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Teemo Build Guide by Split King

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League of Legends Build Guide Author Split King

Split King: Control Mage Teemo

Split King Last updated on November 11, 2017
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Cheat Sheet

Control Mage

Teemo Build

LoL Path: Sorcery
LoL Rune: Summon Aery
Summon Aery
LoL Rune: The Ultimate Hat
The Ultimate Hat
LoL Rune: Transcendence
LoL Rune: Gathering Storm
Gathering Storm

LoL Path: Inspiration
LoL Rune: Cosmic Insight
Cosmic Insight
LoL Rune: Magical Footwear
Magical Footwear

+6 Attack Damage or 10 Ability Power (Adaptive)

Precision / Domination / Inspiration: +6 Attack Damage or 10 Ability Power (Adaptive)
Resolve: +65 Health

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Top Lane
Ranked #4 in
Top Lane
Win 52%
Get More Stats

Ability Sequence

Ability Key Q
Ability Key W
Ability Key E
Ability Key R

Threats to Teemo with this build

Show all
Threat Champion Notes
Tryndamere Poor Tryndamere. This matchup is so incredibly one-sided that it ain't even funny :P
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Introduction and Video Guide

I am Split King, a high elo player who is known for about 3 things: Split pushing, Late Game dominance, and unusual playstyle. I also run a small youtube channel ;)

If you are questioning Teemo's ability to Split push or wondering why I started playing Teemo in the first place, watch this "Can it Split? Episode 1: Teemo" Video
The video guide is more important, as it is made with synergy in mind. This written guide and the video guide work together to ensure that all your Teemo questions are answered.
Do you have an attitude problem? We all do..
This video is useful for all players and all champions, but I use Teemo to demonstrate it and there is some useful information on how to regain control when behind.
Attitude Guide:

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Why play Teemo?

Playing against Teemo is a nightmare, but playing as Teemo is truckloads of fun.
Teemo has a unique playstyle, he is heavily dot based, but even more importantly, he has shrooms!

Imagine this: You are casually farming top lane, it is super chill and nothing is going on, THEN SUDDENLY you get a kill because an unfortunate soul stepped on one of your Doom-Shrooms. You are now happy for the rest of your day.

But NOW, Imagine THIS: You put 5 different dots on a target, said target panics and runs forest. You lose vision of him, but 4 seconds you are greeted with the comforting words "You have slain an enemy", and you laugh and laugh and laugh.

But Fun factor is only one side of the coin. Winning is the other side. Can you win while playing a blowdart wielding hamster?
Yes, that is exactly what you can. Teemo is extremely versatile and can adapt to anything. Are you losing?
Are you winning?
It is highly effective!
But all jokes aside Teemo is a champion that can win or at least stay even in ANY matchup when played right. Teemo is also one of the few champions who is strong in every stage of the game.
Early, Mid or Late Game? Teemo got it!

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Most top laners use Teleport and Flash But this is not ideal on Teemo, he is a lane bully, and teleport does not help much in this area. The ideal teleport champion also has things in his kit to engage once his teleport is complete.

Ignite Is far better for Teemo as it further powers his early aggression. Ignite also has a defensive role to play. The only real way to win against Teemo in lane is to go all-in and try to take him out. Ignite is good in all-in as you can kill them before they kill you. The bonus of having a way to counter healing champions is also welcome :)

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The runes are a bit tricky. I use 2 different pages. One for when I face a magic damage dealer and one for when I face a physical damage dealer.

I always use Greater Mark of Precision. It provides the highest damage output and makes it hard to itemize defensively against me.

Against magic damage, I use Greater Seal of Scaling Health.
Against physical damage, I use Greater Seal of Scaling Armor.

Against magic damage, I use Greater Glyph of Magic Resist.
Against physical damage, I use 6 Greater Glyph of Scaling Cooldown Reduction runes and 3 Greater Glyph of Scaling Magic Resist runes.

Against magic damage, I use 2 Greater Quintessence of Scaling Cooldown Reduction runes and 1 Greater Quintessence of Ability Power rune.
Against physical damage, I use 3 Greater Quintessence of Ability Power runes.

This way I always have 10% cooldown reduction at level 18, but the cooldown reduction comes from Quints or Glyphs depending on who I am up against.
When against magic damage it matters very little (if at all) if you get the cooldown reduction from Quints or Glyphs, but below you can see the minuscule advantage from the first set up over the second one.

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I need decent early aggression while also making sure that my late game shrooms hurt like trucks. There is a fine line between those 2 aspects. Thunderlord's Decree and Precision would provide a better early game than Deathfire Touch and Piercing Thoughts but the late game benefit from Deathfire Touch is just too good.

Greenfather's Gift Is highly underrated, and far stronger than it seems. It procs from Teemo poison so you can attack someone, and then enter the bush and they still take damage from Greenfather's Gift. It is also shown and explained in the video guide.

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Build justification

So... Why do I build Teemo like this, and not in one of the 1000 other ways he can be built?

While it is true that On-hit Teemo and other variation can be very strong, those builds fall off hard in the late game. The build I use becomes absolutely disgusting late game. When one shroom takes away more than half of my enemies health, and I can spit out shrooms like there is no tomorrow, there is very little room for counterplay.

On-Hit Teemo also has the flaw that it takes some time to down a foe as he relies heavily on sustained damage. If you have seen either my "Can it Split?" or guide video you know exactly how long enemies survive against a Teemo with my build. The answer is often 0.001 sec.

On-Hit Teemo is also trying to do something that other champions can simply do better. Teemo is not the best auto attacker in the game and never will be. The shroom gameplay is however highly unique and it is both fun and very effective to put emphasis on his shrooms. When building Teemo like I do, he is arguably the best defense champion in the game. You can do some crazy turnarounds if you empower your base with a sick minefield of destruction ;)

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Final Note

Thanks for reading my guide. If you have any questions regarding my guide or Teemo in general, drop a comment and I will try to reply quickly and precisely.

If you like this guide, give it a like, if you hate this guide, give it a dislike.

Now go out there and cover the world in glorious shrooms ;)