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Recommended Items
Runes: Attack Speed
1
2
3
Precision
Sorcery
+10% Attack Speed
+9 Adaptive (5.4 AD or 9 AP)
+10-180 Bonus Health
Spells:
Flash
Flash
Smite
Items
Ability Order Standard
Shurima's Legacy (PASSIVE)
Azir Passive Ability
Champion Build Guide
About Me
Hello, my name is Average Lillia Player (or ALP for short) though ingame I go by Yoon. As the name suggests, I main Lillia and prefer to avoiding laning as a whole, often queuing for Jungle or Support (but mostly Jungle). Almost all of my time in the game is spent making extremely strange picks in the Jungle work out, anything from meta to borderline throwing, I'm determined to make it work.
Champion Introduction
Ganking: Difficult Speciality: Attack Speed, Poke Why Jungle Azir? Well first of all, don't do it. It's very difficult and unrewarding for everyone involved. But if you want to do it for fun purposes, it's doable if you're already an Azir main to begin with. If you're intent on playing Azir Jungle, he can be quite a powerhouse in the late game provided he's kept up enough to have good items. When positioned correctly he can be an unreachable target doing a lot of very serious damage. His mobility is very good for such a powerful mage as well, allowing him to dance around jungle camps and gank over walls. |
Pros and Cons
Builds
This is really the only optimal build and also the build Azir takes normally in mid lane. It focuses on his soldiers doing damage, as they scale off of ability power and deal AP damage off of every auto attack. Attack speed lets this proc more as it procs ap per auto attack. | I've tried to make AD Azir work a few times and while it is moderately successful, it isn't worthwhile. Again, Azir jungle is a real hassle to do anything with. His AD is decent for clearing, but in fights he can't hold his own without soldiers being up and dealing damage for him. | AP is really his only option, there isn't anything he can do efficiently outside of building Nashors and spiraling into other AP items outside of his usual build. For now. |
Skill Order
Q
Conquering Sands 3 / 8 / 10 / 12 / 13 W Arise! 1 / 4 / 5 / 7 / 9 E Shifting Sands 2 / 14 / 15 / 17 / 18 R Emperor's Divide 6 / 11 / 16 |
Azir relies entirely on his soldiers for everything - damage, mobility, initiating, and escaping. His entire kit revolving around them ensures they must be leveled up first. We go for Q next to have a lower cooldown on moving and repositioning our soldiers. As for the first three levels, we go W as it is the only thing the game will let us start, then E for the shield into Q for the repositioning damage. |
Ability Order in Jungle
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Objectives
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DRAGON Azir benefits the most from Hextech Soul, granting him and his soldiers a slow on the "zap" passive. Any type of CC or Slow is great for Azir to be able to hit more auto attacks with his soldiers. |
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VOIDGRUBS |
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RIFT HERALD |
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BARON NASHOR |
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ELDER DRAKE |
Clearing
OR
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Azir struggles on both sides, but has a bit of an easier time after starting red side due to the heal on red buff. It's a small heal and doesn't do all too much groundbreaking work for him, but it's just enough to not make him absolutely fall over and die. He should NOT go for scuttle and instead painstakingly go through the full clear. Start Red Brambleback, Krugs, Raptors, then move to blue side. | Azir does have some mana issues, but not enough to impact his clear due to the long cooldowns on his abilities and the slow clear in general. For this reason, he does not start blue and rotates here after his red side clear, going to Wolves, Blue Sentinel, and ending on Gromp. |
Boots
Sorcerer's Shoes > MAGIC PENETRATION Azir won't be looking to get any magic penetration for a while, usually being one of the last things he builds in favor of attack speed from nashors and ap from liandry's. These help get him the early magic pen he needs to survive until the late game when it really matters. Berserker's Greaves > ATTACK SPEED This is a personal preference type of pick. Some Azir players like to have extra attack speed earlier on, but it's not the most optimal choice. |
Summary
Patch Notes
11/29/2024: Guide Created.
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