This build has been archived by the author. They are no longer supporting nor updating this build and it may have become outdated. As such, voting and commenting have been disabled and it no longer appears in regular search results.
We recommend you take a look at this author's other builds.
This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Shen - Maximizing Shens' potential *UPDATED*






Your votes and comments encourage our guide authors to continue
creating helpful guides for the League of Legends community.
Spells:
Ghost
Exhaust
Ability Order
Ki Barrier (PASSIVE)
Shen Passive Ability
Maximizing Shens' potential

Patches:
v1.0.0,100
-

-

v1.0.0,105
-Fixed a bug with


PLEASE READ WHY I HAVE CHOSEN THE ITEMS :) THANKS





Tips
-



-

- Try to keep an eye on your allies' health, even if in remote lanes, as

-

- Tanky
- Good damage output
- Has a nice wide range of skills for escape, support and damage
-

-


- Great farmer
- Awesome ultimate that can save a team-mate from dieing
- Hes a ninja!
- Ultimate can be used to get away and escape
- With


Cons
- His damage output isn't very strong towards late game
- In some lanes he can't farm and can be easily zoned even with having vorpal
- His

- His energy is easily burned
- Having high health means you're prone to enemies getting




why is frozen mallet even a decent item for

Yes, i know where you're coming from, i used to think the same; however from a lot of games played with






why warmogs?
Now i've seen a few







so why





Items that are great for

















Others that are good but not great:




My recommended:
Heavy AD:





Heavy AP:





Balance:











Every 8 seconds,






Damages target unit and life taps him, healing allies that attack the target.


























Shen shields target allied champion from incoming damage, and soon after teleports to their location. An amazing life saver skill that puts enemies in rage because you just took a kill away from their belt. This skill is in some ways hard to time as; as the team-mate dies whilst you're channeling you don't get teleported - so it's always best to time it and also put it on the right person!! A great tip is for you to farm creeps whilst your team pushes, and when your team commences you use


























Not so useful:






Sitational:



Thus so, the main tip here is to last hit creeps with vorpal blade or your passive.. So why last hit you say? Well last hitting helps you not only in getting the kill but also in making sure you dont overly push your lane so you're prone to ganks and to also help your jungler (if you have one) gank. Furthermore by last hitting you could also be zoning your opponents. What zoning? well its a term used that describes the act of whereby an enemy champion is unable or is having a decrease in experience as he can't get close to his minions as enemy champions would either kill him or hit him. Thus so he loses out of experience and money.
As articulated, one tactic is to try to keep an eye on your allies' health, even if in remote lanes, as






Champions that


















Champions that









However, generally speaking it does depend on how well your team-mate is and who you're facing.









You must be logged in to comment. Please login or register.