Teemo Build Guide by Split King
Split King: Control Mage Teemo
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+9 Adaptive (5.4 AD or 9 AP)
+9 Adaptive (5.4 AD or 9 AP)
Threats & Synergies
Akali loses to Teemo HARD pre 6. But if she manages to stay even until level 6 she can easily all-in the Teemo. I would say this matchup is slightly in Teemo's favor. But it all depends on how much of a lead you are able to gain pre 6.
He is very tanky and deals insane damage, he should have been banned. If he was not and decided to go top, dodge his rupture at ALL cost
If he does manage to Apprehend you, you are going to have a bad time. But most of the time he never lands one and then he is just fucked completely. Keep your distance and the lane is easy
He can dodge auto attacks, you can blind auto attacks. Pretty even, he is, however, a lot more tanky, but he is also melee. Never go near him if your blind is on cooldown, and do not push the lane too far.
See the Attitude guide for some Teemo vs Jayce footage :)
Dodge his W and the lane is won. Seriously, just don't get hit by it and you are fine.
You are very similar champions in turns of playstyle. The better player wins here, and there ain't much more to say. Kennen has better burst damage and you have better sustained damage, so the Wit's End can win you the lane if Kennen is troublesome.
I love playing Kled, and I love playing AGAINST Kled when I am playing Teemo. You can whittle him down and when he goes to attack you, just use blind so his "Violent Tendencies" will be wasted. Do be careful of his all-in if your blind is on cooldown though, but other than that it should be easy.
Malphite is a very good anti-ad tank. But you are a mage with this build so that is the least of your worries. He cannot get to you without using Ultimate and he is quite easy to deal with pre 6. Your dot will ensure that his passive will never recover.
You probably won't kill him if he just stacks tank stats, but he really can't kill you either in 1v1's. Maokai can, however, lock you down, and will often do so combined with a gank. This matchup is mostly about avoiding ganks.
If you don't get some kind of early advantage he can just use ultimate and spam wither on you to end you. But you do have the upper hand pre 6, so stop his farm and zone him as much as possible. You can use blind before he tries to get a stack so he won't get it.
Poke champion vs poke champion. An early back to get your corrupting potion can really help you. Stay healthy and you should win this lane.
He has some annoying sustain and very strong all-in potential. Do NOT stay within his double dash range if your blind is on cooldown. Try to whittle him down slowly, but make sure to stay healthy, if you lose even a tiny amount of health he can kill you in a single combo.
The hardest matchup in my opinion. Blind is your friend here, as it can greatly reduce her ability to all-in you. But her insane mobility, shield, and cc are very hard to deal with. Do not try to win this lane, focus instead on staying even with her.
His Taunt is the only thing you should be afraid of if he does not land that taunt, you can shit all over him.
AHA! The Swain! If you get ahead early you can buy Gunnblade as usual, but if Swain gets ahead or you are even with him, a Wit's End purchase WILL win you the lane. If you get Wit's End you should try to all-in him.
If you are not cautious a good pillar of ice and ultimate combo could end you. But if you avoid this you have the upper hand.
Poor Tryndamere. This matchup is so incredibly one-sided that it ain't even funny :P
See the video guide to see how to deal with this guide. You cannot whittle him down as you would with other champions, instead you need to all-in him. Ignite makes this possible.
See the video guide to see how to deal with this guide. in short: be cautious early as he can deal a fair amount of damage, but after that, he should be easy
Introduction and Video Guide
I am Split King, a high elo player who is known for about 3 things: Split pushing, Late Game dominance, and unusual playstyle. I also run a small youtube channel ;)
If you are questioning Teemo's ability to Split push or wondering why I started playing Teemo in the first place, watch this "Can it Split? Episode 1: Teemo" Video
The video guide is more important, as it is made with synergy in mind. This written guide and the video guide work together to ensure that all your Teemo questions are answered.
Do you have an attitude problem? We all do..
This video is useful for all players and all champions, but I use Teemo to demonstrate it and there is some useful information on how to regain control when behind.
It also happens to be a great deal of fun, which is nice.
Psst... Kids... Would you like some Split?
Looking for some Teemo smurfing action? Teemo is ideal for climbing the ladder if you got the skill for it.
I used to run Summon Aery as it is awesome in the lane for sustained damage.BUT it shows Teemos exact position when it is used, so if Teemo is in stealth they now know where you are = Dead Teemo. This trade-off is too big for me to consider Summon Aery. You can still run Summon Aery if you like, but then you will have to not really on your stealth at all.
In preason for season 9 Dark Harvest now greatly outclass Electrocute. In the laning fase the damage from Dark Harvest is very close to Electrocute so there is no real loss or gain there. But Teemo shrooms can now trigger Dark Harvest for some juicy damage AND frequent stacking of this rune. Teemo is probably the best abuser of this rune in it's current state.
Cheap Shot > Taste of Blood > Sudden Impact
Cheap Shot is the best in this row, Blinding Dart Procs it. Teemo Shrooms applies it as well without Teemo needing to be near. Taste for Blood is ok for a little sustain but sustain is not a problem in this build at all so it is mostly wasted. Sudden Impact can only be activated with passive so it is quite weak by default.
Do not consider the other 2 options in this tier, they only help with vision and Teemo does NOT have vision problems thanks to shrooms. The extra damage Eyeball Collection adds is a nice boost.
Best rune by a LANDSLIDE. Don't even consider the others.
This is to get full cdr in the mid-late game. Not very strong in combat, but super strong for his shrooms as he can put so many of them that no one can stop him. This is mostly a personal choice. The best one for bigger chance of winning lane is Absolute Focus
Manaflow Band vs Gathering Storm vs Scorch
I often pick Gathering Storm because it fits well with my late game carry style. But the other options are good too. If you find yourself going OOM often then Manaflow Band can be your bro, Scorch is for early game dominance so like the opposite of Gathering Storm. Pick what you fancy :)
It is important to note that low elo games tend to be longer than high elo games so if you are a low rank taking Gathering Storm will be very beneficial to you.
For extremely fun shroom gameplay you can choose the 10% scaling CDR rune instead of flat adaptive damage and then go with the Inspiration tree and the following runes:
This is not the main reason for taking Inspiration over Sorcery but it's still very nice on Teemo
This brings Teemo to 45% CDR and another 25% from Ultimate Hunter which means he can spit out shrooms like there is no tomorrow. It feels great (and is fun too)
Teemo has a unique playstyle, he is heavily dot based, but even more importantly, he has shrooms!
Imagine this: You are casually farming top lane, it is super chill and nothing is going on, THEN SUDDENLY you get a kill because an unfortunate soul stepped on one of your Doom-Shrooms. You are now happy for the rest of your day.
But NOW, Imagine THIS: You put 5 different dots on a target, said target panics and runs forest. You lose vision of him, but 4 seconds later you are greeted with the comforting words "You have slain an enemy", and you laugh and laugh and laugh.
But Fun factor is only one side of the coin. Winning is the other side. Can you win while playing a blowdart wielding hamster?
Yes, that is exactly what you can. Teemo is extremely versatile and can adapt to anything. Are you losing?
Are you winning?
It is highly effective!
But all jokes aside Teemo is a champion that can win or at least stay even in ANY matchup when played right. Teemo is also one of the few champions who is strong at every stage of the game.
Early, Mid or Late Game? Teemo got it!
Ignite Is far better for Teemo as it further powers his early aggression. Ignite also has a defensive role to play. The only real way to win against Teemo in lane is to go all-in and try to take him out. Ignite is good in all-in as you can kill them before they kill you. The bonus of having a way to counter healing champions is also welcome :)
Please note that ignite is better than ever as of patch 8.6, now that it deals a whooping 505 true damage at max rank!
While it is true that On-hit Teemo and other variation can be very strong, those builds fall off hard in the late game. The build I use becomes absolutely disgusting late game. When one shroom takes away more than half of my enemies health, and I can spit out shrooms like there is no tomorrow, there is very little room for counterplay.
On-Hit Teemo also has the flaw that it takes some time to down a foe as he relies heavily on sustained damage. If you have seen either my "Can it Split?" or guide video you know exactly how long enemies survive against a Teemo with my build. The answer is often 0.001 sec.
On-Hit Teemo is also trying to do something that other champions can simply do better. Teemo is not the best auto attacker in the game and never will be. The shroom gameplay is however highly unique and it is both fun and very effective to put emphasis on his shrooms. When building Teemo like I do, he is arguably the best defensive champion in the game. You can do some crazy turnarounds if you empower your base with a sick minefield of destruction ;)
Build Order: Sorcerer's Shoes > Hextech Gunblade > Liandry's Anguish >
Nashor's Tooth > Sheen > Void Staff > Finish Lich Bane > Sell Sorcerer's Shoes > Rabadon's Deathcap > Sell Hextech Gunblade > Morellonomicon
This is the basic build path but it changes sometimes. If you are against heavy healing buying Morellonomicon earlier is good. If the enemy team is stacking heavy magic resist buying Void Staff earlier is good, and so on.
(Note as of patch 8.19 Liandry's Torment deals 3,5% more max health damage per shroom than prior patches <3 )
Season 8 Update:
The full build used to have Luden's Tempest in it and not Morellonomicon
But both items were changed. Luden no longer gives movement speed and that was the main reason I bought it. Morello now applies the debuff at all times so it is super evil for Teemo's shrooms
If you like this guide, give it a like, if you hate this guide, give it a dislike.
Now go out there and cover the world in glorious shrooms ;)
Shen: A tanky split pusher with a supportive Kit. This guide can teach you a lot about split pushing and map awareness even if you don't want to play Shen.
Viable Elo: Mid to High.
Shen is a weird champion since he actually gets stronger the higher rank you are. Throwing a well-timed Shen R on a Diamond ADC does a lot more than throwing it on a Silver ADC. I do not recommend playing Shen Below Gold.
Link: World Famous Shyvana
Shyvana: A tanky Split pusher with very high sustained damage. I am disgustingly good at this champion. learning to play Shyvana does not take long. You can become fairly adept at Shyvana even with limited time on your hands if you follow this guide.
Viable Elo: Any
Shyvana is a very stable Champion. She is viable in almost all patches and all ranks
Link: Control Mage Teemo
Satan: A squishy Satanic Hamster that can control the battlefield with his shrooms. The map control is amazing. You can use it for vision resulting in a safe split push, or you can use it to place a heavy line of defense that makes it very hard for the enemy team to finish. A full build Teemo is also very scary. If you have sold your soul to the devil this guide is for you.
Viable Elo: Low to Semi-High
I can only play Teemo effectively up to about Diamond 3. Most players above that Rank knows too well how to abuse his weakness. I will however highly recommend using Teemo for climbing if you are below Diamond. You can climb fast and reliably with Teemo because he does not rely much on his team. Be a one-man army.
Link: THE Rek'sai Guide
Rek'sai: A void monster that burrows underground to stalk her prey. I got to Grandmaster with this champion and it's possible that I am even better on Rek'sai than on Shyvana. Rek'sai is extremely fun to play once you master her but it does take some time since she essentially has 7 abilities instead of the standard 4. You should use this guide if your main concern is to get as high rank as possible.
Viable Elo: Mid to VERY High.
You could still use Rek'sai in low elo with great success if you become good at her, but since she is harder than most champions to learn I would advise against this. When I play ranked on a new account I rarely start out by playing Rek'sai as there are other champions that can carry better with enough kills. You can, however, reach any elo with enough skill because Rek'sai is so extremely strong right now.
LINK: Rammus Guide
Rammus: A Tanky Tank. Rammus gives zero ****s because he cannot die. This guide is ideal for newer or low elo players since Rammus is extremely easy to play. You can learn the basics of the jungle without having to worry about learning a difficult champion at the same time.
Viable Elo: ANY (If picked as a counter) or LOW-MID (If picked every game)
I played Rammus alongside Rek'sai and Shyvana when I got to Grandmaster the first time. BUT I only pick Rammus against certain setups otherwise he is just too weak. The guide contains a section about WHEN to pick Rammus. Rammus is designed as a Counter Champion to AD.