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Choose Champion Build:
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Armor pwner Garen!
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Counter pick pwner Garen!
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MagicResist pwner Garen!
Recommended Items
Spells:
Ignite
Flash
Items
Ability Order
Perseverance (PASSIVE)
Garen Passive Ability
Introduction

I just wanted to introduce my guide and myself!!:)
First of all, this build is still under construction! Rate and comment if you want, and tell me what's missing from this build!:) And read the whole guide not just the build please!
Hi! My name is SoFcknPro. I'm playing in the EUwest servers. I am from Hungary and I like to make guides on MobaFire! This will be my third guide, my first one is a Blitzcrank build, my second build is Sivir build I've made this guide because
You would really help me out with a single like:) Here ~~~:)
Hi guys! I've just started to streaming, so if you wanna see how i play this champ, using my build, just PM me, and ill stream it for you guys!:) My stream channel
Who is
Garen?
So that's why I really love
Lot of you just couldn't believe that my build can work in ranked games. So I decided to play a match and I put it in here to show you guys, my guide is extremely viable. And yes I've started with
Doran's Shield ;).
Here's another match against
Elise, who were pretty OP at early game, thanks to my jungler, we could outplay her after all. I used the anti ap carry build in this match, I bought
Ninja Tabi because they had a pretty fed, (6-0 early game)
Draven. Thanks to my
Demacian Justice I could easily focus him out in team fights!:)
It seems a lot of you guys have been owning with this guide, so riot had to nerf
Garen. But not a single problem, they can break his bones, but not his epicness!;)
Perseverance
- Heal amount reduced to 0.4% of maximum Health per second from 0.5%
Decisive Strike
- Fixed a bug where the cast time was faster than intended
Courage
- Passive adjusted to now increase bonus Armor and Magic Resist (from items, runes or masteries) by 20% instead of total Armor and Magic Resist by 20%
Demacian Justice
- Fixed a bug where the cast time was faster than intended
Warmog's Armor
- Passive Health Regen reduced to 1% of maximum Health per 5 seconds from 1.5%
Runes
This is the my own version of Rune sequence. I'll explain why I picked these kind of runes.
Greater Mark of Armor PenetrationMARKSGreater Mark of Armor Penetration
I picked these marks, because I think armor penetration is very important in top lane, because most of the solo champs are a bit tough, and they have bigger boost of armor then other champs. And you have to penetrate it trough if you want to deal some damage. Way better than the
Recommended
I recommend you the Greater Mark of Armor Penetrationx6, because I think the Armor Penetration is a very good thing at early game, or even at middle game. Of course in late game it won't be a huge difference with or without the penetration marks, but it will help you a little bit there too.
Viable
You can also choose, because this is an AD champion, and all of the AD need Attack Damage, so if you want you can choose
I pick always tanky runes for
Recommended
So I think if you want to do something at early game, for the the early 1v1, protection against the enemy minions, when you have to take the minion wave aggro. So I just only can say, take these and it will be good :)
Viable
You can take of course
For glyphs, I love to take tanky ones again, because I love to know I am in safety, but you wont need the high magical protection in early game, but you will need more in late game because of the strong AP carries.
Recommended
So as I said the best way if you want to protect yourself if you choose
Viable
You can take every kind of offensive bonuses if you don't need magic resist, it depends on your requirements. So you can take
The Quintessences are the best boosts for your champion, so that's why I like to take Armor penetration quintessences, and an AD bonus one.
Recommended
I like to take two of Greater Mark of Armor Penetrationx2 for the more Penetration what is a great boost for early game, and one of
Viable
You can use every kind of psychical attack ones, just like AD, or Crit chance/damage ones.
I will explain my own Summoner Spell choice, then I explain the viable spells. I wont explain the wrong Summoner Spell choices, because its obvious, what I didn't mention, is a wrong choice!
Good Summoner Spells
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Flash is the best escaping summoner spell for |
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Viable Summoner Spells
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Is a very good choose for an escape/chase summoner spell for |
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You can use |
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Item Sequences
I will explain you several item sequences, I will start with the main sequence, first with the core items, then the luxury items, and finally I will explain some of the viable item sequences!
Main Sequnce
Item Sequence
Sunfire Aegis
2800
Warmog's Armor
3100
Atma's Impaler
2300
Black Cleaver
3000
Maw of Malmortius
3100
My main sequence is a full Health and Damage focused build.
CORE ITEMS
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Sunfire capeOf course |
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LUXURY ITEMS
BOOTSYou can chose from three kind of boots, depends on what you want, but from this three, two is recommended.
VIABLE ITEMS
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Perseverance(passive): This is a very good passive if you compare it to others, like
Tips and Tricks
Perseverance If your passive is online, you are regenerating your HP very fast, like when you just popped a Health potion.- You can use
Perseverance when you are at low HP and you do not want to recall, just stay in a bush, close to the minions to get experience, and you will get your HP back!
Decisive strike(Q): This is a very nice ability, you gain movement speed, and your next attack will silence, and deal bonus damage from your base AD.
I usually maximize
Decisive Strike secondly, after
Judgment
Tips and Tricks
- You can escape from ganks!
- You can get out from slow effects, when you activate it.
- You can make them to not to cast any abilities for a couple of seconds, so you can escape or finish them off, because of silence they won't be able to
Flash.
Courage(W): This ability, gives you 20% more MR and Armour, and when you activate it, you will recive less damage, and you can reduce the duration of CC effects on yourself.
I usually maximize it last.
Tips and Tricks
- Combined with
Judgment, and
Decisive Strike, you can burst the enemy, and you won't suffer too much damage, when they want to trade back. - Use it when you know the enemy will stun, or snare you.!
- Use it in fights when they are focusing you, so you can reduce the damage you get.
Judgment: You can activate
Usually I maximize it first, but I take
Decisive Strike at lvl 1.
Tips and Tricks
- You can combine
Decisive Strike and
Judgment, you will have more movement speed, so you can chase, and destroy your enemies. - You can farm a whole lane easily, without losing any last hits.
- You can deal insane damage in team fights to all of your enemies.
Demacian justice: This is your ultimate, it deals magic damage, BUT it deals more, if the enemy have less HP. For example, it deals +1 magic damage, if the enemy have -3.5 HP. Use it to execute your enemies.
I add points on
Demacian Justice whenever I can.
Tips and Tricks
- If the enemy
Flashes away, while you already started to cast your ultimate, it won't stop with casting, the enemy is going to die after his flash. - Focus down important enemy champs with it, like AD and AP carries!
This is a very important thing for every champion. The farming. You have to learn first that how much
damage you deal in each level. You have to last hit the minions to revive
gold. And you shouldn't auto attack them, because if you push your lane, you could be ganked, and for every steps you're far from your turret, decrease your surviving chance, so beware with pushing!
Harassing with
When you have
damage reduction, and for the bonus tenacity, because he might stun, or slow you when you try to escape.
Only tower dive your enemy, when you are already level 6. Because tower diving your enemy with low level, and without your ultimate, it might be deadly. But when you have your ultimate, you can easily do it, chase him down, activate
When you have enough
gold you should go home, because stacking your
gold is a very bad idea. You can get back your lane very fast, by using your
Team fights are the most important parts in the game. You have to do two things, to be successful in team fights.
FIRST! You have to focus very well. You have to focus the fed enemy champs. But mainly, you have to focus the AP and the AD carries. Beat 'em up, and you are going to have a good time. Secure the kills with
SECOND! When the enemy have anti-carries, like







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