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Spells:
Flash
Smite
Ability Order
Spiked Shell (PASSIVE)
Rammus Passive Ability
Introduction


This is a rather interesting passive. Become tankier -> do more damage. Hmm... How do we abuse this to our advantage?

This ability is AWESOME. It makes you feel like a real badass. You just


This is your jungling ability. It's also your main damage output until endgame. It gives you a


puncturing tauntPuncturing Taunt
This is what makes



Well, thankfully his main abilities are OP when all combined. Because this isn't that great of an ultimate. But you can use it to do AoE damage to a team and backdoor turrets by yourself. Remember that, it deals damage to turrets.
PRIORITY



Marks


Seals



Glyphs

Quints
I find that the quintessences on




Important Mastery Points

You are jungling. You need the improved




Increase the effectiveness of your


Make



YEEEEAAH IT'S THE JUGGERNAUT BEOTCH! Even MORE tenacity AND health? GIMME GIMME GIMME.

Albeit that you don't really need to have lots of mana to jungle with

What Items to Get and When


This is the best way to dominate the jungle as




Make your jungle faster by moving and clearing the camps faster. Your ganks will become easier too. If your first gank was successful, then you more than likely will have enough money for both.


Again, this is to keep your jungle and and ganks faster and better. You will also have tenacity and a free ward. Yay.

A good item for most tanks. Deal more damage, while having more health and armor. You hit a lot harder now as


Why get attack speed on



Why not get more armor? Because, while in defensive ball curve your defensive needs should be more than covered for team fights. However, that's not the best reason to get this. It's actually the movement speed. Yup. Tankier and move faster. Que the epic music.

Lots and lots of armor. And an amazing active. It's better than





You will get a lot of passives working for you after getting this. More armor -> more attack damage. You have health -> more attack damage. You crit now -> take their AD carries on toe toe. They won't be able to touch you and will hit them really hard and fast.
Because you have a lot of starting armor, and attack speed. You should very well be able to take out the jungle pretty quickly. Start at blue or wolves if your team is going to give you a hard leash. All you have to do is use
Defensive Ball Curl and attack the biggest of the monsters at the camp. After blue and wolves go over to wraiths and
Powerball into them and bring up your
Defensive Ball Curl. Move onto either red or double golems after wraiths depending on the cooldown of your
Smite. If it's over 15 seconds move onto golems. If it's lower, do red. Chug a health potion at every camp. You don't really need to, but it definitely help you gank with more health.
When you're going to gank a lane, be sure to communicate with your teammates. Always do this, it helps infinitely. If you pop
Powerball before presenting yourself you will come out of the brush faster and the enemy will have less time to react. I suggest being in the brush with
Powerball active for a "2 Mississippi" count. Avoid minions while you're in your ball form and try to hit the enemy. After which taunt them, and go into
Defensive Ball Curl. If your ally has any CC at all, this will usually result in a kill.




When you're going to gank a lane, be sure to communicate with your teammates. Always do this, it helps infinitely. If you pop



For team fights the only thing you should remember is that you are the initiator and the tank. You can only benefit by taunting their AD/AP carry with all your abilities. Your team will always love you eternally because you will keep an enemy in place for 3 seconds and max rank. If you are in between your low health carry and an enemy, just
Powerball into them and protect your team that way. A large portion of
Rammus' success does come from team work. It isn't going to be until endgame with full build that yo will be able to take down a
Caitlyn or
Ezreal. Don't you forget about your ultimate either. Albeit that
Soaring Slam is actually one of his less attractive abilities, it still can ruin a team by doing a lot of AoE damage. So keep that in mind.







As you can see, my win ratio with this build on




Well, good luck with the build guys! Enjoy.
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