This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Choose Champion Build:
Spells:
Flash
Exhaust
Ability Order
Runic Blade (PASSIVE)
Riven Passive Ability
Introduction
Hi there,
This is my second build guide on here, i've only just recently started to use bbcode and i'm learning new things every day, i will update this guide as much as i can and i aim to improve it generally, the formatting for example and add anything new that i may learn along the way.
Any comments whether it be positive/negative criticism or just friendly advice on how i can improve this guide are highly appreciated.
I will add a gameplay section and some tips & tricks with jungle mapping elements, and to improve on it in the coming days.

![]() |
---- |
*
![]() * ![]() * ![]() * ![]() * ![]() * ![]() * ![]() ![]() * ![]() |


*
![]() spaceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee* ![]() * ![]() |
- 9 greater mark of desolation
- 15 Armor Penetration (1.66 each)
- Cost: 9 x 410 = 3690 IP
You need these as they benefit her attacks and ability damage to enemies.
SPACE - 9
Greater Seal of Armor
- 12.69 Armor (1.41 each)
- Cost: 9 x 210 = 1890 IP
You need these for survivability against other carrys/bruisers.
SPACE - 9
Greater Glyph of Scaling Magic Resist
- 1.35 Magic Resist/lvl | 24.3 MR at lvl 18 (0.15/lvl each)
- Cost: 9 x 210 = 1890 IP
I take these for more survivability against casters, works well with herValor ability.
SPACE - 3 greater quintessence of regeneration
- 0.84 Health Regen/5 | 15.12/5 at lvl 18 {0.28/lvl each)
- Cost: 3 x 1025 = 3075 IP
These are great throughout the game and help you with lane sustain and regaining some health.
- 9
Greater Mark of Attack Damage
- 8.55 Attack Damage (0.95 each)
- Cost: 9 x 205 = 1890 IP
These are a replacement for greater mark of desolation if you prefer more damage early-mid game.
SPACE - 9
Greater Seal of Attack Speed
- 6.84% Attack Speed (0.76% each)
- Cost: 9 x 410 = 3690 IP
More AS if you feel confident enough without the Armor bonus fromGreater Seal of Armor.
SPACE - 9
Greater Glyph of Scaling Cooldown Reduction
- 0.45%/lvl Cooldown Reduction | 8.1% at lvl 18 (0.05%/lvl each)
- Cost: 9 x 410 = 3690 IP
Lower timers on your abilities for even more spamming if you like as she has no mana pool :D.
SPACE - 3 greater quintessence of desolation
- 10 Armor Penetration (3.33 each)
- Cost: 3 x 1025 = 3075 IP
Armor Pen gives you a damage boost throughout the game especially against tanky champs, you will need these if you are going to useGreater Mark of Attack Damage.
SPACE - 3
Greater Quintessence of Attack Damage
- 6.75 Attack Damage (2.25 each)
- Cost: 3 x 1025 = 3075 IP
These are great early game and help you with farming and harass damage.
![]() Flash Great for escaping over walls or catching an enemy with a ![]() ![]() spaceeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeiii |
![]() Exhaust Is someone trying to turret dive you or running away? use a ![]() ![]() ![]() |
![]() Ghost Chasing or escaping from an enemy that is just too fast or far from you, finish them off with ![]() |
![]() Ignite If you are confident on surviving and prefer more damage take this. |


Cooldown: 13 seconds
Physical Damage Per Strike: 30 / 50 / 70 / 90 / 110 (+0.6 per bonus attack damage) & knocks nearby enemies back.

Cooldown: 11 / 10 / 9 / 8 / 7 seconds
Shield Strength: 50 / 90 / 130 / 170 / 210 (+1.0 per bonus attack damage) and stuns for 0.5 seconds.

Cooldown: 10 / 9 / 8 / 7 / 6 seconds

Cooldown: 75 / 60 / 45 seconds
1st Priority:

2nd Priority:

3rd Priority:

4th Priority:

![]() Doran's Blade A must for most melee AD champs starting out as it's the most cost effective damage item early on with Life Steal & Health Points on top, what more could you want. ![]() Boots of Speed An alternative which is also a good option, you can outpace most enemies early on along with her ![]() ![]() |
_____ |
![]() Health Potion x3 for exta lane sustainability and can keep you alive from an ![]() ![]() |
![]() Wriggle's Lantern Added Armor, Attack Damage and Life Steal along with a free ward which can save you from or catch out the enemies jungler. ![]() Youmuu's Ghostblade Added Damage, Crit Chance & CDR, ArP + x9greater mark of desolation gives you 45 ArP. The active works well with a ![]() ![]() |
_____ |
![]() Infinity Edge Added Damage, Crit Chance & Crit Damage, and a good damage bonus to all of her abilities. ![]() Ionian Boots of Lucidity Added Cooldown Reduction which enables you to harass more often and farm a bit easier therfore deal more damage. |
-
: One of these early game helps you with last hitting creeps and gives a you a bit more lane sustain, stacking 2 of these can be a good idea then sell them later on.
-
: 15%CDR +
Sorcery +
Youmuu's Ghostblade +
Randuin's Omen gives you a massive 43%CDR to her Abilities(:D) which is capped at 40%.
-
: Great item for solo lane/off-jungle, if your team has no jungler also a free ward which can save you from ganks.
-
: 30AD, 15 Crit Chance, 15%CDR and +20 ArP bonus is wonderful. The active on this is great with her
Broken Wings+
Valor abilities for chasing down a fleeing enemy.
-
: 75Armor, 350HP, 25HP/5, 5%CDR, the passive has a 20% chance to slow the attacker's MS/AS by 35% for 3 sec. The active slows surround units MS/AS by 35% for 2 sec + 0.5 per 100 Armor/MR.
-
: 80AD, 25 Crit Chance, Critical hits now deal 250% damage which is great. Works well with her
Blade of the Exile ability.
-
: Keeps you alive allot longer when auto attacking, the passive is really nice when fully stacked.
-
: If they're building lots of armor you should buy one of these.
-
: If you don't mind the big cost and can sacrifice a bit of damage for extra survivability/all round stats take this, keep in mind though mana is useless on her..
-
: The enemies building HP? if you have a
Madred's Razors turn it into this instead of a
Wriggle's Lantern to destroy that health.
Defensive
-
: Does the enemy have heavy CC/Casters, the tenacity on these will keep you alive or reduce crowd control times, works together with her
Broken Wings /
Valor abilities for escaping.
-
: Heavy Nuker/CC enemies? this item has MR for added survivability, the passive shield is amazing and can save your life along with a
Flash +
Valor combo.
-
: The HP bonus gives you more survivability along with the passive stack, it works well against heavy nukers and dps carrys.
-
: Dying too fast or constantly focused in team fights? the MR/Armor makes you tougher and the passive is awesome if you tend to die allot.
-
: The MR and HP/5 works great against AP dps champs like
Teemo/
Kog'Maw for example.
-
: If the enemy has a farmed
Mordekaiser
Children of the Grave /
Cassiopeia
Noxious Blast /
Malzahar
Nether Grasp /
Warwick
Infinite Duress and they're annoying you, the active on this will remove any of these spells.






Recommended build 1 sequence:
Item Sequence



















Build 2






Recommended build 2 sequence:
Item Sequence



















Masteries: 21-6-3.
Items:






Skill Sequence:




Summoner Spells:




Thank you for reading, have fun playing with

03/11/11 - Improved the general format and added custom hyperlinks to planner, rune, and mastery setups to headers.
- Added a link to my first guide in the Introduction section and an alternative item build.
06/11/11 - Removed her lore and the link to my other guide in the "Introduction" section.
- Switched out the last item in the build to a

- Reordered the skill sequence for higher damage output.
- Spaced out the Items lists in the "Items/Situational Items" sections.
- Added a "Summary" secation.
- Thanks to IceCreamy for his comment and feedback on these issues (Y).
You must be logged in to comment. Please login or register.