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Choose Champion Build:
Spells:
Exhaust
Flash
Ability Order
Sunlight (PASSIVE)
Leona Passive Ability
I've decided...
It seems to me that around here at MOBA it is a competition for who writes the best guide.
People who are downvoting my guide have either taken a quick glance at the items and masteries, and downvoted, tried the items without reading, and downvoted, or just think my guide is a piece of **** and downvoted it.
Cool. Cool.
I don't think I'll write another guide if people are just going to google "(champ build)" try the highest rated one, and vote depending on how bad they play.
Nothing is more insulting than tl;dr hey look items your guide sucks LOL!, When I've actually wrote in a lot of detail, and it might be worth reading.
I'm tearing the guide down in 2-3 days.
- Oh and by the way, I was the first one here to write a guide that even suggested an Alternative build, with Sheen / Trinity Force, and still the first with Nashors tooth.
GL Moba.
- Afince.
Edit: Fixed masteries on both builds
Edit: Rearranged items in build #2, removing glacial shroud from being build just after Merc Treads.
Edit: Focused HoG start game for build #2.
Edit: Removed Warmogs and replaced with Reverie.
(These items are only suggestions. You must build according to team)
Edit: Added screencaps
Edit: Added build 3
Edit: Fixed mistake in build #2 where there were only 5 items...
Added thornmail + Rearranged build order.
Edit: Changed build #2's runes. Removing Mag.Pen and adding health flats. Noted the idea of selling phil stone/reverie for
Warmog's Armor
I am receiving a LOT of positive feedback from you guys! The build is working and its not just me or some fluke!
I've also had a few comments, with mentions of items and things. I do need some items to be tested out. Can anyone help?
Currently mentioned:
Lich Bane. I can see this expanding from
Sheen instead of
Trinity Force, letting you build Frozen Mallet or any other item.
I need to test it first though. Anyone trying the build may want to take it into consideration!
I can see this shredding up in conjunction with
Nashor's Tooth, a great idea mentioned in a comment.
Any and all feedback will be read! I'd love to hear it!
- Afince
Note: Build #3 is something I am testing at the moment. Don't try it if you don't want to, I'm still working around with
Guinsoo's Rageblade and trying to find a place for
Nashor's Tooth and
Lich Bane.
The build is there only to look at, feel free to try it if you want though.
Edit: Rearranged items in build #2, removing glacial shroud from being build just after Merc Treads.
Edit: Focused HoG start game for build #2.
Edit: Removed Warmogs and replaced with Reverie.
(These items are only suggestions. You must build according to team)
Edit: Added screencaps
Edit: Added build 3
Edit: Fixed mistake in build #2 where there were only 5 items...
Added thornmail + Rearranged build order.
Edit: Changed build #2's runes. Removing Mag.Pen and adding health flats. Noted the idea of selling phil stone/reverie for

To anyone who is reading/following!
I am receiving a LOT of positive feedback from you guys! The build is working and its not just me or some fluke!
I've also had a few comments, with mentions of items and things. I do need some items to be tested out. Can anyone help?
Currently mentioned:

Lich Bane. I can see this expanding from


I need to test it first though. Anyone trying the build may want to take it into consideration!

I can see this shredding up in conjunction with

Any and all feedback will be read! I'd love to hear it!
- Afince
Note: Build #3 is something I am testing at the moment. Don't try it if you don't want to, I'm still working around with



The build is there only to look at, feel free to try it if you want though.
Build #1 is based on 3v3, and build #2 is based on 5v5. DO NOT USE BUILD ONE FOR 5V5.
Leona was introduced only a few days ago, and there was a lot of hype. I was never all that interested.
I tried her just to see what she was like, and I was impressed.
Leona was made to be a tank, but in 3v3, she is a potent gank machine.
She also makes an excellent tank and disable in 5v5, keeping enemies shut down long enough for kills.
Side note: Be prepared to get a lot of assists, or even a few deaths. Most kills will be from your carries. Don't be upset if you don't get the kill, your carries probably need the gold more than you do. If you aren't happy with assists, don't play Leona.
Disclaimer: Please read my guide before jumping in and running the suggested items! Some items work better in different situations! This is the role of a tank!
By the way... this is the first guide I've ever written, especially up for release to the general public. Any feedback is good, and I will respond as quick as I can.
- Afince.
Leona was introduced only a few days ago, and there was a lot of hype. I was never all that interested.
I tried her just to see what she was like, and I was impressed.
Leona was made to be a tank, but in 3v3, she is a potent gank machine.
She also makes an excellent tank and disable in 5v5, keeping enemies shut down long enough for kills.
Side note: Be prepared to get a lot of assists, or even a few deaths. Most kills will be from your carries. Don't be upset if you don't get the kill, your carries probably need the gold more than you do. If you aren't happy with assists, don't play Leona.
Disclaimer: Please read my guide before jumping in and running the suggested items! Some items work better in different situations! This is the role of a tank!
By the way... this is the first guide I've ever written, especially up for release to the general public. Any feedback is good, and I will respond as quick as I can.
- Afince.
3v3:
Pros
- She can initiate fights
- She has two stuns
- Leona is great for ganking and chasing (Using
Zenith Blade +
Shield of Daybreak)
-
Sunlight allows her teammates to do extra damage
Cons
- Easily harassed early game
- Somewhat slow
- Difficult to farm
- Struggles to counter-harass early game
- If focused can bring down the team
5v5
Pros
- Excellent tank and initiator
- As said before, sunlight helps her teammates rack up damage
- Her ultimate is excellent in a teamfight
- Eclipse allows her to tower dive with minimal damage back on her part
- Lots of CC and excellent disabler/team-mate saver
Cons
- Smart opponents will ignore her in a teamfight
- Her slow speed means she can struggle to save teammates
- Her AP ratio is not excellent on her abilities.
Pros
- She can initiate fights
- She has two stuns
- Leona is great for ganking and chasing (Using


-

Cons
- Easily harassed early game
- Somewhat slow
- Difficult to farm
- Struggles to counter-harass early game
- If focused can bring down the team
5v5
Pros
- Excellent tank and initiator
- As said before, sunlight helps her teammates rack up damage
- Her ultimate is excellent in a teamfight
- Eclipse allows her to tower dive with minimal damage back on her part
- Lots of CC and excellent disabler/team-mate saver
Cons
- Smart opponents will ignore her in a teamfight
- Her slow speed means she can struggle to save teammates
- Her AP ratio is not excellent on her abilities.


A big thank you to Caladan for testing out my build and giving me some screencaps. :)





Exhaust is great. It shuts down any physical damage dealers and lets your teammates catch and chase. The damage reduction is great too. An excellent summoner spell.

Harassing and trying to get away? Getting chased? Need to get that last shot on

Flash is for you! This summoner spell is a common favourite for almost any champion.
Alternatives

Teleport is there to compensate for your lack of mobility. A team mate might need a save near a ward, or you might need to push back some minions.
It is always handy.

Definitely a handy skill. It's always great when enemies are trying to push a lane and you smack fortify in their face!

Great for chasing/getting away. Some people prefer ghost over flash, and that is perfectly fine.

Ignite is somewhat 'meh'. Other team mates should carry ignite, not you.
My thoughts on other summoner spells


Heal should only be used if you can't have access to other summoner spells, but really, I do not think it is necessary on a tank. Or at all. Same goes for clarity.

You should not be playing Leona if you need this summoner spell.

No.

Not the best for a tank. If you need it, feel free. It can work, but having it also sacrifices another summoner spell.
Offnote: I have played Sona a bit in ranked, and almost every time, they pressure me into grabbing CV when I desperately need teleport.
However, it is still a great spell, and if you need it slotted on your team and you lack a support, take it.

I will cry if I see Leona jungle.

Can be useful if facing


Leona is lucky to be blessed with two stuns, one of them also acting as a slow.
Using these skills to their best lets Leona do multiple things.
- She can gank
- She can chase
- She can disable/stun/slow
- She can tower dive effectively
To initiate a team fight or gank:
1) Charge
Eclipse. This allows your armor to go up, and allows for the final burst.
2) Hit Q and have
Shield of Daybreak ready.
3) Leap in with
Zenith Blade.
- Charging Q first allows you to stun almost immediately after you blink.
- Charging Eclipse allows you to have bonus armor in case of:
- Retaliation
- To apply more
Sunlight buffs
- To give you extra defense if you decide to tower dive.
4) If they are running away or need another stun, use
Solar Flare.
Note: You can initiate with
Solar Flare if they are running away.
This is your primary stun. It charges your shield, making your next autoattack deal additional magic damage and also stuns the target.
Note that you can also use this for extra damage on towers.
This is what we will use to chase our opponents.
Zenith Blade is a skillshot, with somewhat short range.
You can use this to gank in the brush, and to chase/initiate.
Your main tanking tool. Your armor and magic resist are increased by a fixed amount for a short period of time, and at the end you burst in AOE magic damage.
Use this while initiating, and also towerdiving.
With a decent amount of CDR, you can keep it up quite often.
Don't bother to use this to farm often. Team mates while just hit the minions you've afflicted with
Sunlight, denying you any minion kills.
Solar Flare needs a section on its own.
It is a skillshot, and an AOE.
It can be used for...
- Halting an enemies advance
- Stunning an enemy to catch up while chasing
- Initiating a team-fight or finishing off an opponent.
Remember, you can always use solar flare to save a fleeing teammate!
Using these skills to their best lets Leona do multiple things.
- She can gank
- She can chase
- She can disable/stun/slow
- She can tower dive effectively
To initiate a team fight or gank:
1) Charge

2) Hit Q and have

3) Leap in with

- Charging Q first allows you to stun almost immediately after you blink.
- Charging Eclipse allows you to have bonus armor in case of:
- Retaliation
- To apply more

- To give you extra defense if you decide to tower dive.
4) If they are running away or need another stun, use

Note: You can initiate with


This is your primary stun. It charges your shield, making your next autoattack deal additional magic damage and also stuns the target.
Note that you can also use this for extra damage on towers.

This is what we will use to chase our opponents.
Zenith Blade is a skillshot, with somewhat short range.
You can use this to gank in the brush, and to chase/initiate.

Your main tanking tool. Your armor and magic resist are increased by a fixed amount for a short period of time, and at the end you burst in AOE magic damage.
Use this while initiating, and also towerdiving.
With a decent amount of CDR, you can keep it up quite often.
Don't bother to use this to farm often. Team mates while just hit the minions you've afflicted with


Solar Flare needs a section on its own.
It is a skillshot, and an AOE.
It can be used for...
- Halting an enemies advance
- Stunning an enemy to catch up while chasing
- Initiating a team-fight or finishing off an opponent.
Remember, you can always use solar flare to save a fleeing teammate!

Sunlight is Leona's passive. Basically, whenever one of Leona's skills is used on a target, they are marked with "sunlight" which when struck is triggered and deals magic damage (depending on Leona's level).

She can initiate the gank with her normal skill order.
She will afflict sunlight like so.
- > Hitting with

- > Hitting with

- > Hitting with

- > Hitting with

Considering that Leona's sunlight deals around 200~ damage at level 18 (I cannot remember at this time), means that x4 = 800 magic damage! (If all are triggered)
This makes partners such as


Their DoT's (Damage over time, for people who don't know) allow each sunlight buff to be triggered!

Factor this in with team-mates and laning partners!

Make use of it!
The idea here is to play tank +/ meat shield. You are also here to save your teammates, and to stun and disable. This is Leona's role.
You will be there for disables with your
Shield of Daybreak and
Solar Flare, to chase/initiate with your
Zenith Blade, and to help tank with your
Eclipse.
With items:
You can opt to rush glacial shroud, or nab philosophers stone instead.
Then start building with my suggested items.
Of course, you need to build according to their team! Do not grab
Thornmail if you see 4 AP champions and one AD carry. (Of course, unless their Tristana or Vayne is carrying HARD).
Grab force of nature and things with magic resist if they are stacking AP.
Also.
Warmog's Armor +
Atma's Impaler = NO
You are not here to deal damage. You are the tank and disable.
Also - If you feel the need for extra health, feel free to sell Philosopher's stone or
Shurelya's Battlesong and grab
Warmog's Armor.
For summoner spells:
I have suggested
Fortify and
Teleport for two reasons:
1 -
Fortify has saved so many games, I don't even need to prove this
2 -
Teleport is to make up for lack of speed. Leona is fairly slow.
Other spells can be used if you want.
Exhaust helps your team-mates, and clairvoyance is essential, although should be thrown at a
Sona or
Janna, and not a tank.
Ignite is iffy, you aren't really here to kill. If you want to go kill things, go play Xin Zhao.
For runes:
These are your standard tank runes, and Magic Pen for your sunlight buff.
Masteries:
Common for tank again. Both +1 to
Fortify and
Teleport, feel free to change these.
Remember, This is only a guide and is not set in stone.
Leona's core will always contain Mercury's treads and some kind of armor (Mostly Randuins due to the gold that is brought from HoG)
Always build around the enemy team or to compensate for your Mordekaiser stacking
Thornmail against Malzahar and Sona.
You will be there for disables with your




With items:
You can opt to rush glacial shroud, or nab philosophers stone instead.
Then start building with my suggested items.
Of course, you need to build according to their team! Do not grab

Grab force of nature and things with magic resist if they are stacking AP.
Also.


You are not here to deal damage. You are the tank and disable.
Also - If you feel the need for extra health, feel free to sell Philosopher's stone or


For summoner spells:
I have suggested


1 -

2 -

Other spells can be used if you want.



Ignite is iffy, you aren't really here to kill. If you want to go kill things, go play Xin Zhao.
For runes:
These are your standard tank runes, and Magic Pen for your sunlight buff.
Masteries:
Common for tank again. Both +1 to


Remember, This is only a guide and is not set in stone.
Leona's core will always contain Mercury's treads and some kind of armor (Mostly Randuins due to the gold that is brought from HoG)
Always build around the enemy team or to compensate for your Mordekaiser stacking

Some would say that it is up to the tank to buy sight wards for the team.
With Leona this is difficult.
Gold is a struggle to get, especially with the fact that she struggles to farm.
Spending 500-1000 gold on wards throughout the game can really put a dent in item purchasing, especially if you need
Vision Wards for
Evelynn or
Twitch.
A few wards is still helpful though, placing them in the brushes along the river to prevent any annoying ganks in start-mid game.
With Leona this is difficult.
Gold is a struggle to get, especially with the fact that she struggles to farm.
Spending 500-1000 gold on wards throughout the game can really put a dent in item purchasing, especially if you need



A few wards is still helpful though, placing them in the brushes along the river to prevent any annoying ganks in start-mid game.
Leona is an excellent champion in 3v3.
ALWAYS TAKE BOTTOM LANE!
Bottom lane for Leona is essential. She is somewhat squishy early game, and she should have a teammate beside her. (Unless you decide to take defensive runes, which is perfectly fine)
Top lane only if you wish to take the risk. If you find that you are opposed with a ranged harasser, take bottom lane.
When going for skills, focus to bring up
Shield of Daybreak as much as possible. At level 1 with exhaust and your Q, you should be able to get first blood if your teammates help you.
Zenith Blade you should be focusing next, as it helps you do amazing things.
You know those brushes above the red buff? If top calls for a gank when they are hiding in the brush, you can jump in from the lizard and take them down.
Eclipse should be focused last, but you should aim to get one point into it before level 4.
Abuse her sunlight buff as much as possible! You can pop 2-4 buffs while killing an enemy depending on your teammates and your skill usage.
You should focus to attack in this order: Charge W + Q - > Leap in with E - > Exhaust+/2xAutoattack -> R
If you have a teammate like Morgana ganking with you, she should be aiming to pop all of the sunlight buffs while dealing damage.
Leona cannot do 100% damage on her own, but with a teammate she can crush an opponent if an ally is there to support her and pop the buff.
Items:
Rush philosophers stone start game if you can. The extra gold should help to try and compensate for Leona's difficulty to farm.
Her core consists of only Philosopher's Stone and
Frozen Mallet.
Most of the other items I have been testing out at the moment. If you feel the need to play tanky, feel free to drop
Nashor's Tooth + Gunblade for
Randuin's Omen or
Frozen Heart.
Philo can be upgraded to
Shurelya's Battlesong for that speed boost, or you can go ahead and sell it for an alternate item like
Force of Nature or
Thornmail.
Do not forget that my items are only suggestions. Always build according to the enemy team!
ALWAYS TAKE BOTTOM LANE!
Bottom lane for Leona is essential. She is somewhat squishy early game, and she should have a teammate beside her. (Unless you decide to take defensive runes, which is perfectly fine)
Top lane only if you wish to take the risk. If you find that you are opposed with a ranged harasser, take bottom lane.
When going for skills, focus to bring up

Zenith Blade you should be focusing next, as it helps you do amazing things.
You know those brushes above the red buff? If top calls for a gank when they are hiding in the brush, you can jump in from the lizard and take them down.
Eclipse should be focused last, but you should aim to get one point into it before level 4.
Abuse her sunlight buff as much as possible! You can pop 2-4 buffs while killing an enemy depending on your teammates and your skill usage.
You should focus to attack in this order: Charge W + Q - > Leap in with E - > Exhaust+/2xAutoattack -> R
If you have a teammate like Morgana ganking with you, she should be aiming to pop all of the sunlight buffs while dealing damage.
Leona cannot do 100% damage on her own, but with a teammate she can crush an opponent if an ally is there to support her and pop the buff.
Items:
Rush philosophers stone start game if you can. The extra gold should help to try and compensate for Leona's difficulty to farm.
Her core consists of only Philosopher's Stone and

Most of the other items I have been testing out at the moment. If you feel the need to play tanky, feel free to drop



Philo can be upgraded to



Do not forget that my items are only suggestions. Always build according to the enemy team!
Please note that offensive items like
Sheen and
Berserker's Greaves are only advised for 3v3.
(For 5v5, do not go for items






Start game:
Philosopher's Stone
It is essential to grab philosophers stone as soon as possible.
Why? Leona has difficulty farming, and spamming your skills only lets your teammates take your minion kills via

Late game, you can build this either into


Note: If you opt for Eleisa's Mircale, do not get



For boots, I suggest


Mid:

Sheen is essential. It enables you to do massive damage when bursting via




Nashor's Tooth provides you with the attack speed you need for effective farming. The CDR allows you to burst more often, and the ability power is always nice.

Standard for DPS'ers.



Optional items
Tank





These are your standard tanking items.





Utility




Since you will begin with Philosopher's stone, Reverie and Miracle are great utility items.


Feeling slow?



Note: I do not advise building


Run


Other items that need mentioning






Always, and I mean, ALWAYS, build according to the enemy team!
See 2-3 squishies?
Build tanky dps, or build for ganking. Either is fine.
Seeing





Counter-tank. Build tanky items and support your DPS'ers in taking them down.
Make sure you check to see what the opponent is building!
The sole role of a tank is to stay alive and take damage.
If you are facing AP-oriented teams, consider these items...



If you are facing an AD-oriented team, try these...






Keeping these ideas in mind, you should be fine to either tank or to gank.
A quick note on

I recently tested it out. I do not recommend it that much. If you find yourself dying a lot, go ahead and use it, but if not, any alternative is better.
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