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Recommended Items
Runes: Every Game
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+6 Armor
Spells:

Flash
Teleport
Items
Ability Order Every Game
Deathbringer Stance (PASSIVE)
Aatrox Passive Ability
Threats & Synergies
Threats
Synergies
Show All
Extreme Threats

Fiora
Dodge. I personally perma ban her

Elise
AP jungler + ability to dive weak laners at level 3
Synergies

Elise
AP jungler + ability to dive weak laners at level 3
Champion Build Guide
-Very fun
-Solid laning phase
-Manaless
-Strong teamfighting
-1v2 potential
-High skill ceiling
-Dopamine rush from ult resets
-No "true" counterpicks (maybe
-Somewhat difficult to learn
-Feast or famine
-Poor tower taking ability
-Gets outdueled midgame
-Falls off late game
-Weak against armor
-Gets crippled by grievous wounds
-Very telegraphed abilities
-Item dependant
Really the only viable keystone on Aatrox as the adaptive force and healing synergizes pretty well with your ult. The reason why you take this tree at all is because
There is absolutely no reason to not go
From here you can choose between
Because Aatrox stacks a ton of hp and his playstyle results in him taking and healing a ton of damage, he spends a lot of time in
This is essential to get Aatrox through the early levels and allows him to take favorable trades. Trade this rune for
As for your mini-runes I prefer to go with the bonus attack speed, but all three option in the first row are viable. For the second and third rows I always go adaptive force and armor/magic resist depending on my matchup.
This item is what makes Aatrox, well, Aatrox. It gives you everything you'd ever want: hp, cdr, and ad. Its active combined with
Another phenomenal item for Aatrox. Not only do you get a good chunk of health and ad, but you get a massive shield that prevents you from being bursted down and allows you the opportunity to keep healing. Should almost always be built as your second item, unless you're already building
This item should only be built in 2 situations.1. You're super ahead, in which case build this second
2. They have multiple armor stackers. In this case, it's your choice whether to build this second or third after
NEVER BUILD THIS IF YOU'RE BEHIND
This gives you the armor pen you're desperately lacking and the slow allows you to chain your q's better.
Build this if they have a ton of ad burst/already finished your core items. The bleed passive allows you to keep fighting and rewards you for scoring a takedown.
Aatrox's best item vs ap. Increases your total healing and the shield from
Good late game item. Sell for
Pretty good buy for anti-burst. I usually don't build this item since it doesn't give hp. Basically the warmog's for tanks. Use this when you're low or know you're about to take a ton of damage.
Really the only time you'll be building this item is if you're behind. I prefer this to
ONLY BUILD IT THEY'RE ALL RANGED/SLIPPERY
You'll be sacrificing a ton of sustain for a small gap closer and a slow. I personally rarely build this item, even if they're all ranged but I've seen people make it work. You'll want to stridebreaker right before Q1 or Q2 so you won't have to use your e. Go adaptive or cdr minirunes if you're building this.
A solid anti-tank item if you're behind or you have a full ad comp that needs to shred their armor. Pretty mediocre compared to
Boots are pretty self explanatory. Go
Throughout the laning phase you want to be chunking the enemy with your basic combo (which we'll go over later) while healing yourself. Rinse and repeat until the enemy is in kill range then go in with your ult. Look for opportunities to roam/tp to other lanes to pick up some kills.
By mid game your team will start contesting objectives, which you'll want to show up for. This video by ProGuides is a fantastic resource to learn the basics of split pushing. Although you're a team fighting oriented champion, split pushing is essential to ensure you have the resources you need and are always overleveled compared to the rest of the game.
You fall off late game, so you want to group with your team to end the game or get baron/soul as soon as possible. Don't forget to pick up waves in the sidelanes whenever possible.
3:36 Basic Combo - Q W QE AA Q AA
This is your ideal full combo, with your q2 guaranteeing your w pullback into q3
I say ideal because it requires you to with your q1 without e, which won't always happen. You can use your q1 with e and try to walk up to q2 them after hitting your w but it's very hard to pull off if they just walk away. Your best bet to hit q1 without e is to use it while they're csing or while you're out of vision.
4:10 E W Q1 Q2
Another lane combo that's less common because you'll be missing out on your q3 damage. If you land even one knockup after your w, they'll be pulled in, ensuring your next q will land. If your e is up after your q2, you can choose to e your q3 in
0:24 Q2 trick
Your q2 has a longer range if used diagonally, meaning you can guess what side of your w they'll dodge to and knock them up if you don't have e.
0:53 E auto reset
Your e is an auto attack reset, meaning you can AA E AA. Put your cursor right next to you character model to min range your e. You'll be using this in lane to poke, maximize dps while waiting for your q to come back up, and cs.
2:10 Q flash
Flash towards the end of your q animation to finish enemies off, engage a teamfight, or nuke the enemy team.
2:30 Q E flash
Combo your q, e, and flash for a surprisingly long engage. You can also use this to redirect your q to surprise enemies.
3:05 Q Goredrinker AA
Because your goredrinker is independent from your autos, it doesn't matter if you goredrinker AA or AA goredrinker. For me, goredrinker AA is smoother and looks better.
4:31 Utilizing walls
Aatrox's e allows him to travel over semi-thick walls but most importantly it allows him to extend his q range. In this clip, Aatrox extends his q range with the wall, allowing him to finish Lucian off.
- In teamfights, only ult if you're sure you can get a reset or it's a life or death situation. Aatrox is pretty weak without his ult so use it wisely. It has a pretty short cooldown mid-late game so make sure you ult every fight.
- NEVER STOP FIGHTING It's not over until your screen turns gray. You'll surprise yourself by how much you heal and the enemy won't expect it either. KEEP FIGHTING
- Against more experienced players, they'll actually dodge into you to avoid your q's. The way to counter this is the simply not e with your q. Use the landing phase to learn your enemies' tendencies and play mind games with them.
- As an early-mid game champion, it's important to push your lead as much as possible. Assuming you've won the laning phase, make sure to take the enemy's jungle and your own jungle if your jungler is on the opposite side of the map. Not only will you ensure you're overleveled, but you'll be denying the enemy camps by stealing them.
- You'll discover that Aatrox doesn't really have a ton of combos. It's more about adapting to the situation and using your spells accordingly.
- Remember to weave in auto attacks, especially your empowered ones, during your combo. By mid-late game you only want to proc your empowered ones as you need to get your damage out otherwise you'll get bursted down.
- If you don't have e to land your q, utilize your ult's movement speed.
- Against champions with dashes, hold onto your e during the laning phase because if they dash into you as you e forward, you'll be in their face with no way to peel them off.
- During teamfights always go for your next reset target. You should ignore their frontline and use your cc to lock down their carries and kill them.
- Aatrox will feel pretty weak when you're first learning him as your healing revolves around how much damage you do but don't be discouraged and keep playing him.

Blood Moon/Prestige
- Very clean animations and sound effects with the best ult sound out of his skins. The in-game model is kinda weird, but other than that S tier skin
Odyssey
- S tier because of the animations and beautiful chromas. For whatever reason, Aatrox speaks microwave in this skin and his ult sounds like someone's blowing in your ear. If that's not too distracting for you this is a very good skin.
Mecha
- Q animations are pay to win, especially q1, and has a pretty good ult sound. The chromas are nice. Strong pick for the A tier.
Justicar
- Weird voice filter, okay q animations, okay ult sound. Not bad, but slightly better than base Aatrox
Base
- It's ya boi, base Aatrox. Not much else to say.
Victorious
- Budget Justicar skin. The animations aren't that bad but it's basically a reskinned Justicar. B tier for lack of creativity.
Sea Hunter
- The only skin worse than base Aatrox. The model is bad. Bad sea creature.
Your worst nightmare and my personal permaban. There's no winning against her if she has any idea what she's doing. She has the mobility to dodge your q's, and even if you do hit them, she can parry it and stun you for 2 seconds. You lose the early game and get outscaled. If by some act of God you're stuck in this matchup, bait out her parry by q'ing her then quickly e'ing out of her parry. This is always worth it for you as her parry has a longer cooldown and costs mana.
Another horrible horrible matchup. Her constant q dashing makes it impossible to pin her down and her ability to jump onto you multiple times in melee range messes with your ability to space her. You can't poke her out since she heals too much from minions. Always dodge her e with your e. If you ever get hit by it you're dead. If you have to fight her, try to pull her away from the minions so she can't stack her passive. Early bramble vest is a good option.
Not as bad as Fiora and Irelia, but still pretty bad. Her constant poking and zoning forces you to drop cs or else she chunks you every time you walk up. You lose the laning phase and get outscaled. You don't even win at level 6 because her ult invis makes it hard to hit your q's and she can always condemn you out of q3. Bait her spells and call your jungler over.
A very popular matchup and is slightly Camille sided. Her ability to jump onto you and her oppressive early levels makes trading with her very difficult. You want to dodge her e with your e so she doesn't get the attack speed. If you can do this she'll be mispositioned with no escape move and you can just beat her with your combo. Some Camilles will hold the recast on their e for a moment so watch out for that. Stay away from walls. Hold your q3 if she has ult because she'll always dodge it with ult and then your q will go on full cooldown
I haven't played this matchup too much, but Gwen's e allows her to stay in your no-no zone and cuts your balls off. Because you're a mid range mage, good Gwens will use her
Another tough matchup just because of how much armor she builds and how much she heals. Save your e for her
This matchup isn't that bad, but he outscales you heavily so it's up to you to stomp lane and put him out of the game. Because your passive auto isn't unstoppable, a common trick is to fake proc your auto on him and cancel it right before it lands to bait out
My personal counterpick to Aatrox. He has the stickiness to dodge Aatrox's q's and is tanky enough that he requires several rotations to kill. Especially with Kled armor stacking, he's impossible to kill but can also kill you. The key to this matchup is to poke him out with your q's early game and dodge his
You'll see this matchup from time to time. His
One of the few tanks that can actually outtrade you in lane. It's imperative to stay away from his
HOLD YOUR E. As with most mobility matchups, you can never e into them, especially Riven. If you gapclose into her and she gapcloses into you, you're going to take a really bad trade. The way to win this matchup is to poke her out and mindgame her with your e. This matchup is Riven sided, but you still have a chance to do well. Don't underestimate her level 6 as 70% hp is in kill range for her. Ideally, you cancel one of her dashes with q2 in your w, but that won't always happen.
This matchup is extremely problematic due to his
Give up early cs to preserve hp then go in at level 3/4. If you cancel his e with your q2 you'll chunk him super hard. If you're both at the same hp, you have the agency to engage on him. You can win at level 6. Hold onto your e until you see him dash It's okay to miss a few q's as he's super squishy and doesn't build armor. Stridebreaker makes this matchup unplayable for him.
100% a skill matchup. You have the ability to poke him out of lane and can heal through his damage if you land your spells. Because Darius brings ghost, wave managmenet is crucial. If you kill him even once in lane, you can make him miss a ton of xp and cs, setting him super far behing. You do outscale him. Make sure to dodge his outer
Has low mobility and low resistances, meaning you do big damage to him. His q + grasp poke can be problematic early, so utilize bushes and dshield + second wind. Remember your
If the Jayce is bad you'll be able to stomp this lane but if he's any type of competent it's going to be a lot tougher. Statistically, this matchup is in Aatrox's favor though. He should always
The most important aspect of this lane is to hold the wave and slow push it as much as possible. You don't want to shove every wave under turret as he can just farm it for free. Walk behind his minion wave and zone him with your q's. They won't draw minion aggro as they're non-targeted spells. After crashing a huge wave under turret, you can look to dive if you're level 6 and he's still 5. If you're past level 6 you can try to bait his ult out if you have a large enough wave and dive him after it runs out. The reason why this matchup is even is if you die even once in lane to a gank, it's over. There is nothing you can do to come back.
Usually runs
Notoriously a skill matchup as both sides have a clear win condition. Aatrox needs to beat up Mord in the early game before he can buy tabi + seeker's + bramble. The most important tip in this matchup is DO NOT ULT BEFORE HIM. Mord's
Kind of a toxic matchup as his
From my experience this lane has never been really difficult. His poke can be pretty annoying but all it takes is one combo to put him into kill range. He can't really stack armor or rush
Something to note is Trundle's
Do not underestimate his level 1-2. The entire matchup can be summarized as: if you dodge his e with yours, you win. Poke him out early while preparing to dodge his e. His
Very snowbally matchup. Volibear's strength lies in extended fights where he can get multiple rotations of his
You'll be stronger than him early game, and can outtrade him before he gets enough attack speed. Yone's standard trade pattern is to get q3, use
You have complete control over the early game as you're a lot stronger and can zone him from the wave. You can win at 6, but his
Her ability to kite and poke make this lane pretty annoying, but all it takes is one combo to put her in kill range. Her
He's stronger than you if he's allowed to
She's super squishy so if you ever land a combo on her she gets hard chunked out. She doesn't really have the damage to burst you, but can deny you healing by dodging your skillshots. Your q outranges hers, so trade back every time she walks up.
Very squishy and immobile early game, so you should be able to beat him up. Stand in your minion wave trade onto him every time he uses
His lack of mobility allows you to make sure he never gets onto you. Use your long ranged poke to interrupt his
Even though he builds pretty tanky, he's still squishy while in mini-gnar. As compensation, he has the ability to kite melee champs and
His
He doesn't have a dash, but his
The traditional autofilled pick against Aatrox. He'll spam
Like with
She's basically unkillable, but she can't kill you either. As with most tanks, buy
He has an expremely oppressive laning phase against immobile melee champs whom he can force to eat his entire
Like
Although he has several gap closers, he's very squishy early game, so take advantage of this and beat him up. Giving him your
Low mobility, low resistances, and low damage. You'll be able to do your full combo basically every time he tries to fight you. Dodge his
The only time he can cheese a kill onto you is pre-6. He has a crazy amount of base armor and damage on his q so stand in your minion wave. Is is immobile, so qe backwards if he tries running at you. What most Tahm Kench's will do is rush
You'll have to give up some cs early but after level 3 you can start chunking him every time he walks up. Don't let him red
You don't see a lot of Warwick top, and the only people who play this are onetricks. DO NOT FALL FOR HIS LOW HP BAIT. What most Warwicks will do is use the damage reduction on his
His laning phase is a lot weaker compared to yours and his mobility has to be used to either run into you or into your minion wave. You'll never be able to fight him after 2 items, but you'll be able to beat him up early. Hold onto your e in case he tries dashing to your minions but other than that just combo him every time he walks up.
Very squishy and immobile early game. He can one shot you at level 6. All of his spells are very one dimensional and his
He has very little damage early and has high health costs. He'll basically be a punching bag for you to beat up and heal off of for the entire laning phase and he can never kill you, especially after 6. He can get pretty annoying with how much armor and hp he stacks but for the most part you're safe in this matchup. He has pretty good gank setup so make sure you look out for him randomly
She's terribly weak early and doesn't have a way to dodge your combo. Note that you won't heal off damage during her
High mana costs, low damage. Beat him up and force him to root you with
He can get some good trades into you, but he will never be able to kill you past 6. Do your best to space him and dodge his
One of Sion's worst matchups. He'll basically never get to fully charge his q and you get to slowly chip at him until you force him out of lane. Either break his That's it from me, have a fantastic day





















































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