Now, Welcome to the real BIG Chapter. I tried a lot to complete this chapter at best way, for sharing everything i know about jungling, though Olaf is a Farming Jungler, so i focused on that mostly, but i tried to cover everything that make you a great jungler, I mean even if you are the best Olaf player out there, you can do nothing if you can't jungle well. Sit tight and Lets Go! |
Familiarize yourself with these spawn times and respawn timers for camps & plants so you know what to expect in-game.
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Wolves, Raptors
Spawn At: 1:30
Respawn Time: 2:00 | |
Gromp, Krugs
Spawn At: 1:42
Respawn Time: 2:00 | |
Buffs
(Blue Sentinel, Red Brambleback)
Spawn At: 1:30
Respawn Time: 5:00 | |
Rift Scuttlers (in river)
Spawn At: 3:15
Respawn Time: 2:30 |
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Rift Herald (in Baron pit)
Spawns At: 8:00
Respawn Time: 6:00
Despawns At: 19:30 (19:50 if in combat) | |
Dragon (Elementals & Elder)
Spawns At: 5:00
Respawn Time: 5:00 until one team
has slain four drakes
Elder Dragon Spawns: 6:00 after one team kills
their fourth Elemental Drake
Elder Dragon Respawn: 6:00 | |
Baron Nashor
Spawns At: 20:00
Respawn Time: 6:00 |
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Plants are stationary, neutral units with 1 health. They can be destroyed with a basic attack to trigger an effect. Three different types of plants will spawn in the jungle and river. Their spawn timers and locations vary slightly but for the most part they are fairly predictable. The first spawn locations for all plants are predetermined.
Red = Blast Cone | Blue = Scryer's Bloom | Green = Honeyfruit |
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First inner cone spawn: 1:15 - 1:25
First outer cone spawn: 5:00 - 5:30
Inner cone respawn time: 5 - 7 minutes
Outer cone respawn time: 5.5 - 6.5 minutes |
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Knocks away nearby units (including the attacker) when destroyed β even over walls.
Blast Cones spawn in two spots per jungle quadrant, an inner point toward the center of the quadrant, and an outer point near Baron/Dragon.
In an Infernal Rift game (3rd Dragon is Infernal), additional Blast Cones will spawn near each tri-bush by Gromp, by the Wolf Camp, in front of each base's gates and in the alcoves. |
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First spawn: 3:00 - 3:30, always at each quadrantβs spawn point nearest to the side lanes
Next spawn time: 5 - 6.5 minutes at either spawn point, starting once a given quadrant's Scryer's Bloom is destroyed |
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When destroyed, releases vision-granting pollen in a large cone that flies in the direction the attacker was facing, revealing units and wards for 12 seconds (3 seconds on champions).
Scryer's Bloom can spawn in two spots per jungle quadrant, close to river ramps.
Only one Scryer's Bloom can be present per quadrant.
In a Cloud Rift game (3rd Dragon is Cloud), additional Scryer's Blooms will spawn in front of each base's gates and in front of each tri-brush in the river. |
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First spawn: 6:00 - 6:30 minutes
Respawn time: 5.5 - 7 minutes |
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Drops 5 fruits on the ground when killed.
Each fruit heals for 3.5% of max health or 8 (+6 per level) flat health, whichever is higher.
Eating a fruit slows you for 35% for 0.25 seconds.
Honeyfruit spawn along river walls, starting near Dragon or Baron pits and slowly extending closer toward lanes over the course of the game.
If a Honeyfruit isn't taken before its respawn timer completes, a second Honeyfruit may spawn. No more than two Honeyfruits can exist per half of the river. |
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Champions like Olaf Master Yi and even Shyvana they are all Farming Junglers. By taking a look at their kit and play style, you can see their success and power in farming, thanks to great clear speed and sustain. although there is something different for Olaf that he can't scale as much as champion like Master Yi does just by Farming forever, but he needs to use his farming power to start closing game as soon as he can, thats why he is a head upper than another farming junglers in early. Now, you should focus on becoming a good farming jungler, There is a 5 Important rule for that! |
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If you aren't familiar with Ward trick, its simple, when you use a ward on enemy jungler at the beginning of the game and then you recall at base for getting Oracle Lens, this process i called Ward Trick. around 40 second mark is a good timing for placing ward and then recalling back. When you use ward trick, not only you have a great vision and information of enemy jungler, but you can grab your Oracle Lens that helps you for your first gank. If you are on blue team, you can ward at enemy raptors, if you were on blue side you can ward your raptors, or again enemy ONLY when its safe to do so. |
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You are playing a farming jungler, which means you got a fast clear. Its so helpful to always start the game by Full Clearing your jungle. with Olaf or even other Farming junglers, you can clear your whole jungle very quick. You want to take advantage of your fast clear speed to get ahead from enemy jungler, who can't keep up with you, with full clearing your jungle you also hit Level 4 which is a huge advantage. | |
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Right after your full clear, its time to Apply some strategies: Secure a Scuttle, Taking Drake or Doing a Successful Gank! For deciding which one you are going for, you start with identifying where the enemy jungler is starting, for that you have to look at sidelanes, if top laners or bot laners arrive late into lane, or with less mana, or simple if you know your match-up and enemy champ, you can simply understand the full early path of your enemy. When you realize which side of map your enemy is starting, you know which side he is going to be at when scuttler respawns. For example if you are playing Olaf on red team and you start from Blue Buff, and the enemy jungler is Playing Lee Sin and he starts Red Buff, you know you both path toward the Top Lane. Don't forget that our goal is to securing the Scuttler and that means we don't want to face enemy jungler at top river Scuttler, so simply we Recall back after clearing Krugs and we go for Bottom Scuttler, don't forget to watch map regulary during this time since its possible that enemy jungler take a different path from what you think and appear at bottom side instead. Considering your Top & Mid lane priority some times you can go for a fight in river though.
Yet another step can be killing Dragon. after your first recall you probably has your item jungle, so you should be fine with Drake, though it requires you to know the exact spot of enemy jungler, if you know he is top side, we can grab both Rift Scuttler and Drake at bottom River. Don't forget that you also need botlane priority for doing drake.
Last but not least strategy is doing a successful gank. to be honest, all of these three strategiest is based on Tracking enemy jungler, for Example, if we are pathing toward Top lane and we know that enemy jungler is pathing toward Bottom lane, we know we have 2 options in top lane, taking the scuttler or ganking top lane, OR Both, why not! for ganking we also need a good spot, if lane is pushed or if enemy is too mobile (don't forget, our goal is a successful gank) we go for scuttler. and again on Bottom side, when enemy jungler is top side we can take Dragon if our bottom lane has priority, if not that means bot lane is gankable. |
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Next Step, and one of your main strategies is balancing between farm and gank for the whole game. Don't forget that this step is after your full clear and Last three strategies. well, once again the point of farming is that we are playing a farming jungler, who got a fast clear, we can't deny that, so we mostly gank when we have cleared camps. When you clear jungle and camps are on cooldown, now you have time to gank, if your ganks are successful you are snowballing, if not you lost nothing either since you have already cleared your jungle camps. Then once again when your camps respawn, you head back into jungle, full clear and gank again. Though, you should use opportunities for ganks and fights. That means, if there is a really good spot to gank, like enemies are overextended or even if your team is fighting and etc, you shouldn't stay in jungle and farm. you can leave one or two camps, though make sure you will be helpful since we are giving up our exp and gold from our jungle to gank/join fights, though you mostly want to farm during laning phase. | |
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And finally, Last strategies as a farming jungler that you should know (after laning phase), first of all is about your ultimate, if you take a look at farming junglers like Olaf Master Yi and Shyvana, You can see how impactful their ultimate is, you can also notice that they are much weaker without their ultimates means you are less impactful with R on Cooldown. with that being said, when your ultimate is on cooldown you want to spend your time farming and clearing your camps and as soon as your ultimate is ready again, you can seek for gank and fights again. and yeah, once again when you use your ultimate, you get back to farming untill your ult is up again! so simply, when your R is cd you go farm and clearing camps, and when your R is up you can group with your team for making plays and you ignore your camps.
And finally, you should fight for drakes. we all know how drakes are important specially in the current season, Dragons are one of the main Objectieves and as a farming jungler its so important to fight and take drakes with your team. in summary, You must be ready for every single drake and fighting for it WITH your team. though you can let some drakes for enemy team if you see an unfair opportunity like a 4v5 and etc, But overall, we want to use our advantage and power of farming jungler to secure drakes during game. |
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Following the Farming Jungler strategies is so important, which means you should Always full clear first time, well, not Always, there is still a lot of Alternative paths based on many different things, such as opportunities and your game plan, though even if you don't full clear first time, make sure that you follow other rules, farming is the goal here. Anyway, we will discuss many different paths in this part. (blue numbers are for Blue Team and red number for Red Team!)
I can say that this path is the most common path for Olaf. A simple full clear starting in red side. With your Undertow and jungle item Clearing red side is easy and fast. The only thing that you should about this path is about Scuttle, i would put Recall at number 7 instead of scuttle but you may actully be able to grab scuttle of Top River, you can even fight for it if you have an easy matchup (considering Mid and Top Prio!)
This is yet another Full Clear path, though this time you get Buffs first. The goal of this path is about to avoiding your blue buff of getting invades. This path also offers you some gank potential, for example by Doing Gromp (3) you can gank top and by doing wolves (4) you can gank mid, even after full clear you can gank bot, after Krugs (6).
This path contains an Early gank focused on bot lane, as you see after clearing the the bot side you go for a gank on bottom lane, though before doing this path you should see that actully if the lane is gankable or not, which is about enemy postion and if your bot laners have CC or not. you at least need to burn all of the 4 summoner spell of enemy botlane. after gank you recall for getting the other side of your jungle. its a High risk High reward path in higher Elos.
This path is a normal season 10 path, instead of full clear and by just leaving a camp (Krugs) we do a gank in mid or top, though top is always easier. |
This little part of the section was directly taken from PsiGuard's
great Rek'Sai guide (with permission) which you can find here.
Vertical jungling is when both junglers are repeatedly clearing one half of the allied jungle and one half of the enemy jungle, favoring one side of the map. This splits the map into a "strong side" and "weak side" for each team. For example, if you're on blue team and are repeatedly clearing your red-side jungle (south) and the enemy blue-side jungle (east), your team's bottom side will be the strong side of the map. You'll be in a better position to gank bottom lane without fear of counterganks and you'll have better vision control and objective control. Likewise, the opposite side of the map will be dominated by the enemy jungler, making it your team's weak side.
Vertical jungling can be an active choice you make or a forced one due to a poor matchup. For example, you see Nunu & Willump invading to take your blue buff and other nearby camps, so you respond by stealing his blue buff and other nearby camps. This can force you to vertically jungle in the early game since you may not have the lane priority or vision control to ever contest your own blue buff. Likewise, you'll be able to place wards in the enemy blue-side jungle and you'll have more control on that side.
An example of an active choice would be if you and your team (this works better in arranged teams than it does in solo queue) decide to focus all of your team's pressure on one side lane at the expense of the other. Maybe you have a hypercarry bottom that your team will be camping and a Shen top who will just be playing safe. In this situation, vertical jungling may net your team an advantage, as long as you can set it up properly. Grouping with your teammates and pushing into the enemy jungle at level 1 can help you put down vision and possibly force the enemy jungler to start on the other side of the map. If your nearby laners have priority, it can be dangerous for the enemy jungler to enter their own jungle if you have vision of them and your laners can collapse on them to help you.
Vertical jungling is pretty complicated for new junglers and can be pretty messy outside of coordinated teams. Be open to the concepts and feel free to practice it, but for most players I recommend sticking to more standard routes or simple, quick invades while you're still learning to jungle.You can see Vertical routes on that two pictures at top, you can gather information by your early ward and tracking jungle to see if you are about to do a Vertical Route or not. |
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Counter-Jungling and Invading are some situational & calculated game strategies. Its a calculated strategy because following other game mechanics such as lane priority and jungle tracking (which you can find below) is what you need for a successful invade. In Words, Invading is the moment that you become aggresive and overstep, In Leauge of Legends, Invading is proceeding to the opposing jungle with the intention of putting down vision, hunting down the rival jungler, and stealing camps. Counter jungling is the act of taking neutral jungle camps from the enemy jungle.
Invading is a strategy that can put your enemy into a disadvantage and counter jungling itself is a part of invading, which is about stealing camps. It happens that a jungler gets Invaded by enemy jungler and he never can get back into game. It requires alot of jungling Exprience for suprising your enemy in their jungles and taking them down. Before we continue let me start with a Exmaple. Imaging you are playing Olaf in Blue Team and Enemy Jungler playing Lee Sin on Red team. we are at Red buff and we want to start from it. Game starts and we get red buff, now we take a look at Bottom lane and we see that they arrived as same time as our Bot laner, which means Lee Sin has started from Blue Buff. We know that when he start from Blue Buff, he is doing Blue>Gromp>Wolves. Now, its so simple and we can do Red>Blue>Gromp>Enemy Red, While we clear gromp, Lee has probably cleared Wolves to and he is runing into his red. You can catch him while is he doing his Red buff! this is just a little example of an early invade. Before the game starts, prepare yourself for the match you are about to have at hand. Think about everything there is to think about before the game. Preparation and setup are the keys to succeeding at invades.
Each and every jungler has a βrhythmβ and style of play that changes game by game. Thus, the kind of a jungler youβre playing determines the pace you are going to put in play heading into the matchup. Though as a farming jungler Such as Olaf, Once again you should focus on Following the farming junglers strategy since early invades are not recommended, though as i said before Olaf is one of the strongest 1v1 champions that you can considering to invade in Mid Game.
When the enemy jungler ganks a lane, they will not be anywhere else on the map. No champion can be two places at once- so if theyβre in a lane ganking, they will not be in their jungle. Jungler was spotted on the bottom side of the map? Invade and steal his camps top side. Jungler failed a gank? Put down vision inside his jungle and try to counter-jungle if you can. Your laners have a bit of downtime from their lanes? Try to invade the enemyβs jungle together and zone the jungler away from his camps. You can also invade the enemies jungle if theyβre not alive or on the map- or if youβve seen them recall.
Invading the enemy jungle is also a good idea as it will prevent the enemy from getting gold and experience from here there and everywhere. Letβs assume the enemy ganks Top, gets a kill then heads back into their jungle. Not only will they get gold and XP for the kill, but theyβll also get lots of additional XP and gold from their jungle camps. You want to stop this by stealing them away.
While you invade the enemyβs jungle, youβll be the one picking up the gold and experience. So if youβre able to farm your own jungle, steal away camps, get kills here and there- youβll see a substantial difference in terms of items completed and levels which can make all the difference early, in team fights and at Baron.
Before you decide to invade, you need to ensure that you have lane priority and are able to escape after going in. If you try to invade without nearby priority, the closest enemy laners will be able to collapse on you and potentially shut you down. Lane priority in this situation is determined by who is closer and who is pushed in. If you invade with a nearby lane pushing- they have priority. However, if the enemy is pushing in your ally- they do not have priority and will arrive quicker. |
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As a jungler, Lane Priority has two different meaning for you, first which of your laners and teammates have Priority in their lane, in other words if they are doing a good job on lane that you can considering it as a winning lane, or even if they have a champ that put their enemy under pressure. Though when it comes to game plan, Lane Priority for you has a different meaning, the lane that you think you can focus on or you should focus on is your Lane Priority, and yeah they are same.
The point is that your gameplay is depended on Lane Priority. At first, your job is to decide which side/lane you can focus on mostly, based on different things like your comp and how much your champions can scale. Since we are playing a Farming jungler, We should know about two thing, one for taking objectieves and another one is playing for winning lane.
As soon as the game starts, you can notice which lanes have prio and which not. ofcurse, if there is a oppurtinity for you even at lowest priority lane, you can use it, but when you think about that you realize that playing for wining lane is a key to winning more games. For example, lets say your Top Laner died 1v1 when your Bot Laner took a kill from enemy. Now, we can consider our Top Lane as a lost lane and our Bot Lane as winning lane, which means we should play for bot side, taking our path towards Bot, a ganking and joining fights in Bot Lane (in the way that a farming jungler does). If you do it right, you will see that your team has the full control of Bot side, means we can secure drakes.
Another thing is, when you are playing on the side which your team has priority, you can be Aggro, you can invade, taking scuttler and like i said you can secure objectieves like Drakes and Heralds. Though, when it comes to early fights and invades, be careful since your laners may not follow you, it depends on what elo you are on and how good their map awarness is. |
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Tracking enemy jungler, is the biggest step towards becoming a better jungler, It helps with a lot of stuffs, It helps you with Every Decision you make in a game, Specially early game. For choosing a path, for making a good gank, for getting scuttlers and other objectieves, and ofcurse, for Invading & Counter-jungling, If you know the exact or gamut of his place, you are one head ahead of your Enemy jungler.
The easiest way of Tracking enemy jungler is by having vision in a right place, i have already told you about the ward trick which is a important way to track your enemy in early game, though there is a section right below for more information about Vision Control as a jungler, which shows you good places for using wards aswell, but for now lets get trough the another ways of Tracking Enemy Jungler.
The first thing is about your Champion/Matchups knowledge, For example if you are playing versus a Certain champ that you have knowledge about, you can guess what his plans can be, if he is a early jungler you know that he want to took a path that ends in a early gank, with that, not only we can aware our team to be careful of the gank threat, but we can prepair ourselves for a counter-jungling or a counter-gank. If you are playing with another Farming Jungler, you know that he is about to full clear, so you can guess his path depends on which team you/he is. The better you know your matchups or enemy jungler champs, you can Track him better aswell, for example if you know a certain champ is good at Clearing Raptors, well that can be a point to start tracking him.
Though, i have to say that your imagination is also important, even if you think that you have no idea where enemy jungler can be, by using your brain and imagination you can reach to a answer, for Example, lets say that you have no idea where enemy jungler Lee Sin is, now lets think, when we saw him last time? it was 2 minute ago that he ganked our top laner, so he probably cleared his top side camps, and ohh hold on, drake is respawning in 40 seconds, so i guess he is around bot side, NOW, you can see that you have no priority in the Bottom lane and you can go for Herald instead of drake, Since its to dangerous too contest Drake if your bottom side didn't scale well yet.
Anyway, even imagination is about Map Awarness, as you see i used the last time that i saw Lee Sin in Map as a start point to track him, Despite what you think, Enemy jungler might appear many many times in your minimap, when he is walking through wards or taking a path from mid laner when he is changing sides, Even when you have Vision of the enemy jungler, its only for a short duration, he may even pass through a control ward or a warding totem, But it only works when you actully WATCH your minimap. |
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As a Jungler, you are the only one who has access the whole map, the only one who can put some deep wards. Vision Control is a important Object for junglers, Not only for gathering information, But for ganking and taking objectieves you Need Both warding and dewarding.
You already know about Ward trick, you use your Stealth Ward in early and after that you recall to base you grab Oracle Lens. You use Oracle Lens in some Certain spots and moments, mostly when you are about to gank, or when you are going for objectieves later.
Beside Oracle Lens, you should grab One or two Control Ward AND You SHOULD have a active control ward in a map, ALWAYS. though, There is different places for putting a Control Ward, thats why i recommend you to grab 2 control ward instead of 1, One for moments that you need a quick vision/deward, For example if you are joining a fight in bottom lane, you can put ward in bushes and waiting a little for getting into blindspot.
Control Ward is also very Important while you are going for Drakes and later on Baron Nashor. its recommended to having a Control Ward while you are doing drake since it disable enemy wards and put them under pressure.
There is a picture below showing you all the places that you can place a Control Ward, it depends on many things, like which side of map you want vision, or if your team is ahead or behind that your ward get deeper or closer based on that.
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Ganking is the biggest concept of being a jungler. Learning the right timing and way to gank its important as its identity of a jungler. First, lets know about some important tips for choosing a lane to gank, specially with Olaf, Well since we have no hard CC and no mobility (dash or jump) either, Mid Lane is the hardest one for us to gank, Specially if they have some mobile champs like LeBlanc or Zed, The only way is catching them while both Summoner Spells and abilities are on CD, though if you remember we need Secure ganks during early game at least. so overall i can say that Mid Lane has lowest priority on most of the games for Olaf.
Mid Laners are also close to their 1st turret that makes it even harder for doing a successful gank. Next we have Top Lane, probably the easiest lane to show up and trying to gank, depends on Enemy top laner postion and match up ofcurse. Finally its Bot Lane, a good lane for Olaf to gank with his ultimate, i mean i personally prefer to get the control of bottom side instead of top specially on lower elos, But when it comes to ganking specially with a Farming jungler we have to consider alot of things Such as Vision, Lane Priority and overall thinking about that if our Gank worth our time or not.
Another important thing is about choosing the right path for joining a lane for gank. using bushes and even cones for making your path towards your target is so important, if you know about fog of war which determinates the view of the players you understand the point of using bushes, you should also Curve your path, in summary you want to get close as possible you can to your target before you get into their vision.
So while you ganking as Olaf You want to slow down your target as soon as you can, so your First Undertow its so important as its the only thing you have to attemp a gank with, though you should use your Blue Smite too, and if your partners on gank has no hard CC Either you should grab your Undertow for using it a few times. As soon as you got your ultimate, its time to apply the Farming Jungler strategy that i said in the first. |
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Wave Management is also so important and there is still a lot of low elo junglers that have no idea about it.
First one is Taxing, Simply whenever you farm cs in lane after a successful or not successful gank you are Taxing, its different with both pushing and holding since you just want to Last hit minions while you tax for getting some extra Exp and gold for yourself. The best moment for Taxing units its when you do a successful gank and your ally takes the kills, since most of the people get mads when you farm their lane, by the moment that they take a kill they are on a good mentality so we can Tax some units before we leave. Taxing on farming jungler is so helpful because, and like what i said we Only gank when we have cleared our jungle/or we see a opportunity, so that little Extra Exp and Gold coming from Taxing is great. You can also Tax units if your gank was unsuccessful and enemy is recalling back to base to compensate time wasted.
Next one is Holding, its only possible when the waves are pushing towards your turret. We can say that holding has the same meaning of freezing lane, and its important to do so specially when your Ally is missing. For holding a lane you need to clear some extra minions to slow them down, keeping the wave busy before they get into your turret so your ally can get back to lane and farm the wave. If you not freeze the lane, by the time that your ally come back the next wave ready for enemy too, and its actully getting pushed toward enemy turret.
The Most common one is Pushing, means that you use every thing you have for pushing lane towards enemy turrets. Most of the times when you kill enemy, you want to push with help of your ally (if he is there). You only hold when you can freeze the wave (wave is pushing towards your turret) Otherwise you want to push the lane. Despite the pressure on turret, the wave actually get ready for your ally when he arrives. Though Olaf is so good for pushing as you can use Undertow a few times to clear a whole wave so i prefer to push each time that we kill the enemy laner. | |
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