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Recommended Items
Runes: HeeHee
+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:
Flash
Ignite
Items
Ability Order Standard Ability Max
Blade's End (PASSIVE)
Talon Passive Ability
Threats & Synergies
Malzahar
I won't even bother playing against him to figure out the matchup rating. Hit 6 get supressed, All-in get silenced, walk up to farm get space dysentery. No thanks.
Yuumi
She's the go to for people who want to 1v5 and be healthy afterwards. If you get fed she can make you practically impossible to kill while you still get the full power of a 15/0 Talon.
Yuumi
She's the go to for people who want to 1v5 and be healthy afterwards. If you get fed she can make you practically impossible to kill while you still get the full power of a 15/0 Talon.
Champion Build Guide
-Tons of Healing: This build as a whole has an overwhelming amount of healing and survivability despite not being entirely focused on it. Eclipse, Dorans Blade, and Ravenous Hunter give omnivamp, and Fleet Footwork gives healing that scales with .4 AD(which is pretty good considering the champion we're playing). You ever wanted to do wolves as Talon and just heal back 75% of your HP? With this build you literally can.
-Carry Harder: Since we have a bunch of healing with this build you can carry harder as Talon if the game starts dragging out. Normal talon can delete 1-2 people then probably has to leave because he's too banged up to fight and has no healing. With this build you can delete 1-2 people, kill a few minions or wolves, and then go back in and delete 1-2 more people. You're always a threat at all times and since you stacks Fleet Footwork so quickly, you're almost always guaranteed to have it up for more all ins and engages.
-Good Costing Build: One small thing is that this build is a fairly good build for costs. You get a lot of value from each item's base stats and passives and most of them are only 3000 gold or less. This is great because Talon is a very kill reliant champion meaning he isn't going to be averaging nine CS a game, so the lower the builds costs are the better.
-Farming: Now this may just be me, but with how much you roam as Talon it can be hard to find time to farm, and you don't really CS at the most efficient level if you're always spending your time harassing the enemy bot lane. Again, could just be me not understanding proper roam mechanics but it's an issue I've ran into.
-Touchy Early Game: One risk of Talon is always going to be the fact that him roaming so often can make or break a game. A good talon can set his team up and make it so every lane has a lead, but a bad talon will go into bot lane and make the enemy vayne 10/2 by 15 minutes then blame the support for it. It's a very give and take playstyle and it can be difficult to properly balance around if you aren't used to it.
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Fleet Footwork is going to be a nice sustain tool to stay health between fights, and to make dueling feel better so you can go aggressive without risking overextending and getting the tables turned on you. It can also be charged up extremely quick as each Talon E gives around 25-35 charge depending on your terrain choice. You can essentially use it mid, roam bot, hop 2 walls, and have it back up again for your next gank. -
Presence Of Mind will gives some mana retention so it doesn't hurt as much to W spam your enemy laner until you're strong enough to roam reliably. It's also going to be active throughout the entire match so it always has some form of value. -
Alacrity is just a small attack speed boost incase you get into a fight and need to rely on autos to finish off a target, it's also the only rune choice in its branch that I felt was useful. -
Coup De Grace is going to be for low health enemies and making sure that you kill whoever you're aiming for without spending too much time exposed. -
Sudden Impact is going to be a great rune for ambushing other lanes and getting quick kills in teamfights and skirmishes. You can go in with R, Q an enemy and gain that bonus penetration from Sudden Impact. -
Eyeball Collection is a great rune for Talon as his AD scalings are some of the highest consistently in the game and he makes great use of the bonus AD. Even if it's only 18, it's more AD to throw at enemy teams.
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