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Lee Sin Build Guide by TheQWERTYman

Not Updated For Current Season

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League of Legends Build Guide Author TheQWERTYman

Lee Sin - Chuck Norris' brother

TheQWERTYman Last updated on July 23, 2011
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Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Not Updated For Current Season

The masteries shown here are not yet updated for the current season, the guide author needs to set up the new masteries. As such, they will be different than the masteries you see in-game.


Brute Force
Improved Rally

Offense: 21

Strength of Spirit
Veteran's Scars

Defense: 0

Expanded Mind
Blink of an Eye
Mystical Vision
Presence of the Master

Utility: 9

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Welcome to the Champion Spotlight presented by Riot Games, featuring Lee Sin, the Blind Monk.
Nah, I'm just kidding.

Welcome to my Lee Sin guide, in which I'll show you how I play the Monk. Lee Sin is one of the most fun champions to play in the game.
He can also roflstomp if you play him correctly.
This guide also contains some useful tricks you can pull off with Lee Sin's abilities.

Well, go ahead, read it.

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Pros / Cons

-fun to play
-excellent 1v1
-awesome ultimate
-good chaser
-decent lane presence
-decent farming
-can save teammates easily
-most of his abilities can be used defensively
-is related to Chuck Norris

-focused alot
-vulnerable to magic damage
-using his abilities in full potential is risky/reckless
-relatively hard to play properly

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Summoner Spells


I take this spell because it lets me take care of other DPS/AD COMPLETELY.

Lets you catch up, escape, get to lane faster, etc.

Also a good choice, gives you a good shot at ganking, can let you surprise/close distance easily.

Good finish off skill, although it becomes useless lategame.

Saves your life alot, although you don't need it if you have Mercury's Treads.


I think this spell is kinda have much better health regaining ways than this.

Not very popular, and with good reason. Doesn't help that much.

Lee Sin is quite fast and can get to lane easily enough.
Leave it to the support.

Leave it to the tank/support.

All the other choices are NOT VIABLE.

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After Lee Sin uses an ability, his next 2 autoattacks within 3 seconds gain 50% attack speed and return 15 energy each.

An awesome passive that can help you sustain your damage by delaying your abilities. This is why your combo has to go like: 'Q --> 2 attacks --> Q --> 2 attacks.' This passive helps you preserve energy, thus letting you keep up your abilities, one after another without losing alot of energy.

Lee Sin projects a discordant wave of sound to reveal his enemies for 3 seconds, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.

Ah... This is how you harass/finish off your enemies. This skill is great! You don't need to facecheck bushes, you can keep someone from farming ... This baby has so many uses. Once an enemy gets marked with the wave, they know they're gonna suffer for it, and they'll cry.

Lee Sin dashes to the enemy hit by Sonic Wave, dealing flat damage plus 10% of their missing health as physical damage.

This means that if you land Sonic Wave on your target, you can kick them in the face to knock their teeth out! Didn't I say that they will cry? Note that it does an additional 10% enemy missing health ... This can be a great finishing off tool.

Lee Sin rushes towards a target ally, shielding them both from damage for the next 5 seconds. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.

Save your friends from certain death, rush back to safety, let yourself take more tower damage... this skill is pretty nice, but we use it because it allows us to use the following skill.

NOTE: You can use this ability to reach Wards, mushrooms, and others. This can be a quite awesome escape mechanism. You also don't have to use the shield on someone else, you can just cast it on yourself.

Lee Sin's intense training allows him to thrive in battle. For 5 seconds, Lee Sin gains lifesteal, spell vamp, and armor.

This is awesome. This is one of the two reasons why Lee Sin can beat the hell out of other DPS champions. The armor is superb against other AD/DPS, and the lifesteal and spellvamp equals The Bloodthirster and Will of the Ancients. That's ALOT.

Lee Sin smashes the ground sending out a shockwave that deals magic damage and reveals enemy units hit for 4 seconds. If Tempest hits an enemy, Lee Sin can cast Cripple for the next 3 seconds.

This skill is highly useful for farming and for keeping other melee champions from farming. You will also reveal stealth units. This will make every Akali, Vayne, Shaco cry.

Lee Sin cripples nearby enemies revealed by Tempest, reducing their movement and attack speed for 4 seconds. Movement and attack speed recover gradually over the duration.

This is your second ability against other DPS/AD champions. The less effective part of Cripple will be cut off by Mercury's Treads, so the better part of it is not lost. Nasus will be jealous.

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration.

This is proof you are related to Chuck Norris. You do enormous damage and knock the target back. You can do damage to multiple targets, so it's friends all the way. You must love this skill. Spam it. Smartcast it. It's also a great finishing off tool in 1v1 fights.

NOTE: A great combo for nice damage: Sonic Wave --> Dragon's Rage --> Resonating Strike.

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The basic combo for harrasing someone in the laning phase is: Sonic Wave --> Resonating Strike --> Tempest --> then Safeguard back to a minion.

This will draw out your energy, but your target will take quite some damage, won't it?

Your Dragon's Rage combo: Sonic Wave --> Dragon's Rage --> Resonating Strike
2 autoattacks --> Tempest / Cripple then finish them off with normal attacks.

The problem when you use your ultimate is that your target get some distance between you two. You can close this distance if you have marked the enemy with Sonic Wave before your ultimate.

Your 1v1 combo is very simple. Just use any ability you want, and then follow up with 2 autoattacks to regain your energy. With delaying your abilities this way, you keep your energy up and ensure you autoattack your enemies much faster. (50%)

Ganking combo: Ghost --> Sonic Wave --> Dragon's Rage --> Resonating Strike --> Youmuu's Ghostblade (if you have it) --> 2 autoattacks --> Tempest --> 2 autoattacks --> Cripple --> autoattack until target dies.

Lee Sin is an assassin, which gives him SUPERB gaking possibilities. So GANK all the time!

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Items + Gameplay

Lee Sin does high damage early/mid-game without alot of offensive items, so I tend to get him as beefy as possible early game, and get some more 'punch-power' late game.

I start with a Long Sword. Last hit as much as possible and avoid trouble. Harass the enemy with Resonating Strike as much as possible, but be careful. Once you get around 900 gold, go back to base and finish your Phage. If you have enough gold, get your Boots of Speed.

Get to level 6, and then start thinking about ganking other lanes. Check whether anyone has low health, and then go gank their lane with the following combo: Q -> Q -> E -> 2 attacks -> E -> 2 attacks, and they should be dead. If you don't think this combo will work, try this: Q -> R -> Q -> 2 attacks -> E -> auto attack, and your enemy should be dead.

Whack some minions so you get enough gold, then go back to base and buy a Avarice Blade/ The Brutalizer.

Go to the jungle/lane and farm as much as possible. It's time to finish those boots. Once you get enough gold, go finish your boots into Mercury's Treads. If the enemy has less than 3 champions with CC, get Berserker's Greaves for more DPS.

Now focus on getting kills with the previous combo. You should dominate most of the other champions now, if you setup your skills decently. Farm as much as possible, gank as much as possible, and if you farm enough/get some kills, you can get enough gold easily.

Finish your Avarice Blade/ The Brutalizer into Youmuu's Ghostblade. Now you are clear to engage most 1v1's and win. Yoummu's active combined with your passive will let you overrun your enemies easily, you don't even have to follow your usual combo to kill them. If any enemies are giving you trouble at this time, just use your lifesteal to keep your HP sustained. Farm/gank as much as possible, of course. Go back to base once you've earned enough gold.

Now you finish your Phage into the Frozen Mallet, for that tremendous health boost and to make sure no one will escape you. NO ONE! :)

You are now beefy enough to engage most 1v1's (and win them!) So now that you are around level 16, other champions will start being as powerful as you are. You will now live off lifesteal + Iron Will, and you will need some more damage to make your lifesteal shine.
You will now rush The Bloodthirster the get additional lifesteal, that, when combined with Iron Will will give you up to 50% lifesteal - you will regenarate your hp much faster, you will even get 15% max HP back with a critical hit, and that can mean ALOT in a 1v1.

People will, after finishing their core items, starting taking armor to counter you. Now you will build The Black Cleaver to negate their armor, and keep your damage reasonable.

Now, I don't know if your games will last long enough, but your last item really depends on the game. If you are facerolling/having a good game, get an Infinity Edge. If the enemy team has a fed DPS/Mage, get a Thornmail/ Force of Nature.

Your critical hits will hit VERY, VERY hard now, and you will be able to regenerate your HP in a matter of seconds.

After you finish your items, take 3x Elixirs and Oracle.

Now, you'll be able to duel Chuck Norris! No...actually, no one can do that.. but you will still roflstomp the enemy team. :D

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Lee Sin in teamfights

Now, as Lee Sin is an assassin, he doesn't have the teamfight potential some champions have. However, he can make a big difference with Tempest / Cripple and Dragon's Rage.

Lee Sin is not a tank, so he should not go march straight on the front line in teamfights. His energy system lets him excel in hit and run skirmishes, so you should follow basic combos.

Your team can be very lucky if the enemy team has a lot of DPS. This is why:

You need to do this combo very fast, and it needs to surprise the enemy, or else you will get focused fast...

If you are their main focus, try this:
You can make a huge difference in teamfights against other DPS, but if they are mage team, your Tempest / Cripple won't make such a difference.

Against mage teams you have to be very careful in teamfights, as Lee Sin is weak against magic damage.
  • Try to find one of their mages alone and out of position
  • Unload your 1v1 combo on them

Lee Sin can still beat the sh*t out of anyone in 1v1, so try to get their mages off guard.

The real problem is when you have an actual teamfight against a full-magic-damage team. Lee Sin is a fighter, but in this kind of battles, he needs to enter the fray in the same time when carries do.
  • Wait for the tank to initiate
  • Once they focus your tank, go in and Dragon's Rage them to turn the tides
  • Safeguard back if you get focused after Dragon's Rage
  • If you don't get focused, just whack them as much as you can

As I said, Lee Sin is an Assassin, and cannot deal so much damage in teamfights as he can deal it in 1v1 fights. The main tactic is to play smart and safe: don't commit to anyone unless you can take that damage and survive to fight another day. Using Safeguard / Iron Will to get to safety is essential, as you will get focused alot.

Skill usage:
Dragon's Rage changes teamfights, and has 1 minute cooldown on max level. Spam it, it is your anti-carry tool in teamfights. Tempest / Cripple that DPS as much as possible, to shut him down from the fight. Safeguard / Iron Will to teammates that need saving.
And, of course, Sonic Wave / Resonating Strike as much as possible for harassment.

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Thank you for reading my guide for Lee Sin. I hope this helps you play the Monk better, or just get the hang of his gameplay.

Thank you. Rate/comment below.