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Spells:
Teleport
Flash
Ability Order
Death Defied (PASSIVE)
Karthus Passive Ability
Introduction
Pros- Built-in sustain
- Able to cast spells after death
- Can secure kills with
- Devastating AoE skills
- Can check bushes with
- Easy last hitting and harassing
- Can still cast spells after death with
Cons- Countered easily
-
- Targeted in team fights
- Spell Shields are annoying
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-
-
I take the standard 21-0-9, because this Master Setup always benefits
Utility Masteries
This summoner spell is probably the best in the game. Allows you to juke well in the jungle, save your life by
Teleport is very important for champions in the mid lane. It allows you to return back to lane almost instantly, barely missing any experience or gold. It also allows more map control, seeing how you can teleport almost anywhere.
OK OPTIONS
That pesky little tiny bit of health still on that enemy?
This can be used similarly like
There have been so many times where I've barely won a 1v1 fight because of TROLLING
The only time you can ever use this without being considered a "troll" is when you are doing the
I've seen some Jungle
I suppose you could say that the extra Ability Power will always be helpful, but there are way better options than this...
Useful if the enemies have boat loads of Crowd Control, if not...
I think you all know why
This is an awesome summoner spell for support champions! Sadly, you are not a support champion. You are
Get this item first along with your 3 Health Pots for the sustain. The extra mana and the hp pots will help your sustain. Also, getting this item early will result in an earlier Catalyst the Protector, allowing you to benefit from its passive earlier in the game.Catalyst the Protector This item builds into
Wrong. Sure, ability power is always useful, but Catalyst the Protector will allow sustain as you gain levels, and you'll gain levels faster because you are solo mid (Meaning you are not sharing experience with an allied champion).
This item is VERY IMPORTANT ON
As
Time for some spell vamp now. The extra ability power is always useful like I said above, and the spell vamp is awesome. It makes you last longer in team fights, great 1v1s, helps you heal on minion waves without going back, ect. Note: You could get this before getting
Yay, more SPELL VAMP! And it also gives it to your TEAMMATES AS WELL! With the aura, you now have 80 more ability power, and 20% Spell Vamp. Your teammeates will have an extra 30 Ability Power and 20% Spell Vamp. Note: You might consider skipping over this item, and going straight for
Yes, this is the item. The item that all AP Casters need in their final builds. Its like the
This item isn't a must on
Now time for some Magic Penetration! There aren't many good Magic Penetration items D:, but at least
This item is very useful for all AP Carries, but the reason why only a handful of champions use this is because
Is that
This item gives a solid amount of ability power which is good, and gives excellent good mana and mana regeneration! The unique passives are very helpful in all situations! Only get this item if you are one of those people who still have mana problems late game (I do sometimes D:).
Are you laning against an AP
Even though this item gives no ability power (which is bad), you could use it, but I don't recommend it. No ability power means no extra damage. You could get it if there is a fed maniac running around like Kage's Lucky Pick I like this item a lot, but this item is situational.
1. This item can make up for a possible lack of farm.
2. You are building into a
This is another alternative to
This item for MASS SLOWS! I only get this item if I'm sure my team if going to win, and I just want to have fun with slows. Since all your skills are AoE, the slow will only be 15% Movement Reduction, but its still fine. Note: This can be an alternative for I know that somebody in the future will ask me why I don't have
1. Out of my build already, there are only a couple of items that could be replaced with
I cannot replace
I cannot replace
I cannot replace
I cannot replace
The only items that I can replace are
Lets see which items are better: Both of these items give
If you are a really big fan of
This is what happens.
The spell shield is very nice, so
"Blocks a negative spell ever 45 seconds." Sounds awesome, but the problem is, in team fights, there's bound to be at least 1 person who casted a negative spell on you. This means that
The most reliable way of countering
This guy really doesn't have any skill that is more effective on
Same as
Maxing out
DEATH DEFIEDUpon dying,
Tips and Tricks
- If you know you are going to die, run into enemies, so that you can deal maximum damage with your spells after death before they can get out of your range.
- Remember to use all your skills, and especially
- Since
- By committing suicide at an enemy turret, you'll be able to spam all your skills with no mana cost. That means, if you are OOM (Out Of Mana), and you need to use your ultimate,
LAY WASTECreates a delayed blast at
Tips and Tricks
-To last hit well, try to only hit one minion with
-To harass, use
-Try to only target the opposing champion, for maximum harass damage.
-
-
- If you are jungling with
WALL OF PAINCreates a 800/900/1000/1100/1200 distance wide wall through target point. Reduces enemy armor and magic resistance by 15/20/25/30/35 and reduces movement speed by 40/50/60/70/80%; debuff lasts 5 seconds. The wall lasts 5 seconds.
Tips and Tricks
-This can be also used to check bushes, but since it has a longer cooldown than
-Use this at the beginning and end of a team fight, since it benefits both parts of the team fight.
-
Note: Enemies will regain their movement speed gradually over 5 seconds.
DEFILEToggle Off: When
Toggle On: Drains 30/42/54/66/78 Mana to deal 30/50/70/90/110 (25% of ability power) damage to nearby enemies each second.
Tips and Tricks
- In mid game, use this to quickly take out minion waves.
-
- Toggle
- For maximum damage, get in close to enemies with
- Toggle on
REQUIEM After channeling for 3 seconds,
Tips and Tricks
- You can use
- When you reach level 6, tell your teammates when you should use
- Look around the map often, so you can find low hp enemies to kill.
- Do not ever use
-Never use
How to last hit with
1. Wait for an enemy minion to get low on health
2. When you think it is low enough, use
3. Repeat.
4. Since
Note: Harassing often can lead to mana starvation, so push your lane with
You are level about 9-13, and in this part of the game, people will like to roam more now. By now, you should have maxed out
"Leash for your jungler, and attack it a few more times, then return to lane." -SpartaDeathAngel
Now, you're in lane with your opponent. Go harass him if he DOESN"T HAVE BOOTS. If he does, don't bother. Your mana early game is pitiful, so it'll have to go to minion kills. Don't harass your opponent until level 3 or 4. Keep your eyes up, and don't over extend, because an enemy jungler could be lurking in one of the side bushes.
Keep killing minions while harassing, but the moment you reach level 6, tell your teammates that you have your ultimate,
Farming will be a breeze by now, since you'll have some points in
Go help teammates in fights, and if you think your teammates can take care of themselves, go push lanes and liquidate towers. Remember that you have
Is there an enemy who is pushing hard and overextended? Can you 1v1 him and live to tell the tale? If so, go gank him. Set down your
There will come the time when both teams are near each other, and there seems to be a stalemate. Generally, there will be a lot of poking with ranged skills, like
Rule about Poking with
Someone has initiated a team fight. Whether its
You are in a team fight:
1. Set down your
2. All the CC(Crowd Control) spells and abilities are being unleashed on your team, so DON"T GO IN WITH
3. Run in, use
4. Press R.
1-4= Easy
5-7= Moderate
8-10= Impossible
4/10How to Beat
TL;DR: Harass
7/10Our little buddy
How To Beat
TL;DR: Try to harass him out of lane so he can't farm Ability Power with
9/10The Nine Tails Fox is is one of the champions who will be looking for a kill at level 6. Her harassment with
Her
How To Beat
TL;DR: Dodge
7/10How To Beat
TL;DR: Start harassing
8/10God have mercy on your soul. This guy is like a ninja that can randomly appear behind you, and you can't do anything because of a 1 second silence. If you know what skill allows him to do that, you've played against him, meaning you know how dangerous this guy is. If you don't, the skill is called Cutthroat. Once he's behind you, he'll use
How To Beat
TL;DR: Be cautious and farm from a long distance. Ask for ganks, and don't underestimate his damage against you.
Note: I will update this guide very soon!
Note: Please leave feedback when you vote. If you downvote me, give me some reasons why you downvoted so I can make my guide/build better!
Lots of Lol: Thank you for giving me the idea for the title of my guide!
Flameocean and Lots of Lol: Thank you for pointing out my mistakes in my runes!
Thank you TheMushroomWizar for teaching me how to put pictures in guides!
6/22/2012- Guide was published
6/23/2012- Reached Number 2 Guide on
6/23/2012- NUMBER 1 GUIDE FOR KARTHUS!! 12:10 A.M.
6/23/2012- Added
6/23/2012- Added the "Items That Counter
6/23/2012- Added the "Thanks To These People" section. Thank you Lots of Lol, Flameocean!, and TheMushroomWizar! 7:39 P.M.
6/23/2012- Added "Other Viable Items" section. 10:54 P.M.
6/24/2012- 7,000 Views! 6:29 A.M.
6/24/2012- Added first screenshot! 8:20 A.M.
6/24/2012- 10,000 Views! 4:28 P.M.
6/24/2012- Added "Champions That Counter Pick






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