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Sona: A Symphony of Justice
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Choose Champion Build:
Champions who are capable of being useful to their teams with their skill set and few items take up the role of the support. They let the carry get all the minions and offer their team vision. They are usually a little under leveled since they leave lane to place wards while their carry farms. In team fights, they contribute with aura items like Shurelya's Battlesong and help protect their carry.
In this guide, I will discuss one support: Sona. She's valued for her ability to do a little bit of everything. She has low cooldown poke, heal, and buffs. She has an AoE stun ultimate which is quite powerful and very useful for AoE team comps. However, she's a very fragile support with low armor/health and little mobility. To allow her to do her job, armor other and defensive stats help her immensely.
This guide is specifically about building and playing Sona. If you think that Tear of the Goddess is an effective item on Sona and that Clarity is a good summoner spell, this guide is not for you. You can check the other build for AP. The generic support info (warding spots, respawn timers, thoughts on Sightstone) has been split off into its own supplementary guide designed to compliment this guide and my other support guides. It became tedious to update multiple guides.
In this section, we discuss "building" Sona. What kind of summoner spells should I take for supporting? Why use certain runes? How do I do my masteries? What kind of items should I build? How do these things impact my team?