Not Updated For Current Season
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
x
x

Did this guide help you? If so please give them a vote or leave a comment.
You can even win prizes by doing so!
Vote
Comment
I liked this Guide

I didn't like this Guide




Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Recommended Items
Spells:
Flash
Teleport
Items
Ability Order
Gathering Fire (PASSIVE)
Karma Passive Ability
Threats & Synergies
Extreme
Major
Even
Minor
Tiny
None
Low
Ok
Strong
Ideal
Ahri
Ahri is as mobile, if not more mobile, than you. She has a harder CC, and a more powerful poke. Be very careful. Outpoke her and dodge Q's with your E. Look for kills before she is level 6.
Ideal
Strong
Ok
Low
None
Introduction

This is my first guide on Mobafire, so any build or guide advice is welcome and appreciated.



I will try to back up my reasoning to build

To be clear, this

As

Won't you join me for the journey?
Let's GO!
Pros
- -Excellent survivability
- -Excellent kite potential
- -Excellent utility
- -A lot of fun to play
- -Annoying to play against
- -You are relevant and a threat all game, especially early game
Cons









Runes






Reason to the Runes
Quint of Movement Speed x2
This

Quint of Ability Power x1
You may be an offtank, but

Mark of Hybrid Penetration x9
"



Seal of Armor x9

Glyph of Magic Resist x6
I'm of the mind that when it comes to runes I would rather be safe than sorry.

Glyph of Scaling Magic Resist x3
I just like having these to help scale into the mid game a little better. By level 6 they prove as much magic resist as three Glyphs of Magic Resist anyways. After that its just bonus.
























Offensive Masteries












Defensive Masteries









































































Early Game:
Try to poke as often as possible while not running low on mana. Your Q does AOE damage when it hits a target, use this if your opponent is last hitting behind their own minions and try to deny them farm.
All-in your lane opponent if you catch them out of position, but this will rarely get you kills. Most of your kills will stem from ganks and turning your enemy's all-ins against them.
You dominate the early game. Show them who's boss.
Work really hard to get a decent creep score before your first back. You will almost always have a below average creep score, but your kill participation should make up for this in the late game.
You will likely need help to get their tier 1 tower, but it will also be really hard for your opponent to get your tier 1 tower.
Don't be afraid to roam to mid lane to gank if you have

Mid Game:
Get their tier 1 turret down, push the lane out, and start roaming.
Keep an eye out for split pushers in the top lane whilst roaming.
At this stage of the game there will likely be a few champions 'dancing' in the middle lane exchanging pokes here and there, trying to push to a tower. Look for enemies that over extend or are out of position and chase them down. Being an engage with






Remember that your abilities can get allied champions in and out of fights with relative easy, so don't feel like you always have to engage if you have good communication because


Late Game:
A pretty fun stage of the game for


If you have any suggestions, requests, or questions feel free to message me in-game or take to the comments section.
If you found my guide useful please do me the service of giving it an 'Up Vote'!
Thanks for making it all the way to the conclusion and Don't Forget to Be Awesome!
Peace, Love, Unity, High five.
-Aoefhel
You must be logged in to comment. Please login or register.