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Sona Build Guide by notions11
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High poke champion
Kill potential at level 6
Powerful buffs for her whole team
Heal automatically selects lowest targets, can't be missed
Game changing ultimate
Hard to gank for pre 6
High mana costs
Very Very Squishy
Weaker than most supports in team fights if ult is down
Does little damage late game
x9 Same reasoning as above
x9 Just for extra resistance against the damage in late game. When you face against other AP champions.
x3 Compared to the rest of the team, supports probably get the least amount of gold out of all. These runes will help you keep up with your teammates so that you can buy your items too.
Stealth Ward - Wards = Vision 'nuff said
Spellthief's Edge - Gives you gold for every auto attack you do. Combined with the Bandit Mastery, gives 7 gold on every autoattack.
Total Biscuit of Rejuvenation - Gives you extra sustain in lane. You are able to get this with the Culinary Master Mastery.
Will Work on This later. For now there are notes in the items sets above. This section takes a really long time to type out and design
Hymn of Valor - This is your bread and butter. Your main damaging spell. This ability helps you poke in lane. A cool combo to do with your Q is, when you have your Power Chord up, cast your Q on an enemy and straight after, autoattack them, doing double damage.
Aria of Perseverance - Very useful spell because it heals both you and the lowest ally. Its perfect for duo lanes cause it heals both of you at the same time. When in duals, try to cast the Power Chord on the enemy champion who does the most damage, this will make sure that they don't kill you as fast. Also, don't spam this spell or you'll find yourself out of mana in no time.
Song of Celerity - A movement speed buff that really doesn't do much. It speeds according to your AP. But since you aren't really building much AP until late game, this should be maxed last. However the one aspect of this ability that makes it really good is its Power Chord and how it can slow an enemy champion. This is really useful for setting up ganks, and also chasing.
Crescendo - The one, the only Crescendo. Probably one of the best ults in game. An ult so powerful that it is capable of stunning an entire team and could change the tides of battle completely around. Many unexperienced Sona players tend to use Crescendo right when the fights breaks out. Don't. Use it when the time is right. It might not be worth it to use it on person that is threatening your carry. Remember, possibly the entire team fight may rest in the hands of your ultimate.