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Shen - Maximizing Shens' potential *UPDATED*
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Spells:
Ghost
Exhaust
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Maximizing Shens' potential

Patches:
v1.0.0,100
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v1.0.0,105
-Fixed a bug with

PLEASE READ WHY I HAVE CHOSEN THE ITEMS :) THANKS
Tips
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- Try to keep an eye on your allies' health, even if in remote lanes, as
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- Tanky
- Good damage output
- Has a nice wide range of skills for escape, support and damage
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- Great farmer
- Awesome ultimate that can save a team-mate from dieing
- Hes a ninja!
- Ultimate can be used to get away and escape
- With
Cons
- His damage output isn't very strong towards late game
- In some lanes he can't farm and can be easily zoned even with having vorpal
- His
- His energy is easily burned
- Having high health means you're prone to enemies getting
why is frozen mallet even a decent item for
Yes, i know where you're coming from, i used to think the same; however from a lot of games played with
why warmogs?
Now i've seen a few
so why
Items that are great for
[Guardian Angel] is a item for any champion especially Shen, I would recommend this if they have a mixture of AD/AP. I do also use this about 50% of the time as the last item for Shen.
Force of nature is a great anti AP item, I would recommend this if they have a heavy AP and caster team
Aegis of the legion is an optional item; it is great for your team and i would highly recommend it if you have a team that struggles to survive (squishy) such as [teemo] [annie] [pantheon] [twisted fate].
Mercury's treads is an alternative to
Abyssal scepter is a nice optional item to help give you a boost in damage, i would recommend this with conjunction to
Randuin's Omen is great for when they have a high AD team. the active also can help devastate those who are trying to run or to help your team run. I would highly recommend this for an AD defense item over
Thornmail is an item i use as a last resort so, if they have a lot of auto attackers life
Sunfire Cape is a nice item i get for Others that are good but not great:
My recommended:
Heavy AD:
Heavy AP:
Balance:
Ki StrikeEvery 8 seconds,
Vorpal BladeDamages target unit and life taps him, healing allies that attack the target.
Feint
Shadow Dash
Stand UnitedShen shields target allied champion from incoming damage, and soon after teleports to their location. An amazing life saver skill that puts enemies in rage because you just took a kill away from their belt. This skill is in some ways hard to time as; as the team-mate dies whilst you're channeling you don't get teleported - so it's always best to time it and also put it on the right person!! A great tip is for you to farm creeps whilst your team pushes, and when your team commences you use
Exhaust is a very useful summoner spell in helping shutdown enemy carries and nukers such as
Ghost is another summoner spell i find useful when using
Ignite is another useful skill i just find helps in ensuring easy kills early game and also to anti
Cleanse could be useful against heavy CC teams especially those who have and may have
Clairvoyance can be useful in helping spot enemy ganks, and since
Teleport can be argued if it's useful or not, but after some thought and clarification (Thanks grimuletz) this could come useful in conjuction with
fortify can be very handy indeed as the passive in masteries give you extra attack damage to minions and also it can help save your ally team-mates turrets. Most Shen's i've seen get this as a summoner spell. So if in doubt or they have a few turret pushers, grab this! Furthermore as expressed in this guide you can Not so useful:
Revive I havn't really found out yet how this could be useful.
Clarity
Rally This has always been useless, don't bother getting, it's a troll item :)
Flash Again, I don't know how this could be useful unless you can somehow Sitational:
If jungling you can take
This can be useful and then again not very useful, it all depends on the circumstances, but this can be useful in a sense of if you're really low, or you are laning with a ally who needs healing... it could also make the difference when tower diving or in a teamfight. Nevertheless i don't really recommend this.
Thus so, the main tip here is to last hit creeps with vorpal blade or your passive.. So why last hit you say? Well last hitting helps you not only in getting the kill but also in making sure you dont overly push your lane so you're prone to ganks and to also help your jungler (if you have one) gank. Furthermore by last hitting you could also be zoning your opponents. What zoning? well its a term used that describes the act of whereby an enemy champion is unable or is having a decrease in experience as he can't get close to his minions as enemy champions would either kill him or hit him. Thus so he loses out of experience and money.
As articulated, one tactic is to try to keep an eye on your allies' health, even if in remote lanes, as
Champions that
Champions that
However, generally speaking it does depend on how well your team-mate is and who you're facing.





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