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Spells:
Ignite
Exhaust
Ability Order
Threads of Vibration (PASSIVE)
Skarner Passive Ability
Changelog
2011-10-23:
- replaced



2011-10-21:
- changed buy order,





2011-10-20:
- replaced


- replaced


2011-10-19:
- replaced


- replaced


- replaced






2011-10-08: initial post.
Start with
Berserker's Greaves and an
Amplifying Tome and run to the windmill.
Then, get
Sheen it gives some AP and increase your damage, a very good item on
Skarner since you will spam his skills.
Buy
Wit's End to spam your skill, and
Hextech Revolver, you will be able to sustain a good amount of damage. Upgrade it to
Hextech Gunblade when possible.
After that, you can start buying tank items, like
Chain Vest and
Negatron Cloak, upgrade them if you feel the need, or go for
Trinity Force. You won't be able to buy all these late game items. Most of the time, I prefer to finish
Frozen Heart (there currently are lots of AD carries in Dominion) and upgrade
Sheen to
Trinity Force. If I had to buy a
Negatron Cloak, I upgrade it to
Odyn's Veil and skip
Trinity Force.
Kassadin or
LeBlanc: worst matchup IMO. Burst, CC, escape... Buy
Mercury's Treads instead of
Berserker's Greaves.
Is there any AP champs,
Kog'Maw,
Teemo,
Rammus,
Kassadin,
LeBlanc,
Xerath,
Akali,
Shaco,
Evelynn,
Ryze,
Karthus in the enemy team? Buy a
Negatron Cloak after
Hextech Gunblade.
Olaf? Buy
Ionic Spark and
Phage to complete
Trinity Force.
Jax? Be sure to have your
Frozen Heart.
Quicksilver Sash can also be useful to break free from the stun. I like to buy
Moonflair Spellblade if there are too much CC in the enemy team.
Against stun, fear or silence (
Shaco,
Nocturne,
Fiddlesticks,
Soraka,
Blitzcrank,
Jax,
Pantheon):
Moonflair Spellblade (the cheapest tenacity item) or
Quicksilver Sash. Or you can try a more offensive crit build with
Cloak and Dagger and
Atma's Impaler instead of
Frozen Heart.
Against
Riven,
Tryndamere,
Master Yi,
Udyr, AD
Sion and ranged AD carries,
Frozen Heart should be enough, or grab a
Thornmail with it.
Skarner is able to survive because the spellvamp from
Hextech Gunblade on
Shattered Earth is amazing, and the shield from
Seismic Bastion shouldn't be underestimated, you can cast it quite often with his attack speed and CDR.


Then, get


Buy



After that, you can start buying tank items, like













Is there any AP champs,





















Against stun, fear or silence (












Against







Skarner is able to survive because the spellvamp from



It's better to fight these champions with a teammate.
Kassadin,
LeBlanc: don't try to fight them alone, they can burst you quite easily, and you won't be able to do anything while being silenced or stuned.
Jax:
Skarner is a melee attack speed champion, you may trigger his stun more than once if you don't have
Sword of the Divine.
Olaf: true damage is painful, your armor becomes useless. Stack some life.
Kog'Maw: long range, slow, deal damage from a percent of your life. Try to get some MR.
Teemo: good poke, good mobility, and the shroom slow. But you can win if you can
Impale him.
Vayne: good poke, true damage, good evasion.
Frozen Heart should help to deal with her, and if you can
Impale her, she's dead.
Rammus: stack some MR.














With the current meta of



The new skill synergize well with


Silence, Slow, Stun can kill easily Skarner...

A good spell if you need to defend or dive a tower. If the enemy is capturing your tower, use it when the tower is half health to regenerate it, and try to grab one of the enemy, who was capturing it, with


You can also take

Start with
Berserker's Greaves and an
Amplifying Tome and run to the windmill.
Then, get
Sheen it gives some AP and increase your damage, a very good item on
Skarner since you will spam his skills.
Buy
Wit's End to spam your skill, and
Hextech Revolver, you will be able to sustain a good amount of damage. Upgrade it to
Hextech Gunblade when possible.
After that, you can start buying tank items, like
Chain Vest and
Negatron Cloak, upgrade them if you feel the need, or go for
Trinity Force. You won't be able to buy all these late game items. Most of the time, I prefer to finish
Frozen Heart (there currently are lots of AD carries in Dominion) and upgrade
Sheen to
Trinity Force. If I had to buy a
Negatron Cloak, I upgrade it to
Odyn's Veil and skip
Trinity Force.
Kassadin or
LeBlanc: worst matchup IMO. Burst, CC, escape... Buy
Mercury's Treads instead of
Berserker's Greaves.
Is there any AP champs,
Kog'Maw,
Teemo,
Rammus,
Kassadin,
LeBlanc,
Xerath,
Akali,
Shaco,
Evelynn,
Ryze,
Karthus in the enemy team? Buy a
Negatron Cloak after
Hextech Gunblade.
Olaf? Buy
Ionic Spark and
Phage to complete
Trinity Force.
Jax? Be sure to have your
Frozen Heart.
Quicksilver Sash can also be useful to break free from the stun. I like to buy
Moonflair Spellblade if there are too much CC in the enemy team.
Against stun, fear or silence (
Shaco,
Nocturne,
Fiddlesticks,
Soraka,
Blitzcrank,
Jax,
Pantheon):
Moonflair Spellblade (the cheapest tenacity item) or
Quicksilver Sash. Or you can try a more offensive crit build with
Cloak and Dagger and
Atma's Impaler instead of
Frozen Heart.
Against
Riven,
Tryndamere,
Master Yi,
Udyr, AD
Sion and ranged AD carries,
Frozen Heart should be enough, or grab a
Thornmail with it.
Skarner is able to survive because the spellvamp from
Hextech Gunblade on
Shattered Earth is amazing, and the shield from
Seismic Bastion shouldn't be underestimated, you can cast it quite often with his attack speed and CDR.


Then, get


Buy



After that, you can start buying tank items, like













Is there any AP champs,





















Against stun, fear or silence (












Against







Skarner is able to survive because the spellvamp from



Put 1 point in each skill at the beginning, then upgrade
Seismic Bastion and
Shattered Earth at the same time, with a point in
Impale whenever possible.
Use
Seismic Bastion to close the gap or flee, and use all your skills whenever possible when you attack someone, especially
Shattered Earth. Late game, with the attack speed from
Recurve Bow, you'll be able to spam these skills a lot, that's how you'll stay alive, with the shield and the spellvamp on
Shattered Earth and
Ixtal's Impact.
Remember you can use
Ixtal's Impact on fleeing enemies, if they are neaarly dead. It's also a good skill to stall enemies from capturing your tower. Align yourself and hit them all with it.
Use
Impale on a fleeing enemy or to protect a teammate. You can also drag an enemy into your tower if they try to be aggresive. It's also a good idea to use
Impale if you need to stall your enemy while your teammates arrive.
When you grab someone with
Impale, remember to use
Shattered Earth just after it, then
Shattered Earth again to slow your target when
Impale ends. Also, don't drag your target during the full duration, drag him a little bit, then turn around before it ends, your target will be moved a little bit farther. No need to cast
Seismic Bastion before
Impale (except if you needed to close the gap), because you will lose the attack speed boost during
Impale.



Use





Remember you can use

Use


When you grab someone with







When you start, if you go top be sure to take the inside path, it's the fastest. http://i.imgur.com/KoCRX.png
If you go bot, start with
Sheen instead of the boots.
Most of the time, I tend to be in the top part of the map, capturing top or backdooring mid. Always take a look at the minimap to see where the enemy is heading, to not engage a useless 1v2 fight in the jungle, or to prevent a capture. Also, don't chase an enemy in the jungle, the most important part of the game is to capture towers.
Don't hesitate to teleport back if bot is attacked,
Skarner is powerful enough to defend bot if needed, then get back to top.
Use the speed boost (obviously) and you can sometimes try to ambush someone in the jungle by staying in a bush and grabbing your enemy with your ult.
About the storm buff, take it only late game, because you may die too easily early/mid game, let it to other champions.
If you go bot, start with

Most of the time, I tend to be in the top part of the map, capturing top or backdooring mid. Always take a look at the minimap to see where the enemy is heading, to not engage a useless 1v2 fight in the jungle, or to prevent a capture. Also, don't chase an enemy in the jungle, the most important part of the game is to capture towers.
Don't hesitate to teleport back if bot is attacked,

Use the speed boost (obviously) and you can sometimes try to ambush someone in the jungle by staying in a bush and grabbing your enemy with your ult.
About the storm buff, take it only late game, because you may die too easily early/mid game, let it to other champions.
The initial rush should be 4 top, 1 bot.
If you get top, defend and try to rotate who will go back to base first to get some health, then get back top to defend.
If you can't get top, fallback and push the creep wave, attack top when you have 3 or 4 players top. If the enemy team has 4 players top while you push the creep wave, send someone to backdoor their mid tower.
After a few minutes, the game will stabillize, and you should adapt to what the enemy is doing if you have 3 points. The best setup IMO is 1 bot, 2 top, and one in the bush near the speed boost at mid.
Do they try to gank bot? fallback, send one more people bot, and defend.
Do they try to backdoor mid? intercept with the mid guy and defend, someone from top can come to help
Do they try to push top? mid guy can help them.
This strategy works if your bot player can push the lane, because the enemy team will have to send more people to defend bot lane, and will reduce their effectiveness to capture top or mid.
If you happen to wipe a few enemies, rush their mid and bot tower, depending on where the enemies are.
bot and top lane should always try to push their minions, and fallback if the enemies have respawned (because 2v3 top may be ganked). Pushing minions will slow them down because they will have to clear the minions.
If you get top, defend and try to rotate who will go back to base first to get some health, then get back top to defend.
If you can't get top, fallback and push the creep wave, attack top when you have 3 or 4 players top. If the enemy team has 4 players top while you push the creep wave, send someone to backdoor their mid tower.
After a few minutes, the game will stabillize, and you should adapt to what the enemy is doing if you have 3 points. The best setup IMO is 1 bot, 2 top, and one in the bush near the speed boost at mid.
Do they try to gank bot? fallback, send one more people bot, and defend.
Do they try to backdoor mid? intercept with the mid guy and defend, someone from top can come to help
Do they try to push top? mid guy can help them.
This strategy works if your bot player can push the lane, because the enemy team will have to send more people to defend bot lane, and will reduce their effectiveness to capture top or mid.
If you happen to wipe a few enemies, rush their mid and bot tower, depending on where the enemies are.
bot and top lane should always try to push their minions, and fallback if the enemies have respawned (because 2v3 top may be ganked). Pushing minions will slow them down because they will have to clear the minions.
It's better to fight these champions with a teammate.
Kassadin,
LeBlanc: don't try to fight them alone, they can burst you quite easily, and you won't be able to do anything while being silenced or stuned.
Jax:
Skarner is a melee attack speed champion, you may trigger his stun more than once if you don't have
Sword of the Divine.
Olaf: true damage is painful, your armor becomes useless. Stack some life.
Kog'Maw: long range, slow, deal damage from a percent of your life. Try to get some MR.
Teemo: good poke, good mobility, and the shroom slow. But you can win if you can
Impale him.
Vayne: good poke, true damage, good evasion.
Frozen Heart should help to deal with her, and if you can
Impale her, she's dead.
Rammus: stack some MR.













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