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Choose Champion Build:
Spells:
Flash
Ignite
Ability Order
Blade's End (PASSIVE)
Talon Passive Ability
Chapter 1: Introduction

Hi, this is AlexanderTheMeh. I present you with my guide: Mentlegen, its Time for Talon.
Before we start, I would like you to know:
1. I have a ****py elo so I am obviously not a pro.
2. Use this guide as a reference, and you can do whatever you want with it.
3. Please don't hate on this guide for no reason D:
I wish i had thise elo:

I want to share my experiences on certain champions in hopes of helping other players getting better at LoL. Please, I do not expect everyone to like this guide, but please leave constructive criticism, and at least try to see the effort I put into this guide.
Before we start I would like to explain my five builds (soon to be six with my dominion guide :D)
So... theres five builds up there. Dafaq? Well here is a breifing of each one:
1. Tri Force build: Self explanatory-I recommend this to beginners.
2. Roamer build: A build that flexes itself to work with a roaming botlane-good for all levels of pro-ness
3. Jungle: NOT RECOMMNEDED, but doable.
4. RECOMMENDED Pure AD: Completely AD for maximum burst-good for all levels of pro-ness.]
5. After receiving some criticism about how I build

Thanks guys, I hope you find this guide helpful!

Who is
Talon?
Talon was the first character that I absolutely loved at first glance. With a gap closer/silence, great harass, ridiculous burst and the ability to jungle and lane, he was perfect for me. Talon is one of the most powerful AD characters in the game. Early game, quick bursts will take care of your enemies, while late game, you carry your way to victory. With a flexible way of building and playing I have included four different builds, each to fit your situation and playstyle, as well as a mini-dominion guide.
Although this video is quite old, I believe the champion spotlight does give a little foretaste of this great champion:



Pros![]() + Great harass + Is strong early, mid, and late game + Ridiculously awesome burst + Great ultimate + Has high utility and mobility + Counters all AP squishies |
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Cons![]() - Has no natural sustain - Depends on items - Shut down by CC - Weak base stats - Squishy - Countered heavily by bruisers |

Best Summoner Spells
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There are just unavoidable situations where you need something to save your ***. The answer to that is definitely ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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EVERY JUNGLER NEEDS SMITEI cannot stress the importance of smite! Here is a section copied out of Xenasis's guide "Jungling 101: What you need to know". There is NO jungler than can "Jungle without Smite", and don't let anybody tell you different. Advantages of Smite
Without Smite, you're not jungling at all. You're simply roaming around the map and killing creeps along the way. Smite is THE jungling spell, you'd be a fool not to take it. Without it, you'll have your creeps, dragon, and baron stolen, will be under-levelled, and can't properly counter jungle. Take ![]() |
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Good Summoner Spells
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Meh Summoner Spells


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As you know, after the huge buff of heal, it has become a standard for squishy AD carries like ![]() ![]() ![]() ![]() ![]() |
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Bad Summoner Spells
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SPACE | Its an obvious No-No. The cooldown is ridiculously long, and if you are dying enough to make this a useful summoner spell, something is going wrong :|. | SPACE |
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SPACE | A very underused spell, and rightly so: the bonuses it gives you really doesn't serve any purpose as it has a very short duration. Compared to other summoner spells, its quite lackluster. | SPACE |
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I really do not think this spell is good for anyone. Yeah, it gives you a ****ing huge minion with a lot of health, but it nevertheless dies pretty quickly. Plus, ![]() |
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SPACE | This is a great spell, with short cooldowns, etc, but keep it for your supports. | SPACE |
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Although ![]() |
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mercy | SPACE |
Mercy (Passive)Talon deals 10% additional damage with his auto-attacks to any target that is slowed, stunned, immobilized or suppressed. To be quite honest this passive really isn’t that much because it only effects autoattacks. Just think of it as a little bit of extra damage to finish off enemies, but do not try to build specifically for it or anything like that. Tips:-Since you usually engage with Cutthroat, a form of CC, you should immediately use your ![]() -Wait for your teammate to CC, then use your burst, but avoid using your Cutthroat too early and save it for a second burst |
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Noxian Diplomacy (Q)
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Talon's next auto attack will deal additional damage, and will make the target bleed over 6 seconds, dealing more damage over time and revealing their location to Talon for the duration.
Somewhat similar to ![]() ![]() ![]() ![]() ![]() Tips:-As I said before, try to synergize this with your passive to deal maximum damage.[/color] -Remember that this ability with activate your ![]() -Use this right after you basic attack to get a lot of damage out. -This ability can crit! -Do not underestimate the bleed! It has a 1.2 scaling ratio so you will get lots of damage from it. |
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Rake (W)
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Talon throws a volley of blades in a cone ahead of him, which then quickly return back to him. These blades deal damage each time they pass through an enemy, and slow them for 2 seconds..
This is a great slow and farming ability. This is your bread and butter skill early game, but late game, because harassing is not really important, it kind of becomes a slow and farming ability. Remember that ![]() Tips:- Remember that your damage becomes less as the ![]() - Because of its high mana cost do not spam this skill and use it more for a presence by punishing the enemies to cross the line. By doing so, you deprive them of farm thus winning the lane. |
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Cutthroat (E)
cutthroat |
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Talon instantly appears behind his target, silencing them for 1 second and amplifying his damage against that target for 3 seconds.
This is your main gap closer. It happens in the blink of an eye and you also appear behind the enemy. This is a good skill to initiate fights because of the silence it gives. This is also your only escape (by blinking to enemy minions) besides from your ultimate and ![]() Tips:- Always initiate with this to get the mercy advantage used. - Because you always appear BEHIND them, try to surprise the enemy by attacking when they are facing you.[/color] - Because of its such high cooldown, remember to wait for your ally’s CC to wear off before using this to finish the enemy off. |
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Shadow Assault (R)

These are just my personal favorite runes, but you do that have to use them. Check out my other runes section for other viable runes (well, duh).
Runes




- Greater Mark of Desolation
Getting armor pen is key to winning a lane early. You will see almost all guides on AD champions having armor pen runes, at least somewhere. It maximizes the chances of getting early first blood, or easily killing enemy junglers who haveWriggle's Lantern or tanky solo top champions. However,
Talon should be going mid, so getting armor pen is somewhat useless. I mean, it's pretty rare for an AP mid to be rushing a
Zhonya's Hourglass or some other armor item. Plus, you should be getting an early
The Brutalizer, which gives you plenty of armor pen.
Greater Quintessence of Attack Damage
Remembering that having a Quintessence of Desolation + Marks of Strength is viable too. Now, these runes are great for early last hitting, and that extra damage for killing champions. It may not seem much, but it definitely will help your early game.
Greater Glyph of Cooldown Reduction
Along with blue buff (10% CDR), aThe Brutalizer (15% CDR) , and these runes (5.85 CDR), 5.85 + 10 + 15 = about 30% CDR!!! Along with your late game items, you will nearly always have maximum cooldown. This means that your
Noxian Diplomacy, the main damage output of
Talon will be at two seconds. This means that if your attack speed is 0.975, you can fit four auto-attacks into two seconds! Early game, this will help you farm, while late game it will provide the little bit of extra cooldown you will need.
- Greater Seal of Regeneration
Talon has a pitiful mana pool. His abilities are spammable and take a lot of mana. From mid-early game, he is constantly mana starved, preventing him from successfully carrying out ganks, or getting the proper farm. Although
Talon can take blue, its best to leave that for the jungler. However, remember that late game mana isn't a problem. Thus, taking some early game mana regen runes will certainly help out your game.
I prefer to take 21/0/9 for the mana regen and attack, but going 21/9/0 is great too, because

Offensive Runes:













Utility Tree






Boots of Speed Route
This is my personal favorite for a starting route. The extra movement speed is great for harassing or getting out of ganks. Simply use boots go get close and use W. They will be forced to retreat and you will get some free farm. Also, if you are mid against a skill shot heavy character like


Doran's Blade Route
This is the route taken by many


Cloth Armor Route
This is another nice route if you are going solo top for a quick




Regrowth Pendant
If you are planning on rushing a Philosopher's Stone or if you are planning to play in a very passive style, this route will be great. You will be able to take all kinds of harass and regain all your health in no time. Plus, this sustain doesn't run out! The only downside to this is that the health regen time is quite slow and you will not be gaining any real stats.


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Ionian Boots of Lucidity is my personal preference of boots. As you know, ![]() ![]() |
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WHY NOT
Mercury's Treads?
Well, I would say



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The Bloodthirster is THE BEST item for ![]() ![]() ![]() |
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The Brutalizer gives EVERYTHING that ![]() -Attack Damage -Armor Penetration (plus your runes you will be OP) -COOLDOWN REDUCTION All for a price of 1337-Leet. Who doesn't want an OP item for a cheap price and being leet? It probably takes something like 30 CS to buy! Rush this RIGHT after your two Doran's Blades. |
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Up to a rough start? Need some tankiness? Need some sustain? A few Doran's Blades will take care of it! It gives some nice health that ![]() ![]() |
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These are items that can be considered to be bought, but it isn't an absolute must to buy.

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The Banshee’s Veil is great for glass cannons like ![]() |
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Although the damage isn't as high as Last Whisper, it gives some nice Armor Pen, cooldown, crit, and a great movement speed active. I admit, this item is a very efficient last item on Talon as well. In conjuction with a possible ![]() ![]() ![]() |
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I do believe that this item deserves to be in the Core items slot, but it doesn’t quite make it. Although the damage and crit make it a must, the price makes it somewhat less viable. Despite that, this,you’re your Youmuu’s Ghostblade and possible a ![]() ![]() |
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A ridiculous 40 AD 40% ArPen is huge. Remember that ![]() ![]() |
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This item is very underrated to many ![]() |
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The Frozen Heart is another great item for ![]() |
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SPACE | It’s a free Cleanse. That has low cooldown. And is very cheap. And also gives magic resist. What else can you ask for? | SPACE |
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At first, I thought the ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Atma’s Impaler | SPACE |
Yes, this is a viable item along with the ![]() ![]() ![]() ![]() |
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A good item, but I would much rather havy ![]() ![]() |
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Talon is a surprisingly flexible character. He can mid because of his great anti-ap squishy powers, jungle because of his great ganks and damage output, top, because of his great farming and harass, and finally, he can also be a roamer from bot lane.

Mid
Viability (10/10)
You will see most






Jungle
Viability (4/10)
Now,





Top
Viability (8/10)
I feel like











Roamer (bot)
Viability (5/10)
Going bot as

Suggested for: Beginners
This build replaces the normal extra


I recommend this to beginners, because the




Suggested for: People of all skill levels who get stuck in a duo lane in normal games.
Sometimes, you just do not want to que dodge, but you are stuck in a ****py lane like duo top, or something like that, because that



The only difference between this build and the others are that I choose boots of mobility (though its not really needed) instead of merc treads or ionian boots. Thus, I get my


Recommended for: Hardcore

The jungle is not easy on





This time, I omit the use of the double doran's because there is simply no time to get those, as your enemy and teammates should at that time already have their first item (unless you are going 30/0) in 20 minutes. Also, your wriggle's gives you some nice flat armor and damage/life steal that is found in a double doran's. I still get a

CHECK OUT MY JUNGLE SECTION FOR MORE INFORMATION.

Recommended for: UBER SNOWBALLing, and GENERAL TALON USE.
This is the true build for





Recommended for: People who think a glass-cannon

I do not really understand the mentality for this, but I had recieved some critisism on not including something like this. I still include all of my core items, but take a more tanky approach this time. By including a







Why Cloth Armor and Five Health Potions?
The reason why I prefer to start out with this combo is:
1.

2.

3. Why not Vampiric Scepter or Long Sword or boots?

4.



Jungle Route 1
(For smurfs or newbies with no masteries/runes):1. Start at spawn and purchase






2. Start off at Blue Buff. Talon is mana-dependent in both jungle AND lane. Have your teammate pull/leash the blue and smite it when it has around 400 health.




3. Start attacking the big wolf first, initiating with (Q)

-Use another potion while fighting wolves.



4. Move on to the wraiths. If you’re health is getting low, don’t worry, just kill the bigger blue wraith and regain your health.
-Use yet another potion while fighting wraiths


5. You might be nearing critical health here. Use a potion and let it run out so you can regain the health. If you feel confident you can defeat red buff or if your is willing to help you, you should kill red buff. If you are unconfident, kill the golems. Smite the bigger one and you will also regain some health. Either way, you will reach level 3 and will be ready for ganking.
-Choose Cutthroat as your third skill
6. You now have three choices:
b. Gank
c. Continue jungling in the idle pattern (Wolves-Wraiths-Golems)

Early game
When the game first begins, play defensively (levels 1-3). This is because you have such a bad mana pool, and early game, the enemy AP mid probably has the same AD as you. Try to farm as much as you can, but take as little harass as you can, and use your potions sparingly. Don’t farm with your








Mid-game

As soon as teamfights start, mid game is here. Please read my teamfight section on how to survive one, and your role in a teamfight. At this point in the game, you should have all of your core items. Now is the time to start choosing the build to follow, or what item to get.
•Am I dying too much? If so, I should go for a tankier build.
•Is the enemy Karthus killing me too much with his ult? If so, I should get a Guardian Angel
By asking yourself questions like those, you will succeed and hopefully win the game. At this point, farming should become a lot easier, because your



Late-game
I categorize late game when one’s inhibitor turret is down. At this point, one team should be having a slight advantage. Late game, aim to steal the enemy’s Dragon or Baron by placing a ward, then Cutthroat ->





Junglers
REMEMBER: WATCH OUT FOR JUNGLERS! Early game, without his ult,


1.REMEMBER TO WARD. Warding is KEY to winning games. Check out my warding section for more info.
2.DO NOT SPAM SKILLS. Without mana,




3.HAVE YOUR TEAMMATES-AND YOURSELF CALL MIA OR SS. Gankers like yourself often like to gank mid. Thus, have your teammate call the absence of the enemy in their lane to survive an impending gank.
4.KILL THE WRAITHS IF YOUR LANE IS PUSHED. If you have your minions all the way to the tower, do not hang around. The jungler or ganker is coming. If you need gold/xp, tell you jungler to keep wraiths for you.

Talon is such a squishy character that he probably won't even survive the edge of the team fight! Thus, the role of

1. Surprise the enemy from behind, first bursting down the AD/AP CARRY who is the squishiest, and escaping with

2. Helping your teammates by harassing with [[Rake]
3. Killing off enemies who are running away
and finally...
4. TO NOT DIE
Here is one of my favorite warding guides, called "A Warding Helper" by Panglot. Be sure to check out his Janna guide as well! The link is
here: http://www.mobafire.com/league-of-legends/build/warding-helper-more-than-your-eyes-can-see-54337#chapter1
Here is the most important part from it:
The vision that the wards provide is very essential for every kind of game. The provided vision helps you to prevent ganks or accumulate ganks. I would say that the benefit in 5v5 premade team is better, but don't never ever forget it in solo games too.
Here are some basic usages:
1. If you are descend player and you don't usually die often during the lane phase, the only way for them to kill you is ganking. If you have wards in the right places and you keep your eye on them, you simply won't be available for ganks.
2. If you place your wards carefully and your enemy is unaware where your wards are, you can easily gank the enemy jungler or someone who's making the mistake to wander alone without vision for himself.
Here comes the rule ward for ward. You see them they see you. If they don't see you, the advantage is in your hands. That's why Oracle's Elixir is essential for most of the games.
3. Don't ever forget that you can teleport on wards, on Teemo's Noxious Traps and even on Jarvan IV's Demacian Standard. Remember that the wards and the Shrooms are revealed when you teleport on them. Place them in a bush or in some kind of strategic place. Terrific ganks can emerge from these kind of teleports.
4. The vision dominance over the map is very important for every single game. To see the enemy is power. Power that gives you the element of surprise. If you see the map and enemy doesn't see it, it would be foolish to wander in the unknown. If he is foolish enough to do so, use your power of the vision and gank him.

Tips and Tricks
• Ahri is a very easy champion for Talon, as long as you dodge her skill shots
• Early game, try to attack when she has no mana, because that way she cannot CC
• Remember that her ult can help her escape your bursts
• Stay behind your minions to avoid her charm.
• Do not harass her early with Rake because she can easily regain her health with her passive
Akali is known for being OP and annoying as ****, and even I feel like she needs to be nerfed. She has super low cooldowns (doesn’t make sense), gap closer ult with no cooldown at all, and a stupid escape stealth mechanism. Now if you compare yourself to Akali, you two are very similar. Both have a gap closer, a low cooldown burst (Qs), an escape mechanism using stealth and a farming tool. But, Akali still holds the upper hand because: Early game, she can farm a **** ton with her Mark of the Assassin, and most important of all, has no mana and uses energy. Also, she holds slightly higher damage early game if she manages to land her mark and trigger it. Thus, try to stay away and harass with your Rake because her mark deals little damage when it isn’t triggered. I would suggest trying to get your jungler to help out and kill her before level six, when she gets super effective.
Tips and Tricks
• Buy Oracles Elixer! This will totally counter her twilight shroud and you can still burst her down while she is stealthed
• Don’t run from Akali. If you run, you are simply giving her more time for her cooldowns to lower and **** you up again. Even if you know you will die, turn around and fight.
• Take advantage of her weak pre-6 gameplay. Kill her then
• Remember that she has no CC until she gets a Rylai’s.
• Do not hesitate to use rake in the twilight shroud. I do not understand how his skills do so much damage, but they just do. I do not understand how tanky he can become with so little items, but he is. I do not understand how he can have such OP ganks, but he just does. OP is all Amumu is. That little mummy can **** nearly everyone. He jungles super-fast, has two immediate CCs, a malzahar’s W built in, and deals tons of damage with little to no AP. This is why you see Amumu banned in a lot of low elo ranked games, because of how hard it is to counter him. Luckily, I know the way. Stay away from him. Just don’t even think about fighting him. He probably has more allies on the way to kill you. Just kidding. Remember to ward, because if you play Amumu, you know he is very predictable. He will bandage toss you to gank then use tantrum and ult. Thus, if you ward, you know when he will bandage toss and you can avoid getting killed. Remember that Amumu is a late game character when he gets tons of tankiness and tons of damage. Thus, try to get the enemy team to surrender at 20, and try to counter jungle as much as possible.
Tips and Tricks
• Stay away from teamfights with Amumu in it.
• DO NOT TARGET AMUMU. Sure, he may be carrying, but kill his squishier teammate first.
• Buy Armor Pen items, and, I know this sounds weird, but if you get a Banshee’s veil or Force of nature, Amumu is going to be really useless.
• Try to snowball early and get the enemy to surrender early.
• Counter jungle Amumu. If he doesn’t have blue, he is useless. Easy Peasy. She is naturally squishy, slow, and uses up her mana fast. Just remember to stay away from her when she has her passive up and is under a turret. Annie is a scary child. She can lay down some nice harass on you, and her stun is scary. Try to let her waste her abilities on minions and fail her stun. This way she will run out of mana and you can burst her down. One thing that people often do is underestimate tibbers. His Aoe actually deals a lot of damage, and he isn’t easy to kill. Just remember to not engage when she has her stun.
Tips and Tricks
• By avoiding her, you miss out on a lot of CS. Thus, you should get some kind of gold per five item or go snowball another lane
• Don’t attack when she has her stun on. Her nuke is large
• Don’t underestimate tibbers!
1. Jhoijhoi, whose "making a guide" and awesome line separators helped me significantly. Thank you!

2. My freinds, who reviewed and helped me with my guide, offering support at all times.
3. My family, who were awesome enough to let me temporarily do this guide aside from some gay **** homework.
4. And finally, all those other great guides i've read on Mobafire to give me the inspiration to do this 5 month project.
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