonus stats. There are 3 tiers, each with 3 options.
Tier 1 ~ Offense + 6 AD or 10 AP + 9% Attack Speed + 1 - 10% CDR (level 1 - 18) |
Tier 2 ~ Flex + 6 AD or 10 AP + 5 armor + 6 magic resistance |
Tier 3 ~ Defense + 15 - 90 HP (level 1 - 18) + 5 armor + 6 magic resistance |
I will tell you my personal view on these stats for

Tier 1 ~ Offense: 1 - 10% CDR (level 1 - 18). The reason behind picking the cool-down reduction as a bonus stat is very simple. This way you can easily cap of your CDR without having to go in to


Tier 2 ~ Flex: 5 bonus armor or 6 bonus magic resistance, depending on your lane match-up. This is the best way to go as

Tier 3 ~ Defense: here you will pick the 15 - 90 HP (level 1 - 18) for one simple reason: bonus health is the stat you will be getting the most value out of as


In this chapter I will talk more about the itemization on

There are a lot of good items you can build, each of which I will explain below.
![]() |
![]() ![]() The primary reason for this is that it provides you with bonus health and ability power + increased mana regeneration. These are all things ![]() ![]() |
![]() |
![]() By getting a ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() It also synergises well with ![]() The bonus health and armor of course are also very good for ![]() Update: patch 9.2 lowered the cost of ![]() ![]() |
![]() |
![]() ![]() ![]() If you have short ranged mages on your team like ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() Another good situation to go for ![]() |
![]() |
![]() Another situation to buy ![]() |
![]() |
![]() ![]() |
![]() |
![]() ![]() On top of that, the increased movement speed over time enables you to move around the map even faster. |
![]() |
![]() |
![]() |
![]() On top of that, ![]() ![]() Example if the enemy team has ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() This can be very useful when the enemy ad carry is fed. The bonus health and armor you get are also very good. On top of that the active slow synergises well with ![]() |
![]() |
![]() ![]() ![]() If the enemy team is heavily focused on AP damage, you may want to build both ![]() ![]() |
![]() |
![]() ![]() Though I suggest you only build this item if you are ahead in the game and don't need the extra tank stats that you would get from ![]() |
![]() |
![]() ![]() ![]() Example of when to build ![]() ![]() ![]() |
![]() |
![]() ![]() The reason for this is very easy: the item active is so good on ![]() ![]() This item will make it a lot easier for you to catch enemies and set your team up for some easy kills. |
![]() |
![]() ![]() |
![]() |
![]() It gives you everything you want as ![]() |
![]() |
![]() ![]() |
![]() |
![]() In these situations ![]() |
~ Thanks to jhoijhoi's Making a Guide guide! ~
- 03-07-2018: created guide (chapters 1-9).
- 04-07-2018: added chapter 10 ~ Items.
- 01-08-2018: updated guide for patch 8.15
- 08-08-2018: much needed guide lay-out update!
- 16-08-2018: updated guide for patch 8.16.
- 04-09-2018: updated guide for patch 8.17.
- 18-09-2018: updated guide for patch 8.18.
- 03-10-2018: updated guide for patch 8.19.
- 15-10-2018: updated guide for patch 8.20.
- 24-10-2018: updated guide for patch 8.21.
- 29-10-2018: added link to other guides in new chapter.
- 07-11-2018: updated guide for patch 8.22 + added link to newest guide
Thresh support.
- 22-11-2018: updated guide for preseason: changes to runes and new segment about bonus stats.
- 05-12-2018: updated guide for patch 8.24.
- 12-01-2019: updated guide for patch 9.1.
- 25-02-2019: updated guide for patch 9.4.
- 16-03-2019: updated guide for patch 9.5.
- 30-03-2019: updated guide for patch 9.6.
- 27-04-2019: updated guide for patch 9.8.
- 04/05/2019: updated guide for patch 9.9.
- 15-05-2019: updated guide for patch 9.10.
- 26-06-2019: updated guide for patch 9.13.
- 02-10-2019: updated guide for patch 9.19.
- 21-10-2019: updated guide for patch 9.20.
- 04-11-2019: updated guide for patch 9.21.
- 06-11-2019: updated guide for patch 9.22.
- 25-11-2019: updated guide for patch 9.23.
- 22-01-2020: updated guide for patch 10.1.
- 27-01-2020: updated guide for patch 10.2.
- 10-02-2020: updated guide for patch 10.3.
- 29-03-2020: updated guide for patch 10.6.
- 20-10-2020: updated guide for patch 10.21.
- 29-10-2020: updated guide for patch 10.22.
You must be logged in to comment. Please login or register.